Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 19:40:44 Player: Skysub Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (4908) 4908 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 14627 Bonus ------- Follower Combat Kills 93 Entered DSFs 500 Hacked Protovariant 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Potential Cannon Heavy Gauss Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Coolant Network Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor System Mapper System Shield System Shield System Shield > --- WEAPON ----------- Cooled Plasma Rifle Helical Railgun Helical Railgun Nanosword > --- INVENTORY -------- Experimental Power Amplifier Quantum Rifle Improved Potential Cannon Improved Plasma Cutter [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . . 4 . . 4 2 . 2 2 . 2 2 Power 3 | . . . . . . 1 . . 1 . . . 1 Propulsion 4 | . . . 1 . . 1 . . . 1 . 1 . Utility 9 | . . . 3 . . 1 2 . . 1 . 1 1 Weapon 2 | . . . . . . 1 . . 1 . . . . Parts Attached 186 | 7 4 7 25 28 9 8 2 8 24 18 26 17 3 Power 22 | 1 . 1 3 2 . 1 . 3 4 1 4 2 . Engine 7 | 1 . 1 1 1 . 1 . . . . 2 . . Core 10 | . . . 2 1 . . . 3 3 . . 1 . Reactor 5 | . . . . . . . . . 1 1 2 1 . Propulsion 51 | 2 . 2 7 13 2 . . 3 1 5 5 9 2 Treads 12 | . . . 3 7 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 9 | 2 . 2 4 1 . . . . . . . . . Hover 14 | . . . . 3 . . . 3 1 2 4 1 . Flight 16 | . . . . 2 . . . . . 3 1 8 2 Utility 65 | 2 3 . 9 6 4 4 2 1 11 9 9 5 . Device 27 | 1 2 . 4 3 1 1 1 . 5 6 3 . . Storage 6 | 1 1 . 1 . 1 . . . . . 2 . . Processor 17 | . . . 2 1 1 2 . . 5 1 2 3 . Hackware 8 | . . . . . . 1 1 . 1 1 2 2 . Protection 7 | . . . 2 2 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 1 4 6 7 3 3 . 1 8 3 8 1 1 Energy Gun 9 | . . 1 1 3 . . . 1 1 1 1 . . Energy Cannon 7 | . . . 1 . . . . . 2 1 3 . . Ballistic Gun 16 | 2 1 . 4 1 1 3 . . 2 . 2 . . Ballistic Cannon 3 | . . . . . . . . . 2 . . . 1 Launcher 3 | . . 1 . 2 . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . 1 . 1 . . . . 1 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 35 | . . . 2 8 1 . . . 1 4 16 3 . Corrupted Parts 3 | . . . . . . . . . . . . 3 . System Corruption 8 | . . . . . . . . . . . . 8 . Parts Lost 102 | . 1 6 10 4 1 14 . 8 25 2 2 21 8 Power 20 | . . 1 3 1 . 3 . 1 7 . . 4 . Propulsion 31 | . . 2 5 2 . 3 . 1 3 1 . 7 7 Utility 33 | . 1 . 2 1 . 3 . 4 9 1 2 9 1 Weapon 18 | . . 3 . . 1 5 . 2 6 . . 1 . Highest Loss Streak 15 | . 1 2 5 1 1 7 . 8 15 1 1 12 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 2 7 6 7 9 10 6 . 1 2 3 3 3 3 Power . | . 1 . . . . . . . . . . . 1 Propulsion 1 | . 2 1 . 1 2 . . . . 1 . . . Utility 2 | . 1 2 2 2 3 3 . 1 1 . 1 . . Weapon 2 | . 2 1 4 4 2 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 1 . 2 2 3 1 . . 4 3 3 1 2 Power 4 | . . . 1 . . . . . . 1 . . 2 Propulsion 5 | . 1 . . . 3 . . . . 1 . . . Utility 9 | . . . 1 2 . 1 . . 3 . 2 . . Weapon 2 | . . . . . . . . . . . 1 1 . Tool/Special 2 | . . . . . . . . . 1 1 . . . Average Slot Usage (%) 76 | . 97 95 84 98 88 52 43 49 55 29 88 72 14 Engine 3 | . 14 14 2 5 . 4 . . . . 5 2 . Core 3 | . . . 4 3 9 3 . 3 5 . . . . Treads 7 | . . . 10 25 11 . . . 2 . . . . Wheel 4 | . 28 24 12 . . . . . . . . . . Hover 5 | . . . . . 