Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:51:15 Player: Jezoensis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2562) 2562 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 5785 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 63/100 System Corruption 0% Temperature Cool (81) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Mining Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 126 | 8 11 20 16 1 1 6 34 29 Power 9 | 1 1 2 1 . . . 2 2 Engine 8 | 1 1 2 1 . . . 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 34 | 3 7 5 4 . . 2 6 7 Treads 15 | . 3 2 3 . . . 3 4 Leg . | . . . . . . . . . Wheel 18 | 3 4 3 1 . . 1 3 3 Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 45 | 2 2 4 5 1 . 2 21 8 Device 17 | 1 1 2 3 1 . . 6 3 Storage 8 | 1 1 . 1 . . 1 4 . Processor 8 | . . 2 . . . . 6 . Hackware 2 | . . . . . . . 2 . Protection 10 | . . . 1 . . 1 3 5 Artifact . | . . . . . . . . . Weapon 38 | 2 1 9 6 . 1 2 5 12 Energy Gun 22 | 1 1 5 4 . 1 2 3 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . 2 . . . . 2 4 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 2 2 . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 36 | . 3 4 5 . . 1 8 15 Power 6 | . 1 1 1 . . . 1 2 Propulsion 15 | . 1 1 2 . . 1 4 6 Utility 2 | . . . . . . . . 2 Weapon 13 | . 1 2 2 . . . 3 5 Highest Loss Streak 14 | . 3 3 4 . . 1 3 14 To Critical Strikes 2 | . . 1 . . . . 1 . Average Slot Usage (%) 96 | . 99 97 97 88 100 98 96 91 Engine 10 | . 14 12 11 11 11 11 7 6 Treads 8 | . 3 4 9 11 11 11 10 12 Wheel 19 | . 24 23 23 22 22 19 14 11 Device 8 | . 13 11 10 7 11 4 4 2 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 13 | . . 2 11 11 11 11 22 27 Hackware 1 | . . . . . . . 5 . Protection 2 | . . . . 3 . 7 3 4 Energy Gun 12 | . 14 10 8 11 22 22 11 4 Ballistic Gun 8 | . 14 15 9 . . . 6 12 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 12 17 25 35 34 36 58 57 56 Greatest Support 40 | 26 26 26 30 20 20 20 40 20 Greatest Overweight (x) 5 | 1 . 1 1 1 1 3 3 5 Average Overweight (x) . | . . . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 Average Capacity 14 | 7 8 10 13 15 15 16 17 19 Most Carried 20 | 6 10 10 15 14 14 16 20 20 Average Carried 12 | 3 7 9 12 14 13 14 15 18 Final Capacity 20 | 8 10 10 15 15 15 20 20 5 Final Carried 20 | 6 10 10 14 14 14 16 20 5 Class Distribution -------------------- 74% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1944 | 248 279 226 124 . 274 55 377 361 Remotely . | . . . . . . . . . Salvage Created 3508 | 46 346 172 274 . . 282 923 1465 Parts 198 | 4 28 14 27 . . 12 52 61 Haulers Intercepted 3 | . . . 1 . . . 1 1 Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 63 | . 9 6 11 . . 6 11 20 Guns 45 | . 9 3 2 . . 3 11 17 AOE 18 | . . 3 9 . . 3 . 3 Classes Destroyed 14 | 1 4 1 3 . . 2 3 . Worker 11 | . 1 . 3 . . . 1 6 Builder 4 | . 2 . 2 . . . . . Tunneler 3 | 2 . . . . . 1 . . Hauler 3 | . . . 1 . . . 1 1 Recycler 6 | . . . . . . 1 3 2 Mechanic 1 | . . . . . . . 1 . Operator 3 | . . . 2 . . . 1 . Watcher 5 | . . . . . . . 3 2 Swarmer 17 | . 4 3 4 . . 3 3 . Grunt 32 | . 5 2 4 . . 2 3 16 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 Sentry 10 | . . 1 2 . . . 4 3 Hunter 1 | . . . . . . . 1 . Best Kill Streak 12 | 2 4 3 12 . . 5 7 12 Combat Bots Only 9 | . 4 3 5 . . 3 4 9 Max Kills in Single Turn 3 | 1 2 3 3 . . 3 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . 3 2 . . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 426 | . 60 48 63 . . 7 76 172 Missed 99 | . 15 11 20 . . 1 12 40 Damage Taken 4878 | . 435 555 646 . . 114 929 2199 Core 846 | . 95 78 80 . . 26 231 336 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . 30 . . . 73 . . Volleys Fired 198 | 4 35 16 18 . . 9 43 73 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 106 | 70 70 73 79 . . 100 106 84 Shots Fired 361 | 8 70 23 25 . . 