Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.03 @ 15:33:08 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (271) 1355 Value Destroyed (10226) 10226 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (1655) 1655 TOTAL SCORE: 20516 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 180 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -294 Cogmind --------- Core Integrity 482/1000 Matter 210/300 Energy 100/100 System Corruption 9% Temperature Cool (494) Movement Core (1900) Ox37 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Humpback Experimental Signal Interpreter Experimental Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (32) --- Enhanced Nuclear Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Matter Compressor (250) Makeshift Sensor Array Precision Matter Filter Experimental Utility Shielding Improved Medium Armor Plating Insulated Plating Light Regenerative Plating Light Regenerative Plating Hacking Suite Advanced System Shield Relay Coupler [NC] (34) System Backup Module Transdimensional Reconstructor Guided EMP Blaster Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Humpback Experimental Signal Interpreter Experimental Terrain Scan Processor Light Regenerative Plating Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Neutron Cannon Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Matter Compressor Makeshift Sensor Array Precision Matter Filter Experimental Utility Shielding Improved Medium Armor Plating Insulated Plating Light Regenerative Plating Hacking Suite Advanced System Shield Relay Coupler [NC] System Backup Module Transdimensional Reconstructor Heavy Phase Cannon Guided EMP Blaster Ionic Axe Ionic Axe [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . Utility 7 | . . . . . 3 . 1 . . . . 1 . . 2 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 417 | 3 16 7 1 . 63 22 36 4 7 2 24 5 21 91 52 13 3 8 39 Power 12 | . 1 . . . 4 1 . . . . 2 . 1 1 1 . . 1 . Engine 7 | . 1 . . . 2 1 . . . . 2 . 1 . . . . . . Core 3 | . . . . . 2 . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 88 | 2 5 3 . . 21 9 10 . 1 . 2 . 6 14 9 3 1 . 2 Treads 71 | 1 3 3 . . 17 9 6 . 1 . 2 . 6 10 7 3 1 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 2 . . . 4 . 4 . . . . . . 4 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 184 | 1 3 2 1 . 25 6 16 2 4 2 11 3 10 45 20 8 . 5 20 Device 89 | . . . . . 7 2 5 2 2 1 6 2 7 27 9 7 . 1 11 Storage 13 | 1 3 2 1 . 2 1 2 . . . . . . . . 1 . . . Processor 5 | . . . . . . . 1 . . . . 1 . 1 2 . . . . Hackware 2 | . . . . . . . . . . . . . . 1 1 . . . . Protection 75 | . . . . . 16 3 8 . 2 1 5 . 3 16 8 . . 4 9 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 133 | . 7 2 . . 13 6 10 2 2 . 9 2 4 31 22 2 2 2 17 Energy Gun 28 | . 1 . . . 2 1 3 . . . . 1 2 11 5 . . . 2 Energy Cannon 21 | . . . . . 2 2 4 . . . 2 1 . 3 2 . . . 5 Ballistic Gun 43 | . 3 2 . . 7 1 1 . . . 2 . 1 7 9 1 . 2 7 Ballistic Cannon 9 | . 2 . . . . . . . 1 . 2 . 1 3 . . . . . Launcher 11 | . 1 . . . 2 . 1 1 . . 2 . . 1 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 1 1 1 . 1 . . 6 6 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 3 . . . . 1 . . 6 2 . . 4 . Parts Lost 56 | . 1 1 . . 4 2 1 . . . 3 . 4 6 11 4 . . 19 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 23 | . . 1 . . 1 . 1 . . . 1 . 1 2 7 3 . . 6 Utility 10 | . . . . . 1 1 . . . . 1 . 2 1 1 . . . 3 Weapon 22 | . 1 . . . 2 1 . . . . 1 . 1 3 3 1 . . 9 Highest Loss Streak 12 | . 1 1 . . 4 1 1 . . . 2 . 2 2 5 4 . . 12 Average Slot Usage (%) 98 | . 99 100 100 100 99 99 99 100 100 100 99 100 99 99 99 99 88 88 88 Engine 4 | . 14 14 14 14 3 4 7 7 7 7 7 6 6 . . . . . . Core 1 | . . . . . 5 4 . . . . . . . . 2 5 5 1 . Reactor 1 | . . . . . . . . . . . . . . 5 2 . . 3 5 Treads 19 | . 14 17 28 28 23 26 25 15 15 15 15 13 21 15 19 22 23 23 19 Wheel 6 | . 13 10 . . 3 . 4 15 15 15 15 13 4 10 3 . . . . Device 7 | . . . . . 