8 4 . 11 7 4 20 20 7 Device 10 | . 12 14 11 9 9 6 15 11 8 6 17 10 . Storage 6 | . 13 14 9 9 9 4 . . . . 1 . . Processor 10 | . . . 13 18 18 14 5 3 6 4 10 8 3 Hackware 2 | . . . . . . . 9 11 10 . 4 9 . Protection 3 | . . . 3 8 5 . . 1 1 . 3 . . Energy Gun 3 | . . 3 7 12 . . . . 2 2 4 2 . Ballistic Gun 8 | . 28 13 9 3 12 10 5 1 5 . 4 4 . Peak Build Rating 154 | 9 9 8 27 30 48 61 48 72 103 102 146 154 54 Average Rating 45 | 4 7 7 19 25 35 45 44 55 71 45 116 118 32 On Entrance 38 | . 9 7 8 27 28 48 34 48 43 3 95 141 50 Naked Turns 46 | . . . . . . . . . 18 . . . 28 Heaviest Build 55 | 14 15 18 33 32 42 35 10 18 36 23 55 53 12 Greatest Support 79 | 20 20 20 62 62 60 48 12 42 66 23 67 79 24 Greatest Overweight (x) 10 | 2 . 1 2 10 10 2 3 . 1 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 8 10 10 15 10 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 9 10 12 8 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 10 10 15 10 1 2 5 5 5 5 5 Average Carried 6 | 2 7 6 7 9 10 6 . 1 2 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 5 10 9 10 1 1 2 5 5 5 4 5 Scrap Engine Consumption 72 | . . . . . 18 7 2 10 35 . . . . Constructs Created 9 | . . . . . 1 2 . . 6 . . . . Constructs Modified 17 | . . . . . 3 2 . . 12 . . . . Class Distribution -------------------- 27% | Scavenger-Mutant 25% | Mutant 13% | Hacker-Mutant 10% | Commander-Mutant 5% | Construct 3% | Hacker-Scout 3% | Hacker-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Matter Collected 3946 | 135 268 401 658 743 207 217 . 25 543 . 546 203 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5651 | 33 412 393 847 1795 260 297 . . 888 25 477 224 . Parts 308 | 3 31 22 38 99 12 21 . . 46 2 10 24 . Haulers Intercepted 9 | . 1 . 1 5 . . . . 1 . 1 . . Recyclers Shooed 7 | . . . . 2 1 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 101 | . 8 12 17 27 5 6 . . 21 . 1 4 . Melee 7 | . . . . . . . . . 3 . . 4 . Guns 70 | . 8 8 15 23 3 5 . . 7 . 1 . . Cannons 5 | . . . . . . 1 . . 4 . . . . AOE 15 | . . 4 2 3 . . . . 6 . . . . Classes Destroyed 18 | 1 6 3 3 3 . 1 . . . . . 1 . Worker 3 | . . . . 1 . . . . . . 2 . . Builder 10 | . 2 . 2 2 . 2 . . . 1 1 . . Tunneler 3 | 2 . . . . . . . . . . . 1 . Hauler 9 | . 1 . 1 5 . . . . 1 . 1 . . Recycler 9 | . . . 1 4 1 . . . 1 . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . Watcher 4 | . 2 . 1 1 . . . . . . . . . Swarmer 23 | . 3 3 . 3 . . . . 14 . . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 31 | . 5 . 11 13 . . . . 2 . . . . Sentry 15 | . . . 2 10 2 . . . 1 . . . . Specialist 4 | . . . 4 . . . . . . . . . . Hunter 6 | . . . . 1 . 5 . . . . . . . Programmer 7 | . . . . . . 1 . . 4 . 1 1 . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 12 | . . 9 . . 3 . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 3 4 5 9 1 5 . . 9 1 2 4 . Combat Bots Only 9 | . 3 4 3 5 1 4 . . 9 . 1 4 . Max Kills in Single Turn 6 | 1 2 2 1 3 1 2 . . 6 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 6 | . . 1 1 2 . . . . 6 . . . . Melee 1 | . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 1273 | . 20 71 119 141 14 223 . 28 271 49 36 122 179 Missed 459 | . 5 32 36 44 1 72 . 12 73 33 10 51 90 Hits 814 | . 15 39 83 97 13 151 . 16 198 16 26 71 89 Melee 24 | . . . . . . . . 