Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 16:55:28 Player: C0-2MO Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2222) 2222 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 4695 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 191 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Rolling (105) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Assault Rifle Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Compact Wheel Armored Wheel Cryofiber Web Improved Heat Sink Medium Matter Pod (100) Compact Matter Pod (150) Sensor Array Experimental Sensor Array Trap Extractor (0/4) Beamcaster Heavy Assault Rifle Rocket Launcher Datajack Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Compact Wheel Compact Wheel Armored Wheel Armored Wheel Cryofiber Web Improved Heat Sink Medium Matter Pod Compact Matter Pod Reaction Control System Beamcaster Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser Mining Laser [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 50 | 7 15 3 12 8 5 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 4 . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 5 2 6 5 . Device 8 | 1 4 1 2 . . Storage 2 | 1 1 . . . . Processor 8 | . . . 4 4 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 19 | 2 5 1 6 3 2 Energy Gun 4 | 2 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 11 | . 4 1 2 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . 1 1 . 1 . Parts Lost 14 | . 3 1 3 1 6 Power 1 | . . . 1 . . Propulsion 4 | . 2 . . . 2 Utility 3 | . . 1 . 1 1 Weapon 6 | . 1 . 2 . 3 Highest Loss Streak 5 | . 1 1 3 1 5 To Critical Strikes . | . . . . . . Average Backups 16 | 1 13 19 18 19 17 Power 1 | . 1 1 1 1 1 Propulsion 3 | . 4 4 4 4 2 Utility 5 | . 2 5 6 6 7 Weapon 5 | 1 4 7 6 6 5 Tool/Special . | . . . . . . Unused Backups 18 | . 3 4 1 1 9 Power 2 | . . 1 . . 1 Propulsion 3 | . . 2 . . 1 Utility 8 | . 1 1 . 1 5 Weapon 4 | . 2 . 1 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 99 97 87 87 75 Engine 5 | . 14 14 . . . Wheel 23 | . 27 28 21 22 19 Device 7 | . 14 9 5 3 . Storage 12 | . 14 14 11 11 11 Processor 9 | . . . 15 17 13 Energy Gun 3 | . 9 . . . . Ballistic Gun 26 | . 18 25 30 32 31 Peak Build Rating 24 | 7 17 24 22 21 20 Average Rating 15 | 5 11 16 18 19 16 On Entrance 13 | . 7 15 17 18 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 62 | 14 55 62 58 56 49 Greatest Support 28 | 20 28 24 24 24 28 Greatest Overweight (x) 2 | . 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 Average Carried 16 | 1 13 19 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 20 20 19 20 16 Class Distribution -------------------- 50% | Mutant 36% | Gunner 9% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Gunner | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2737 | 270 549 310 1043 411 154 Remotely . | . . . . . . Salvage Created 3456 | 155 895 89 1434 695 188 Parts 184 | 9 39 3 88 34 11 Haulers Intercepted 7 | . 2 . 2 3 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 72 | . 19 14 27 8 4 Guns 57 | . 16 4 26 7 4 AOE 14 | . 3 10 1 . . Classes Destroyed 16 | 2 8 2 3 . 1 Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 7 | . 2 . 2 3 . Recycler 5 | 1 1 . 2 1 . Mechanic 3 | . 1 . 1 1 . Operator 1 | . 1 . . . . Watcher 7 | . 1 . 5 1 . Swarmer 14 | . 6 . 8 . . Grunt 26 | . 10 1 10 4 1 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . . 7 4 . Demolisher 1 | . . 1 . . . Programmer 3 | . . . . . 3 Subdweller 3 | . 3 . . . . Assembled 12 | . . 12 . . . Best Kill Streak 11 | 5 4 11 11 5 3 Combat Bots Only 11 | . 4 11 5 2 3 Max Kills in Single Turn 3 | 1 3 3 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 294 | . 83 42 85 40 44 Missed 73 | . 25 8 24 6 10 Hits 221 | . 58 34 61 34 34 Melee 5 | . . 2 3 . . Projectile 216 | . 58 32 58 34 34 AOE 7 | . . 6 . . 1 Critical Strikes 5 | . . . 3 . 2 Part Disruptions 1 | . . . 1 . . Damage Taken 3250 | . 693 708 781 476 592 Core 639 | . 141 97 134 124 143 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 326 | . . . 326 . . Core Remaining (%) 52 | 100 . 4 . . . Volleys Fired 258 | 14 94 25 79 34 12 Largest 3 | 2 2 2 3 3 3 Hottest 121 | 90 90 53 121 69 69 Shots Fired 633 | 28 183 48 237 102 35 Gun 618 | 28 182 34 237 102 35 Cannon . | . . . . . . Launcher 15 | . 1 14 . . . Special . | . . . . . . Kinetic 479 | . 84 34 224 102 35 Thermal 139 | 28 98 . 13 . . Explosive 15 | . 1 14 . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 7 10 3 12 14 28 Robot Miss Streak 6 | 3 5 6 6 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 2 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 380 | 17 104 19 139 72 29 Core Hits 167 | 6 41 30 57 25 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . 1 . 1 1 1 Critical Strikes 14 | 2 6 . 4 1 1 Burn 9 | 2 5 . 2 . . Destroy 4 | . 1 . 2 . 1 Smash 1 | . . . . 1 . Melee Attacks 17 | . . . 8 4 5 Impact 16 | . . . 7 4 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6400 | 209 1501 975 2054 1168 493 Guns 5410 | 209 1365 223 2054 1066 493 Cannons . | . . . . . . Explosions 888 | . 