Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.27 @ 14:03:17 Player: Arcade Dan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1084) 1084 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2949 Bonus ------- None Cogmind --------- Core Integrity 539/550 Matter 292/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Datajack > --- INVENTORY (10) --- Improved Ion Engine Terrain Scanner Medium Armor Plating EM Shotgun EM Shotgun Beam Rifle Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg Compact Wheel Beam Rifle Assault Rifle Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | . 7 33 1 Power 8 | . 2 6 . Engine 7 | . 2 5 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | . . 9 . Treads . | . . . . Leg 4 | . . 4 . Wheel 3 | . . 3 . Hover 1 | . . 1 . Flight 1 | . . 1 . Utility 8 | . 2 6 . Device 2 | . . 2 . Storage 1 | . . 1 . Processor 5 | . 2 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | . 3 12 1 Energy Gun 7 | . 1 6 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 1 1 Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . 3 13 . Power 3 | . . 3 . Propulsion 4 | . 1 3 . Utility 1 | . . 1 . Weapon 8 | . 2 6 . Highest Loss Streak 4 | . 2 4 . Average Slot Usage (%) 85 | . 86 86 81 Engine 14 | . 14 17 9 Core 3 | . . 2 9 Leg 15 | . 26 9 18 Wheel 4 | . . 7 . Device 3 | . . 3 9 Storage 11 | . 14 11 9 Processor 11 | . 8 14 9 Energy Gun 11 | . 8 12 14 Ballistic Gun 3 | . 5 3 . Launcher 1 | . 6 . . Special Melee Weapon 2 | . 2 1 4 Naked Turns . | . . . . Heaviest Build 38 | 10 13 38 36 Greatest Support 26 | 20 20 26 20 Greatest Overweight (x) 8 | . 1 8 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 6 6 8 10 Most Carried 10 | 6 6 10 10 Average Carried 6 | 6 5 6 10 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 6 6 10 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 786 | 198 117 469 2 Remotely . | . . . . Salvage Created 1360 | . 243 1117 . Parts 84 | . 12 72 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 8 22 . Guns 22 | . 3 19 . AOE 7 | . 4 3 . Classes Destroyed 8 | . 3 5 . Worker 3 | . . 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Operator 2 | . . 2 . Watcher 4 | . 1 3 . Swarmer 6 | . 3 3 . Grunt 21 | . 5 16 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 4 6 . Combat Bots Only 6 | . 4 6 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1848 | . 617 1185 46 Core 500 | . 184 305 11 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 100 26 23 . Volleys Fired 125 | . 41 84 . Largest 2 | . 2 2 . Hottest 100 | . 70 100 . Shots Fired 154 | . 45 109 . Gun 138 | . 40 98 . Cannon 3 | . . 3 . Launcher 8 | . 5 3 . Special 5 | . . 5 . Kinetic 61 | . 20 41 . Thermal 28 | . 20 8 . Explosive 8 | . 5 3 . Electromagnetic 57 | . . 57 . Robot Hit Streak 26 | . 13 26 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | . 38 89 3 Core Hits 68 | . 14 54 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . 1 . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2196 | . 532 1659 5 Guns 1546 | . 312 1234 . Cannons 91 | . . 91 . Explosions 529 | . 197 332 . Melee . | . . . . Ramming 30 | . 23 2 5 Kinetic 611 | . 126 485 . Thermal 296 | . 186 110 . Explosive 455 | . 197 258 . Electromagnetic 804 | . . 804 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 . Average Corruption 3 | . 1 5 . Corruption Purged . | . . . . Effects 27 | . 1 26 . Message Errors 7 | . . 7 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . 1 3 . Misfires 2 | . . 2 . Targeting Errors 7 | . . 7 . Overload Shots . | . . . . Overflow Damage 13 | . 2 11 . Projectiles . | . . . . Explosions 13 | . 2 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . 104 54 2 Shots 7 | . 5 2 . Rammed 4 | . 2 1 1 Targets Rammed 5 | . 3 1 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 355 | . 96 355 . Average Temperature 69 | . 27 81 . Received Heat Transfer 690 | . 213 459 18 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 840 | . 629 211 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 369 | . 178 369 101 Initial 81 | . . 14 81 Average 119 | . 86 152 85 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 66 100 Level 1 16 | . . 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 13 36 1 Peak Tracking Total 7 | . 