Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:56:42 Player: hairblade Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1870) 1870 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 5013 Bonus ------- Pacifist 200 High Alert Combat Kills 218 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Titanium Leg Huge Storage Unit Improved Terrain Scan Processor Reactive Plating Shield Generator Shock Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Matter Filter Hardened Light Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Huge Storage Unit Improved Terrain Scan Processor Reaction Control System Improved Utility Shielding Hardened Medium Armor Plating Reactive Plating Shield Generator Shock Rifle Improved Grenade Launcher Missile Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 72 | 6 2 12 26 26 Power 9 | 1 . 1 3 4 Engine 5 | 1 . 1 . 3 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 15 | 2 . 4 4 5 Treads . | . . . . . Leg 15 | 2 . 4 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 3 7 5 Device 4 | . . . 1 3 Storage 2 | 1 . 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 9 | . 1 2 4 2 Artifact . | . . . . . Weapon 31 | 2 1 4 12 12 Energy Gun 5 | 2 . 1 . 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher 16 | . 1 2 7 6 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 1 1 19 Power 6 | . . 1 . 5 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 5 | . . . 1 4 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 94 99 93 Engine 4 | . 14 11 . 2 Core 6 | . . . 8 10 Leg 33 | . 28 38 36 28 Device 2 | . . . 1 7 Storage 9 | . 14 11 9 7 Processor 5 | . . . 9 7 Protection 13 | . 8 11 16 11 Energy Gun 4 | . 16 12 1 . Energy Cannon 1 | . . . . 4 Ballistic Gun 5 | . . 3 8 2 Launcher 7 | . 11 5 8 5 Naked Turns . | . . . . . Heaviest Build 57 | 14 18 33 42 57 Greatest Support 61 | 20 20 40 61 61 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 9 15 15 Most Carried 15 | 4 3 9 15 15 Average Carried 11 | 1 2 6 14 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 3 9 15 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1303 | 197 . 269 438 399 Remotely . | . . . . . Salvage Created 1587 | . . 505 586 496 Parts 104 | . . 33 36 35 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . . 15 20 15 Melee 3 | . . . 2 1 Guns 12 | . . 9 3 . Cannons 7 | . . . . 7 AOE 28 | . . 6 15 7 Classes Destroyed 11 | . . 5 2 4 Worker 4 | . . . . 4 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 20 | . . 3 8 9 Grunt 17 | . . 7 6 4 Brawler 2 | . . 1 . 1 Sentry 10 | . . 4 6 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . . 5 6 8 Combat Bots Only 5 | . . 5 5 4 Max Kills in Single Turn 5 | . . 2 5 2 Gunslinging . | . . . . . Exploded 4 | . . 2 4 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 269 | . . 52 48 169 Missed 84 | . . 19 16 49 Damage Taken 3162 | . . 402 505 2255 Core 821 | . . 60 48 713 Absorbed by Shields . | . . . . . Redirected to Shielding 330 | . . . 125 205 Regen/Repaired (Parts) 144 | . . . 144 . Core Remaining (%) 94 | 100 100 85 91 . Volleys Fired 86 | . . 29 19 38 Largest 2 | . . 2 2 2 Hottest 145 | . . 100 69 145 Shots Fired 159 | . . 58 34 67 Gun 74 | . . 49 18 7 Cannon 46 | . . . . 46 Launcher 39 | . . 9 16 14 Special . | . . . . . Kinetic 21 | . . 1 18 2 Thermal 94 | . . 48 . 46 Explosive 39 | . . 9 16 14 Electromagnetic 5 | . . . . 5 Robot Hit Streak 13 | . . 10 5 13 Robot Miss Streak 6 | . . 2 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . . 41 27 37 Core Hits 105 | . . 29 34 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 1 | . . 1 . . Sever 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4580 | . . 857 1712 2011 Guns 658 | . . 435 164 59 Cannons 642 | . . . . 642 Explosions 3050 | . . 422 1356 1272 Melee 192 | . . . 192 . Ramming 38 | . . . . 38 Kinetic 189 | . . 13 164 12 Thermal 1268 | . . 422 . 846 Explosive 2846 | . . 422 1356 1068 Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing 192 | . . . 192 . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . 21 . Message Errors 8 | . . . 8 . Matter Fused 2 | . . . 2 . Heat Flow Errors 6 | . . . 6 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 183 | . . 4 76 103 Projectiles . | . . . . . Explosions 183 | . . 4 76 103 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 527 | . . 37 69 421 Shots 17 | . . 2 5 10 Rammed 3 | . . . . 3 Targets Rammed 19 | . . . . 19 Kicked 16 | . . . . 16 Crushed . | . . . . . Highest Temperature 985 | . . 326 259 985 Average Temperature 183 | . . 98 86 284 Received Heat Transfer 687 | . . 150 198 339 Effects 59 | . . 1 . 58 Shutdowns 15 | . . 