Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 17:44:22 Player: Sweenbean Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1193) 1193 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3058 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 14/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Transmission Jammer Transmission Jammer Heavy EM Pulse Gun [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 51 | 5 4 25 17 Power 8 | 1 . 5 2 Engine 6 | 1 . 5 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 2 2 10 1 Treads . | . . . . Leg 9 | 2 . 6 1 Wheel . | . . . . Hover . | . . . . Flight 6 | . 2 4 . Utility 9 | . 1 3 5 Device 6 | . 1 2 3 Storage . | . . . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 1 7 9 Energy Gun 7 | 1 1 2 3 Energy Cannon 6 | . . 2 4 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 30 | . . 9 21 Power 4 | . . 1 3 Propulsion 8 | . . 4 4 Utility 5 | . . 1 4 Weapon 13 | . . 3 10 Highest Loss Streak 13 | . . 5 13 Average Slot Usage (%) 84 | . 79 81 87 Engine 13 | . 14 18 7 Core 3 | . . . 7 Leg 27 | . 21 23 32 Flight 2 | . 6 3 . Device 8 | . 11 8 8 Processor 7 | . . 7 9 Protection 2 | . . . 6 Energy Gun 4 | . 13 5 . Energy Cannon 8 | . . 4 13 Ballistic Gun 5 | . 11 9 . Naked Turns . | . . . . Heaviest Build 34 | 7 8 24 34 Greatest Support 68 | 20 20 51 68 Greatest Overweight (x) 4 | 1 . 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 2 4 4 Average Carried 1 | . . . 3 Final Capacity 4 | 4 4 4 4 Final Carried 2 | . . 2 . Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 726 | 150 57 350 169 Remotely . | . . . . Salvage Created 1463 | . 120 569 774 Parts 98 | . 16 39 43 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 6 16 15 Guns 18 | . 6 10 2 Cannons 17 | . . 5 12 AOE 1 | . . 1 . Classes Destroyed 8 | . 2 4 2 Worker 3 | . . 2 1 Builder 2 | . . . 2 Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 15 | . 6 7 2 Grunt 16 | . . 6 10 Brawler 2 | . . 1 1 Sentry 4 | . . 2 2 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3788 | . 303 1000 2485 Core 1039 | . 112 365 562 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 55 8 . Volleys Fired 154 | . 15 72 67 Largest 2 | . 2 2 2 Hottest 145 | . 60 116 145 Shots Fired 260 | . 27 106 127 Gun 130 | . 27 95 8 Cannon 127 | . . 11 116 Launcher 3 | . . . 3 Special . | . . . . Kinetic 88 | . 12 66 10 Thermal 117 | . . 26 91 Explosive 3 | . . . 3 Electromagnetic 52 | . 15 14 23 Robot Hit Streak 20 | . 2 20 10 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 161 | . 11 69 81 Core Hits 69 | . 7 31 31 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3093 | . 144 905 2044 Guns 905 | . 144 677 84 Cannons 1974 | . . 183 1791 Explosions 214 | . . 45 169 Melee . | . . . . Ramming . | . . . . Kinetic 602 | . 65 375 162 Thermal 1701 | . . 294 1407 Explosive 169 | . . . 169 Electromagnetic 621 | . 79 236 306 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 1 23 Projectiles 24 | . . 1 23 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | . 24 224 356 Average Temperature 91 | . 13 53 119 Received Heat Transfer 1440 | . . 333 1107 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2929 | . . 605 2324 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 343 | . 181 243 343 Average Influence 171 | . 72 143 234 Maximum Alert Level 1 | . . 1 1 Low Security (%) 53 | 100 100 70 22 Level 1 46 | . . 29 77 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 14 22 30 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 2 1 Successful 3 | . 1 1 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Record 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1766 | 45 172 799 750 Spaces Moved 1149 | 35 118 568 428 Core 111 | 16 . 25 70 Treads . | . . . . Legs 864 | 19 72 415 358 Wheels . | . . . . Hover . | . . . . Flight 174 | . 46 128 . Fastest Speed 34 | 50 37 34 50 Average Speed 107 | 100 87 100 121 Slowest Speed 250 | 120 120 150 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 24 40 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 1 32 Melee . | . . . . Projectile 11 | . . 1 10 AOE 22 | . . . 22 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1441 | 44 160 706 531 Wait 18 | . 16 2 . Move 1146 | 34 117 567 428 Hop . | . . . . Pick Up 52 | 5 4 27 16 Fast Attach . | . . . . Attach 50 | 5 4 24 17 Detach 1 | . . 1 . Swap 1 | . . 1 . Drop 19 | . 4 12 3 Fire 154 | . 15 72 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 173 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 297 | -9/Materials | Core integrity fell below 50% 298 | -9/Materials | Lost 5 parts (1p2n1u1w) 311 | -9/Materials | Build established: Mutant 404 | -9/Materials | Lost 3 parts (2n1w) 517 | -9/Materials | Core integrity fell below 20% 973 | -9/Materials | Discovered new exit (range 5) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -8/Materials | Lost 4 parts (1p3w) 1698 | -8/Materials | Core integrity fell below 50% 1719 | -8/Materials | Core integrity fell below 20% 1746 | -8/Materials | Lost 13 parts (2p4n3u4w) 1767 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01697_ Imp. Light Cannon destroyed. 01699_ Acquired Hvy. Ion Cannon. 01701_ Imp. Heat Sink destroyed. 01701_ G-47 Trooper destroyed. 01706_ Plasma Cannon destroyed. 01712_ Slug penetrates Y-45 Defender. 01715_ Penetrated by Slug. 01715_ Hvy. Ion Cannon destroyed. 01718_ Penetrated by Slug. 01720_ Acquired 57 matter. 01723_ Acquired 27 matter. 01729_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01732_ R-06 Scavenger inserts Wheel into recycling unit. 01733_ Recycling unit begins recycling process. 01733_ Matter Filter disabled. 01735_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01740_ Acquired Hvy. EM Pulse Gun. 01762_ Hvy. EM Pulse Gun destroyed. 01767_ Penetrated by Slug. 01767_ Hvy. EM Pulse Gun destroyed. 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