Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 22:13:48 Player: chebyrekser Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (268) 1340 Value Destroyed (13083) 13083 Prototype IDs (69) 1380 Alien Tech Used (11) 2200 Bonus (6119) 6119 TOTAL SCORE: 33022 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 514 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 920 Used Core Reset Matrix 3000 Friendly Fire -89 Cogmind --------- Core Integrity 0/1550 Matter 181/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (400) High-powered Tractor Beam Phasing AFG Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced VSS Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Core Analyzer Heavy Regenerative Plating Experimental Force Field Core Physics Calibrator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Biometal Leg Enhanced Biometal Leg Coolant Network Improved Coolant Injector Advanced Energy Well Advanced Matter Compressor Experimental Sensor Array Long-range Terrain Scanner Heavy Regenerative Plating High-powered Tractor Beam Hacking Drone Bay Phasing AFG Gamma Rifle Nova Cannon Nova Cannon Hypervelocity Railgun Hardcell Cannon Graviton Cannon Plasma Cutter Core Stripper [Rating: 190] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Artifact Core Physics Calibrator Weapon HERF Cannon Energy Gun Precision Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 7 | . . . 1 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 8 7 4 14 27 13 2 6 1 6 10 2 3 3 6 3 5 3 9 10 5 4 . 5 6 18 23 31 Power 31 | 1 . 1 1 2 2 . 1 . . 3 . 1 . 1 . . . 2 2 1 1 . 1 . 4 1 6 Engine 9 | 1 . 1 1 1 1 . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Core 8 | . . . . 1 1 . . . . 1 . . . 1 . . . 1 1 . 1 . . . 1 . . Reactor 14 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . 3 1 6 Propulsion 60 | 3 . 2 3 9 4 . 1 . 2 2 . 1 . 3 1 . . 2 3 1 2 . 1 4 1 6 9 Treads 24 | 2 . 1 3 6 2 . 1 . 2 . . 1 . 2 . . . 1 . . 1 . . 1 1 . . Leg 20 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . 6 9 Wheel 15 | 1 . 1 . 3 2 . . . . 2 . . . 1 . . . 1 2 1 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 1 . 4 7 4 . 3 . 3 3 1 . 1 1 1 2 . 4 2 2 1 . 3 2 6 12 10 Device 40 | 1 . . 3 3 1 . 2 . 1 1 . . . 1 . 1 . 4 1 2 1 . . 2 3 9 4 Storage 8 | 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 . . 1 . Processor 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 1 2 2 . 1 . 1 2 1 . 1 . . 1 . . . . . . 1 . 3 2 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 68 | 2 6 1 6 9 3 2 1 1 1 2 1 1 2 1 1 3 3 1 3 1 . . . . 7 4 6 Energy Gun 21 | 2 2 1 2 5 . 2 1 . . 1 . . . . . 1 . 1 . . . . . . . . 3 Energy Cannon 16 | . . . . . 2 . . . 1 1 . . . 1 1 . 3 . 2 . . . . . 1 2 2 Ballistic Gun 15 | . 1 . 3 2 1 . . . . . 1 . 1 . . . . . . 1 . . . . 5 . . Ballistic Cannon 5 | . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 Launcher 7 | . 1 . 1 2 . . . 1 . . . 1 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 2 3 . . . . . 2 . . . . 1 . . 2 . 2 . . 6 . 2 9 15 Corrupted Parts 11 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 6 . . . System Corruption 68 | . . . . . . . . . . . . . . 18 . . . . 15 . . . . 35 . . . Parts Lost 70 | . . . 1 17 . . 1 . 4 . 1 . . . . . 1 . 1 . 1 . . . 15 3 25 Power 11 | . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . 4 . 3 Propulsion 20 | . . . . 7 . . . . 1 . . . . . . . . . . . . . . . 3 . 9 Utility 19 | . . . . 7 . . . . 1 . . . . . . . . . . . . . . . 4 1 6 Weapon 20 | . . . . 2 . . . . 2 . 1 . . . . . 1 . 1 . . . . . 4 2 7 Highest Loss Streak 12 | . . . 1 5 . . 1 . 4 . 1 . . . . . 1 . 1 . 