17 86 132 Gun 343 | 8 70 22 14 . . 17 86 126 Cannon . | . . . . . . . . . Launcher 18 | . . 1 11 . . . . 6 Special . | . . . . . . . . . Kinetic 179 | 4 35 10 7 . . . 30 93 Thermal 86 | 4 24 3 7 . . 1 33 14 Explosive 12 | . . 1 11 . . . . . Electromagnetic 84 | . 11 9 . . . 16 23 25 Robot Hit Streak 29 | 3 6 9 7 . . 8 14 29 Robot Miss Streak 6 | 1 6 1 1 . . 3 4 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 7 | . . . . . . . 3 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 260 | 5 39 19 16 . . 12 65 104 Core Hits 160 | 3 19 10 26 . . 13 33 56 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 11 | 1 3 . 2 . . . 2 3 Burn 8 | 1 2 . 2 . . . 2 1 Destroy 3 | . 1 . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6635 | 64 444 356 1277 . . 411 1302 2781 Guns 4253 | 64 444 220 125 . . 218 1201 1981 Cannons . | . . . . . . . . . Explosions 2382 | . . 136 1152 . . 193 101 800 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2071 | 14 165 94 51 . . . 412 1335 Thermal 1495 | 50 166 24 74 . . 193 489 499 Explosive 1288 | . . 136 1152 . . . . . Electromagnetic 1781 | . 113 102 . . . 218 401 947 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 71 | . . . 58 . . . . 13 Projectiles . | . . . . . . . . . Explosions 71 | . . . 58 . . . . 13 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 380 | . . . 153 . . 66 26 135 Shots 11 | . . . 4 . . 2 1 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 225 | 70 220 40 36 . . 168 225 225 Average Temperature 57 | 30 76 13 13 . . 70 42 69 Received Heat Transfer 1968 | . 147 204 195 . . . 270 1152 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . . 1 4 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | 2 . . . . . . 2 4 Heat Transferred 3486 | 222 629 74 333 . . 150 1173 905 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 1 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 518 | 10 318 180 465 177 . 221 313 518 Initial 177 | . 6 45 66 177 . . 85 . Average 165 | 3 163 147 171 177 . 101 137 270 Maximum Alert Level 2 | . 1 . 2 . . 1 1 2 Low Security (%) 68 | 100 57 100 76 100 . 99 66 27 Level 1 26 | . 42 . 11 . . . 33 58 Level 2 4 | . . . 12 . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 6 . . . 2 3 Investigation 5 | . 2 . 2 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 9 | . 1 . 4 . . . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . 2 . 2 . . . 3 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 18 19 22 . . 9 18 28 Peak Tracking Total 9 | . 5 8 6 . . 3 5 9 Tactical Retreats 4 | . 2 . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . 2 . 1 . . . . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 10 | . . . 5 . . 1 . 4 Max in Single Turn 2 | . . . 2 . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 17 | . 6 . 5 . . . 4 2 Terminals 17 | . 6 . 5 . . . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . 23 . 16 . . . 16 6 Successful 30 | . 9 . 6 . . . 12 3 Failed 31 | . 14 . 10 . . . 4 3 Catastrophic 4 | . . . 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 47 | . 22 . 10 . . . 10 5 Terminals 61 | . 23 . 16 . . . 16 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 6 . 3 . . . 7 2 Robot Analysis 9 | . 5 . 1 . . . 3 . Branch Access Points 2 | . . . 1 . . . 1 . Terminal Index 2 | . 1 . . . . . . 1 Unreport Threat 3 | . . . 1 . . . 2 . Locate Traps 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 3 . 3 . . . 5 1 Terminals 12 | . 3 . 3 . . . 5 1 Track 5 | . 1 . 1 . . . 3 . Botnet 6 | . 1 . 2 . . . 2 1 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 6 . 5 . . . 4 2 Full Trace Events 4 | . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 9 | . 5 . 1 . . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 2403 | 64 424 218 386 72 183 218 465 373 Spaces Moved 1645 | 46 348 148 326 75 191 173 236 102 Core 17 | 17 . . . . . . . . Treads 10 | . . . . . . . 