Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 17:11:45 Player: Swagumen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (3732) 3732 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1288) 1288 TOTAL SCORE: 7750 Bonus ------- High Alert Combat Kills 588 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 272/275 System Corruption 2% Temperature Cool (50) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Flak Gun Katana > --- INVENTORY (10) --- Relay Coupler [Cutter] (24) Relay Coupler [Grunt] (21) Relay Coupler [Specialist] (18) Gauss Cannon Gauss Cannon Mini Grenade Launcher Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Transport Network Coupler Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Medium Laser Precision Beam Rifle Advanced Beam Rifle Enhanced Autogun Gauss Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . 1 . . Parts Attached 64 | 7 4 1 . 28 22 2 Power 6 | 1 1 . . 3 1 . Engine 3 | 1 1 . . . 1 . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 16 | 2 . . . 7 6 1 Treads 13 | 2 . . . 7 3 1 Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 1 . 6 2 1 Device 4 | 1 . 1 . 2 . . Storage 2 | 1 1 . . . . . Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 29 | 2 2 . . 12 13 . Energy Gun 9 | 2 1 . . 6 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 11 | . . . . 4 7 . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 1 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 . Parts Lost 18 | . . . . 7 10 1 Power 2 | . . . . 1 1 . Propulsion 6 | . . . . 3 3 . Utility 5 | . . . . 2 2 1 Weapon 5 | . . . . 1 4 . Highest Loss Streak 5 | . . . . 2 5 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 95 90 89 Engine 7 | . 13 14 14 2 6 9 Core 2 | . . . . 6 2 . Treads 24 | . 28 28 28 25 20 27 Leg 2 | . . . . . 5 . Device 7 | . 14 14 14 8 2 . Storage 10 | . 14 14 14 9 9 9 Processor 7 | . . . . 12 8 9 Protection 5 | . . . . 5 8 8 Energy Gun 11 | . 28 28 28 16 . . Ballistic Gun 11 | . . . . 7 19 18 Slashing Weapon 3 | . . . . . 6 9 Peak Build Rating 36 | 7 9 16 16 36 36 30 Average Rating 23 | 4 7 8 16 29 29 29 On Entrance 15 | . 7 8 16 16 35 28 Naked Turns . | . . . . . . . Heaviest Build 50 | 14 19 19 19 35 50 43 Greatest Support 60 | 40 40 40 40 60 60 60 Greatest Overweight (x) 3 | . . . . 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 1 4 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 9 10 10 9 10 8 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 1897 | 144 146 40 10 576 981 . Remotely . | . . . . . . . Salvage Created 2882 | 48 366 . . 1137 1331 . Parts 174 | 4 26 . . 58 86 . Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | 1 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 71 | . 8 . . 22 41 . Melee 2 | . . . . 2 . . Guns 61 | . 4 . . 16 41 . Cannons 2 | . . . . 2 . . AOE 3 | . 3 . . . . . Classes Destroyed 14 | 1 5 . . 5 3 . Builder 1 | . . . . 1 . . Tunneler 3 | 2 1 . . . . . Hauler 3 | . 1 . . 2 . . Recycler 1 | . 1 . . . . . Watcher 3 | . 1 . . 2 . . Swarmer 16 | . 3 . . 4 9 . Cutter 3 | . . . . . 3 . Grunt 31 | . 5 . . 13 13 . Brawler 3 | . . . . 1 2 . Duelist 1 | . . . . 1 . . Sentry 11 | . . . . 2 9 . Specialist 2 | . . . . . 2 . Hunter 3 | . . . . 1 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | 2 5 . . 4 8 . Combat Bots Only 8 | . 3 . . 4 8 . Max Kills in Single Turn 3 | 1 3 . . 2 3 . Gunslinging 1 | . . . . 1 1 . Exploded 2 | . 2 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 348 | . 34 . . 103 199 12 Missed 82 | . 8 . . 14 57 3 Damage Taken 4355 | . 318 . 62 1626 2209 140 Core 638 | . 47 . 31 297 230 33 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 83 | . 59 . . 24 . . Core Remaining (%) 84 | 100 . . 68 . . . Volleys Fired 171 | 4 35 . . 60 66 6 Largest 3 | 2 2 . . 3 3 2 Hottest 183 | 90 90 . . 183 96 53 Shots Fired 414 | 8 67 . . 163 164 12 Gun 398 | 8 65 . . 