Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 15:26:20 Player: Cracklepappy Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (14) 70 Value Destroyed (73) 73 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 143 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Light Treads Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 ------- Run | Scr Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 12 | 12 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 2 | 2 Treads 1 | 1 Leg . | . Wheel 1 | 1 Hover . | . Flight . | . Utility 6 | 6 Device 2 | 2 Storage 3 | 3 Processor 1 | 1 Hackware . | . Protection . | . Artifact . | . Weapon 3 | 3 Energy Gun . | . Energy Cannon . | . Ballistic Gun 2 | 2 Ballistic Cannon . | . Launcher . | . Special Weapon 1 | 1 Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 5 | 5 Power 1 | 1 Propulsion 1 | 1 Utility 2 | 2 Weapon 1 | 1 Highest Loss Streak 4 | 4 Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 15 | 15 Greatest Support 20 | 20 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 5 | 5 Most Carried 8 | 8 Average Carried 5 | 5 Final Capacity 4 | 4 Final Carried 4 | 4 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Scr Matter Collected 515 | 515 Remotely . | . Salvage Created 336 | 336 Parts 39 | 39 Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Scr Combat Hostiles Destroyed . | . Classes Destroyed 3 | 3 Worker 4 | 4 Tunneler 9 | 9 Recycler 1 | 1 Best Kill Streak 5 | 5 Combat Bots Only . | . Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Scr Damage Taken 638 | 638 Core 254 | 254 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 343 | 343 Largest 2 | 2 Hottest 100 | 100 Shots Fired 388 | 388 Gun 90 | 90 Cannon . | . Launcher . | . Special 298 | 298 Kinetic 90 | 90 Thermal 298 | 298 Explosive . | . Electromagnetic . | . Robot Hit Streak 6 | 6 Robot Miss Streak 3 | 3 Penetration Max . | . Secondary Targets . | . Shots Hit Robots 60 | 60 Core Hits 27 | 27 Critical Hits 2 | 2 Critical Kills . | . Critical Parts Destroyed 2 | 2 Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 663 | 663 Guns 510 | 510 Cannons . | . Explosions . | . Melee . | . Ramming 153 | 153 Kinetic 510 | 510 Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 33 | 33 Average Corruption 15 | 15 Corruption Purged . | . Effects 3 | 3 Message Errors 1 | 1 Energy Discharges 1 | 1 Data Loss (minor) 1 | 1 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 153 | 153 Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 145 | 145 Average Temperature 38 | 38 Received Heat Transfer . | . Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -11 ------- Run | Scr Peak Influence 70 | 70 Initial . | . Average 1 | 1 Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -11 --------- Run | Scr Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted . | . Peak Tracking Total . | . Tactical Retreats . | . Traps | -11 ------- Run | Scr Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Scr Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -11 --------- Run | Scr Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Scr Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Scr Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Scr Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Scr Turns Passed 8032 | 8032 Spaces Moved 1062 | 1062 Core 2 | 2 Treads 1059 | 1059 Legs . | . Wheels 1 | 1 Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 159 | 159 Slowest Speed 160 | 160 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered 2 | 2 Exploration Rate (%) 17 | 17 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug 84 | 84 Terrain Destroyed 113 | 113 Melee . | . Projectile 113 | 113 AOE . | . Terrain Rammed 29 | 29 Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Scr Total 6432 | 6432 Wait 4959 | 4959 Move 1061 | 1061 Hop . | . Pick Up 16 | 16 Fast Attach 9 | 9 Attach 2 | 2 Detach . | . Swap 1 | 1 Drop 12 | 12 Fire 343 | 343 Melee . | . Ram 28 | 28 Kick . | . Crush . | . Escape Stasis 1 | 1 Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 14) 7975 | -11/Scrapyard | Crushed by falling debris 8005 | -11/Scrapyard | System corruption reached 10% 8006 | -11/Scrapyard | Lost 4 parts (1p2u1w) 8021 | -11/Scrapyard | Core integrity fell below 50% 8030 | -11/Scrapyard | Crushed by falling debris 8030 | -11/Scrapyard | Core integrity fell below 20% 8030 | -11/Scrapyard | System corruption reached 30% 8033 | -11/Scrapyard | Core destroyed Last Messages --------------- 08026_ Rammed Earth. 08026_ Destabilizing: System corrupted (+1). 08026_ Destabilizing: Core damaged (-12). 08027_ Rammed Earth. 08027_ Destabilizing: System corrupted (+2). 08028_ Rammed Earth. 08028_ Destabilizing: Core damaged (-5). 08029_ Rammed Earth. 08029_ Broken Wheel destroyed. 08029_ System corrupted by crushing effect (+4). 08030_ The unstable cave ceiling collapses. 08030_ Crushed by falling debris. 08030_ Rammed Earth. 08030_ Destabilizing: Core damaged (-2). 08031_ Rammed Earth. 08031_ Destabilizing: Core damaged (-7). 08031_ Destabilizing: Core damaged (-12). 08032_ Rammed Earth. 08032_ Destabilizing: Core damaged (-7). 08033_ Rammed Earth. 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