Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 00:04:00 Player: anthonyiye Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3071) 3071 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (5705) 5705 TOTAL SCORE: 16711 Bonus ------- Follower Combat Kills 205 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 49/100 System Corruption 13% Temperature Warm (176) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced ECM Suite Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Gamma Rifle Improved Plasma Cutter Enhanced Force Lance [Rating: 142] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Slots Evolved 16 | . . 2 2 2 2 2 . 2 . . 2 . 2 Power 2 | . . . 1 . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 . . 1 . . . . . Utility 9 | . . 2 . 1 1 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 177 | 6 4 8 20 15 9 6 6 11 3 . 31 35 23 Power 30 | 1 . 1 5 3 3 . 1 4 2 . 4 5 1 Engine 16 | 1 . 1 3 . 3 . 1 4 2 . 1 . . Core 5 | . . . 2 3 . . . . . . . . . Reactor 9 | . . . . . . . . . . . 3 5 1 Propulsion 56 | 2 . 3 7 6 6 2 2 3 1 . 8 14 2 Treads 7 | 2 . 3 2 . . . . . . . . . . Leg 6 | . . . 5 . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . 13 2 Flight 28 | . . . . 6 6 2 2 3 1 . 8 . . Utility 47 | 1 4 2 2 4 . 4 1 3 . . 13 2 11 Device 27 | . . 1 1 3 . 1 1 3 . . 8 1 8 Storage 6 | 1 1 . . 1 . . . . . . . 1 2 Processor 5 | . 2 . . . . 1 . . . . 1 . 1 Hackware 6 | . . . . . . 2 . . . . 4 . . Protection 3 | . 1 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 . 2 6 2 . . 2 1 . . 6 14 9 Energy Gun 15 | . . . 2 . . . 1 . . . 2 5 5 Energy Cannon 6 | . . . . . . . . . . . 2 1 3 Ballistic Gun 9 | 2 . 2 2 . . . . 1 . . 1 . 1 Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . . . . . 4 . Slashing Weapon 3 | . . . . . . . . . . . 1 2 . Piercing Weapon 3 | . . . . 1 . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 9 | . . . 9 . . . . . . . . . . Parts Lost 80 | . . . 12 2 2 1 8 3 . . 12 12 28 Power 15 | . . . 2 1 1 . 1 1 . . 3 2 4 Propulsion 27 | . . . 5 1 1 . 4 1 . . 3 5 7 Utility 21 | . . . 2 . . . 2 1 . . 5 2 9 Weapon 17 | . . . 3 . . 1 1 . . . 1 3 8 Highest Loss Streak 19 | . . . 8 2 1 1 6 3 . . 4 7 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 97 70 83 92 95 91 80 82 84 87 93 64 Engine 8 | . 14 11 6 . 11 11 10 11 14 15 6 . . Reactor 2 | . . . . . . . . . . . 6 13 7 Treads 8 | . 28 22 7 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 16 15 Flight 10 | . . . . 27 32 29 28 24 25 26 20 8 . Device 12 | . . 10 10 21 20 17 15 19 21 21 18 14 9 Storage 7 | . 14 11 9 6 6 5 5 5 5 5 3 2 3 Processor 8 | . 12 11 9 7 6 9 10 5 5 5 6 4 4 Hackware 7 | . . . . . . 11 11 9 5 5 15 23 16 Protection 2 | . 1 9 3 . . . . . . . . . . Energy Gun 1 | . . . 3 . . . 1 . . . 1 1 5 Ballistic Gun 9 | . 28 22 7 4 . . . 3 5 5 1 . . Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 66 | 13 48 57 66 56 27 27 33 39 39 39 49 43 52 Greatest Support 72 | 40 40 40 60 56 29 29 30 39 40 40 47 72 72 Greatest Overweight (x) 15 | . 1 1 15 . 1 1 1 1 . . 1 2 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 5 20 Average Capacity 12 | 6 18 20 20 8 8 8 8 8 8 8 7 5 5 Most Carried 20 | 5 18 20 20 20 8 8 8 8 8 7 8 5 5 Average Carried 11 | 3 12 19 19 8 7 7 7 7 7 7 6 4 4 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 8 8 5 5 5 Final Carried 20 | 5 17 20 20 6 7 8 6 8 7 7 5 5 5 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Ninja 8% | Hacker-Ninja 8% | Scavenger-Sprinter 7% | Hacker-Sprinter 6% | Scavenger-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Ninja | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Matter Collected 2708 | 203 235 399 450 104 18 . 269 45 103 17 382 340 143 Remotely . | . . . . . . . . . . . . . . Salvage Created 3763 | . 367 853 688 16 49 . 140 45 . . 744 526 335 Parts 228 | . 30 57 32 3 4 . 