6 7 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 4 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 16 14 3 Successful 21 | . 9 9 3 Failed 12 | . 7 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 12 10 3 Terminals 21 | . 13 5 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . . 9 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . . 3 . Report Inventory 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 5 6 3 Terminals 10 | . 4 3 3 Track 3 | . 1 1 1 Assimilate 2 | . 1 . 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 3 | . . 3 . Reject 2 | . . 2 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 5 | . 3 2 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat 1 | . . . 1 Combat 1 | . 1 . . Robot Hacks Applied 2 | . 1 . 1 parse_system 1 | . 1 . . no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1754 | 2 503 886 363 Spaces Moved 1004 | 2 323 494 185 Core 12 | . . 12 . Treads . | . . . . Legs 738 | 2 323 228 185 Wheels 250 | . . 250 . Hover . | . . . . Flight 4 | . . 4 . Fastest Speed 90 | 120 120 90 150 Average Speed 126 | 120 123 120 150 Slowest Speed 450 | 120 150 450 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 2 55 40 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 71 | . 21 50 . Melee . | . . . . Projectile 5 | . . 5 . AOE 66 | . 21 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1316 | 1 387 662 266 Wait 92 | . . 16 76 Move 1001 | 1 322 493 185 Hop . | . . . . Pick Up 29 | . 7 22 . Fast Attach 10 | . . 10 . Attach 13 | . 2 11 . Detach . | . . . . Swap 19 | . 5 13 1 Drop 18 | . 6 12 . Fire 125 | . 41 84 . Melee 4 | . 1 . 3 Ram 1 | . . 1 . Kick 4 | . 3 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Core integrity fell below 50% 215 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 598 | -9/Materials | Crushed by falling debris 629 | -9/Materials | Lost 3 parts (1p1u1w) 672 | -9/Materials | Lost 3 parts (1n2w) 911 | -9/Materials | Discovered new exit (range 12) 927 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Build established: Scavenger-Mutant 1013 | -9/Materials | Core integrity fell below 50% 1198 | -9/Materials | Lost 4 parts (1n3w) 1371 | -9/Materials | Discovered new exit (range 6) 1389 | -9/Materials | Identified exit to Materials 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Propulsion x2 1755 | -8/Materials | Self-destructed Last Messages --------------- 01638_ Sneak attack on K-01 Serf. 01638_ Jacked K-01 Serf... >>no_distress Distress signal routine blocked. 01650_ K-01 Serf collects debris. 01683_ K-01 Serf cleans the Nuclear Reactor. 01685_ Sneak attack on K-01 Serf. 01685_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 01686_ K-01 Serf cleans the Nuclear Reactor. 01695_ K-01 Serf collects debris. 01712_ Sneak attack on K-01 Serf. 01712_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 01729_ K-01 Serf collects debris. 01745_ T-07 Excavator is excavating. 01749_ K-01 Serf collects debris. 01753_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ????????????# """ # # T #????? | | ????????????# """ + + #????? | | ????????????# # # #????? | | ????????????# !! # # #????? | | ????????????# !! # # """ #????? | | ????????????# ! # # """ #????? | | ????????????# # # """ ]#????? | | ????????????########## # #????? | | ?????????????????????# ##########????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# ####??????????? | | ?????????????????????# +??????????? | | ?????????????????????# #??????????? | | ?????????????????????#u #??????????? | | ?????????????????????# #??????????? | | ?????????## ?????????# #####+#????? | | ?????????# ####### #????? | | ?????????# k #????? | | ?????????# Y ### ##????? | | ?????????# @ #?????????? | | ?????????# ###t######## #?????????? | | ?????????####???#u#???????? #?????????? | | ????????????????##????????? #?????????? | | ???????????????????????????? +?????????? | | ???????????????????????????? #?????????? | | ?????????????????????????????#?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed RegenerativeGammaCannon Manual? 0 Play Time 00:24:26 Cumulative 8.7 hours Start 2020.12.27 @ 10:38:25 End 2020.12.27 @ 14:03:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 27 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e6a5e2-d451-4ade-9e40-7e2e93338e84