5 5 11 15 14 14 11 13 10 9 5 10 11 2 7 Storage 21 | . 28 28 28 28 27 27 23 23 23 23 23 20 20 20 17 16 11 11 11 Processor 5 | . . . . . . . 3 7 7 7 7 6 6 6 11 11 11 11 11 Hackware 3 | . . . . . . . . . . . . . . 4 10 11 11 11 9 Protection 5 | . . . . . 11 12 6 . . . 2 6 8 4 6 . . 8 3 Energy Gun 2 | . 2 . . . 2 . 7 7 7 7 . . 5 4 3 . . . . Energy Cannon 2 | . . . . . 3 8 5 4 . . 7 13 7 2 . . . . 3 Ballistic Gun 8 | . 12 28 28 28 10 8 . . . . 2 . 4 7 9 15 3 1 9 Ballistic Cannon 1 | . 11 . . . . . . . 4 7 2 5 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . 1 . 1 . . 2 2 1 2 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 17 46 61 77 77 126 127 134 118 120 126 129 136 133 138 135 139 140 152 167 Greatest Support 102 | 20 40 40 40 40 65 60 82 24 24 24 24 24 80 100 100 94 102 102 102 Greatest Overweight (x) 12 | 1 4 6 1 1 12 11 5 4 5 5 5 5 5 5 12 1 1 1 2 Average Overweight (x) 3 | . 3 3 1 1 4 1 2 4 4 4 4 5 2 3 2 1 1 1 1 Largest Inventory Capacity 48 | 8 16 18 20 20 34 28 28 28 28 28 28 28 28 28 28 48 32 32 32 Average Capacity 26 | 7 14 17 18 20 28 28 28 28 28 28 28 28 28 28 28 28 32 32 32 Most Carried 32 | 8 16 18 20 20 28 28 28 28 28 28 28 28 28 28 28 32 32 32 32 Average Carried 26 | 6 12 17 18 20 26 27 27 28 27 28 27 27 27 27 26 25 31 31 30 Final Capacity 32 | 8 16 18 20 20 28 28 28 28 28 28 28 28 28 28 28 32 32 32 32 Final Carried 32 | 7 16 18 20 20 28 28 28 28 28 28 28 28 28 27 28 32 32 32 23 Class Distribution -------------------- 39% | Hauler-Mutant 18% | Hauler-Skirmisher 17% | Hauler-Assassin 10% | Mutant 4% | Hauler-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Hauler-Assassin | -6/Factory Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Matter Collected 8116 | 230 313 185 . 22 1207 474 671 . 150 . 431 . 412 1489 1379 225 193 . 735 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12832 | 105 399 242 . 27 1585 1328 677 . 172 . 470 . 788 2879 2512 209 204 . 1235 Parts 628 | 4 23 13 . 4 107 63 35 . 4 . 18 . 28 126 112 9 10 . 72 Haulers Intercepted 10 | . 1 . . . 3 1 . . . . . . . 4 1 . . . . Recyclers Shooed 10 | . 1 . . . . 1 . . . . . . . 5 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 3 . 12 . . . . 6 16 . 42 Prevented 57 | . . . . . . . . . 1 . 16 . . . . 3 12 . 25 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 216 | . 12 7 . 2 32 24 17 . 3 . 9 . 13 27 31 3 7 . 29 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . Guns 122 | . 7 7 . 2 23 7 9 . . . 1 . 5 17 29 3 . . 12 Cannons 54 | . 2 . . . 4 15 3 . 3 . 2 . 7 6 2 . . . 10 AOE 28 | . 3 . . . 3 . 5 . . . 2 . . 2 . . 7 . 6 Classes Destroyed 17 | 2 4 . . . 4 1 2 . . . 2 . . . 2 . . . . Worker 21 | . 1 . . . 7 1 2 . . . . . . 4 6 . . . . Builder 6 | . . . . . 1 . . . . . . . . 1 4 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 3 1 . . . . . . . 4 1 . . . . Recycler 6 | 1 . . . . . . . . . . . . . 5 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . . 1 . . . . . . . 1 1 . . . . Watcher 6 | . . . . . 1 1 1 . . . . . . 3 . . . . . Swarmer 61 | . 6 3 . 2 9 5 3 . . . 2 . . 4 1 . 7 . 19 Grunt 82 | . 6 4 . . 12 11 9 . . . 1 . 6 14 13 3 . . 3 Brawler 8 | . . . . . 1 2 . . . . . . 1 1 1 . . . 2 Duelist 5 | . . . . . . . . . . . . . . . 4 . . . 1 Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 33 | . . . . . 10 6 1 . . . 1 . 6 5 3 . . . 1 Demolisher 2 | . . . . . . . . . . . 2 . . . . . . . . Hunter 10 | . . . . . . . 2 . . . 2 . . . 4 . . . 2 Programmer 11 | . . . . . . . 2 . . . . . . 3 5 . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 12 | 2 4 4 . 2 8 6 6 . 2 . 2 . 4 5 12 2 4 . 8 Combat Bots Only 9 | . 3 4 . 2 5 8 6 . 2 . 2 . 4 3 9 2 4 . 8 Max Kills in Single Turn 3 | 1 3 1 . 1 2 1 2 . 1 . 1 . 1 2 2 1 2 . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . 2 . . . 1 . . 1 . . 2 . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Damage Taken 17145 | . 409 368 . 28 2302 1658 1147 . 