155 158 12 Cannon 14 | . . . . 8 6 . Launcher 2 | . 2 . . . . . Special . | . . . . . . . Kinetic 194 | . . . . 18 164 12 Thermal 218 | 8 65 . . 145 . . Explosive 2 | . 2 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 2 10 . . 12 12 14 Robot Miss Streak 14 | 2 4 . . 6 14 3 Penetration Max . | . . . . . . . Secondary Targets 14 | . . . . 2 12 . Max Gunslinging Chain 2 | . . . . 1 2 . Shots Hit Robots 304 | 5 42 . . 109 137 11 Core Hits 268 | 3 18 . . 59 178 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 2 . . 8 . . Burn 9 | . 2 . . 7 . . Sever 1 | . . . . 1 . . Melee Attacks 47 | . . . . 4 43 . Impact . | . . . . . . . Slashing 47 | . . . . 4 43 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5761 | 84 853 . . 2089 2538 197 Guns 5138 | 84 484 . . 1835 2538 197 Cannons 125 | . . . . 125 . . Explosions 369 | . 369 . . . . . Melee 129 | . . . . 129 . . Ramming . | . . . . . . . Kinetic 3018 | . . . . 283 2538 197 Thermal 2245 | 84 484 . . 1677 . . Explosive 369 | . 369 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 129 | . . . . 129 . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . . . 32 . Message Errors 10 | . . . . . 10 . Matter Fused 10 | . . . . . 10 . Heat Flow Errors 5 | . . . . . 5 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 30 | . 30 . . . . . Projectiles . | . . . . . . . Explosions 30 | . 30 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . 118 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 735 | 120 398 . . 735 311 60 Average Temperature 145 | 61 116 . . 213 84 24 Received Heat Transfer 1752 | . 195 . . 684 756 117 Effects 42 | . 6 . . 35 1 . Shutdowns 6 | . 1 . . 5 . . Energy Bleed 3 | . 1 . . 1 1 . Interference 16 | . 3 . . 13 . . Matter Decay 5 | . . . . 5 . . Short Circuit 6 | . . . . 6 . . Damage (minor) 2 | . 1 . . 1 . . Damage (major) 1 | . . . . 1 . . Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . 2 . . Combat Hostiles 3 | . 1 . . 2 . . Parts Melted 10 | . 4 . . 6 . . Heat Transferred 5584 | 211 1461 . . 3912 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Peak Influence 2711 | 10 198 70 . 339 2711 1336 Initial 1321 | . 6 70 . . 148 1321 Average 752 | 3 80 27 . 165 1374 1329 Maximum Alert Level 5 | . . . . 1 5 4 Low Security (%) 36 | 100 100 100 . 46 . . Level 1 15 | . . . . 53 5 . Level 2 8 | . . . . . 16 . Level 3 6 | . . . . . 12 . Level 4 14 | . . . . . 26 100 Level 5 18 | . . . . . 37 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . 4 . 1 Investigation 4 | . 2 . . 2 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 14 . . 35 42 5 Peak Tracking Total 9 | . 4 . . 4 9 3 Tactical Retreats 5 | . 1 . . 2 2 . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 8 | . 1 . 1 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 9 | . 1 . . 1 7 . Max in Single Turn 2 | . 1 . . 1 2 . Garrison Relay 5 | . . . . . 5 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 19 | . 5 2 2 6 4 . Terminals 12 | . 3 2 . 3 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 11 6 3 11 4 . Successful 18 | . 4 1 3 7 3 . Failed 17 | . 7 5 . 4 1 . Catastrophic 4 | . 1 1 . 2 . . Database Lockouts . | . . . . . . . Manual 17 | . 6 8 . 3 . . Terminals 22 | . 7 6 . 5 4 . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . 2 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 1 1 3 1 3 . Record 1 | . . . 1 . . . Robot Analysis 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Garrison Registry 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 1 . 5 3 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 134 | . 26 . . 108 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 21 | . . . . . 21 . Machine Destruction 18 | . . . . . 18 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 7624 | 82 681 1078 338 1721 3624 100 Spaces Moved 4002 | 45 262 647 210 700 2086 52 Core 14 | 14 . . . . . . Treads 3520 | 31 262 647 210 700 1618 52 Legs 468 | . . . . . 