3 8 . . 48 22 21 Haulers Intercepted 7 | . 2 5 . . . . . . . . . . . Recyclers Shooed 7 | . . 1 2 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 48 | . 5 12 12 . . . 2 . . . 7 7 3 Melee 7 | . . . . . . . 1 . . . 2 4 . Guns 29 | . 5 12 7 . . . 1 . . . 2 . 2 Cannons 3 | . . . 1 . . . . . . . 2 . . AOE 3 | . . . 3 . . . . . . . . . . Classes Destroyed 14 | . 5 4 3 . . . . . . . 1 1 . Worker 2 | . . 1 . . . . . . . . . 1 . Builder 10 | . 2 1 1 . . . . 1 . . 3 . 2 Hauler 7 | . 2 5 . . . . . . . . . . . Recycler 5 | . . 1 2 . . . . . . . 2 . . Operator 5 | . . 1 1 1 1 . . 1 . . . . . Watcher 9 | . 3 2 1 . 1 . 1 . . . . . 1 Swarmer 4 | . 1 3 . . . . . . . . . . . Grunt 20 | . 4 7 7 . . . 2 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . Sentry 2 | . . 2 . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 5 | . . . 2 . . . . . . . . 1 2 Programmer 14 | . . . . . . . . . . . 7 6 1 Best Kill Streak 4 | . 3 3 4 1 1 . 2 2 . . 4 3 2 Combat Bots Only 3 | . 2 3 3 . . . 2 . . . 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Hostile Shots Fired 824 | . 28 59 217 16 27 4 41 41 . . 84 105 202 Missed 270 | . 7 18 64 6 16 . 16 18 . . 27 39 59 Damage Taken 10468 | . 245 466 2246 168 279 95 532 371 . . 1338 1477 3251 Core 2712 | . 32 124 488 37 12 . 143 45 . . 279 97 1455 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . . . . . . . 44 85 . Core Remaining (%) 79 | 100 87 69 11 94 98 . 85 . . 96 . 71 . Volleys Fired 232 | . 37 58 44 4 . . 11 8 . . 36 3 31 Largest 3 | . 2 2 2 1 . . 1 1 . . 1 2 3 Hottest 221 | . 40 46 126 25 . . 81 35 . . 113 150 221 Shots Fired 396 | . 74 116 82 4 . . 11 8 . . 38 4 59 Gun 349 | . 74 116 60 4 . . 8 8 . . 27 2 50 Cannon 40 | . . . 15 . . . 3 . . . 11 2 9 Launcher 7 | . . . 7 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 282 | . 74 116 58 4 . . 3 8 . . 19 . . Thermal 69 | . . . 17 . . . 8 . . . 11 2 31 Explosive 7 | . . . 7 . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . 8 2 28 Robot Hit Streak 17 | . 7 15 17 2 . . 2 2 . . 8 1 5 Robot Miss Streak 4 | . 3 4 4 3 . . 3 2 . . 3 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 280 | . 43 80 52 5 3 . 12 4 . . 37 17 27 Core Hits 132 | . 22 37 29 2 . . 4 3 . . 15 5 15 Critical Kills 3 | . . . . 1 . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 1 2 . 1 . . . 4 2 1 Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . Impale 4 | . . . . . 2 . . . . . . 2 . Melee Attacks 92 | . . . . 4 6 4 9 . . . 44 25 . Kinetic 8 | . . . . . . . . . . . . 8 . Impact 15 | . . . . 3 1 2 9 . . . . . . Slashing 55 | . . . . . . . . . . . 44 11 . Piercing 14 | . . . . 1 5 2 . . . . . 6 . Sneak Attacks 5 | . . . . . . . . . . . 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 6980 | . 452 1154 1313 97 224 . 337 126 . . 1446 666 1165 Guns 3943 | . 445 1123 640 59 . . 93 126 . . 469 . 988 Cannons 736 | . . . 201 . . . 30 . . . 343 47 115 Explosions 412 | . . . 412 . . . . . . . . . . Melee 1633 | . . . . 38 128 . 214 . . . 634 619 . Ramming 256 | . 7 31 60 . 96 . . . . . . . 62 Kinetic 3066 | . 445 1123 686 59 . . 30 126 . . 452 145 . Thermal 1247 | . . . 155 . . . 93 . . . 343 47 609 Explosive 412 | . . . 412 . . . . . . . . . . Electromagnetic 511 | . . . . . . . . . . . 17 . 494 Impact 252 | . . . . 38 . . 214 . . . . . . Slashing 853 | . . . . . . . . . . . 634 219 . Piercing 383 | . . . . . 128 . . . . . . 255 . Highest Corruption 13 | . . . 9 . 7 10 10 . . . 3 12 13 Average Corruption 5 | . . . 9 . 2 9 10 . . . 2 6 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . 10 . . Effects 64 | . . . 6 . 2 8 12 . . . 14 12 10 Message Errors 20 | . . . 1 . . 3 6 . . . 4 2 4 Matter Fused 15 | . . . . . 1 1 2 . . . 4 5 2 Heat Flow Errors 5 | . . . 1 . . 2 . . . . 1 . 1 Energy Discharges 7 | . . . . . . 1 . . . . 3 1 2 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . 2 . . 1 2 . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . Misfires 3 | . . . 1 . . . . . . . 2 . . Alerts 1 | . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . 2 . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 368 | . . . . . 144 . 16 . . . 109 93 6 Projectiles 43 | . . . . . . . . . . . 37 . 6 Explosions . | . . . . . . . . . . . . . . Melee 325 | . . . . . 144 . 16 . . . 72 93 . Knockbacks 5 | . . . 4 . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . 4 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . 96 . . . . . . . 29 Shots . | . . . . . . . . . . . . . . Rammed 27 | . 1 7 6 . . . . . . . . . 13 Targets Rammed 30 | . 1 8 8 . . . . . . . . . 13 Kicked 1 | . . . 1 . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . Highest Temperature 409 | . 18 14 172 17 38 274 199 . . . 369 12 409 Average Temperature 99 | . 8 7 24 6 14 104 68 . . . 176 10 148 Received Heat Transfer 1325 | . 123 210 639 74 18 18 159 9 . . 12 . 63 Effects 4 | . . . . . . . . . . . 1 . 3 Shutdowns 4 | . . . . . . . . . . . 1 . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 4 | . . . 1 . . . . . . . . . 3 Impact Corruptions 3 | . . . 1 . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . 1 . . . 2 . . Heat Transferred 1480 | . . . 333 . . . 222 . . . 259 37 629 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped 44 | . . . . . . . . . . . . 44 . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Peak Influence 214 | . 124 214 183 204 126 111 120 140 . . 84 119 149 Initial 89 | . . . . 32 89 57 53 31 . . 36 6 . Average 57 | . 47 69 53 91 94 87 78 65 . . 33 63 57 Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . Low Security (%) 99 | 100 100 96 100 99 100 100 100 100 . . 100 100 100 Level 1 . | . . 3 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 3 5 2 . 2 3 . . 4 2 3 Investigation 9 | . . 2 . 3 2 . 1 1 . . . . . Extermination 6 | . . . . . . . . . . . 3 1 2 Reinforcement 12 | . . 1 3 2 . . 1 2 . . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Distress Signals 12 | . 2 1 3 . 1 . 1 2 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | . 15 21 23 29 15 3 13 18 . . 9 11 25 Peak Tracking Total 10 | . 4 3 5 8 6 3 4 8 . . 3 5 10 Tactical Retreats 29 | . . 2 3 5 5 2 3 4 . . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Traps Triggered 12 | . . . . 1 1 3 2 3 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 4 . . . 3 . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Machines Disabled 3 | . . . 1 . . . . . . . . 2 . Max in Single Turn 1 | . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Machines Accessed 56 | . 4 4 1 8 6 2 3 4 . . 10 13 1 Terminals 40 | . 4 4 1 8 3 1 2 2 . . 5 10 . Fabricators 5 | . . . . . 2 . . 2 . . 1 . . Repair Stations 3 | . . . . . . . . . . . 1 2 . Recycling Units 2 | . . . . . . . 1 . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . 1 1 . . . . 1 1 . Total Hacks 150 | . 8 21 2 24 12 6 7 10 . . 22 35 3 Successful 74 | . 2 12 1 9 8 2 3 5 . . 12 18 2 Failed 76 | . 6 9 1 15 4 4 4 5 . . 10 17 1 Catastrophic 16 | . 2 1 . 3 1 2 1 1 . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 4 7 . 5 . 4 . 4 . . . 4 . Terminals 118 | . 8 21 2 24 7 5 4 6 . . 13 28 . Fabricators 8 | . . . . . 3 . . 4 . . 1 . . Repair Stations 8 | . . . . . . . . . . . 2 6 . Recycling Units 5 | . . . . . . . 3 . . . 2 . . Scanalyzers 5 | . . . . . . . . . . . 2 . 3 Garrison Access 6 | . . . . . 2 1 . . . . 2 1 . Terminal Hacks 58 | . 2 12 1 9 6 2 1 3 . . 7 15 . Record 19 | . . 1 . 2 5 1 . . . . 5 5 . Robot Analysis 6 | . . 1 . 1 . . . . . . 1 3 . Prototype ID Bank 8 | . . 6 1 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . Open DSF 2 | . . . . 1 . . . . . . 1 . . Level Access Points 4 | . . . . 1 . 1 . 1 . . . 1 . Branch Access Points 3 | . . . . 