109 . 875 . 1038 2053 3104 718 40 . 3296 Core 1397 | . 48 67 . . 138 256 77 . . . 14 . 90 189 205 42 13 . 258 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 78 | . . . . . . . . . . . . . . . . . . . 78 Core Remaining (%) 67 | 100 . . . 54 . 28 . . . . 87 . . 67 . . . . . Volleys Fired 655 | 4 34 20 . 2 105 75 41 . 5 . 40 . 42 99 88 10 21 . 69 Largest 3 | 2 2 2 . 2 2 2 2 . 2 . 2 . 3 3 3 3 1 . 3 Hottest 224 | 90 90 46 . 46 92 124 135 . 99 . 124 . 224 220 165 123 50 . 215 Shots Fired 1417 | 8 63 40 . 4 192 145 76 . 10 . 72 . 96 253 256 30 21 . 151 Gun 1006 | 8 44 40 . 4 164 72 53 . 5 . 9 . 37 195 245 30 . . 100 Cannon 360 | . 17 . . . 21 73 17 . 5 . 61 . 59 56 11 . . . 40 Launcher 51 | . 2 . . . 7 . 6 . . . 2 . . 2 . . 21 . 11 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 777 | . 41 40 . 4 131 70 20 . 5 . 28 . 33 88 209 27 . . 81 Thermal 207 | 4 10 . . . 2 2 13 . . . . . 50 65 20 . . . 41 Explosive 17 | . 2 . . . 7 . 6 . . . 2 . . . . . . . . Electromagnetic 416 | 4 10 . . . 52 73 37 . 5 . 42 . 13 100 27 3 21 . 29 Robot Hit Streak 40 | 3 18 12 . 5 21 22 13 . 15 . 16 . 36 40 35 10 12 . 19 Robot Miss Streak 6 | 1 2 2 . . 3 4 6 . 4 . 3 . 2 4 3 2 . . 3 Penetration Max 3 | . . . . . . . . . . . 1 . . 1 3 . . . 1 Secondary Targets 10 | . . 1 . . 3 . . . . . . . . . 3 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . 1 1 . . 1 Shots Hit Robots 999 | 5 45 29 . 3 145 106 60 . 10 . 41 . 77 178 184 24 2 . 90 Core Hits 508 | 3 25 10 . 2 70 43 52 . 15 . 21 . 29 80 88 8 14 . 48 Critical Hits 48 | . . . . . . . . . . . 4 . 5 7 24 5 . . 3 Critical Kills 17 | . . . . . . . . . . . . . 2 2 10 1 . . 2 Critical Parts Destroyed 28 | . . . . . . . . . . . 1 . 3 5 14 4 . . 1 Melee Attacks 86 | . . . . . . . 6 5 4 . 1 . . 37 25 3 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 6 5 4 . 1 . . 37 25 3 1 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26295 | 66 833 403 . 43 3449 2582 2418 . 249 . 1321 . 1964 4831 4247 469 586 . 2834 Guns 14421 | 66 473 403 . 43 1997 679 1003 . 90 . 172 . 780 3491 3482 469 . . 1273 Cannons 7535 | . 108 . . . 502 1843 414 . 159 . 937 . 1184 933 329 . . . 1126 Explosions 3768 | . 248 . . . 950 60 862 . . . 212 . . 329 86 . 586 . 435 Melee 554 | . . . . . . . 126 . . . . . . 78 350 . . . . Ramming 17 | . 4 . . . . . 13 . . . . . . . . . . . . Kinetic 10149 | . 363 403 . 43 1428 661 435 . 159 . 346 . 634 1386 2885 396 . . 1010 Thermal 4626 | 25 102 . . . 245 78 248 . . . 74 . 1054 1347 413 . 38 . 1002 Explosive 1998 | . 248 . . . 750 . 862 . . . 138 . . . . . . . . Electromagnetic 8951 | 41 116 . . . 1026 1843 734 . 90 . 763 . 276 2020 599 73 548 . 822 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 554 | . . . . . . . 126 . . . . . . 78 350 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 5 1 1 1 1 1 . . 2 2 2 . . 9 Average Corruption 1 | . . . . . 1 5 1 1 1 1 1 . . 1 1 1 . . 5 Corruption Purged 4 | . . . . . 1 . 1 . . . . . . . . 2 . . . Effects 63 | . . . . . . 11 . 4 1 . 4 . . 13 9 6 . . 15 Message Errors 19 | . . . . . . 1 . 1 1 . 2 . . 5 4 4 . . 1 Matter Fused 5 | . . . . . . 3 . . . . . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . 2 . . . . . . . 1 . 1 . . 1 Energy Discharges 7 | . . . . . . 1 . . . . 1 . . 2 . 1 . . 2 Data Loss (minor) 10 | . . . . . . 1 . 3 . . 1 . . 2 2 . . . 1 Targeting Errors 14 | . . . . . . 2 . . . . . . . 3 2 . . . 7 Weapon Failures 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 369 | . 10 . . . 20 56 94 . . . 19 . 9 8 135 . . . 18 Projectiles 163 | . . . . . 15 56 47 . . . 19 . 9 . . . . . 17 Explosions 71 | . 10 . . . 5 . 47 . . . . . . 8 . . . . 1 Melee 135 | . . . . . . . . . . . . . . . 135 . . . . Knockbacks 12 | . 1 . . . . . . . 1 . 4 . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 1 . . . . . . . 1 . 4 . 3 . . . . . . Secondary 3 | . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 102 | . 2 . . . 