Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.20 @ 14:30:31 Player: Primeless Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (569) 569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1849 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 303/400 Matter 300/300 Energy 21/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Medium Laser Particle Cannon > --- INVENTORY (15) --- Light Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Large Matter Pod (150) Sensor Array Signal Interpreter Terrain Scanner Utility Shielding EM Pulse Gun Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Medium Laser Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Large Matter Pod Sensor Array Signal Interpreter Terrain Scanner Utility Shielding EM Pulse Gun Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 18 | 6 3 5 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 12 | . 14 11 10 Wheel 23 | . 28 22 19 Device 13 | . 13 16 10 Storage 12 | . 14 11 11 Processor 5 | . . 5 11 Energy Gun 14 | . 17 12 11 Energy Cannon 5 | . . 8 11 Ballistic Gun 6 | . 10 9 . Launcher 4 | . . 1 11 Naked Turns . | . . . . Heaviest Build 35 | 12 29 34 35 Greatest Support 44 | 26 26 26 44 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 6 11 15 15 Average Carried 11 | 3 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 11 15 13 Class Distribution -------------------- 72% | Mutant 18% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 658 | 195 134 113 216 Remotely . | . . . . Salvage Created 782 | . 150 113 519 Parts 56 | . 15 7 34 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 15 | . 3 2 10 Guns 7 | . 3 2 2 Cannons 5 | . . . 5 AOE 3 | . . . 3 Classes Destroyed 7 | . 3 1 3 Builder 1 | . . . 1 Recycler 2 | . 1 . 1 Operator 2 | . . . 2 Watcher 2 | . 2 . . Swarmer 5 | . 3 . 2 Grunt 2 | . . . 2 Sentry 8 | . . 2 6 Best Kill Streak 5 | . 3 1 5 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 424 | . 35 65 324 Core 97 | . . 11 86 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 38 | . 13 3 22 Largest 3 | . 2 3 3 Hottest 151 | . 70 138 151 Shots Fired 85 | . 26 9 50 Gun 52 | . 26 6 20 Cannon 24 | . . 3 21 Launcher 9 | . . . 9 Special . | . . . . Kinetic 16 | . 13 3 . Thermal 60 | . 13 6 41 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 18 | . 6 7 18 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 16 8 40 Core Hits 34 | . 7 4 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1279 | . 211 117 951 Guns 498 | . 211 75 212 Cannons 413 | . . 42 371 Explosions 368 | . . . 368 Melee . | . . . . Ramming . | . . . . Kinetic 137 | . 99 38 . Thermal 774 | . 112 79 583 Explosive 368 | . . . 368 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 . 4 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles 11 | . . . 11 Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 45 78 285 Average Temperature 78 | . 15 42 105 Received Heat Transfer 147 | . . 27 120 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1813 | . 333 185 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 632 | . 152 96 632 Initial 34 | . . . 34 Average 120 | . 76 45 240 Maximum Alert Level 2 | . . . 2 Low Security (%) 87 | 100 100 100 62 Level 1 7 | . . . 22 Level 2 4 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 2 19 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 6 | . 2 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 1 3 1 Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 1 11 3 Successful 14 | . 1 10 3 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 . 3 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . . . 2 Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 987 | 54 404 201 328 Spaces Moved 802 | 49 372 169 212 Core 17 | 17 . . . Treads 8 | . . . 8 Legs . | . . . . Wheels 777 | 32 372 169 204 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 98 | 76 94 105 106 Slowest Speed 145 | 90 105 105 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 36 17 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . . 65 Melee . | . . . . Projectile . | . . . . AOE 65 | . . . 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 917 | 65 397 185 270 Wait 27 | . . . 27 Move 799 | 48 371 168 212 Hop . | . . . . Pick Up 28 | 11 8 7 2 Fast Attach 2 | 1 . 1 . Attach 11 | 5 1 2 3 Detach . | . . . . Swap 5 | . 2 2 1 Drop 7 | . 2 2 3 Fire 38 | . 13 3 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 548 | -9/Materials | Identified exit to Mines 548 | -9/Materials | Identified exit to Storage 660 | -9/Materials | Entered Storage 932 | -9/Storage | Garrison activated, responded to threat 988 | -9/Storage | Self-destructed Last Messages --------------- 00952_ Overheating: Energy bleed (-11). 00954_ K-01 Serf collects debris. 00963_ Acquired 18 matter. 00964_ Terminal disabled. 00967_ OUJJQV5LK6MT7OS:SGH7=R:FFSY3Y=JKGX 00967_ U-05 Engineer lays Concrete. 00968_ Y-45 Defender destroyed. 00968_ G-34 Mercenary destroyed. 00968_ U-05 Engineer destroyed. 00972_ The unstable cave ceiling collapses. 00977_ Acquired 54 matter. 00978_ Destroyed Lgt. Armor Plating. 00978_ Lgt. Ion Engine destroyed. 00978_ Destroyed Lgt. Ion Engine. 00979_ Overheating: Energy bleed (-2). 00979_ Acquired 6 matter. 00979_ ECM Suite destroyed. 00979_ System corrupted by crushing effect (+1). 00981_ The unstable cave ceiling collapses. 00982_ U-05 Engineer builds a Door. 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