Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 15:02:21 Player: Robotson Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (6119) 6119 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 15203 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 20 Met Data Miner 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 100/100 System Corruption 4% Temperature Cool (80) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Leg Antigrav System Cooled Cesium-ion Thruster Improved Energy Well (400) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Matter Compressor Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Disruptor Cannon Guided Micro-nuke Launcher Guided Micro-nuke Launcher > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Thermal Generator Improved Energy Well Advanced Thermal Shield Enhanced Nova Cannon [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . 2 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . 1 . . . . . . 1 2 . Utility 7 | . . . 2 . 1 1 . . . . 2 1 . . Weapon 3 | . . . . . . 1 . . . 1 . . . 1 Parts Attached 177 | 6 1 2 4 21 33 11 4 . 5 14 18 26 14 18 Power 21 | 1 . . . 2 1 1 . . . 2 3 4 3 4 Engine 11 | 1 . . . 2 1 1 . . . . 2 3 1 . Core 4 | . . . . . . . . . . 2 1 1 . . Reactor 6 | . . . . . . . . . . . . . 2 4 Propulsion 33 | 2 . . . 5 8 1 . . 1 3 1 5 3 4 Treads 23 | 2 . . . 5 8 1 . . 1 3 1 2 . . Leg 4 | . . . . . . . . . . . . . 2 2 Wheel 1 | . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . 2 1 . Utility 69 | 1 1 . 4 5 11 5 3 . 2 2 10 15 6 4 Device 38 | . . . 2 3 4 2 2 . 2 . 7 10 4 2 Storage 10 | 1 1 . . 1 1 . . . . . 1 1 2 2 Processor 7 | . . . . . 1 2 . . . . 1 3 . . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . 2 1 5 1 1 . . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 . 2 . 9 13 4 1 . 2 7 4 2 2 6 Energy Gun 6 | 1 . . . . 1 . . . . 3 . 1 . . Energy Cannon 12 | . . . . 2 5 1 . . . . . . 1 3 Ballistic Gun 9 | 1 . . . . 1 2 1 . 1 2 . 1 . . Ballistic Cannon 12 | . . 1 . 3 1 . . . . 2 4 . 1 . Launcher 14 | . . 1 . 4 5 1 . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . . . . 2 2 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . Parts Lost 50 | . . . . 2 4 . . . . 1 3 23 7 10 Power 8 | . . . . . . . . . . 1 1 4 1 1 Propulsion 14 | . . . . . 2 . . . . . . 6 2 4 Utility 18 | . . . . 2 2 . . . . . . 8 3 3 Weapon 10 | . . . . . . . . . . . 2 5 1 2 Highest Loss Streak 18 | . . . . 1 4 . . . . 1 1 18 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 98 93 99 100 100 99 98 99 77 42 40 Engine 5 | . 14 14 11 11 8 7 7 7 7 1 3 3 1 . Core 3 | . . . . . . . . . . 10 7 3 . . Treads 19 | . 28 28 22 22 21 23 23 23 22 20 17 13 . . Device 9 | . . . 15 14 7 7 7 7 7 6 16 16 5 3 Storage 9 | . 27 28 17 20 10 7 7 7 7 6 5 4 1 3 Processor 14 | . . . . . 8 23 23 23 23 20 17 16 19 16 Protection 6 | . . . 11 7 17 6 6 7 7 5 4 3 . . Energy Gun 2 | . 14 11 . . 2 . . . . 4 . . . . Energy Cannon 3 | . . . . 9 7 6 7 7 3 . . . 2 3 Ballistic Gun 6 | . 14 11 . . 2 12 9 15 15 8 3 . . . Ballistic Cannon 5 | . . 2 11 8 3 . . . . 5 15 12 2 1 Launcher 3 | . . 2 11 3 1 1 4 . 3 6 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 13 33 42 49 48 56 56 56 50 53 68 94 100 49 55 Greatest Support 107 | 40 40 40 49 49 69 69 60 60 68 90 90 107 56 56 Greatest Overweight (x) 18 | . . 1 . 1 13 1 . . 1 . 1 1 2 18 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 14 15 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 13 15 15 15 15 5 5 Average Carried 13 | . 10 14 13 14 14 14 13 13 14 14 14 10 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 14 15 15 15 15 15 13 13 15 15 15 5 3 5 Class Distribution -------------------- 54% | Skirmisher 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Matter Collected 4848 | 236 56 6 101 616 944 53 318 . 