55 40 . . . . . . . . . . 5 . . Shots 4 | . . . . . 2 1 . . . . . . . . . . 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 526 | 90 330 9 . . 321 210 246 . 18 . . . 344 360 144 339 . . 526 Average Temperature 91 | 40 116 3 . . 67 79 103 . 8 . . . 112 98 43 184 . . 153 Received Heat Transfer 5007 | . 171 168 . . 909 666 297 . 36 . 21 . 411 774 513 420 9 . 612 Effects 20 | . . . . . 1 . 2 . . . . . . 4 . . . . 13 Energy Bleed 5 | . . . . . 1 . . . . . . . . 2 . . . . 2 Interference 5 | . . . . . . . 2 . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . 25 Robots Corrupted 10 | . . . . . 2 2 . . . . 4 . . 1 . . . . 1 Combat Hostiles 9 | . . . . . 2 2 . . . . 4 . . . . . . . 1 Parts Fried 44 | . . . . . 6 13 3 . . . 5 . . 7 5 . 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Melted 10 | . 1 . . . . . . . . . . . 4 2 1 . . . 2 Heat Transferred 7027 | 74 296 . . . 174 87 422 . . . 50 . 1872 2259 642 . 50 . 1101 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 3 1 . . . . 1 . . 4 . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Peak Influence 705 | 10 163 151 . 50 423 640 454 . . . . 49 379 366 705 . . . . Average Influence 227 | 6 41 51 . 4 240 473 181 . . . . 38 238 234 385 . . . . Maximum Alert Level 3 | . . . . . 2 2 2 . . . . . 1 1 3 . . . . Low Security (%) 49 | 100 100 100 . 100 37 1 58 . . . . 100 28 40 36 . . . . Level 1 36 | . . . . . 58 17 35 . . . . . 71 59 17 . . . . Level 2 13 | . . . . . 4 81 6 . . . . . . . 43 . . . . Level 3 . | . . . . . . . . . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 3 4 6 . . . . . . 8 10 . . . . Investigation 8 | . 1 . . . 2 . 1 . . . . . . 4 . . . . . Extermination 8 | . . . . . . . 3 . . . . . . 3 2 . . . . Reinforcement 11 | . . . . . 1 2 2 . . . . . . 1 5 . . . . Assault 2 | . . . . . . 1 . . . . . . . . 1 . . . . Garrison 3 | . . . . . . 1 . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . 4 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Distress Signals 31 | . 3 . . . 3 1 . . . . 21 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 26 7 . 3 47 33 25 . 7 . 16 . 15 44 58 4 3 . 33 Peak Tracking Total 9 | . 6 3 . 3 7 8 9 . 4 . 3 . 6 4 7 4 4 . 7 Tactical Retreats 36 | . 2 . . 1 4 4 1 . . . . . 1 7 5 1 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Traps Triggered 14 | . 1 . . . 1 4 2 . . . 1 . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 2 . . . 3 . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Machines Disabled 22 | . . . . . 1 3 . . . . 5 . 2 3 8 . . . . Max in Single Turn 2 | . . . . . 1 1 . . . . 1 . 1 1 2 . . . . Garrison Access 6 | . . . . . . 1 1 . . . . . . 2 2 . . . . Garrison Relay 2 | . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Machines Accessed 68 | . 7 . 1 . 10 8 11 . . 4 . 2 . 14 4 1 . 6 . Terminals 38 | . 6 . . . 8 6 8 . . . . 1 . 7 2 . . . . Fabricators 5 | . . . . . . . . . . . . . . 4 1 . . . . Repair Stations 5 | . 1 . . . 1 1 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . 1 . 2 1 . . . . Total Hacks 229 | . 23 . 23 . 32 25 25 . . 25 . 5 . 42 9 1 . 19 . Successful 161 | . 12 . 23 . 21 14 14 . . 25 . 3 . 22 7 1 . 19 . Failed 68 | . 11 . . . 11 11 11 . . . . 2 . 20 2 . . . . Catastrophic 10 | . . . . . 1 2 3 . . . . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 81 | . 18 . . . 16 13 7 . . . . 3 . 18 6 . . . . Terminals 117 | . 21 . . . 22 20 20 . . . . 4 . 24 6 . . . . Fabricators 15 | . . . . . . . . . . . . . . 13 2 . . . . Repair Stations 12 | . 2 . . . 2 4 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 8 . . . . . . . . 3 . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . 1 . 2 1 . . . . Terminal Hacks 108 | . 7 . 23 . 9 6 7 . . 25 . 1 . 8 2 1 . 19 . Record 41 | . . . 23 . . . . . . 11 . . . . . . . 7 . Part Schematic 14 | . 1 . . . . . . . . 6 . . . 2 1 . . 4 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 3 . . . . . . . . . . 4 . Prototype ID Bank 11 | . 