Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 13:22:25 Player: Cracklepappy Result: Destroyed by as-91943 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (514) 514 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1089 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 83/300 Energy 130/250 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Wheel High-capacity Matter Pod (105) ECM Suite Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Small Storage Unit Medium Storage Unit Small Matter Pod ECM Suite Beam Cannon Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 15 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 3 2 2 Treads 2 | 1 . 1 Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 15 | 2 9 4 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher 6 | . 3 3 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 5 | . 2 3 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 97 | . 98 80 Engine 14 | . 14 14 Treads 13 | . 14 4 Wheel 13 | . 14 9 Device 2 | . 2 . Storage 16 | . 15 28 Protection 9 | . 9 . Ballistic Gun 21 | . 22 11 Launcher 4 | . 4 11 Naked Turns . | . . . Heaviest Build 49 | 10 47 49 Greatest Support 20 | 20 16 10 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 10 | 5 11 16 Most Carried 15 | 6 15 15 Average Carried 10 | 3 10 14 Final Capacity 16 | 6 16 16 Final Carried 15 | 6 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 867 | 294 532 41 Remotely 91 | . 91 . Salvage Created 730 | 93 574 63 Parts 36 | 6 30 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 11 10 Guns 11 | . 10 1 AOE 10 | . 1 9 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 3 | . 3 . Grunt 12 | . 11 1 Assembled 9 | . . 9 Best Kill Streak 10 | 1 2 10 Combat Bots Only 10 | . 2 10 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . 1 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1303 | . 631 672 Core 255 | . 114 141 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 6 69 16 Largest 2 | 2 2 2 Hottest 100 | 40 100 60 Shots Fired 167 | 12 128 27 Gun 148 | 12 120 16 Cannon . | . . . Launcher 18 | . 7 11 Special 1 | . 1 . Kinetic 148 | 12 120 16 Thermal 1 | . 1 . Explosive 18 | . 7 11 Electromagnetic . | . . . Robot Hit Streak 12 | 6 12 6 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 106 | 8 85 13 Core Hits 61 | 3 33 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2028 | 94 1155 779 Guns 1097 | 94 873 130 Cannons . | . . . Explosions 931 | . 282 649 Melee . | . . . Ramming . | . . . Kinetic 1097 | 94 873 130 Thermal . | . . . Explosive 931 | . 282 649 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions 31 | . . 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 19 Average Temperature 9 | . 9 8 Received Heat Transfer 486 | . 357 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 240 | 10 240 20 Initial 6 | . 6 . Average 80 | 4 89 6 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 18 13 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1271 | 75 1140 56 Spaces Moved 795 | 47 743 5 Core 1 | 1 . . Treads 2 | 2 . . Legs . | . . . Wheels 792 | 44 743 5 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 112 | 89 113 120 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 99 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 104 | . 55 49 Melee . | . . . Projectile 1 | . 1 . AOE 103 | . 54 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1015 | 65 922 28 Wait 65 | . 65 . Move 793 | 46 742 5 Hop . | . . . Pick Up 26 | 6 20 . Fast Attach 8 | 6 2 . Attach 8 | . 3 5 Detach . | . . . Swap 13 | 1 10 2 Drop 11 | . 11 . Fire 91 | 6 69 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 542 | -10/Materials | Central database locked down 565 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Identified exit to Mines 1071 | -10/Materials | Discovered new exit (range 10) 1216 | -10/Materials | Entered Mines 1217 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Core integrity fell below 50% 1264 | -10/Mines | Core integrity fell below 20% 1272 | -10/Mines | Destroyed by as-91943 with Assembled Heavy Rifle Last Messages --------------- 01231_ G-47 Trooper destroyed. 01236_ G-34 Mercenary destroyed. 01243_ as-49949 destroyed. 01246_ as-76546 destroyed. 01246_ as-33706 destroyed. 01246_ as-99493 destroyed. 01246_ Destroyed Asb. Hover Unit. 01246_ Destroyed Asb. Maul. 01246_ as-74304 destroyed. 01246_ as-19015 destroyed. 01253_ Grenade Launcher destroyed. 01253_ Acquired 41 matter. 01254_ Lgt. Ion Engine destroyed. 01258_ Wheel destroyed. 01260_ Grenade Launcher destroyed. 01264_ The unstable cave ceiling collapses. 01264_ as-54414 destroyed. 01266_ as-73607 destroyed. 01268_ as-45612 destroyed. 01270_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ??????????????????????###??????????????????????? | | ??????????????????##### #?????????????????????? | | ????????????????### #????????????????????? | | ???????????????## #????????????????????? | | ???????????????# ##???????????????????? | | ???????????????# ###?????????????????? | | ????????????????# @ #?????????????????? | | ????????????????### #?????????????????? | | ??????????????????## #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????## #?????????????????? | | ????????????????????## ?????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? ??????????????? | | ???????????????????? ?????????????? | | ????????????????????# a ?????????????? | | ????????????????????# ??????????????? | | ????????????????????## ????????????????? | | ?????????????????????# ???????????????? | | ?????????????????????? ????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyBattleMeganuke Manual? 0 Play Time 00:14:41 Cumulative 181.0 hours Start 2020.09.18 @ 14:00:18 End 2020.09.23 @ 13:22:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63e1b0d0-3d0c-463c-aad5-8084a4cc40e6