81 362 1536 275 172 92 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5915 | . 96 . 101 816 1395 112 258 . 84 466 2133 269 66 119 Parts 346 | . 5 . 4 59 94 12 14 . 7 38 85 16 7 5 Haulers Intercepted 11 | . . . 2 4 3 . . . . . 2 . . . Recyclers Shooed 11 | . . . . 1 . . . . . 2 6 2 . . Parts Field Recycled 22 | . . . . . . . . . . . 20 2 . . Retrieved Matter 134 | . . . . . . . . . . . 111 23 . . Parts Self-Destructed 15 | . . . . . . . 8 . 7 . . . . . Prevented 5 | . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 111 | . 2 . 2 19 37 2 7 . 3 8 18 8 1 4 Melee 1 | . . . . . . . . . . . . . . 1 Guns 24 | . 2 . . . 8 1 3 . . 4 5 . 1 . Cannons 62 | . . . . 17 17 1 2 . . 3 12 8 . 2 AOE 24 | . . . 2 2 12 . 2 . 3 1 1 . . 1 Classes Destroyed 15 | . 1 . 3 5 5 1 . . . . . . . . Worker 12 | . . . . 2 1 . . . . 2 6 . 1 . Builder 15 | . . . . 2 5 . . . . 2 3 2 . 1 Tunneler 2 | . . . 1 . 1 . . . . . . . . . Hauler 11 | . . . 2 4 3 . . . . . 2 . . . Recycler 11 | . . . . 1 1 . . . . . 9 . . . Mechanic 4 | . . . . . 1 . . . . . 2 1 . . Operator 4 | . . . . . 1 . . . . . 2 1 . . Watcher 17 | . . . . 2 2 1 . . . 4 8 . . . Swarmer 26 | . . . . 3 8 . 4 . 3 3 1 2 . 2 Grunt 46 | . 2 . 1 9 17 . 2 . . . 11 3 1 . Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 4 | . . . . . 2 . 1 . . . . 1 . . Sentry 17 | . . . 1 7 7 1 . . . . 1 . . . Hunter 4 | . . . . . 1 . . . . 2 1 . . . Programmer 12 | . . . . . . 1 . . . 3 4 2 . 2 Best Kill Streak 15 | . 1 . 2 6 14 1 5 . 3 4 15 5 1 2 Combat Bots Only 8 | . 1 . 1 6 8 1 5 . 3 3 5 3 1 1 Max Kills in Single Turn 4 | . 1 . 2 4 4 1 1 . 2 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 2 . 1 . 2 1 1 . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Damage Taken 12065 | . 97 21 118 546 1678 246 185 . 32 851 1470 3399 1041 2381 Core 3188 | . 12 . 96 47 114 10 14 . . 48 145 883 358 1461 Absorbed by Shields 308 | . . . 7 153 . . . . . . . 127 21 . Regen/Repaired (Parts) 14 | . . . . 14 . . . . . . . . . . Core Remaining (%) 78 | 100 . 95 . 64 79 . . . 96 94 85 23 72 . Volleys Fired 337 | . 9 1 8 48 89 6 10 . 3 24 75 27 18 19 Largest 4 | . 2 2 2 2 2 3 3 . 1 4 4 4 2 1 Hottest 216 | . 60 60 80 112 118 134 134 . 46 188 216 216 147 120 Shots Fired 790 | . 18 2 15 95 165 19 23 . 3 73 244 90 24 19 Gun 186 | . 18 2 . . 34 13 10 . . 37 57 3 12 . Cannon 504 | . . . 8 74 92 4 10 . . 26 177 87 12 14 Launcher 100 | . . . 7 21 39 2 3 . 3 10 10 . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 512 | . 9 1 8 33 43 13 10 . . 56 234 87 18 . Thermal 120 | . 9 1 . 41 57 . . . . 7 . 3 . 2 Explosive 72 | . . . 7 21 39 . . . . . . . . 5 Electromagnetic 86 | . . . . . 26 6 13 . 3 10 10 . 6 12 Robot Hit Streak 15 | . 7 1 4 15 9 3 5 . 1 9 10 6 8 8 Robot Miss Streak 12 | . 3 1 8 6 7 5 2 . 1 9 12 9 4 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 12 1 12 46 94 9 12 . 1 29 158 70 13 15 Core Hits 509 | . 5 . 8 54 117 9 11 . 4 30 177 75 7 12 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . Critical Strikes 7 | . . . . . . . . . . 5 2 . . . Burn 2 | . . . . . . . . . . 2 . . . . Destroy 3 | . . . . . . . . . . 2 1 . . . Blast 2 | . . . . . . . . . . 1 1 . . . Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16842 | . 135 12 733 1843 4386 182 467 . 130 1106 4758 1891 255 944 Guns 2313 | . 135 12 . . 564 144 81 . . 412 799 21 145 . Cannons 8178 | . . . 91 988 1370 23 111 . . 319 3241 1862 98 75 Explosions 6297 | . . . 642 855 2452 15 275 . 130 375 718 . . 835 Melee 33 | . . . . . . . . . . . . . . 33 Ramming 21 | . . . . . . . . . . . . 8 12 1 Kinetic 8413 | . 