3 . . . 1 . . . . 3 . . . . . . . 4 . Open Door 4 | . . . . . . 3 . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Alert Level 6 | . . . . . 3 2 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Locate Traps 10 | . 2 . . . 3 . 1 . . . . 1 . 3 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . 7 2 . . . . Load Schematic 5 | . . . . . . . . . . . . . . 4 1 . . . . Build 4 | . . . . . . . . . . . . . . 3 1 . . . . Repair Station Hacks 12 | . 2 . . . 2 4 4 . . . . . . . . . . . . Scan Component 6 | . 1 . . . 1 2 2 . . . . . . . . . . . . Repair 6 | . 1 . . . 1 2 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 8 . . . . . . . . 2 . . . . . Insert Component 4 | . . . . . 3 . . . . . . . . 1 . . . . . Analyze 6 | . . . . . 5 . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . 1 . 2 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . . 1 1 . . . . . . 2 1 . . . . Unauthorized Hacks 16 | . 3 . . . 2 3 2 . . . . 1 . 3 2 . . . . Terminals 16 | . 3 . . . 2 3 2 . . . . 1 . 3 2 . . . . Track 2 | . 1 . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Botnet 13 | . 2 . . . 2 2 2 . . . . 1 . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . . . 9 7 9 . . . . 1 . 12 3 . . . . Full Trace Events 6 | . . . . . 2 1 . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 3 . . . . 6 . . . 3 1 . . 4 . Parts Built 5 | . . . . . . . . . . . . . . 4 1 . . . . Matter 1045 | . . . . . . . . . . . . . . 760 285 . . . . Time 249 | . . . . . . . . . . . . . . 199 50 . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . 20 5 . . . . Parts Repaired 6 | . 1 . . . 1 2 2 . . . . . . . . . . . . Time 186 | . 26 . . . 38 70 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . . . . . . . . 9 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . 1 . . . . . Highest-Rated Group 94 | . . . . . . . . . . . 94 . . 26 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . 26 . . . . . . . . Total Damage 814 | . . . . . . . . . . . 814 . . . . . . . . Kills 5 | . . . . . . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 1 . . . . . 3 . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . . 2 2 . . . . . . 3 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Turns Passed 19732 | 45 1100 1123 490 163 2292 1211 1631 595 799 103 1087 197 745 3229 1295 1053 694 626 1254 Spaces Moved 9418 | 26 775 583 270 81 920 418 864 351 481 77 639 134 339 1747 511 287 329 147 439 Core . | . . . . . . . . . . . . . . . . . . . . Treads 4348 | . 11 382 270 81 583 407 565 . 77 . . . 229 253 288 287 329 147 439 Legs 12 | 12 . . . . . . . . . . . . . . . . . . . Wheels 5058 | 14 764 201 . . 337 11 299 351 404 77 639 134 110 1494 223 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 180 180 175 180 130 130 130 130 130 140 140 135 135 182 180 180 180 Average Speed 158 | 103 113 177 180 180 182 193 161 130 150 130 139 140 170 142 161 182 180 180 189 Slowest Speed 260 | 120 180 220 180 180 260 203 182 130 260 140 140 140 185 200 200 182 182 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 98 98 67 26 78 67 27 59 58 68 69 4 38 46 20 48 58 60 55 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . . . . . 1 . 3 . Known Exits Taken 12 | . . . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . 1 . . . . 3 . 1 . . . . 2 1 . 1 Spaces Dug 81 | . . . . . 5 . 5 2 3 . 8 . . 32 18 3 1 . 4 Terrain Destroyed 246 | . 14 . . . 53 5 36 2 3 . 13 . 1 56 40 3 6 . 14 Melee 69 | . . . . . . . 5 2 3 . 1 . . 32 18 3 1 . 4 Projectile 18 | . . . . . . . . . . . . . 1 8 4 . . . 5 AOE 159 | . 14 . . . 53 5 31 . . . 12 . . 16 18 . 5 . 5 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Total 12835 | 35 944 629 276 95 1359 675 1005 479 537 79 758 143 433 2223 732 790 408 511 724 Wait 1874 | 1 78 15 . 13 175 140 28 120 37 1 28 . 7 184 31 466 49 343 158 Move 9399 | 25 774 582 269 80 919 417 863 350 480 76 638 133 338 1746 510 286 328 146 439 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 155 | . 