Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 17:44:12 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1455) 1455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4275 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 76/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Structural Scanner Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Minigun Gauss Rifle Flail > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Precision Shock Rifle Precision Shock Rifle Electrolaser Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 58 | 1 5 14 15 12 11 Power 5 | . 1 1 1 . 2 Engine 5 | . 1 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | . 2 3 8 3 4 Treads 7 | . . 1 4 2 . Leg 3 | . 1 . 2 . . Wheel 3 | . 1 . . 1 1 Hover 7 | . . 2 2 . 3 Flight . | . . . . . . Utility 12 | 1 . 6 2 3 . Device 5 | . . 1 1 3 . Storage 6 | 1 . 5 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | . 2 4 4 6 5 Energy Gun 12 | . 2 3 2 2 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . . 1 1 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 38 | . 5 5 10 1 17 Power 6 | . 1 1 1 . 3 Propulsion 15 | . 2 1 6 1 5 Utility 2 | . . . 1 . 1 Weapon 15 | . 2 3 2 . 8 Highest Loss Streak 15 | . 3 3 4 1 15 Average Slot Usage (%) 89 | . 94 96 89 90 73 Engine 8 | . 10 10 8 7 5 Treads 8 | . . 10 8 14 . Leg 8 | . 23 19 3 . . Wheel 3 | . 3 . . 6 10 Hover 4 | . . 1 19 . 1 Device 9 | . . 11 5 13 13 Storage 19 | . 28 22 18 15 15 Processor 4 | . . . 9 7 7 Energy Gun 9 | . 6 12 15 7 1 Ballistic Gun 8 | . 19 8 1 6 9 Impact Weapon 2 | . . . 1 7 5 Naked Turns . | . . . . . . Heaviest Build 45 | 17 17 36 40 45 44 Greatest Support 56 | 20 20 20 40 40 56 Greatest Overweight (x) 10 | . . 3 3 2 10 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 14 | 8 8 14 14 14 14 Average Capacity 12 | 7 8 13 14 14 13 Most Carried 14 | 6 8 14 14 14 14 Average Carried 10 | 5 6 8 12 13 11 Final Capacity 14 | 8 8 14 14 14 4 Final Carried 14 | 6 7 14 12 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1037 | 229 188 209 120 100 191 Remotely . | . . . . . . Salvage Created 2127 | 118 308 405 431 420 445 Parts 120 | 16 22 16 18 35 13 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 37 | . 8 9 6 9 5 Guns 34 | . 8 9 4 8 5 Classes Destroyed 10 | 2 4 2 . 1 1 Worker 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 3 | . . 1 2 . . Recycler 5 | 1 . 2 . . 2 Watcher 2 | . 1 . 1 . . Swarmer 12 | . 2 6 . 4 . Grunt 12 | . 6 1 3 . 2 Duelist 1 | . . . . . 1 Sentry 10 | . . 2 3 3 2 Programmer 2 | . . . . 2 . Best Kill Streak 5 | 3 5 4 5 4 3 Combat Bots Only 4 | . 4 3 2 4 1 Max Kills in Single Turn 2 | 2 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4987 | . 741 610 705 596 2335 Core 1043 | . 147 118 78 28 672 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 41 70 85 . . Volleys Fired 201 | 9 45 34 49 22 42 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 40 60 126 126 110 80 Shots Fired 332 | 18 79 56 59 44 76 Gun 331 | 18 79 56 59 44 75 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 194 | 18 63 25 1 30 57 Thermal 105 | . 16 31 58 . . Explosive 1 | . . . . . 1 Electromagnetic 32 | . . . . 14 18 Robot Hit Streak 18 | 5 8 6 18 12 9 Robot Miss Streak 3 | 2 3 3 2 2 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . 2 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 233 | 10 52 36 49 31 55 Core Hits 86 | 6 16 16 13 15 20 Critical Hits 3 | . 2 . . 1 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 19 | . . . . 16 3 Impact 19 | . . . . 16 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4030 | 131 638 447 849 732 1233 Guns 3858 | 131 632 447 849 732 1067 Cannons . | . . . . . . Explosions 151 | . . . . . 151 Melee 15 | . . . . . 15 Ramming 6 | . 6 . . . . Kinetic 2165 | 131 505 134 19 545 831 Thermal 1328 | . 127 313 830 . 58 Explosive 93 | . . . . . 93 Electromagnetic 423 | . . . . 187 236 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 4 5 Corruption Purged . | . . . . . . Effects 22 | . . . . 