82 12 91 474 771 144 81 . . 616 4040 1862 240 . Thermal 1991 | . 53 . 200 514 744 . 173 . 43 198 . 21 . 45 Explosive 4761 | . . . 442 855 2452 . . . . 34 143 . . 835 Electromagnetic 1623 | . . . . . 419 38 213 . 87 258 575 . 3 30 Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 2 2 . . 5 2 5 4 4 Average Corruption 2 | . . . . . 1 1 1 . . 1 1 3 2 3 Corruption Purged 5 | . . . . . . . 2 . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . 2 6 1 . . 3 . 9 1 2 Message Errors 10 | . . . . . 1 5 . . . . . 3 . 1 Matter Fused 3 | . . . . . . . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . . 1 . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 3 . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 488 | . . . 14 16 144 . . . . 112 67 41 . 94 Projectiles 61 | . . . . . 12 . . . . . 8 41 . . Explosions 427 | . . . 14 16 132 . . . . 112 59 . . 94 Melee . | . . . . . . . . . . . . . . . Knockbacks 117 | . . . 1 6 12 . . . . 5 43 49 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 112 | . . . 1 6 9 . . . . 5 43 47 1 . Secondary 5 | . . . . . 3 . . . . . . 2 . . Self-Inflicted Damage 479 | . . . 87 63 24 . 48 . 18 230 . 3 6 . Shots 13 | . . . 1 2 2 . 2 . 2 4 . . . . Rammed 9 | . . . . . 1 . . . . . . 3 3 2 Targets Rammed 9 | . . . . . 1 . . . . . . 3 3 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 399 | . 42 . 48 291 399 126 126 . . 351 253 199 278 80 Average Temperature 81 | . 21 . 20 78 67 48 53 . . 130 66 114 147 19 Received Heat Transfer 2196 | . 54 . 6 172 792 24 9 . . . 567 369 140 63 Effects 9 | . . . . . . . . . . 6 3 . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . . Interference 6 | . . . . . . . . . . 3 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 2 . . . 1 2 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . Heat Transferred 3102 | . 125 . 100 925 1332 . 100 . 50 383 . 50 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 1 2 . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Peak Influence 1140 | . 105 40 218 609 1140 479 . . . 188 613 469 226 137 Initial 467 | . . 40 . 91 231 467 . . . . 91 300 164 9 Average 266 | . 39 25 89 326 767 402 . . . 62 313 326 195 29 Maximum Alert Level 4 | . . . 1 2 4 2 . . . . 2 2 1 . Low Security (%) 50 | 100 100 100 91 12 . . . . . 100 35 9 34 100 Level 1 23 | . . . 8 56 14 46 . . . . 31 70 65 . Level 2 17 | . . . . 31 23 53 . . . . 32 19 . . Level 3 7 | . . . . . 54 . . . . . . . . . Level 4 . | . . . . . 7 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . . 2 9 2 . . . 6 5 7 3 5 Investigation 10 | . 1 . . 1 . 1 . . . 3 1 2 1 . Extermination 11 | . . . . . . 1 . . . 3 2 2 1 2 Reinforcement 16 | . 2 . . 1 5 . . . . . 1 3 1 3 Assault 2 | . . . . . 1 . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . 1 . . Construction Impeded 5 | . . . . . 2 . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Distress Signals 13 | . . . . 2 4 . . . . . 3 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 209 | . 6 . 4 21 48 3 8 . 3 11 37 30 11 27 Peak Tracking Total 20 | . 3 . 4 4 8 1 4 . 3 3 7 11 4 20 Tactical Retreats 10 | . . . . 2 1 . 1 . . . . 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Traps Triggered 12 | . . . . 1 1 1 . . . 4 . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Disabled 38 | . . . 2 2 5 . . . . 10 17 2 . . Max in Single Turn 6 | . . . 1 1 1 . . . . 4 6 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Accessed 50 | . 3 1 1 9 4 4 . 4 . 7 6 6 2 3 Terminals 31 | . 2 . 1 7 4 2 . . . 3 5 3 1 3 Fabricators 6 | . . . . . . 1 . . . 3 . 1 1 . Repair Stations 3 | . . . . 1 . 1 . . . . 1 . . . Recycling Units 4 | . 1 . . 1 . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 158 | . 