Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.16 @ 21:28:15 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2178) 2178 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5222 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 500/700 Matter 236/300 Energy 56/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Ion Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VTOL Module > --- UTILITY ---------- Improved Heat Sink Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Advanced ECM Suite Light Armor Plating [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 62 | 6 11 11 16 18 Power 8 | 1 1 1 2 3 Engine 4 | 1 . 1 2 . Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 17 | 2 3 3 3 6 Treads 1 | . . . 1 . Leg 13 | 2 3 3 2 3 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 14 | 1 2 5 1 5 Device 5 | . . 2 . 3 Storage 3 | 1 1 . 1 . Processor 6 | . 1 3 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 5 2 10 4 Energy Gun 8 | 2 1 2 2 1 Energy Cannon 4 | . 2 . 1 1 Ballistic Gun 4 | . 2 . 2 . Ballistic Cannon . | . . . . . Launcher 7 | . . . 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . 1 4 14 5 Power 5 | . . 1 2 2 Propulsion 8 | . . 1 5 2 Utility 2 | . . . 1 1 Weapon 9 | . 1 2 6 . Highest Loss Streak 9 | . 1 4 9 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 97 98 80 48 Engine 4 | . 8 2 7 . Core 4 | . 4 8 . 2 Leg 20 | . 28 21 22 9 Flight 1 | . . . . 8 Device 5 | . . 11 9 3 Storage 8 | . 14 11 6 . Processor 17 | . 12 22 18 17 Energy Gun 7 | . 15 4 11 . Energy Cannon 6 | . 10 8 . 4 Ballistic Gun 3 | . 1 8 1 . Naked Turns . | . . . . . Heaviest Build 25 | 14 22 24 25 17 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 2 | 1 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 9 10 8 5 Most Carried 10 | 5 10 10 9 5 Average Carried 7 | 2 8 9 7 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 2 10 8 4 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1113 | 199 166 266 211 271 Remotely . | . . . . . Salvage Created 2406 | . 714 750 526 416 Parts 166 | . 46 50 46 24 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 9 17 22 12 Guns 19 | . 3 8 7 1 Cannons 17 | . 5 9 . 3 AOE 23 | . . . 15 8 Classes Destroyed 14 | . 6 3 2 3 Worker 2 | . . . 2 . Builder 4 | . 1 . 2 1 Hauler 3 | . 1 2 . . Recycler 2 | . 2 . . . Operator 2 | . 1 . . 1 Watcher 3 | . 2 . 1 . Swarmer 20 | . . 3 13 4 Grunt 21 | . 9 8 . 4 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 11 | . . 5 5 1 Specialist 4 | . . . 4 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 13 | . 7 4 13 8 Combat Bots Only 10 | . 7 4 10 8 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3390 | . 298 802 1773 517 Core 1003 | . 68 216 519 200 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 72 46 5 . Volleys Fired 138 | . 32 42 36 28 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 121 121 126 Shots Fired 233 | . 63 77 61 32 Gun 127 | . 37 43 43 4 Cannon 84 | . 26 34 6 18 Launcher 22 | . . . 12 10 Special . | . . . . . Kinetic 57 | . 5 39 13 . Thermal 127 | . 31 38 36 22 Explosive 22 | . . . 12 10 Electromagnetic 27 | . 27 . . . Robot Hit Streak 25 | . 8 13 25 9 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 166 | . 41 53 46 26 Core Hits 116 | . 23 31 35 27 Critical Kills 3 | . 1 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 2 5 . Burn 5 | . . 1 4 . Meltdown 1 | . 1 . . . Destroy 2 | . . 1 1 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4663 | . 672 1048 1867 1076 Guns 1502 | . 360 600 502 40 Cannons 1227 | . 279 448 87 413 Explosions 1934 | . 33 . 1278 623 Melee . | . . . . . Ramming . | . . . . . Kinetic 719 | . 40 544 135 . Thermal 1735 | . 324 504 454 453 Explosive 1901 | . . . 1278 623 Electromagnetic 308 | . 308 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 102 | . . . 102 . Projectiles . | . . . . . Explosions 102 | . . . 102 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . . 78 26 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 305 | . 305 226 288 26 Average Temperature 90 | . 107 60 133 11 Received Heat Transfer 1080 | . 165 255 495 165 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . . 3 4 2 Heat Transferred 3700 | . 629 1036 1406 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 712 | . 248 386 712 642 Initial 314 | . . 39 145 314 Average 271 | . 77 240 352 493 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 39 | 100 86 25 40 . Level 1 35 | . 13 74 20 25 Level 2 23 | . . . 36 74 Level 3 . | . . . 2 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 2 5 2 Investigation 3 | . 2 1 . . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 1 3 1 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 13 24 28 15 Peak Tracking Total 8 | . 3 8 8 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 5 2 1 2 Terminals 9 | . 4 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 15 5 6 4 Successful 13 | . 6 3 3 1 Failed 17 | . 9 2 3 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 17 | . 8 4 5 . Terminals 29 | . 14 5 6 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 2 2 1 Prototype ID Bank 4 | . 3 . 1 . Level Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Botnet 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 2 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2087 | 46 546 650 352 493 Spaces Moved 1250 | 35 320 258 185 452 Core 236 | 18 . . 14 204 Treads 37 | . . . 37 . Legs 850 | 17 320 258 134 121 Wheels . | . . . . . Hover . | . . . . . Flight 127 | . . . . 127 Fastest Speed 40 | 50 120 120 50 40 Average Speed 121 | 96 123 188 122 83 Slowest Speed 190 | 120 190 190 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 60 30 22 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . . . 78 34 Melee . | . . . . . Projectile . | . . . . . AOE 112 | . . . 78 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1586 | 45 414 350 246 531 Wait 67 | . 25 17 3 22 Move 1246 | 34 319 257 184 452 Hop . | . . . . . Pick Up 42 | 5 15 13 3 6 Fast Attach 19 | 3 3 . 2 11 Attach 24 | 3 1 7 8 5 Detach 3 | . . . 1 2 Swap 19 | . 7 4 6 2 Drop 28 | . 12 10 3 3 Fire 138 | . 32 42 36 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 400 | -10/Materials | Destroyed 7 combat bots 511 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Identified exit to Materials 894 | -9/Materials | Build established: Scavenger-Mutant 1110 | -9/Materials | Core integrity fell below 50% 1139 | -9/Materials | Lost 4 parts (1p1n2w) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x2 1452 | -8/Materials | Garrison activated, responded to threat 1496 | -8/Materials | Destroyed 10 combat bots 1506 | -8/Materials | Core integrity fell below 50% 1536 | -8/Materials | Lost 9 parts (1p3n5w) 1582 | -8/Materials | Discovered new exit (range 9) 1593 | -8/Materials | Core integrity fell below 20% 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1625 | -7/Factory | Lost 4 parts (1p1n1u1w) 1746 | -7/Factory | Build established: Mutant 1763 | -7/Factory | Destroyed 8 combat bots 1768 | -7/Factory | Lost 3 parts (1p1n1u) 2019 | -7/Factory | Discovered new exit (range 14) 2088 | -7/Factory | Self-destructed Last Messages --------------- 02021_ U-05 Engineer destroyed. 02029_ Acquired Terrain Scanner. 02031_ K-01 Serf collects debris. 02034_ Acquired Prototype Energy Gun. 02034_ Identified Adv. Beam Rifle. 02036_ K-01 Serf collects debris. 02054_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1S layout... Downloaded map data. 02058_ K-01 Serf collects debris. 02066_ Acquired 30 matter. 02075_ C-30 ARC bursts open, deploying its payload. 02075_ H-55 Commando unfolds itself. 02076_ K-01 Serf collects debris. 02084_ Penetrated by Slug. 02084_ Lgt. Nuclear Core destroyed. 02084_ Targeting Computer melted. 02084_ H-55 Commando destroyed. 02086_ K-01 Serf collects debris. 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