9 . . . 15 . Projectile 790 | . 15 39 83 97 13 151 . 7 198 16 26 56 89 AOE 7 | . . . . . 2 1 . 1 . . . 3 . Critical Strikes 54 | . 1 2 5 5 . 2 . 4 10 1 3 20 1 Damage Taken 16873 | . 161 780 1299 1463 250 2663 . 794 4274 340 560 2179 2110 Core 4889 | . 9 195 232 180 79 650 . 215 1080 99 51 487 1612 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . 41 68 . . Ignored by Resistances 17 | . . . . . 17 . . . . . . . . Regen/Repaired (Parts) 424 | . . . . . 36 . . . 346 . . 42 . Core Remaining (%) 48 | 100 . 18 . . 10 23 . 78 6 . 88 66 . Volleys Fired 437 | 3 25 62 64 102 12 48 . . 49 28 42 1 1 Largest 4 | 2 2 2 2 2 2 3 . . 4 1 3 2 1 Hottest 257 | 40 40 90 85 122 86 83 . . 257 72 100 62 51 Shots Fired 763 | 6 50 88 121 196 23 97 . . 100 28 51 2 1 Gun 692 | 6 50 72 116 192 23 81 . . 71 28 51 2 . Cannon 44 | . . . . . . 14 . . 29 . . . 1 Launcher 27 | . . 16 5 4 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 374 | 6 50 54 74 39 20 95 . . 21 . 13 1 1 Thermal 312 | . . 18 42 153 3 . . . 29 28 38 1 . Explosive 27 | . . 16 5 4 . 2 . . . . . . . Electromagnetic 50 | . . . . . . . . . 50 . . . . Robot Hit Streak 36 | 2 15 29 33 36 5 22 . . 10 2 8 . . Robot Miss Streak 6 | 1 2 3 3 3 2 4 . . 6 2 2 3 4 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 8 | . 2 . 1 3 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . Shots Hit Robots 553 | 3 35 69 92 147 33 67 . . 69 2 31 5 . Core Hits 249 | 2 23 24 47 68 7 28 . . 35 1 10 4 . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 2 . 2 2 . . . . 1 . . Critical Strikes 22 | . . 2 2 6 3 2 . . 1 1 5 . . Burn 11 | . . . . 6 . . . . . 1 4 . . Destroy 8 | . . 2 2 . 1 2 . . . . 1 . . Smash 2 | . . . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . Melee Attacks 104 | . . 8 7 8 20 . 1 . 23 . 10 27 . Impact 6 | . . . . . 5 . 1 . . . . . . Slashing 83 | . . 8 7 8 . . . . 23 . 10 27 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . 1 . 1 13 . . . . . 1 1 . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13877 | 36 430 1570 2272 3400 435 1591 . 7 2814 65 911 346 . Guns 8511 | 36 430 773 1780 2595 222 970 . . 845 47 813 . . Cannons 953 | . . . . . . 176 . . 777 . . . . Explosions 3194 | . . 747 489 703 . 417 . . 838 . . . . Melee 1048 | . . 50 . 73 213 . . . 276 . 90 346 . Ramming 171 | . . . 3 29 . 28 . 7 78 18 8 . . Kinetic 4437 | 36 430 430 1216 432 187 1146 . . 355 . 205 . . Thermal 4541 | . . 343 564 2163 35 . . . 781 47 608 . . Explosive 3094 | . . 747 489 703 . 417 . . 738 . . . . Electromagnetic 586 | . . . . . . . . . 586 . . . . Impact 213 | . . . . . 213 . . . . . . . . Slashing 835 | . . 50 . 73 . . . . 276 . 90 346 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 9 . . 19 . 3 24 1 Average Corruption 4 | . . . . . . 3 . . 5 . 2 12 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . 6 . . 18 . 13 5 2 Message Errors 11 | . . . . . . 3 . . 5 . 2 1 . Matter Fused 6 | . . . . . . . . . 4 . 1 1 . Heat Flow Errors 7 | . . . . . . . . . 1 . 2 2 2 Energy Discharges 6 | . . . . . . . . . 2 . 4 . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . 2 . . 1 . 2 . . Alerts 3 | . . . . . . 1 . . 2 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . 2 . 1 . . Overload Shots 13 | . . . . . . . . . . 