Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 00:06:19 Player: Juan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (892) 892 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2877 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 19/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (5) ---- Deuterium Engine Light Treads Armored Treads Improved Light Armor Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Recoil Stabilizer Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Armored Treads Improved Light Armor Plating Field Recycling Unit [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 60 | 6 10 1 25 18 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 5 . 7 2 Treads 10 | . 2 . 6 2 Leg 4 | . 3 . 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 3 6 Device 7 | . . . 3 4 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 26 | 2 3 . 13 8 Energy Gun 4 | 1 1 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . . 5 1 Ballistic Cannon 11 | . 2 . 3 6 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . . . 15 15 Power 3 | . . . 1 2 Propulsion 10 | . . . 6 4 Utility 6 | . . . 1 5 Weapon 11 | . . . 7 4 Highest Loss Streak 11 | . . . 5 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 84 | . 97 77 82 84 Engine 10 | . 14 11 10 7 Treads 18 | . 6 . 16 29 Leg 8 | . 19 22 9 . Device 7 | . . . 7 10 Storage 9 | . 14 11 11 3 Protection 5 | . 11 11 3 7 Ballistic Gun 4 | . . . 5 5 Ballistic Cannon 15 | . 26 22 11 17 Launcher 2 | . . . 3 . Impact Weapon 1 | . . . 1 . Peak Build Rating 26 | 6 7 8 14 26 Average Rating 11 | 4 6 7 10 18 On Entrance 6 | . 6 7 8 12 Naked Turns 21 | . . . . 21 Heaviest Build 39 | 10 15 19 29 39 Greatest Support 80 | 26 26 20 60 80 Greatest Overweight (x) 6 | . 1 . 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 4 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 5 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1003 | 181 67 . 591 164 Remotely . | . . . . . Salvage Created 742 | . 53 . 568 121 Parts 66 | . 7 . 35 24 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled 32 | . . . 12 20 Retrieved Matter 113 | . . . 25 88 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 32 | . 4 . 19 9 Guns 9 | . . . 5 4 Cannons 13 | . 4 . 4 5 AOE 10 | . . . 10 . Classes Destroyed 9 | . 2 . 5 2 Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 17 | . 3 . 7 7 Grunt 4 | . 1 . 3 . Sentry 10 | . . . 9 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 4 . 8 4 Combat Bots Only 7 | . 4 . 7 4 Max Kills in Single Turn 6 | . 1 . 6 1 Gunslinging . | . . . . . Exploded 5 | . . . 5 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 397 | . 27 . 186 184 Missed 95 | . 8 . 53 34 Damage Taken 4022 | . 154 . 1828 2040 Core 812 | . 42 . 220 550 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 14 . 36 . Core Remaining (%) 76 | 100 83 . 45 . Volleys Fired 104 | . 10 . 61 33 Largest 3 | . 2 . 3 3 Hottest 144 | . 70 . 105 144 Shots Fired 201 | . 20 . 96 85 Gun 56 | . . . 28 28 Cannon 137 | . 20 . 60 57 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 168 | . 20 . 65 83 Thermal 25 | . . . 23 2 Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 5 . 10 8 Robot Miss Streak 5 | . 5 . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | . 9 . 66 44 Core Hits 49 | . 4 . 30 15 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 1 3 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Smash 1 | . . . 1 . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2974 | . 137 . 1928 909 Guns 533 | . . . 332 201 Cannons 1470 | . 137 . 645 688 Explosions 877 | . . . 877 . Melee 72 | . . . 72 . Ramming 22 | . . . 2 20 Kinetic 1696 | . 137 . 720 839 Thermal 307 | . . . 257 50 Explosive 877 | . . . 877 . Electromagnetic . | . . . . . Impact 72 | . . . 72 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 165 | . . . 154 11 Projectiles 12 | . . . 1 11 Explosions 114 | . . . 114 . Melee 39 | . . . 39 . Knockbacks 13 | . 3 . 5 5 Impact . | . . . . . Kinetic 13 | . 