Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 04:57:59 Player: Nezrafi Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (726) 726 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1811 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 94/300 Energy 280/280 System Corruption 1% Temperature Cool (6) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Large Storage Unit Visual Processing Unit Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Weapon Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Signal Interpreter Improved Terrain Scanner Seismic Detector Small Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 35 | 7 7 21 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 4 | 1 1 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 15 | 2 2 11 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 2 4 Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 5 | . 1 4 Weapon 4 | . . 4 Highest Loss Streak 10 | . 2 10 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 91 Engine 11 | . 14 10 Leg 28 | . 27 28 Device 9 | . 7 10 Storage 12 | . 14 11 Protection 8 | . 6 9 Energy Gun 2 | . . 3 Ballistic Gun 18 | . 27 13 Launcher 1 | . . 2 Naked Turns . | . . . Heaviest Build 34 | 13 15 34 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 10 | 3 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 7 8 11 Most Carried 13 | 7 8 13 Average Carried 7 | 4 7 8 Final Capacity 15 | 8 8 15 Final Carried 9 | 7 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 755 | 301 244 210 Remotely 281 | 86 195 . Salvage Created 785 | 90 219 476 Parts 65 | 9 14 42 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 4 17 Melee 2 | . . 2 Guns 9 | . 4 5 AOE 10 | . . 10 Classes Destroyed 8 | 2 2 4 Builder 4 | . . 4 Tunneler 3 | 2 . 1 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 7 | . . 7 Grunt 11 | . 4 7 Sentry 3 | . . 3 Best Kill Streak 10 | 1 3 10 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1687 | . 324 1363 Core 474 | . 73 401 Absorbed by Shields . | . . . Redirected to Shielding 52 | . . 52 Regen/Repaired (Parts) 14 | . . 14 Core Remaining (%) 85 | 100 70 . Volleys Fired 86 | 15 25 46 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 154 | 30 50 74 Gun 133 | 30 50 53 Cannon . | . . . Launcher 13 | . . 13 Special 8 | . . 8 Kinetic 117 | 30 50 37 Thermal 24 | . . 24 Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 11 | 6 11 11 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | 16 29 47 Core Hits 52 | 3 11 38 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2227 | 220 369 1638 Guns 974 | 220 361 393 Cannons . | . . . Explosions 1125 | . . 1125 Melee 105 | . . 105 Ramming 23 | . 8 15 Kinetic 875 | 220 361 294 Thermal 99 | . . 99 Explosive 1125 | . . 1125 Electromagnetic . | . . . Impact 105 | . . 105 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 62 | . . 62 Projectiles . | . . . Explosions 62 | . . 62 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 5 | . 3 2 Kicked 5 | . 3 2 Crushed . | . . . Highest Temperature 55 | . 5 55 Average Temperature 16 | . 3 17 Received Heat Transfer 789 | . 159 630 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 391 | 15 181 391 Initial 70 | . 9 70 Average 153 | 9 121 210 Maximum Alert Level 1 | . . 1 Low Security (%) 62 | 100 100 31 Level 1 37 | . . 68 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 7 22 Peak Tracking Total 9 | . 5 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 2 7 Successful 4 | . . 4 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 2 3 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Branch Access Points 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1169 | 175 347 647 Spaces Moved 528 | 96 201 231 Core 20 | 10 . 10 Treads . | . . . Legs 508 | 86 201 221 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 118 120 161 Slowest Speed 550 | 200 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 34 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 56 | . . 56 Melee . | . . . Projectile 8 | . . 8 AOE 48 | . . 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 781 | 124 256 401 Wait 89 | . 7 82 Move 526 | 95 200 231 Hop . | . . . Pick Up 25 | 7 8 10 Fast Attach 11 | 7 3 1 Attach 9 | . 2 7 Detach . | . . . Swap 15 | . 2 13 Drop 10 | . 6 4 Fire 86 | 15 25 46 Melee 5 | . . 5 Ram . | . . . Kick 5 | . 3 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 574 | -9/Materials | Repaired Imp. Terrain Scanner 938 | -9/Materials | Identified exit to Mines 1125 | -9/Materials | Core integrity fell below 50% 1138 | -9/Materials | Lost 10 parts (1p3n3u3w) 1155 | -9/Materials | Core integrity fell below 20% 1170 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01147_ G-34 Mercenary destroyed. 01148_ Acquired 36 matter. 01148_ U-05 Engineer lays Concrete. 01150_ K-01 Serf collects debris. 01151_ U-05 Engineer lays Concrete. 01153_ K-01 Serf collects debris. 01153_ U-05 Engineer lays Concrete. 01155_ Acquired 8 matter. 01156_ U-05 Engineer lays Concrete. 01158_ K-01 Serf collects debris. 01158_ U-05 Engineer builds a Wall. 01159_ U-05 Engineer lays Concrete. 01162_ T-07 Excavator is excavating. 01162_ U-05 Engineer builds a Wall. 01165_ System corrupted: Component data lost. 01166_ T-07 Excavator is excavating. 01167_ U-05 Engineer lays Concrete. 01168_ G-34 Mercenary destroyed. 01168_ U-05 Engineer lays Concrete. 01169_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#?????#????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# ###??????? ?????????????? | | ???????##??????#### ?????????????????????? | | ??????? ??????? = ??? ????? ????????????? | | ??????# ???????# =%!??????????????????????? | | ??????# ?? ?????# %###??????????????????????? | | ??????# ?????#### ##+### ###?????????#??????????? | | ??????# #????## ! = % ###### ??????? | | ??????# #?????#! u %**@ /g k % ??????? | | ??????# #?????# = % ###### ??????? | | ??????# #?????# ! [ #???????#???????????? | | ??????#=####### // t #????#??????????????? | | ??????# ! + / k kuk #????#??????????????? | | ??????#=#################### #????#??????????????? | | ??????# #???# #?## # ####??#??????????????? | | ?????## ##??# """ #?## ###??#??????????????? | | ?????# #### """ #?## # #??#??????????????? | | ?????# + """ #?## # ##??#??????????????? | | ?????# # ## #?## ##?##??????????????? | | ?????##### ## """ #???#### ### ??????????????? | | ?????????# ## """ ####### ?????????????? | | ?????????# ## """ / ?????????????? | | ?????????# ## ####### ?????????????? | | ?????????# ######+####?????###### ??????????????? | | ?????????# ! ^"T" ##???????????###??????????????? | | ?????????## ^ %% ##????????????????????????????? | | ?????????##% = T#????????????????????????????? | | ?????????## * " ##????????????????????????????? | | ?????????## " ###########???????????????????? | | ?????????## ## #???????????????????? | | ?????????## ! ## #???????????????????? | | ?????????## ## #???????????????????? | | ????????### *%#[ ## """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SpacefoldComponentMapper Manual? 0 Play Time 00:24:51 Cumulative 11.0 hours Start 2022.05.14 @ 04:20:49 End 2022.05.14 @ 04:57:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfe772d4-524a-41b0-83d0-0d5c40af1e4a