Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:19:22 Player: Whismirk Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (328) 328 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 2034 Bonus ------- Pacifist 200 Follower Combat Kills 116 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 99/100 System Corruption 21% Temperature Cool (18) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Small Storage Unit Signal Interpreter Improved EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Targeting Computer Light Regenerative Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Improved Heat Sink Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 24 | 5 4 1 2 12 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 1 2 6 Device 1 | . . . . 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 8 | . 2 . 2 4 Artifact . | . . . . . Weapon 6 | 1 1 . . 4 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 94 | . 90 100 100 94 Engine 11 | . 14 14 11 10 Leg 23 | . 28 28 22 21 Device 1 | . . . . 2 Storage 8 | . 2 11 11 9 Processor 10 | . 12 14 11 9 Protection 16 | . 13 2 22 19 Energy Gun 11 | . 14 14 11 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 6 14 11 . Launcher 4 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 26 | 11 16 15 24 26 Greatest Support 25 | 20 20 20 20 25 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 4 5 6 5 Most Carried 6 | 3 4 6 5 6 Average Carried 4 | . 2 5 4 5 Final Capacity 6 | 6 4 6 6 4 Final Carried 6 | . 4 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 559 | 250 . 54 . 255 Remotely . | . . . . . Salvage Created 332 | . . . . 332 Parts 19 | . . . . 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 7 | . . . . 7 Guns 3 | . . . . 3 AOE 4 | . . . . 4 Classes Destroyed 6 | . . . . 6 Worker 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 4 | . . . . 4 Duelist 2 | . . . . 2 Sentry 1 | . . . . 1 Best Kill Streak 4 | . . . . 4 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 2 | . . . . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1592 | . . 47 . 1545 Core 427 | . . 15 . 412 Absorbed by Shields 4 | . . . . 4 Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 27 | . 1 1 . 25 Largest 2 | . 1 2 . 2 Hottest 124 | . 40 63 . 124 Shots Fired 46 | . 1 2 . 43 Gun 28 | . 1 2 . 25 Cannon 12 | . . . . 12 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 1 | . . 1 . . Thermal 37 | . . . . 37 Explosive 6 | . . . . 6 Electromagnetic 2 | . 1 1 . . Robot Hit Streak 11 | . . . . 11 Robot Miss Streak 5 | . 1 4 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . . . . 29 Core Hits 16 | . . . . 16 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 933 | . . 13 . 920 Guns 303 | . . 13 . 290 Cannons 143 | . . . . 143 Explosions 487 | . . . . 487 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 433 | . . . . 433 Explosive 487 | . . . . 487 Electromagnetic 13 | . . 13 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . . . . 21 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 870 | . 10 30 . 870 Average Temperature 254 | . 7 18 . 264 Received Heat Transfer 384 | . . 27 . 357 Effects 35 | . . . . 35 Shutdowns 6 | . . . . 6 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 13 | . . . . 13 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 931 | . . . . 931 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 243 | . 22 23 8 243 Initial 9 | . . 8 8 9 Average 71 | . 14 22 8 103 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 95 Level 1 3 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 1 3 2 26 Peak Tracking Total 8 | . 1 3 3 8 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 3 | . . . . 3 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 5 | . . . . 5 Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 8 | . 2 . . 6 Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 8 . . 19 Successful 18 | . 6 . . 12 Failed 9 | . 2 . . 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 8 . . 13 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . . 7 Record 5 | . 3 . . 2 Open Door 2 | . . . . 2 Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 1 . . 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . . 5 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 62 | . . 31 31 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 22 | . . . . 22 Total Damage 273 | . . . . 273 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1194 | 42 216 163 23 750 Spaces Moved 764 | 33 164 126 15 426 Core 47 | 10 . . . 37 Treads . | . . . . . Legs 717 | 23 164 126 15 389 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 50 Average Speed 131 | 98 120 120 150 141 Slowest Speed 400 | 120 120 120 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 25 30 4 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . . 58 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 904 | 42 181 136 16 529 Wait 53 | . 5 3 . 45 Move 760 | 32 163 125 14 426 Hop . | . . . . . Pick Up 24 | 5 7 4 . 8 Fast Attach 2 | . . . . 2 Attach 12 | 5 2 . 2 3 Detach . | . . . . . Swap 10 | . 2 1 . 7 Drop 11 | . 1 2 . 8 Fire 27 | . 1 1 . 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Entered Mines 272 | -10/Mines | Escorted by a lone wolf Derelict 296 | -10/Mines | Learned location of Storage (-9) 303 | -10/Mines | Build established: Mutant 328 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 374 | -10/Mines | Discovered new exit (range 12) 421 | -10/Mines | Assembled infested the area 422 | -10/Mines | Entered Materials 422 | -9/Materials | Accompanied by 1 ally 422 | -9/Materials | Evolved 2 slots: Utility x2 424 | -9/Materials | Discovered new exit (range 14) 445 | -9/Materials | Entered Storage 445 | -9/Storage | Accompanied by 1 ally 509 | -9/Storage | Repaired Hrd. Light Armor Plating 541 | -9/Storage | Repaired Beam Rifle 627 | -9/Storage | Found Prototype Protection 747 | -9/Storage | Identified Lgt. Regenerative Plating 925 | -9/Storage | Met a pair of Derelict thieves 1119 | -9/Storage | Core integrity fell below 50% 1159 | -9/Storage | System corruption reached 10% 1163 | -9/Storage | Core integrity fell below 20% 1195 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- [Achievement: System Compromised] 01162_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01163_ Recycling unit begins recycling process. 01163_ Power failure, Ion Engine shutdown. 01165_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01167_ Ion Engine destroyed. 01167_ Lgt. Regenerative Plating destroyed. 01167_ System corrupted by crushing effect (+5). 01167_ System corrupted by crushing effect (+3). 01168_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 01169_ Recycling unit begins recycling process. 01169_ System corrupted: IFF burst signal emitted. 01170_ Recycling unit begins matter transfer process. 01171_ R-06 Scavenger inserts Core Shielding into recycling unit. 01173_ Imp. Sensor Array destroyed. 01188_ Dropped Hrd. Light Armor Plating. 01189_ W-16 Scout sends out distress signal. 01190_ Beam Rifle destroyed. 01194_ System corrupted: Substantial component data lost. 01195_ Broken Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????##########??????????? | | ???????????????????# !! #??????????? | | ???????????????????# ! #?#####????? | | ???????????????????# a # #????? | | ???????????????????# @ # #????? | | ???????""??????????# a Y #????? | | ??????? ??????????# g#w a #????? | | ####?##+############ #?? #????? | | """#?# ! bb #????##????? | | "Y"### ########### Y #??????????? | | #?????????# ########??????????? | | ^% #?????????###?????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | "" #?????????????????????????????? | | """ #?????????????????????????????? | | """ +?????????????????????????????? | | " #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | "T"### #?????????????????????????????? | | """#?# #?????????????????????????????? | | ####?# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# +?????????????????????????????? | | ?????? #?????????????????????????????? | | ?????? #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed AntimissileTrackerScreen Manual? 0 Play Time 00:29:30 Cumulative 4.1 hours Start 2020.11.03 @ 19:48:49 End 2020.11.03 @ 20:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687a3261-11b1-42ae-afd4-f29181e34b4d