22 2 4 . 40 4 13 . 1 . 5 3 11 18 17 6 1 4 4 Fast Attach 67 | 2 3 . . . 9 5 5 . . . 5 1 3 17 4 2 2 5 4 Attach 81 | 1 3 1 . . 15 1 4 . 1 . 2 2 6 9 15 5 . 2 14 Detach 26 | 2 . . . . 1 . 1 . . . 1 . 1 7 2 3 2 1 5 Swap 270 | . 10 6 1 . 39 16 27 4 6 2 17 2 12 65 33 6 1 2 21 Drop 208 | . 19 3 2 . 56 13 16 . 3 . 13 2 13 41 7 3 3 8 6 Fire 655 | 4 34 20 . 2 105 75 41 . 5 . 40 . 42 99 88 10 21 . 69 Melee 86 | . . . . . . . 6 5 4 . 1 . . 37 25 3 1 . 4 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 4 . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low / Gar) -6/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 585 | -10/Materials | Repaired Lgt. Treads 628 | -10/Materials | Discovered new exit (range 4) 863 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Discovered new exit (range 13) 1146 | -10/Materials | Entered Mines 1168 | -10/Mines | Discovered new exit (range 15) 1270 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1502 | -10/Mines | Discovered new exit (range 7) 1912 | -10/Mines | Learned location of 1 exit from Materials 2262 | -10/Mines | Discovered new exit (range 5) 2269 | -10/Mines | Entered Exiles 2313 | -10/Exiles | Met 8R-AWN 2323 | -10/Exiles | Build established: Scavenger-Mutant 2345 | -10/Exiles | Met EX-HEX 2397 | -10/Exiles | Met EX-BIN 2437 | -10/Exiles | Met EX-DEC 2446 | -10/Exiles | Learned location of Zion (-6) 2539 | -10/Exiles | Visited The Gauntlet 2739 | -10/Exiles | Discovered new exit (range 12) 2759 | -10/Exiles | Entered Mines 2761 | -9/Mines | Met a Derelict bent on vengeance 2858 | -9/Mines | Found a hidden stash of uninstalled traps 2885 | -9/Mines | Discovered new exit (range 7) 2922 | -9/Mines | Entered Materials 2922 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2923 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Build established: Hauler-Mutant 3512 | -8/Materials | Lost 4 parts (1n1u2w) 4143 | -8/Materials | Discovered new exit (range 10) 4557 | -8/Materials | Discovered exit to Storage (range 16) 4765 | -8/Materials | Repaired Nuclear Core 5041 | -8/Materials | Discovered new exit (range 16) 5214 | -8/Materials | Entered Storage 5379 | -8/Storage | Garrison activated, responded to threat 5384 | -8/Storage | Destroyed 8 combat bots 5840 | -8/Storage | Core integrity fell below 50% 5947 | -8/Storage | Repaired Hcp. Storage Unit 5992 | -8/Storage | Repaired Imp. EM Pulse Cannon 6014 | -8/Storage | First assault squad dispatched 6413 | -8/Storage | Discovered new exit (range 6) 6425 | -8/Storage | Entered Factory 6425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7042 | -7/Factory | Repaired Hcp. Storage Unit 7334 | -7/Factory | Repaired Lgt. Treads 7687 | -7/Factory | Identified exit to Lower Caves 8056 | -7/Factory | Entered Lower Caves 8062 | -7/Lower Caves | Learned Factory garrison access intel 8151 | -7/Lower Caves | Learned Factory stockpile data 8345 | -7/Lower Caves | Build established: Hauler-Skirmisher 8643 | -7/Lower Caves | Discovered new exit (range 7) 8650 | -7/Lower Caves | Identified exit to Lower Caves 8651 | -7/Lower Caves | Entered another Lower Caves area 8945 | -7/Lower Caves | Discovered new exit (range 4) 8947 | -7/Lower Caves | Identified exit to Factory 9103 | -7/Lower Caves | Learned 8 Factory zone layouts 9220 | -7/Lower Caves | Learned 8 Factory zone layouts 9388 | -7/Lower Caves | Discovered new exit (range 16) 9422 | -7/Lower Caves | Identified exit to Data Miner 9450 | -7/Lower Caves | Entered Data Miner 9450 | -7/Data Miner | Discovered new exit (range 6) 9457 | -7/Data Miner | Identified exit to Proximity Caves 9475 | -7/Data Miner | Met Data Miner 9499 | -7/Data Miner | Learned location of Section 7 (-2) 9499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9521 | -7/Data Miner | Received God Mode back door access code from Data Miner 9553 | -7/Data Miner | Entered Proximity Caves 9686 | -6/Proximity Caves | Escorted by Enhanced Grunt 10207 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10521 | -6/Proximity Caves | Build established: Hauler-Mutant 10620 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10640 | -6/Proximity Caves | Entered Factory 10640 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10641 | -6/Factory | Identified exit to Factory 10641 | -6/Factory | Identified exit to Lower Caves 10643 | -6/Factory | Loaded intel: 4 garrison access locations 10750 | -6/Factory | Identified exit to Garrison 10837 | -6/Factory | Entered Garrison 10844 | -6/Garrison | Installed Relay Interface Framework 10964 | -6/Garrison | Triggered checkpoint 11051 | -6/Garrison | Garrison Relay disabled 11204 | -6/Garrison | Triggered checkpoint 11270 | -6/Garrison | Triggered checkpoint 11291 | -6/Garrison | Garrison Relay disabled 11473 | -6/Garrison | Discovered new exit (range 15) 11548 | -6/Garrison | Identified exit to Factory 11582 | -6/Garrison | Entered Factory 12056 | -6/Factory | Discovered exit to Lower Caves (range 8) 12176 | -6/Factory | Found Prototype Processor 12176 | -6/Factory | Identified Exp. Terrain Scan Processor 12192 | -6/Factory | Found Exp. Terrain Scan Processor 12916 | -6/Factory | Build established: Hauler-Assassin 13276 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13375 | -6/Factory | Discovered exit to Factory (range 15) 13581 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 13990 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 14261 | -6/Factory | Build established: Hauler-Mutant 14386 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 14811 | -6/Factory | Entered another Factory area 14811 | -5/Factory | Evolved 2 slots: Utility x2 14979 | -5/Factory | Identified exit to Upper Caves 15080 | -5/Factory | Fabricated Exp. Signal Interpreter? 15276 | -5/Factory | Garrison activated, responded to threat 15404 | -5/Factory | Incoming assault squad redirected 15610 | -5/Factory | Destroyed 9 combat bots 15739 | -5/Factory | Lost 5 parts (3n1u1w) 16106 | -5/Factory | Entered Upper Caves 16165 | -5/Upper Caves | Lost 4 parts (3n1w) 16470 | -5/Upper Caves | Build established: Hauler-Skirmisher 16978 | -5/Upper Caves | Discovered new exit (range 9) 16990 | -5/Upper Caves | Identified exit to Upper Caves 17071 | -5/Upper Caves | Learned Factory security intel 17117 | -5/Upper Caves | Learned location of Armory (-4) 17159 | -5/Upper Caves | Entered another Upper Caves area 17168 | -5/Upper Caves | Encountered a Warlord checkpoint 17170 | -5/Upper Caves | Build established: Hauler-Assassin 17212 | -5/Upper Caves | Discovered new exit (range 16) 17525 | -5/Upper Caves | Build established: Hauler-Skirmisher 17814 | -5/Upper Caves | Learned Factory emergency access door positions 17821 | -5/Upper Caves | Discovered new exit (range 12) 17841 | -5/Upper Caves | Identified exit to Zhirov 17853 | -5/Upper Caves | Entered Zhirov 17853 | -5/Zhirov | Discovered new exit (range 3) 17857 | -5/Zhirov | Identified exit to Proximity Caves 17886 | -5/Zhirov | Met Zhirov 17907 | -5/Zhirov | Build established: Hauler-Assassin 17918 | -5/Zhirov | Learned location of Quarantine (-3) 17918 | -5/Zhirov | Learned location of Testing (-2) 17918 | -5/Zhirov | Learned location of Command (-1) 17936 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18269 | -5/Zhirov | Build established: Hauler-Mutant 18376 | -5/Zhirov | Found Alien Artifact 18376 | -5/Zhirov | Identified Integrated Reactor 18376 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18403 | -5/Zhirov | Found Alien Artifact 18479 | -5/Zhirov | Entered Proximity Caves 18676 | -4/Proximity Caves | Learned Research machine intel 18791 | -4/Proximity Caves | Build established: Hauler-Assassin 18993 | -4/Proximity Caves | Destroyed 8 combat bots 19386 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19535 | -4/Proximity Caves | Lost 5 parts (1u4w) 19731 | -4/Proximity Caves | Core integrity fell below 50% 19733 | -4/Proximity Caves | Self-destructed Last Messages --------------- 19712_ Med. Treads destroyed. 