468 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 Average Speed 159 | 125 160 160 160 173 154 162 Slowest Speed 330 | 160 160 160 160 240 330 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 49 100 24 51 91 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 117 | . 36 . . . 81 . Melee 6 | . . . . . 6 . Projectile . | . . . . . . . AOE 111 | . 36 . . . 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 4839 | 62 456 689 213 1073 2285 61 Wait 469 | . 143 41 . 243 42 . Move 3997 | 44 261 646 209 700 2085 52 Hop . | . . . . . . . Pick Up 57 | 7 11 1 2 22 14 . Fast Attach 10 | 1 . . . 3 6 . Attach 32 | 6 1 . . 15 9 1 Detach 1 | . . . . 1 . . Swap 23 | . 3 1 . 10 8 1 Drop 30 | . 2 . 2 15 10 1 Fire 171 | 4 35 . . 60 66 6 Melee 47 | . . . . 4 43 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Ion Engine 311 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Discovered new exit (range 9) 764 | -10/Materials | Entered Mines 805 | -10/Mines | Met a Derelict bent on vengeance 865 | -10/Mines | Discovered new exit (range 11) 1039 | -10/Mines | Learned location of Zion (-6) 1056 | -10/Mines | Learned location of Storage (-9) 1220 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1422 | -10/Mines | Discovered new exit (range 8) 1599 | -10/Mines | Discovered new exit (range 11) 1733 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1737 | -10/Mines | Found Prototype Device 1738 | -10/Mines | Identified Exp. Sensor Array 1842 | -10/Mines | Entered Subcaves 2093 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2152 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2155 | -10/Subcaves | Discovered new exit (range 14) 2180 | -10/Subcaves | Entered Materials 2180 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2591 | -8/Materials | Discovered new exit (range 16) 3091 | -8/Materials | Repaired Exp. Sensor Array 3190 | -8/Materials | Core integrity fell below 50% 3901 | -8/Materials | Identified exit to Garrison 3901 | -8/Materials | Entered Garrison 3987 | -8/Garrison | Destroyed 8 combat bots 4035 | -8/Garrison | Triggered checkpoint 4038 | -8/Garrison | Build established: Skirmisher 4117 | -8/Garrison | Triggered checkpoint 4147 | -8/Garrison | Triggered checkpoint 4155 | -8/Garrison | Garrison Relay disabled 4194 | -8/Garrison | Lost 3 parts (2n1w) 4415 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Garrison Relay disabled 4465 | -8/Garrison | Discovered new exit (range 10) 4573 | -8/Garrison | Triggered checkpoint 4602 | -8/Garrison | Garrison Relay disabled 4731 | -8/Garrison | Learned Materials security intel 4758 | -8/Garrison | Garrison Relay disabled 4779 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Core integrity fell below 20% 4915 | -8/Garrison | Build established: Scavenger-Gunner 4924 | -8/Garrison | Discovered new exit (range 15) 4981 | -8/Garrison | Lost 5 parts (1p1n1u2w) 5111 | -8/Garrison | Triggered checkpoint 5237 | -8/Garrison | Discovered new exit (range 12) 5277 | -8/Garrison | Triggered checkpoint 5281 | -8/Garrison | Build established: Scavenger-Mutant 5300 | -8/Garrison | Garrison Relay disabled 5393 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Triggered checkpoint 6936 | -8/Garrison | Discovered new exit (range 59) 6936 | -8/Garrison | Discovered new exit (range 50) 6936 | -8/Garrison | Discovered new exit (range 15) 7114 | -8/Garrison | Phase Generator disabled 7491 | -8/Garrison | Installed Relay Interface Framework 7525 | -8/Garrison | Entered Materials 7625 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07437_ System corrupted: Heat flow error (+299). Initiating installation procedure... 07491_ Relay Interface Framework installed. 07501_ ALERT: Garrison interior compromised. 07516_ JLXAZ K,/ ,1Q%TXO>W1:BEFRA