10 3 . . Overflow Damage 331 | . . . 17 12 121 20 . . 106 . . 55 . Projectiles 41 | . . . . . . . . . 41 . . . . Explosions 91 | . . . 17 12 . 20 . . 42 . . . . Melee 199 | . . . . . 121 . . . 23 . . 55 . Knockbacks 5 | . . . . . 2 2 . . 1 . . . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic 3 | . . . . . . 2 . . 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . 17 . 21 . 13 . 3 193 9 4 . . Shots 4 | . . 1 . 1 . . . . 2 . . . . Rammed 25 | . . . 1 5 . 5 . 1 11 1 1 . . Targets Rammed 26 | . . . 1 5 . 5 . 1 12 1 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 449 | . 2 . 86 216 96 41 . . 449 11 195 75 130 Average Temperature 73 | . 2 . 24 64 25 11 . . 125 4 79 33 67 Received Heat Transfer 2032 | . 63 168 504 630 39 39 . . 354 67 105 63 . Effects 2 | . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . 1 . . . . Combat Hostiles 3 | . . . . . 2 . . . 1 . . . . Parts Fried 11 | . . . . . 3 . . . 6 . . 2 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 28 | . . 2 1 13 3 . . . 3 . 6 . . Heat Transferred 9125 | . . 425 941 5032 74 . . . 803 200 1650 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Maximum Alert Level 1 | . . . 1 1 . . . . 1 . . . . Low Security (%) 86 | 100 100 . 88 49 100 100 100 100 80 100 100 100 100 Level 1 13 | . . . 11 50 . . . . 19 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 375 | 10 92 . 252 375 98 171 15 30 316 158 163 132 48 Initial 171 | . . . . 96 78 171 10 . 15 155 83 80 48 Average 91 | . 52 . 97 214 8 93 1 8 127 66 48 61 11 Influence Increases 4572 | 10 326 70 587 1020 143 368 15 45 916 258 319 432 63 Destroy 0b10 Robot/C 1800 | . 160 60 340 560 40 120 . . 420 . 20 80 . Destroy 0b10 Robot/NC 210 | 10 30 . 25 80 5 10 . . 10 5 30 5 . Destroy Leader 438 | . 36 10 74 184 . 40 . . 62 . 12 20 . Allied During Kill 6 | . . . . 4 2 . . . . . . . . Successful Hack 241 | . 35 . 34 32 35 . . . 41 38 8 18 . Select Force Hacks 170 | . 50 . 30 . 60 30 . . . . . . . Disable Machine 240 | . . . 15 75 . . 15 . 30 . 105 . . Destroy Structure 282 | . . . 24 40 1 18 . . 98 20 24 54 3 Advance Influence 150 | . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . . . . 15 15 . . Lose Combat Pursuer 1005 | . 15 . 45 45 . . . 45 255 180 105 255 60 Influence Decreases 4572 | 10 272 124 359 1045 296 396 37 15 650 406 324 493 145 Entered New Map 642 | . . 26 . 132 125 29 12 . 15 141 65 63 34 Time Decay 2710 | 10 262 78 259 553 156 230 25 . 395 245 239 220 38 Lost Part 875 | . 10 20 100 40 10 127 . 15 240 10 20 210 73 Lost Ally 40 | . . . . 20 . 10 . . . 10 . . . Purge Threat 305 | . . . . 300 5 . . . . . . . . Squads Dispatched 42 | . 2 . 5 7 . 6 . 1 5 5 3 4 4 Investigation 10 | . 1 . 1 3 . 1 . . 1 2 . . 1 Extermination 9 | . . . . . . 1 . . 3 1 1 2 1 Reinforcement 19 | . 1 . 4 1 . 4 . 1 1 2 1 2 2 Assault 1 | . . . . . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Distress Signals 14 | . . . 1 4 1 . . . 4 1 1 1 1 Communications Jammed 18 | . . . . . . . . . . 18 . . . Distress Signals 3 | . . . . . . . . . . 3 . . . Times Spotted 264 | . 12 16 26 37 8 14 . 7 50 23 15 33 23 Peak Tracking Total 18 | . 3 4 5 6 2 5 . 4 14 9 7 10 18 Tactical Retreats 33 | . 1 2 3 2 . . . 2 5 5 3 8 2 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Traps Triggered 7 | . . . . 