19712_ Coil Gun destroyed. 19715_ Destroyed Electrolaser. 19715_ Hvy. Treads destroyed. 19717_ Adv. Heat Sink fries itself beyond repair. 19725_ System corrupted: Heat flow error (+256). 19725_ Plasma Rifle fries itself beyond repair. 19725_ Flexi-carbon Leg fries itself beyond repair. 19727_ Electrolaser fries itself beyond repair. 19727_ Lgt. Antimatter Reactor melted. 19727_ G-67 Veteran destroyed. 19728_ Overheating: Humpback damaged (-26). 19728_ Overheating: Adv. Heat Sink damaged (-8). 19728_ Overheating: Hvy. Antimatter Reactor damaged (-26). 19728_ Overheating: Hacking Suite damaged (-7). 19729_ Overheating: Exp. Terrain Scan Processor damaged (-10). 19730_ Hvy. Antimatter Reactor destroyed. 19732_ Overheating: Hcp. Storage Unit damaged (-92). 19733_ Hvy. Phase Cannon destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ########## ## ## #??????????????????? | | ############ #? ##??????????????????? | | ############# #? #????????????????????? | | ############# ## ?????????????????????? | | ### ####### #??????????????????????? | | ### ####### #### ??????????????????? | | ### ##### #### ##????????????????? | | ### ### ### ? ## #??????????????? | | ## ### ##### # ? ?????????????? | | ## ## "### ###### ????????????? | | # ##### ###### ???????????? | | ## ##### ## ##?# ##### ??????????? | | ### ###### ## ############# ???????????? | | ### ########### ############## ##?????????? | | ##% ############# ###?#############?????????? | | %%/ ############## #################????????? | | *% #### ##### ############## ????????? | | % ### ##### ########### ????????? | | ###### ########### ????????? | | # ######## ############ ????????? | | #### ########## ############# ???????? | | #### ################# #### ###### ????????? | | #### ################## ############# ????????? | | ################## ###### #######????????? | | ############# ## ##### #######????????? | | ############ @##### #######????????? | | ############; %%;##### #### ????????? | | ###### ################!%[##### ### ????????? | | #######################;g ###### ?????????? | | ######################## ### ## ?????????? | | ####################### ## ?????????? | | ######?################ #### ### ?????????? | | ####################### ######### ?????????? | | ? ################### ######### ????????? | | #### ############# ######### ?????????? | | ### ### ############ ####### ?????????? | | ###? ########### ###### ?????????? | | ## ########## ###### ### ????????? | | ## ??############ " ##### ##?#?????????? | | ??# ?????########## % #####?????????? | | ?????????######## ###" ######?????????? | | ?????????######### #### ##### ??????????? | | ??????????############ ##### ######?###??????????? | | ??????????#?###############?###########??????????? | | ???????????#?###?##################??????????????? | | ???????????#######?#######?###?####?##???????????? | | ???????????#######?##################????????????? | | ??????????????##?#?#########?######??????????????? | | ?????????????#?#?##########?###?#????????????????? | | ??????????????#?#????########???###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Utility Shielding 90 Evasion (%) 42 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked System Backup Module | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Hyp. Gauss Rifle | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed AssemblyHoverLaser Manual? 0 Play Time 05:19:07 Cumulative 906.2 hours Start 2020.08.31 @ 16:34:12 End 2020.09.03 @ 15:33:08 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/5/3/0/0/0 Lore% 75 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce13e11c-d17e-4dd4-9147-e88d3e8ef070