1 . 14 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 6 | . . . . 6 Short Circuit 5 | . . . . 5 Damage (minor) 7 | . . . . 7 Damage (major) 16 | . . . . 16 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2589 | . . 1332 . 1257 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 767 | . 33 562 767 503 Initial 315 | . . 13 196 315 Average 329 | . 24 310 392 375 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 23 | 100 100 20 17 . Level 1 40 | . . 43 40 56 Level 2 32 | . . 35 34 43 Level 3 3 | . . . 7 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 2 4 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 5 23 37 25 Peak Tracking Total 6 | . 3 5 6 6 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed 11 | . . . 11 . Reused 4 | . . . 4 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . 4 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 2 5 6 Max in Single Turn 4 | . . 1 2 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 1 11 3 Terminals 13 | . 3 . 8 2 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 50 | . 9 1 34 6 Successful 30 | . 6 . 21 3 Failed 20 | . 3 1 13 3 Catastrophic 5 | . . . 4 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 9 . 26 3 Fabricators . | . . . . . Repair Stations 9 | . . . 6 3 Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 21 | . 6 . 13 2 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Locate Traps 10 | . 3 . 5 2 Disarm Traps 1 | . 1 . . . Reprogram Traps 2 | . . . 2 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 4 | . . . 3 1 Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 1 7 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 114 | . . . 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3675 | 56 384 639 1694 902 Spaces Moved 2131 | 40 297 373 1059 362 Core 6 | 6 . . . . Treads . | . . . . . Legs 2125 | 34 297 373 1059 362 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 109 120 120 125 141 Slowest Speed 400 | 120 120 120 127 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 59 36 71 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 360 | . . 82 175 103 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 359 | . . 82 175 102 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2912 | 52 324 508 1380 648 Wait 501 | . 23 73 218 187 Move 2127 | 39 296 372 1058 362 Hop . | . . . . . Pick Up 60 | 7 3 13 27 10 Fast Attach 5 | . . 1 4 . Attach 26 | 6 1 2 3 14 Detach . | . . . . . Swap 41 | . 1 9 19 12 Drop 39 | . . 9 24 6 Fire 86 | . . 29 19 38 Melee 8 | . . . 8 . Ram 3 | . . . . 3 Kick 16 | . . . . 16 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Discovered new exit (range 13) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Discovered new exit (range 9) 1022 | -9/Materials | Discovered new exit (range 15) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Build established: Scavenger-Mutant 1496 | -8/Materials | Build established: Mutant 2232 | -8/Materials | Repaired Imp. Propulsion Shielding 2409 | -8/Materials | Discovered new exit (range 17) 2453 | -8/Materials | Repaired Imp. Propulsion Shielding 2493 | -8/Materials | Repaired Lgt. Nuclear Core 2774 | -8/Materials | Entered Factory 2774 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3366 | -7/Factory | Core integrity fell below 50% 3442 | -7/Factory | Lost 5 parts (2p1n1u1w) 3538 | -7/Factory | Lost 3 parts (1p2u) 3661 | -7/Factory | Core integrity fell below 20% 3676 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-47 Trooper. U-05 Engineer lays Concrete. Kicked G-47 Trooper. U-05 Engineer lays Concrete. Kicked G-47 Trooper out of the way. U-05 Engineer lays Concrete. Kicked G-47 Trooper. Hvy. Ion Cannon destroyed. Aluminum Leg destroyed. Kicked G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Imp. Sensor Array broken. Destabilizing: Short circuit. U-05 Engineer lays Concrete. Reaction Control System destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. U-05 Engineer builds a Wall. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????? ??????????????????????? | | ?????????? ????#######???????????? | | ????????### #### ????????????? | | ????????? ?????????????? | | ????????? | ?????????????? | | ?????????? ??????????????? | | ?????????? # ###????????????? | | ??????????? # ????????????? | | ??????????? % +?????????????? | | #########??? 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridHackingMantle Manual? 0 Play Time 01:00:17 Cumulative 12.0 hours Start 2024.04.03 @ 23:24:42 End 2024.04.04 @ 09:56:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14a60594-627b-48f1-8ce6-a890726001cc