5 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Machines Disabled 16 | . . . 1 5 . . 1 . 2 . 7 . . Max in Single Turn 2 | . . . 1 1 . . 1 . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 4 . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Machines Accessed 73 | . 7 2 6 12 12 5 2 . 10 10 2 4 1 Terminals 44 | . 6 . 5 9 5 1 1 . 7 7 2 1 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 . Recycling Units 16 | . 1 . 1 2 6 3 . . 1 2 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . 1 . 1 1 . 1 1 Total Hacks 211 | . 23 3 21 37 32 13 2 . 34 25 8 11 2 Successful 106 | . 13 3 13 18 22 6 1 . 13 7 4 6 . Failed 105 | . 10 . 8 19 10 7 1 . 21 18 4 5 2 Catastrophic 23 | . 3 . 1 3 5 2 1 . 3 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 115 | . 17 . 12 23 15 3 1 . 21 18 2 3 . Terminals 159 | . 21 . 19 34 20 3 1 . 29 21 8 3 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . . . . . 1 . . 5 . Recycling Units 29 | . 2 . 2 2 9 9 . . 2 3 . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 8 | . . . . 1 . . 1 . 2 1 . 1 2 Terminal Hacks 45 | . 5 3 6 10 8 1 1 . 7 1 3 . . Record 2 | . . 1 . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . Open Door 4 | . . 1 . 3 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . Alert Level 3 | . . . . 2 1 . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . Investigation Status 2 | . . . . 1 . . . . 1 . . . . Reinforcement Status 2 | . . . . . . . . . 1 . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . Zone Layout 8 | . 1 . 1 2 1 1 . . 1 . 1 . . Protovariant Controls 1 | . . . . . . . . . . . 1 . . Release Object 3 | . . 1 . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 14 | . 1 . 1 2 6 3 . . . 1 . . . Report Inventory 14 | . 1 . 1 2 6 3 . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 7 . 6 6 8 2 . . 6 5 1 2 . Terminals 33 | . 6 . 5 5 5 1 . . 5 4 1 1 . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 31 | . 5 . 5 5 5 1 . . 5 3 1 1 . Sabotage 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 3 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Tunnel 4 | . . . 1 . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 1 . 1 . Reprogram 4 | . . . . 1 . . . . 1 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 6 8 6 5 1 . 9 8 2 3 1 Full Trace Events 7 | . . . . 2 1 . . . 1 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Total Allies 7 | . . . . 1 5 . . . . 1 . . . Largest Group 5 | . . . . 1 5 3 . . . 1 . . . Highest-Rated Group 62 | . . . . 15 62 28 . . . 10 . . . Highest-Rated Ally 18 | . . . . 15 18 10 . . . 10 . . . Total Orders 2 | . . . . . 2 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 20 | . . . . 5 15 . . . . . . . . Total Damage 315 | . . . . 109 206 . . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Active Infowar (turns) 7389 | 3 494 795 632 1604 1701 430 81 14 484 204 645 302 . Optics 4792 | . . . 575 1604 1701 430 . . 482 . . . . Sensors 964 | . . . . . . . 81 14 . . 567 302 . Terrain 1479 | 3 491 . 21 . . . . . . 19 645 300 . Structural 3141 | . 3 795 387 248 974 . . . . 203 531 . . Jamming 158 | . . . . . . . . . 2 156 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Turns Passed 9589 | 63 563 795 632 1604 1701 508 209 74 1597 551 645 461 186 Spaces Moved 7031 | 39 435 686 296 671 961 370 180 87 814 719 689 650 434 Core 587 | 7 . . . 