136 752 . . . Melee 94 | . . . . 94 . Ramming 8 | . . . . 8 . Kinetic 4273 | . 627 223 1864 1066 493 Thermal 1137 | 209 738 . 190 . . Explosive 888 | . 136 752 . . . Electromagnetic . | . . . . . . Impact 94 | . . . . 94 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 1 . . 6 Average Corruption 1 | . 1 1 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 8 5 . . 7 Message Errors 5 | . 1 2 . . 2 Matter Fused 3 | . 1 1 . . 1 Energy Discharges 6 | . 3 1 . . 2 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 4 | . 2 1 . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . . 10 . 41 . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee 41 | . . . . 41 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 152 | . 17 131 . 4 . Shots 6 | . 1 5 . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 461 | 220 48 194 81 461 . Average Temperature 56 | 89 17 92 28 123 . Received Heat Transfer 793 | . 198 166 225 174 30 Effects 6 | 2 . . . 4 . Interference 6 | 2 . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 5 3 . 1 . . Heat Transferred 3622 | 718 2423 . 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 60 | 100 99 100 37 20 . Level 1 30 | . . . 48 43 100 Level 2 9 | . . . 13 36 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 535 | 10 200 30 426 535 334 Initial 332 | . . 6 . 159 332 Average 170 | 1 87 5 228 332 270 Influence Increases 2294 | 25 506 96 924 656 87 Destroy 0b10 Robot/C 1280 | . 320 40 540 300 80 Destroy 0b10 Robot/NC 150 | 25 35 . 50 40 . Destroy Leader 320 | . 76 10 144 90 . Allied During Kill 169 | . . . . 169 . Trap Triggered on 0b10 30 | . . . 30 . . Successful Hack 139 | . 38 . 75 26 . Select Force Hacks 30 | . 30 . . . . Disable Machine 15 | . . . 15 . . Destroy Structure 71 | . 7 46 10 1 7 Lose Combat Pursuer 90 | . . . 60 30 . Influence Decreases 2015 | 25 488 114 545 524 319 Entered New Map 411 | . . 12 . 220 179 Time Decay 1227 | 25 381 92 515 214 . Lost Part 140 | . 30 10 30 10 60 Lost Ally 160 | . . . . 80 80 Purge Threat 77 | . 77 . . . . Squads Dispatched 14 | . 5 1 4 4 . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 6 | . 3 . 2 1 . Assault 2 | . . . 1 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 38 20 40 19 10 Peak Tracking Total 10 | . 5 10 8 5 10 Tactical Retreats 7 | . 2 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 6 | . 3 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts 68 | . . . 68 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 3 | . . . 3 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 27 | . 7 1 11 8 . Terminals 18 | . 5 . 7 6 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 91 | . 22 1 37 31 . Successful 49 | . 11 1 21 16 . Failed 41 | . 11 . 15 15 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 60 | . 20 . 16 24 . Terminals 64 | . 20 . 21 23 . Fabricators . | . . . . . . Repair Stations 11 | . . . 11 . . Recycling Units 8 | . 2 . . 6 . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 1 1 5 4 . Record 1 | . . . 1 . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . . 1 1 . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 7 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 28 | . 10 . 8 10 . Terminals 25 | . 9 . 7 9 . Botnet 9 | . 3 . 2 4 . Operators 1 | . 1 . . . . Skim 15 | . 5 . 5 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units 2 | . 1 . . 1 . Mask 1 | . . . . 1 . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 6 . 10 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 3 | . . . 3 . . Time 96 | . . . 96 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 4 Highest-Rated Group 88 | . . . . 88 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 49 | . . . . 45 4 Total Damage 456 | . . . . 423 33 Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 238 | 7 85 1 124 21 . Optics 25 | . . . 25 . . Sensors 100 | . . 1 99 . . Terrain 2 | . 2 . . . . Seismic 90 | 7 83 . . . . Machine Analysis 21 | . . . . 21 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 3765 | 109 1081 440 1443 455 237 Spaces Moved 2091 | 67 706 288 716 230 84 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2090 | 66 706 288 716 230 84 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 105 120 105 Average Speed 110 | 79 106 120 111 120 105 Slowest Speed 120 | 80 120 120 120 120 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 91 66 70 52 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . 10 6 1 2 Terrain Destroyed 96 | . 6 81 6 1 2 Melee 9 | . . . 6 1 2 Projectile . | . . . . . . AOE 87 | . 6 81 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 2969 | 90 861 340 1160 322 196 Wait 395 | . 15 7 258 37 78 Move 2087 | 66 705 287 715 230 84 Hop . | . . . . . . Pick Up 36 | 3 20 7 4 1 1 Fast Attach 18 | 7 3 1 4 3 . Attach 13 | . 2 1 5 . 5 Detach 2 | . . 1 1 . . Swap 43 | . 13 4 15 8 3 Drop 23 | . 9 7 3 4 . Fire 258 | 14 94 25 79 34 12 Melee 17 | . . . 