3 . 5 5 Secondary . | . . . . . Self-Inflicted Damage 134 | . . . 125 9 Shots 5 | . . . 5 . Rammed 5 | . . . . 5 Targets Rammed 6 | . . . 1 5 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 539 | . 120 . 148 539 Average Temperature 101 | . 63 . 50 168 Received Heat Transfer 1572 | . 30 . 597 945 Effects 12 | . . . . 12 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 717 | . . . 643 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 278 | . 131 55 278 271 Initial 67 | . . 55 22 67 Average 132 | . 28 55 153 152 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 68 | 100 100 100 61 65 Level 1 31 | . . . 38 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 4 . 26 22 Peak Tracking Total 9 | . 3 . 8 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . 1 1 5 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 3 4 9 . Successful 13 | . 2 4 7 . Failed 3 | . 1 . 2 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 3 4 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 3 | . . . 3 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 2 4 2 . Recycle Component 2 | . 1 1 . . Process 1 | . . 1 . . Report Inventory 2 | . . 1 1 . Retrieve Matter 2 | . 1 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 3 . Full Trace Events 3 | . 1 1 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 1 1 . . Recycled Matter 20 | . . 20 . . Retrieved Matter 20 | . . 20 . . Retrieved Components 8 | . . . 8 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2336 | 59 270 67 1327 613 Spaces Moved 1225 | 49 150 54 697 275 Core 46 | 1 . . 1 44 Treads 599 | . . . 368 231 Legs 518 | . 136 54 328 . Wheels 62 | 48 14 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 50 Average Speed 145 | 90 148 120 150 143 Slowest Speed 350 | 100 190 120 350 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 30 7 72 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . 40 15 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 40 | . . . 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1588 | 60 175 56 870 427 Wait 133 | . . . 59 74 Move 1221 | 48 149 53 696 275 Hop . | . . . . . Pick Up 27 | 6 2 1 11 7 Fast Attach 39 | 6 4 1 15 13 Attach 11 | . . . 7 4 Detach 5 | . 1 1 . 3 Swap 10 | . 6 . 3 1 Drop 24 | . 3 . 9 12 Fire 104 | . 10 . 61 33 Melee 3 | . . . 3 . Ram 5 | . . . . 5 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 381 | -9/Materials | Discovered new exit (range 7) 397 | -9/Materials | Entered Storage 934 | -9/Storage | Garrison activated, responded to threat 963 | -9/Storage | Destroyed 7 combat bots 1010 | -9/Storage | Lost 5 parts (2n3w) 1223 | -9/Storage | Lost 3 parts (1n2w) 1400 | -9/Storage | Core integrity fell below 50% 1493 | -9/Storage | Learned location of Armory (-3) 1712 | -9/Storage | Discovered new exit (range 6) 1724 | -9/Storage | Entered Materials 1724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -8/Materials | Build established: Scavenger-Tank 2274 | -8/Materials | Core integrity fell below 50% 2301 | -8/Materials | Lost 11 parts (1p4n3u3w) 2304 | -8/Materials | Core integrity fell below 20% 2311 | -8/Materials | Garrison activated, responded to threat 2337 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02311_ ALERT: Activating Garrison Access M001. 02314_ Destroyed Lgt. Ion Engine. 02314_ S-10 Pest Flight Unit blasted off. 02314_ S-10 Pest destroyed. 02319_ K-01 Serf collects debris. 02323_ S-10 Pest destroyed. 02325_ K-01 Serf collects debris. 02325_ Cooling System destroyed. 02327_ Imp. Light Cannon severed. 02328_ Acquired Terrain Scan Processor. 02329_ R-06 Scavenger collects Lgt. Ion Engine. 02329_ K-01 Serf collects debris. 02330_ U-05 Engineer builds a Wall. 02330_ Acquired Imp. Light Cannon. 02332_ L-31 Rogue knocked back. 02332_ L-31 Rogue Core Shielding blasted off. 02332_ L-31 Rogue knocked back. 02332_ K-01 Serf collects debris. 02335_ Imp. Light Cannon destroyed. 02336_ K-01 Serf collects debris. 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