1 11 169 180 15 59 9 . 44 92 Treads 1393 | . . . 63 603 529 . . . 198 . . . . Legs . | . . . . . . . . . . . . . . Wheels 1408 | 32 435 686 233 5 17 . . . . . . . . Hover 2490 | . . . . 62 404 201 . 72 557 87 612 474 21 Flight 1153 | . . . . . . . . . . 623 77 132 321 Fastest Speed 7 | 50 80 80 90 115 82 50 50 50 50 39 39 7 22 Average Speed 87 | 89 80 84 113 166 161 87 64 61 71 45 50 41 40 Slowest Speed 550 | 150 80 95 155 550 550 223 200 70 175 200 95 66 66 Overloaded Moves 167 | . . . . . . . . . . . 84 83 . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . Robots Hopped 19 | . . . . . . . . . . 11 . 5 3 Potential Cave-ins 20 | . . . . . . . . . 14 . 4 2 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 4 84 47 25 95 99 11 3 89 25 22 74 17 17 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . . . 1 1 2 1 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 84 | . . 4 5 1 1 . . . 16 23 13 21 . Terrain Destroyed 276 | . . 65 25 41 1 24 . . 57 23 16 23 1 Melee 51 | . . . 5 1 1 . . . 16 . 7 21 . Projectile 44 | . . . 1 . . . . . 8 23 9 2 1 AOE 181 | . . 65 19 40 . 24 . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac DSF Fac Res Tes Res Acc Total 9532 | 58 599 799 454 954 1090 483 269 103 1696 898 903 786 440 Wait 1433 | 4 122 29 35 57 59 21 85 6 745 127 72 70 1 Move 6984 | 38 434 685 295 670 960 369 179 86 812 699 688 641 428 Hop 15 | . . . . . . . . . . 9 . 3 3 Pick Up 84 | 6 7 1 11 13 7 11 1 . 11 5 5 5 1 Fast Attach 149 | 6 5 2 12 21 2 3 2 8 19 16 29 21 3 Attach 43 | 1 . 4 5 8 3 7 1 . 3 5 1 5 . Detach 42 | . . . 3 8 4 3 . 1 6 3 7 5 2 Swap 65 | . 1 8 14 26 9 . . . 2 . 2 3 . Drop 123 | . 5 . 7 32 14 16 . . 13 5 25 5 1 Fire 437 | 3 25 62 64 102 12 48 . . 49 28 42 1 1 Melee 104 | . . 8 7 8 20 . 1 . 23 . 10 27 . Ram 7 | . . . . . . 5 . 1 . . 1 . . Kick . | . . . . . . . . . . . . . . Crush 18 | . . . 1 5 . . . . 12 . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . Rewire 5 | . . . . 4 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . 1 21 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 6) 412 | -10/Materials | Discovered new exit (range 8) 559 | -10/Materials | Discovered new exit (range 5) 627 | -10/Materials | Entered Subcaves 628 | -10/Subcaves | Approached by a straggling Scientist 779 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 965 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1103 | -10/Subcaves | Learned location of 1 exit from Materials 1111 | -10/Subcaves | Core integrity fell below 50% 1170 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1173 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1248 | -10/Subcaves | Discovered new exit (range 12) 1322 | -10/Subcaves | Core integrity fell below 20% 1422 | -10/Subcaves | Entered Materials 1422 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1423 | -8/Materials | Identified exit to Storage 1525 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Lost 3 parts (1p2n) 1628 | -8/Materials | Build established: Scavenger-Mutant 1710 | -8/Materials | Lost 5 parts (1p3n1u) 2054 | -8/Materials | Entered Storage 2214 | -8/Storage | Garrison activated, responded to threat 