1 . . . 1 . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . 1 . Disarm Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . 1 . . . 1 . Dispatch Records 2 | . 1 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . Transport Status 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . . . Network Status 4 | . . . . . 2 . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 2 . Scan Component 2 | . . . . . . . . . . . 1 1 . Repair 2 | . . . . . . . . . . . 1 1 . Recycling Unit Hacks 3 | . . . . . . . 2 . . . 1 . . Report Inventory 3 | . . . . . . . 2 . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . 2 . 2 Insert Component 2 | . . . . . . . . . . . 1 . 1 Analyze 2 | . . . . . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . Hacking Detections 45 | . 4 4 1 7 4 2 2 4 . . 7 9 1 Full Trace Events 8 | . . 2 . 3 2 . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 2 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . Time 84 | . . . . . . . . . . . 50 34 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Total Allies 9 | . . . . . . . 3 . . . . . 6 Largest Group 6 | . . . . . . . 3 . . . . . 6 Highest-Rated Group 90 | . . . . . . . 90 . . . . . 85 Highest-Rated Ally 39 | . . . . . . . 39 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 13 . . . . . 27 Total Damage 631 | . . . . . . . 266 . . . . . 365 Kills 4 | . . . . . . . 1 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Robot Analysis Total 6 | . . 1 . 1 . . . . . . 1 3 . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Turns Passed 9388 | 86 1176 1806 1238 278 272 276 309 272 232 154 1810 848 631 Spaces Moved 10418 | 47 454 645 419 519 866 634 643 654 666 423 2226 1517 705 Core 281 | 2 . . 33 3 . . . . . . . . 243 Treads 1321 | 45 454 645 177 . . . . . . . . . . Legs 222 | . . . 209 12 . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . Hover 1257 | . . . . . . . . . . . . 795 462 Flight 7337 | . . . . 504 866 634 643 654 666 423 2226 721 . Fastest Speed 25 | 50 160 240 123 29 25 25 25 29 31 31 30 30 40 Average Speed 63 | 155 229 240 251 32 26 25 25 30 31 31 32 35 47 Slowest Speed 800 | 160 240 240 800 123 105 104 103 113 33 31 113 190 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 45 | . . . . 4 6 1 6 13 1 2 9 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 75 39 31 18 25 17 49 19 69 41 35 72 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 4 1 . . . Spaces Dug 29 | . . . . 2 1 2 1 . . . 20 3 . Terrain Destroyed 81 | . . . 34 2 2 2 3 4 . . 25 4 5 Melee 29 | . . . . 2 1 2 1 . . . 20 3 . Projectile 18 | . . . 1 . . . 2 4 . . 5 1 5 AOE 33 | . . . 33 . . . . . . . . . . Terrain Rammed 1 | . . . . . 1 . . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Qua Res Total 12645 | 57 522 796 519 617 890 745 757 705 687 443 3196 1774 937 Wait 1439 | . 14 21 13 53 2 71 53 29 19 23 831 154 156 Move 10317 | 46 453 644 418 510 854 631 630 627 663 418 2208 1510 705 Hop 43 | . . . . 4 5 1 6 13 1 2 8 3 . Pick Up 105 | 5 11 28 7 11 7 7 2 9 . . 16 2 . Fast Attach 97 | 6 2 1 10 9 3 1 2 7 1 . 14 23 18 Attach 49 | . 1 1 5 5 3 4 3 3 2 . 14 7 1 Detach 20 | . 2 . 1 . . 1 1 1 1 . 6 6 1 Swap 32 | . 1 6 5 1 3 1 1 1 . . 3 6 4 Drop 118 | . . 29 8 16 7 6 3 7 . . 16 18 8 Fire 232 | . 37 58 44 4 . . 11 8 . . 36 3 31 Melee 90 | . . . . 4 5 4 9 . . . 44 24 . Ram 14 | . . . . . 1 . . . . . . . 13 Kick 1 | . . . 1 . . . . . . . . . . Crush 16 | . 1 8 7 . . . . . . . . . . Escape Stasis 72 | . . . . . . 18 36 . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Extension -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 817 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 16) 1146 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Identified exit to Materials 1263 | -10/Materials | Entered another Materials area 1263 | -9/Materials | Evolved 2 slots: Utility x2 1717 | -9/Materials | Discovered new exit (range 3) 1724 | -9/Materials | Identified exit to Materials 1846 | -9/Materials | Build established: Scavenger-Mutant 3069 | -9/Materials | Entered another Materials area 3069 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3469 | -8/Materials | Lost 3 parts (1n1u1w) 3569 | -8/Materials | Core integrity fell below 50% 3617 | -8/Materials | Lost 8 parts (2p3n1u2w) 3842 | -8/Materials | Build established: Mutant 3995 | -8/Materials | Discovered new exit (range 11) 4012 | -8/Materials | Identified exit to Factory 4189 | -8/Materials | Core integrity fell below 20% 4307 | -8/Materials | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4399 | -7/Factory | Identified exit to Storage 4399 | -7/Factory | Identified exit to Lower Caves 4473 | -7/Factory | Assembled infested ambush trap array 4492 | -7/Factory | Identified exit to Factory 4585 | -7/Factory | Entered another Factory area 4585 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4724 | -6/Factory | Discovered new exit (range 7) 4726 | -6/Factory | Identified exit to Factory 4827 | -6/Factory | Build established: Scavenger-Ninja 4857 | -6/Factory | Entered another Factory area 4857 | -5/Factory | Evolved 2 slots: Utility x2 4943 | -5/Factory | System corruption reached 10% 4996 | -5/Factory | Discovered new exit (range 9) 4998 | -5/Factory | Identified exit to Factory 5129 | -5/Factory | Discovered new exit (range 15) 5132 | -5/Factory | Identified exit to Extension 5133 | -5/Factory | Entered Extension 5236 | -5/Extension | Spotted B-75 Beast 5237 | -5/Extension | Spotted B-75 Beast 5351 | -5/Extension | Rescued a captive Derelict 5352 | -5/Extension | Rescued a captive Derelict 5377 | -5/Extension | Energy Cycler disabled 5377 | -5/Extension | Rescued a captive Derelict 5377 | -5/Extension | Rescued a captive Derelict 5378 | -5/Extension | Rescued a captive Derelict 5380 | -5/Extension | Rescued a captive Derelict 5380 | -5/Extension | Rescued a captive Derelict 5383 | -5/Extension | Rescued a captive Derelict 5436 | -5/Extension | Discovered exit to Factory (range 14) 5442 | -5/Extension | Entered Factory 5442 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5465 | -4/Factory | Lost 5 allies 5472 | -4/Factory | Lost 6 parts (1p3n1u1w) 5553 | -4/Factory | Identified exit to Upper Caves 5694 | -4/Factory | Identified exit to Research 5714 | -4/Factory | Entered Upper Caves 5743 | -4/Upper Caves | Lost 3 parts (1p1n1u) 5842 | -4/Upper Caves | Learned Research emergency access door positions 5863 | -4/Upper Caves | Learned Research terminal intel 5897 | -4/Upper Caves | Spotted B-86 Titan 5932 | -4/Upper Caves | Discovered new exit (range 16) 5938 | -4/Upper Caves | Identified exit to Upper Caves 5946 | -4/Upper Caves | Entered another Upper Caves area 5946 | -4/Upper Caves | Discovered exit to Research (range 8) 5978 | -4/Upper Caves | Learned 4 Research zone layouts 6017 | -4/Upper Caves | Learned location of Testing (-2) 6024 | -4/Upper Caves | Build established: Scavenger-Sprinter 6100 | -4/Upper Caves | Entered Research 6100 | -3/Research | Evolved 2 slots: Utility x2 6103 | -3/Research | Loaded intel: 24 terminal locations 6735 | -3/Research | Lost 4 parts (2p1n1u) 6861 | -3/Research | Repaired Lgt. Angular Momentum Engine 6929 | -3/Research | Lost 4 parts (1n2u1w) 7346 | -3/Research | Found Enh. Force Lance 7462 | -3/Research | Build established: Hacker-Ninja 7571 | -3/Research | Lost 4 parts (1p1n2u) 7866 | -3/Research | Discovered new exit (range 16) 7870 | -3/Research | Identified exit to Quarantine 7910 | -3/Research | Entered Quarantine 7960 | -3/Quarantine | Found Alien Artifact 7960 | -3/Quarantine | Identified Core Reset Matrix 7960 | -3/Quarantine | Used Core Reset Matrix 7964 | -3/Quarantine | Detected hypermatrix surge 7964 | -3/Quarantine | Sensed 13 artifacts in vicinity 7976 | -3/Quarantine | Identified exit to Research 8001 | -3/Quarantine | Found Core Stripper 8061 | -3/Quarantine | Repaired Mic. Antimatter Reactor 8257 | -3/Quarantine | Lost 5 parts (2n1u2w) 8340 | -3/Quarantine | Scanned by Researcher 8351 | -3/Quarantine | Found Sigix Broadsword 8531 | -3/Quarantine | System corruption reached 10% 8572 | -3/Quarantine | Lost 7 parts (2p3n1u1w) 8585 | -3/Quarantine | Met incapacitated Sigix Warrior 8585 | -3/Quarantine | Lockdown squad dispatched 8597 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8598 | -3/Quarantine | Unlocked Sigix quarantine chamber 8758 | -3/Quarantine | Entered Research 8758 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8871 | -2/Research | Lost 3 parts (1n1u1w) 9197 | -2/Research | Spotted B-90 Cyclops 9243 | -2/Research | Lost 19 parts (4p6n5u4w) 9274 | -2/Research | Core integrity fell below 50% 9312 | -2/Research | System corruption reached 10% 9315 | -2/Research | Emitted hypermatrix ping 9320 | -2/Research | Assembled emerged from beneath the floor 9378 | -2/Research | Core integrity fell below 20% 9389 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09377_ as-50934 destroyed. 09377_ as-58632 destroyed. 09377_ Acquired Unknown Energy Gun. 09377_ Identified Hvy. Laser. 09378_ Slammed into P-80 Master. 09379_ Penetrated by Slug. 09380_ Slug penetrates Wall. 09380_ Slammed into P-80 Master. 09381_ Acquired 12 matter. 09382_ System corrupted: Heat flow error (+171). 09382_ Adv. Signal Interpreter destroyed. 09382_ Slug penetrates Wall. 09385_ Phase Gun destroyed. 09385_ Slug penetrates Wall. 09385_ Critical hit (Destroy). 09385_ Hvy. Laser destroyed. 09387_ Wall collapses. 09388_ Slammed into G-73 Enforcer. 09389_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? #???????????????????????? | | ????????????"""" #???????????????????????? | | ?????# ??""""""" #???????????????????????? | | ?????# #???????????????????????? | | ?????# #?########??????????????? | | ?????# """"""" #?# #??????????????? | | ?????# """"""" #?# #??????????????? | | ?????# """"""" ### #??????????????? | | ?????# #p/ #??????????????? | | ?????# g#%# #??????????????? | | ??????######+#####@h# #??????????????? | | ?????????# ==%%%pgh ########??????????????? | | ?????????# !!%#######?????????????????????? | | ?????????# #????????????????????? #????? | | ?????????# #???????????????????? ?????? | | ?????????# #?????????????????? ??????? | | ?????????# #????????????????? ????????? | | ?????????# #################/###### ??? | | ?????????# ??? | | ?????????# ?? | | ?????????# ?? | | ?????????# ?? | | ?????????# ########## ############### | | ?????????# #????????# #??####?? | | ?????????# #????????# #? ??? | | ?????????# #????????# #? ????? | | ?????????# #????????# # "?????? | | ?????????# #????????# # ???????? | | ?????????# #????????# + ????????? | | ?????????# #????????# #??????????? | | ?????????# ?????????# #??????????? | | ?????????# ######+### #############+# | | ?????????# | | ?????????? | | ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 47 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Core Shielding 20 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Exp. Heat Sink | -3/Quarantine | Archive Ionic Axe | -3/Quarantine | Archive Imp. Antigrav System | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Stripper Sigix Broadsword Achievements -------------- Alien Roots False Reunion Sunderer This Is Interesting... root@ Challenges ------------ None Game ------ Seed MicroPulseHammer Manual? 0 Play Time 02:55:30 Cumulative 30.2 hours Start 2024.05.13 @ 19:22:55 End 2024.05.16 @ 00:04:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 55497be2-7f56-4a62-a3d6-626fe716a621