8 4 5 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap 68 | . . . 68 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Derelicts attacked the area 814 | -10/Materials | Discovered new exit (range 9) 1044 | -10/Materials | Core integrity fell below 50% 1078 | -10/Materials | Identified exit to Materials 1109 | -10/Materials | Learned 2 Storage zone layouts 1132 | -10/Materials | Learned 4 Subcaves zone layouts 1143 | -10/Materials | Identified exit to Subcaves 1143 | -10/Materials | Identified exit to Mines 1144 | -10/Materials | Loaded intel: 5 trap records 1145 | -10/Materials | Learned Materials trap positions 1147 | -10/Materials | Learned 2 Mines zone layouts 1191 | -10/Materials | Entered Mines 1196 | -10/Mines | Met a Derelict shopkeep closing up shop 1225 | -10/Mines | Assembled infested the area 1230 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1304 | -10/Mines | Destroyed 11 combat bots 1407 | -10/Mines | Core integrity fell below 20% 1433 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1436 | -10/Mines | Found Prototype Device 1436 | -10/Mines | Identified Exp. Sensor Array 1513 | -10/Mines | Learned location of Zion (-7) 1520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1556 | -10/Mines | Learned Materials stockpile data 1592 | -10/Mines | Discovered exit to Materials (range 10) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1632 | -9/Materials | Identified exit to Storage 1633 | -9/Materials | Loaded intel: 23 trap records 1652 | -9/Materials | Discovered new exit (range 16) 1708 | -9/Materials | Lost 3 parts (1p2w) 1910 | -9/Materials | Repaired Hvy. Assault Rifle 1944 | -9/Materials | Repaired Arm. Wheel 2007 | -9/Materials | Central database locked down 2104 | -9/Materials | Discovered new exit (range 13) 2363 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Repaired Arm. Wheel 2822 | -9/Materials | Identified exit to Mines 2831 | -9/Materials | First assault squad dispatched 2841 | -9/Materials | Discovered new exit (range 9) 2882 | -9/Materials | Learned location of 1 exit from Recycling 2952 | -9/Materials | Identified exit to Materials 3011 | -9/Materials | Learned Recycling recycling unit intel 3058 | -9/Materials | Learned Storage emergency access door positions 3074 | -9/Materials | Entered Storage 3136 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3261 | -9/Storage | Core integrity fell below 50% 3428 | -9/Storage | Garrison activated, responded to threat 3453 | -9/Storage | Learned 8 Materials zone layouts 3474 | -9/Storage | First assault squad dispatched 3477 | -9/Storage | Identified exit to Garrison 3521 | -9/Storage | Learned Materials trap positions 3529 | -9/Storage | Entered Garrison 3529 | -9/Garrison | Accompanied by 4 allies 3579 | -9/Garrison | Core integrity fell below 20% 3589 | -9/Garrison | Lost 4 allies 3626 | -9/Garrison | Lost 5 parts (2n1u2w) 3766 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03716_ Acquired Remote Datajack. 03731_ MTSJCF%FCOVRSKIDEFAEGLOMNIFBB 03739_ Triggered Stasis Trap. 03739_ A bubble of rippling energy engulfs the area. 03739_ Field strength at 90. 03740_ Field strength at 80. 03741_ Field strength at 70. 03742_ Field strength at 60. 03743_ Field strength at 50. 03744_ Field strength at 40. 03745_ Field strength at 30. 03746_ Field strength at 20. 03747_ Field strength at 10. 03748_ Stasis field depleted. 03750_ System corrupted: Energy discharge (-40). Garrison Door activated. 03763_ G-34 Mercenary destroyed. 03763_ Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | ??????????# !#??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ########### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #####"""## #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #????????????????#?????????????????? | | ??????????# #??????????????g #?????????????????? | | ??????????# #############g ## #?????????????? | | ??????????# @g #????????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????############ ## ## ####?????????? | | ?????????????????????#g #? #????#????????????? | | ?????????????????????%[ ? g ????????????????? | | ???????????????????? g ??????????????? | | ???????????????????# ?????????????? | | ???????????????????# "????????????? | | ???????????????????### ## ## #????????????? | | ?????????????????????# #? #? #????????????? | | ????????????????????? ?? ?? #????????????? | | ????????????????????? ?? ?????????????????? | | ????????????????????? ??? ?? ????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hvy. Hammer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 3% | -9/Materials Arm. Wheel | 25% | -9/Materials Arm. Wheel | 16% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingDrainedGreatsword Manual? 0 Play Time 00:35:08 Cumulative 701.8 hours Start 2025.11.25 @ 16:21:55 End 2025.11.25 @ 16:55:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 72 Types 38/4/11/5/6/1/1/3/0/3 Lore% 96 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab016fdd-df77-49b0-ab11-42c75b93e2ac