2301 | -8/Storage | Core integrity fell below 50% 2783 | -8/Storage | Discovered exit to Factory (range 18) 3409 | -8/Storage | Learned location of Armory (-4) 3593 | -8/Storage | Used back door to open Recycling access 3593 | -8/Storage | Discovered new exit (range 4) 3597 | -8/Storage | Identified exit to Recycling 3658 | -8/Storage | Entered Recycling 4052 | -8/Recycling | Core integrity fell below 20% 4136 | -8/Recycling | Build established: Commander-Mutant 4349 | -8/Recycling | Discovered new exit (range 7) 4361 | -8/Recycling | Identified exit to Factory 4582 | -8/Recycling | Entered Scraplab 4630 | -8/Recycling | Found Prototype Device 4634 | -8/Recycling | Identified Scrap Engine 5209 | -8/Recycling | Build established: Construct 5359 | -8/Recycling | Entered Factory 5359 | -6/Factory | Accompanied by 3 allies 5359 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5584 | -6/Factory | Discovered new exit (range 10) 5683 | -6/Factory | Lost 7 parts (1p2n1u3w) 5729 | -6/Factory | Core integrity fell below 50% 5771 | -6/Factory | Lost 4 parts (1p1n2w) 5863 | -6/Factory | Discovered new exit (range 10) 5866 | -6/Factory | Identified exit to Factory 5867 | -6/Factory | Entered another Factory area 5867 | -5/Factory | Evolved 2 slots: Utility x2 6072 | -5/Factory | Identified exit to DSF 6076 | -5/Factory | Entered DSF 6104 | -5/DSF | Additional patrols routed to DSF 6141 | -5/DSF | Discovered new exit (range 15) 6150 | -5/DSF | Entered Factory 6150 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6164 | -4/Factory | Lost 8 parts (1p1n4u2w) 6224 | -4/Factory | Build established: Hacker-Mutant 6525 | -4/Factory | Lost 3 parts (1p2u) 6532 | -4/Factory | Destroyed 9 combat bots 7185 | -4/Factory | Found Prototype Hackware 7185 | -4/Factory | Identified Exp. System Shield 7537 | -4/Factory | Build established: Hacker-Skirmisher 7577 | -4/Factory | Crushed by falling debris 7578 | -4/Factory | System corruption reached 10% 7620 | -4/Factory | Lost 5 parts (2p1u2w) 7713 | -4/Factory | Core integrity fell below 50% 7732 | -4/Factory | Core integrity fell below 20% 7743 | -4/Factory | Discovered new exit (range 8) 7747 | -4/Factory | Entered Research 7747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7753 | -3/Research | Lost 15 parts (4p3n6u2w) 7975 | -3/Research | Spotted B-86 Titan 8026 | -3/Research | Build established: Mutant 8296 | -3/Research | Discovered new exit (range 3) 8298 | -3/Research | Entered Testing 8324 | -3/Testing | Found Prototype Energy Cannon 8324 | -3/Testing | Identified Potential Cannon 8327 | -3/Testing | Found Prototype Energy Cannon 8327 | -3/Testing | Identified Imp. Potential Cannon 8351 | -3/Testing | Found Prototype Energy Gun 8351 | -3/Testing | Identified Hyp. EM Gauss Rifle 8708 | -3/Testing | Spotted Striker 8780 | -3/Testing | Found Prototype Device 8780 | -3/Testing | Identified Exp. Focal Shield 8828 | -3/Testing | Protovariant out of control (PP-UYFDO95Y6H) 8828 | -3/Testing | Unleashed a protovariant (PP-UYFDO95Y6H) 8855 | -3/Testing | Spotted PP-UYFDO95Y6H 8895 | -3/Testing | Found Prototype Hackware 8895 | -3/Testing | Identified System Mapper 8931 | -3/Testing | Discovered new exit (range 15) 8943 | -3/Testing | Identified