10 . Legs . | . . . . . . . . . Wheels 1618 | 29 348 148 326 75 191 173 226 102 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 95 110 Average Speed 96 | 76 85 93 94 95 95 104 112 110 Slowest Speed 160 | 95 100 115 95 95 95 125 160 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 64 40 26 33 59 51 28 29 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | . . 12 68 . . 21 6 3 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 110 | . . 12 68 . . 21 6 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 2088 | 65 410 203 378 75 192 191 341 233 Wait 29 | . 3 6 1 . . 1 6 12 Move 1637 | 45 347 147 325 74 190 172 235 102 Hop . | . . . . . . . . . Pick Up 58 | 8 8 6 13 . 1 2 14 6 Fast Attach 21 | 4 2 4 . . . 2 7 2 Attach 38 | 3 3 4 7 . 1 . 9 11 Detach 11 | . 2 2 1 . . . 4 2 Swap 67 | 1 6 12 9 1 . 4 18 16 Drop 29 | . 4 6 4 . . 1 5 9 Fire 198 | 4 35 16 18 . . 9 43 73 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Lost 3 parts (1p1n1w) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Entered Mines 527 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Learned Materials stockpile data 559 | -10/Mines | Core integrity fell below 50% 609 | -10/Mines | Lost 3 parts (1n2w) 672 | -10/Mines | Assembled infested the area 677 | -10/Mines | Assisted by a Guerilla fighting off Assembled 698 | -10/Mines | Discovered new exit (range 13) 707 | -10/Mines | Entered Materials 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Build established: Scavenger-Mutant 1048 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Lost 4 parts (1p1n2w) 1093 | -9/Materials | Entered Mines 1136 | -9/Mines | Met a Derelict bent on vengeance 1162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -9/Mines | Discovered new exit (range 5) 1165 | -9/Mines | Entered Exiles 1190 | -9/Exiles | Met 8R-AWN 1204 | -9/Exiles | Met EX-HEX 1259 | -9/Exiles | Met EX-DEC 1276 | -9/Exiles | Met EX-BIN 1340 | -9/Exiles | Discovered new exit (range 10) 1348 | -9/Exiles | Entered Mines 1551 | -8/Mines | Discovered new exit (range 15) 1566 | -8/Mines | Entered Materials 1566 | -8/Materials | Evolved 2 slots: Utility x2 1579 | -8/Materials | Discovered new exit (range 15) 1655 | -8/Materials | Identified exit to Storage 1714 | -8/Materials | Lost 3 parts (2n1w) 1900 | -8/Materials | Lost 3 parts (1p1n1w) 2031 | -8/Materials | Entered Storage 2166 | -8/Storage | Destroyed 9 combat bots 2287 | -8/Storage | Core integrity fell below 50% 2376 | -8/Storage | Core integrity fell below 20% 2404 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02379_ Switching to secondary target: G-47 Trooper. 02382_ Destroyed Com. Wheel. 02383_ R-06 Scavenger sends out distress signal. 02385_ Acquired Lgt. Nuclear Core. 02391_ K-01 Serf destroyed. 02391_ Emergency Access malfunctions. 02391_ Lgt. Treads destroyed. 02393_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 02393_ K-01 Serf destroyed. 02393_ G-47 Trooper destroyed. 02396_ Hvy. Assault Rifle destroyed. 02396_ Wheel destroyed. 02398_ G-47 Trooper misfires. 02400_ G-47 Trooper destroyed. 02401_ Destroyed Imp. Heat Sink. 02403_ Dropped Hcp. Storage Unit. 02403_ R-06 Scavenger collects Imp. Sensor Array. 02403_ Dropped Beam Rifle. 02404_ Dropped Lgt. Nuclear Core. 02404_ G-47 Trooper misfires. 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Y????????? | | ????????????????????????# # ?????????? | | ????????????????????????######## ## ????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMomentumSuite Manual? 0 Play Time 00:35:47 Cumulative 1082.8 hours Start 2024.04.03 @ 22:02:25 End 2024.04.03 @ 23:51:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 416 Adventurer 125 Explorer 2 Win Type - Total 129 Types 100/10/9/3/3/0/0/2/2 Lore% 83 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8daae855-5544-4476-af6f-45e64a556bfe