8 1 3 32 13 13 . 32 . 14 18 14 3 7 Successful 99 | . 6 1 2 16 5 7 . 32 . 6 11 6 3 4 Failed 59 | . 2 . 1 16 8 6 . . . 8 7 8 . 3 Catastrophic 7 | . 1 . . 1 2 1 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . Terminals 78 | . 3 . 3 24 13 5 . . . 6 13 3 1 7 Fabricators 19 | . . . . . . 4 . . . 7 . 6 2 . Repair Stations 14 | . . . . 5 . 4 . . . . 5 . . . Recycling Units 13 | . 5 . . 3 . . . . . . . 5 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 74 | . 1 1 2 10 5 4 . 32 . 2 9 3 1 4 Record 21 | . . . 1 1 . 3 . 11 . . 2 1 1 1 Part Schematic 13 | . . . . 2 . . . 11 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 3 . . 1 . . . Open Door 4 | . . 1 . 3 . . . . . . . . . . Open DSF 7 | . . . . . . 1 . . . 1 2 2 . 1 Emergency Access Points 3 | . . . . . 1 . . . . . 1 . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 5 | . . . . 1 2 . . . . . 1 . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . 1 . . . . . 1 . . . . Investigation Status 2 | . . . . 1 . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . 2 . . . 3 . 1 2 . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . 1 1 . Build 3 | . . . . . . 1 . . . 1 . . 1 . Repair Station Hacks 7 | . . . . 4 . 1 . . . . 2 . . . Scan Component 5 | . . . . 2 . 1 . . . . 2 . . . Repair 2 | . . . . 2 . . . . . . . . . . Recycling Unit Hacks 9 | . 5 . . 2 . . . . . . . 2 . . Recycle Component 2 | . 2 . . . . . . . . . . . . . Process 3 | . 1 . . 1 . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 3 | . 1 . . 1 . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 33 | . 3 . 1 7 4 2 . . . 5 4 3 2 2 Full Trace Events 8 | . 1 . . . . 1 . . . 2 1 2 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . 11 . . . . . . Parts Built 4 | . . . . . . 1 . . . 2 . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 246 | . . . . . . 53 . . . 117 . . 76 . Total Part Build Rating 25 | . . . . . . 6 . . . 14 . . 5 . Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 70 | . . . . 70 . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . . . . . Recycled Matter 348 | . 182 . . 97 . . . . . . . 69 . . Retrieved Matter 348 | . 182 . . 97 . . . . . . . 69 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . . . . Total Damage 47 | . . . . . . . . . 47 . . . . . Kills 1 | . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Turns Passed 10927 | 88 294 622 319 939 1209 751 300 147 1028 1990 1693 537 412 598 Spaces Moved 6350 | 51 155 349 175 361 460 393 162 91 614 1127 846 423 487 656 Core 268 | 1 . . . . 1 . . . . . . 75 57 134 Treads 4948 | 50 155 349 175 361 459 393 162 91 614 1127 846 166 . . Legs 429 | . . . . . . . . . . . . . 173 256 Wheels 53 | . . . . . . . . . . . . 53 . . Hover 266 | . . . . . . . . . . . . . . 266 Flight 386 | . . . . . . . . . . . . 129 257 . Fastest Speed 32 | 50 160 160 160 160 160 163 163 163 163 150 150 32 32 40 Average Speed 145 | 157 160 171 160 199 182 175 163 163 163 159 159 93 63 74 Slowest Speed 950 | 160 160 240 160 240 700 245 163 163 245 163 233 237 150 950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 34 66 22 44 54 14 34 79 70 25 28 13 10 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . . . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 426 | . . . 65 98 105 5 13 . 17 41 28 7 4 43 Melee . | . . . . . . . . . . . . . . . Projectile 35 | . . . . . 1 . . . . 5 17 7 4 1 AOE 391 | . . . 65 98 104 5 13 . 17 36 11 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Res Res Total 7463 | 56 184 374 202 495 672 448 180 90 640 1276 1025 503 575 743 Wait 273 | . . 6 1 29 39 12 . . 8 78 61 3 27 9 Move 6336 | 50 154 348 174 360 459 392 161 90 613 1126 845 422 486 656 Hop . | . . . . . . . . . . . . . . . Pick Up 131 | . 