exit to Research 8943 | -3/Testing | Entered Research 8943 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8947 | -2/Research | Found Prototype Processor 8947 | -2/Research | Identified Spectral Analyzer 9070 | -2/Research | Repaired Imp. Plasma Cutter 9177 | -2/Research | Build established: Hacker-Scout 9246 | -2/Research | Discovered new exit (range 12) 9294 | -2/Research | Lost 8 parts (3p1n4u) 9299 | -2/Research | System corruption reached 10% 9332 | -2/Research | Found Prototype Processor 9332 | -2/Research | Identified Exp. Terrain Scan Processor 9333 | -2/Research | Found Exp. Terrain Scan Processor 9346 | -2/Research | Found Prototype Processor 9346 | -2/Research | Identified Exp. Targeting Computer 9363 | -2/Research | Spotted B-90 Cyclops 9404 | -2/Research | Identified exit to Access 9404 | -2/Research | Entered Access 9404 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9462 | -1/Access | Lost 15 parts (1p9n4u1w) 9563 | -1/Access | Core integrity fell below 50% 9565 | -1/Access | Build established: Mutant 9581 | -1/Access | Core integrity fell below 20% 9590 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Q-thruster destroyed. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access A004. Dispatching Investigation squad. Imp. Gyrokinetic Inverter destroyed. Adv. Signal Interpreter destroyed. Imp. Gyrokinetic Inverter destroyed. S-43 Plague destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Terminal. Penetrated by Slug. K-01 Serf cleans the Terminal. W-44 Eye sends out distress signal. K-01 Serf cleans the Wave Collapse Detector. R-10 Processor destroyed. K-01 Serf collects debris. R-10 Processor collects Com. Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????################???????????? | | ???????????############ ##"""T"""#??????? ???? | | ??????????? ##""" """####### ????? | | ??????????? ????? | | ??????????????? k Rk #??????? | | ??????????????????????# @ #??????? | | ??????????????????????# ######## | | ??????????????????????# " # | | ??????????????????????# k""" "" # | | ??????????????????????# """k """# " | | ??????????????????????# " R= T"# """ | | ??????????????????????# =%= """# """ | | ??????????????????????# u "" # " | | ??????????????????????# s # ? | | ??????????????????????# # ??? | | ??????????????????????# ##+##### | | ??????????????????????########### | | ??????????????????????? | | ?????????????????????????############## | | ??????????????????????????????????????##"######### | | ?????????????????????????????????????? ??????? | | ???????????????????????????????????? ????? | | ??????????????????????????????????# ??? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##############?? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 50 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Cld. Field Propulsion Drive | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Plasma Cutter | 6% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Overkill Streaker Challenges ------------ None Game ------ Seed HypercooledNetworkInsulator Manual? 0 Play Time 03:15:18 Cumulative 77.4 hours Start 2025.05.11 @ 16:21:57 End 2025.05.11 @ 19:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c2a8f3b-4eb1-4c11-add7-abfbf1d4aeb4