9 13 Message Errors 8 | . . . . 7 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 5 | . . . . 1 4 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 276 | 6 12 228 276 269 74 Average Temperature 66 | 6 5 80 84 77 19 Received Heat Transfer 1629 | . 282 81 279 102 885 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 10 | . . 1 9 . . Heat Transferred 2916 | . 300 703 1813 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 274 | 25 248 274 244 220 258 Initial 104 | . 16 104 63 21 100 Average 124 | 10 139 173 142 55 164 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 76 | 100 62 68 75 93 65 Level 1 23 | . 37 31 24 6 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . 2 4 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 15 11 14 9 27 Peak Tracking Total 9 | . 8 4 4 4 9 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 9 | . 2 1 1 2 3 Terminals 7 | . 2 1 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 9 4 5 6 5 Successful 13 | . 3 1 2 6 1 Failed 16 | . 6 3 3 . 4 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 19 | . 9 4 1 2 3 Terminals 23 | . 9 4 5 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . 1 . 1 . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 2 1 1 2 . Terminals 6 | . 2 1 1 2 . Assimilate 1 | . . . . 1 . Botnet 5 | . 2 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 2 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2377 | 77 364 521 451 644 320 Spaces Moved 1250 | 34 191 252 224 404 145 Core 9 | . . . . . 9 Treads 77 | . . . 54 23 . Legs 428 | 34 145 231 18 . . Wheels 547 | . 46 . . 381 120 Hover 189 | . . 21 152 . 16 Flight . | . . . . . . Fastest Speed 50 | 120 100 120 108 110 50 Average Speed 126 | 120 115 151 132 114 125 Slowest Speed 550 | 120 120 210 240 200 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 38 24 22 12 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 10 2 Terrain Destroyed 29 | . . . . 10 19 Melee 12 | . . . . 10 2 Projectile 3 | . . . . . 3 AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1703 | 52 256 336 321 525 213 Wait 92 | 6 4 19 16 46 1 Move 1245 | 33 190 251 223 403 145 Hop . | . . . . . . Pick Up 58 | 2 8 16 14 13 5 Fast Attach . | . . . . . . Attach 41 | 1 5 7 12 5 11 Detach 4 | . . . . 3 1 Swap 17 | . . 7 3 7 . Drop 24 | 1 2 2 4 10 5 Fire 201 | 9 45 34 49 22 42 Melee 19 | . . . . 16 3 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Lost 3 parts (1p1n1w) 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Lost 3 parts (1p2w) 882 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Entered another Materials area 963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -8/Materials | Lost 4 parts (2n2w) 1337 | -8/Materials | Lost 3 parts (1p2n) 1388 | -8/Materials | Discovered new exit (range 16) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1866 | -7/Factory | Discovered new exit (range 18) 1974 | -7/Factory | Garrison activated, responded to threat 2058 | -7/Factory | Entered Storage 2359 | -7/Storage | Core integrity fell below 50% 2373 | -7/Storage | Core integrity fell below 20% 2378 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02328_ K-01 Serf collects debris. 02329_ U-05 Engineer builds a Wall. 02332_ K-01 Serf collects debris. 02339_ U-05 Engineer builds a Wall. 02339_ K-01 Serf collects debris. 02343_ Gravmag System destroyed. 02345_ TXD9E 02365_ U-05 Engineer builds a Wall. 02371_ Acquired 64 matter. 02372_ Gauss Cannon destroyed. 02374_ U-05 Engineer builds a Wall. 02377_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????? 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Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableCompactBeamcaster Manual? 0 Play Time 00:26:49 Cumulative 79.7 hours Start 2021.01.14 @ 17:18:42 End 2021.01.14 @ 17:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c7ce09-e515-4bfe-b370-4ef5f66331d4