18 9 7 13 19 10 . . 4 11 11 11 5 13 Fast Attach 62 | 6 1 . 1 2 9 5 . . 1 9 4 8 5 11 Attach 95 | . . 2 2 12 19 6 4 . 4 2 10 18 9 7 Detach 47 | . . . 1 7 9 4 4 . 4 3 3 3 4 5 Swap 20 | . . . 1 7 5 . . . . 3 4 . . . Drop 133 | . 2 8 7 17 23 13 1 . 3 20 12 8 3 16 Fire 337 | . 9 1 8 48 89 6 10 . 3 24 75 27 18 19 Melee 5 | . . . . . . . . . . . . . . 5 Ram 8 | . . . . . . . . . . . . 3 3 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Entered Mines 788 | -10/Mines | Learned location of Zion (-6) 840 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Discovered new exit (range 11) 1324 | -9/Materials | Entered Storage 1744 | -9/Storage | Repaired Shield Generator 1782 | -9/Storage | Repaired Adv. Weight Redist. System 2091 | -9/Storage | Discovered new exit (range 16) 2263 | -9/Storage | Entered Materials 2263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -8/Materials | Garrison activated, responded to threat 3112 | -8/Materials | Lost 4 parts (2n2u) 3148 | -8/Materials | Destroyed 8 combat bots 3412 | -8/Materials | Discovered new exit (range 15) 3463 | -8/Materials | First assault squad dispatched 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3779 | -7/Factory | Build established: Skirmisher 4028 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 4175 | -7/Factory | Discovered new exit (range 20) 4213 | -7/Factory | Identified exit to Lower Caves 4223 | -7/Factory | Entered Lower Caves 4239 | -7/Lower Caves | Encountered a Warlord checkpoint 4321 | -7/Lower Caves | Spotted B-75 Beast 4436 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4512 | -7/Lower Caves | Identified exit to Data Miner 4523 | -7/Lower Caves | Entered Data Miner 4523 | -7/Data Miner | Discovered new exit (range 6) 4533 | -7/Data Miner | Identified exit to Proximity Caves 4548 | -7/Data Miner | Met Data Miner 4602 | -7/Data Miner | Learned location of Section 7 (-3) 4602 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4629 | -7/Data Miner | Received God Mode back door access code from Data Miner 4670 | -7/Data Miner | Entered Proximity Caves 4963 | -6/Proximity Caves | Learned Factory stockpile data 5596 | -6/Proximity Caves | Discovered new exit (range 3) 5600 | -6/Proximity Caves | Identified exit to Factory 5698 | -6/Proximity Caves | Entered Factory 5698 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5737 | -6/Factory | Identified exit to DSF 6136 | -6/Factory | Discovered new exit (range 20) 6300 | -6/Factory | Discovered new exit (range 5) 6307 | -6/Factory | Identified exit to Factory 7176 | -6/Factory | Fabricated Adv. Medium Treads (x2) 7380 | -6/Factory | Incoming investigation squad redirected 7656 | -6/Factory | Discovered exit to Factory (range 5) 7688 | -6/Factory | Entered another Factory area 7688 | -5/Factory | Evolved 2 slots: Utility x2 7733 | -5/Factory | Identified exit to DSF 8596 | -5/Factory | Spotted B-75 Beast 8888 | -5/Factory | First assault squad dispatched 9307 | -5/Factory | Discovered new exit (range 5) 9312 | -5/Factory | Identified exit to Factory 9381 | -5/Factory | Entered another Factory area 9381 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9398 | -4/Factory | Identified exit to DSF 9425 | -4/Factory | Incoming investigation squad redirected 9788 | -4/Factory | Lost 18 parts (4p5n4u5w) 9846 | -4/Factory | Core integrity fell below 50% 9877 | -4/Factory | Lost 4 parts (1n3u) 9880 | -4/Factory | Spotted B-86 Titan 9901 | -4/Factory | Discovered new exit (range 10) 9904 | -4/Factory | Identified exit to Research 9918 | -4/Factory | Entered Research 9918 | -3/Research | Evolved 2 slots: Propulsion x2 10000 | -3/Research | Fabricated Cld. Cesium-ion Thruster? 10034 | -3/Research | Lost 6 parts (2n3u1w) 10128 | -3/Research | Discovered new exit (range 3) 10130 | -3/Research | Identified exit to Research 10279 | -3/Research | Build established: Mutant 10330 | -3/Research | Entered another Research area 10330 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10624 | -2/Research | Found Prototype Launcher 10624 | -2/Research | Identified Gui. Micro-nuke Launcher 10628 | -2/Research | Found Gui. Micro-nuke Launcher 10637 | -2/Research | Found Faulty Gui. Micro-nuke Launcher 10643 | -2/Research | Found Gui. Micro-nuke Launcher 10708 | -2/Research | Lost 4 parts (2n1u1w) 10885 | -2/Research | Lost 6 parts (1p2n2u1w) 10885 | -2/Research | Core integrity fell below 50% 10915 | -2/Research | Core integrity fell below 20% 10928 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10905_ Terminal x1 10906_ Acquired Biometal Leg. 10912_ Slammed into S-43 Plague. 10913_ Slug penetrates Wall. 10915_ Slug penetrates Catalytron. 10915_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10917_ Slug penetrates Wall. 10918_ 2M|N0ISLHIMJ6A/LOLJ4 K0,|RJ8PU8,HW7 10918_ >> Machine Analyzer network decryption results: 10918_ Terminal x1 [Achievement: Hunted] 10919_ >> Machine Analyzer network decryption results: 10919_ Fabricator x1 10922_ Acquired Lgt. Quantum Reactor. 10924_ S-43 Plague destroyed. 10927_ K-01 Serf collects debris. 10928_ Enh. Nova Cannon severed. 10928_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????????# ^ #??????????????????????? | | ??????????????????# [|#??????????????????????? | | ??????????????????#"" |]#??????????????????????? | | ??????????????????#" #??????????????????????? | | ???????????????? ?#"F #??????????????????????? | | ???????????????? ?#"" #??????????????????????? | | ????????????????H## #??????????????????????? | | ???????????????? # #??????????????????????? | | ?????"T"???????? # #???????##########?????? | | ???????????????# # sg ######### #?????? | | ???????????????# # k gc@## # #?????? | | ???????????????# ####g#c### # #?????? | | ???????????????# "" # #??"""" | | ???????????????# g "T + #??"""" | | ???????????????# ###/###### # #??"""" | | ???????????????# # ???# # #??"""" | | ???????????????# # ?## ## #?????? | | ??????????????? # ## ## #?????? | | ??????????????? + ## ###########?????? | | ???????????????# # "T" ## #######+## | | ???????????????# # """ + | | ??????########## ########### | | ??????# + ########### """ ##+####### | | ??????# # # ## """ #????????? | | ??????# # # ## """ #????????? | | ??????# # # """ ## ^ #????????? | | ??????# # # """ ## #????????? | | ??????# # # """ ## #????????? | | ??????# # # ## """ #????????? | | ??????# # + ## """ #????????? | | ??????# # # ## """ #????????? | | ??????##+##+#### ############ #????????? | | ???????# #?????????# ###### #?? | | ???????# #?????????# #?? | | ???????# #?????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 32 Energy Capacity 750 Matter Stores 347 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Matter Filter | -9/Storage | Hacked Lgt. Nuclear Core | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -7/Factory | Preloaded Adv. Medium Treads | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hunted Just Browsing Prolific Hacker The Oracle Challenges ------------ None Game ------ Seed ReinforcedAntimissileWell Manual? 0 Play Time 05:19:41 Cumulative 30.4 hours Start 2024.02.18 @ 00:00:04 End 2024.02.19 @ 15:02:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Crisp Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6db6643-a64a-47dc-852c-b004b508edc8