1 . . . 5 1 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 23 | 3 15 19 19 20 24 24 24 25 24 24 24 24 24 25 24 24 24 24 23 23 23 24 23 24 22 23 19 Power 1 | . 1 1 1 1 2 2 1 1 2 2 2 1 2 2 2 2 2 1 2 1 1 1 1 1 . 1 . Propulsion 3 | 2 4 4 3 2 3 3 3 4 3 3 2 2 3 3 3 3 4 3 4 5 6 6 6 6 4 2 1 Utility 9 | . 4 5 4 5 7 9 10 10 9 10 10 11 11 12 10 10 10 10 10 10 9 10 9 9 9 11 10 Weapon 7 | . 5 8 9 10 10 9 8 9 7 7 7 8 7 7 7 8 7 7 6 6 6 6 6 5 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 4 7 6 9 12 . . . 1 3 2 4 2 2 2 3 . 1 1 . . . 2 . 1 5 6 Power 11 | . . . 2 1 2 . . . . 1 . 1 . 2 . . . . . . . . . . . 1 1 Propulsion 11 | . 2 2 1 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . Utility 15 | . . 5 . . 2 . . . . . 1 2 1 . . 1 . . . . . . 2 . . . 1 Weapon 36 | . 2 . 3 8 5 . . . . . 1 1 1 . 2 2 . 1 1 . . . . . 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 96 89 97 100 99 81 97 99 100 100 100 100 99 99 98 99 99 98 95 100 84 98 82 86 73 Engine 3 | . 14 14 11 8 5 7 6 7 7 9 6 6 6 4 . . . 4 . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . 1 5 5 5 5 5 5 6 10 7 5 2 3 . Reactor 4 | . . . . . . . . . . 2 6 6 6 6 5 5 4 . 4 10 5 5 7 10 7 4 7 Treads 11 | . 14 14 20 21 15 15 15 15 22 14 13 13 13 13 11 11 11 9 10 10 10 10 9 8 4 . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 26 24 Wheel 10 | . 13 14 10 13 15 15 15 15 7 11 13 13 13 13 11 11 11 12 11 14 15 15 15 14 5 . . Device 16 | . 14 14 11 7 13 14 14 15 13 18 19 19 17 19 20 20 21 21 19 20 20 21 20 15 15 13 11 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 5 5 5 5 5 4 4 3 Processor 13 | . . . . 7 14 15 15 15 15 13 13 13 13 13 17 17 17 17 17 15 15 15 15 15 14 14 11 Protection 1 | . . . 9 3 . . . . 1 1 . . 1 . 1 1 1 . . . . . . 4 3 3 3 Energy Gun 3 | . 22 14 10 9 2 8 16 2 . . . 1 3 . . 1 . . . . . . . 4 . . . Energy Cannon 6 | . . . . . 6 6 4 . 6 6 6 7 9 6 5 4 12 16 10 14 14 15 . 9 3 4 2 Ballistic Gun 4 | . 4 . 9 6 12 6 1 1 10 12 11 7 5 11 10 3 . . . . . . . . 8 4 . Launcher 1 | . . 14 1 1 . . . . 2 . 1 2 . 1 . 2 2 . 1 . . . . 1 . . . Peak Build Rating 190 | 7 11 18 30 35 49 52 53 53 56 74 73 77 77 81 91 98 99 106 117 121 123 119 123 138 151 183 190 Average Rating 89 | 5 9 14 19 24 45 50 51 40 53 68 72 73 76 76 89 93 94 99 105 119 113 119 100 125 136 157 161 On Entrance 75 | . 7 11 18 19 27 49 52 53 47 56 67 73 77 73 79 91 88 97 105 112 113 119 119 119 129 142 177 Naked Turns 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 Heaviest Build 190 | 15 53 57 59 95 112 110 123 112 112 130 123 133 134 135 136 147 142 164 172 177 179 161 177 183 184 190 190 Greatest Support 167 | 40 40 12 12 80 32 32 32 32 32 36 36 36 36 36 32 32 32 48 36 52 52 52 52 52 145 159 167 Greatest Overweight (x) 9 | . 5 5 4 7 4 3 3 3 6 8 3 3 3 4 6 4 4 5 5 4 3 3 6 3 9 1 2 Average Overweight (x) 3 | . 4 4 4 2 3 3 3 2 5 3 3 3 3 3 4 3 3 3 4 3 2 3 2 3 3 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 15 19 19 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 23 24 21 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 24 3 Class Distribution -------------------- 25% | Skirmisher 19% | Derelict-Skirmisher 15% | Scavenger-Skirmisher 13% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 12306 | 237 174 296 282 1041 471 254 258 . 392 229 167 648 90 269 28 299 145 252 854 205 195 17 386 703 1545 1475 1394 Remotely 707 | . . . . . . . . . . . . . . . . . . . . . . . . . 607 100 . Salvage Created 14346 | 99 368 144 616 1604 455 250 389 . 376 378 26 228 . 180 28 100 85 592 683 299 421 109 . 910 1811 1482 2713 Parts 713 | 8 33 7 45 68 28 11 20 . 23 18 6 16 . 9 1 11 4 23 27 12 20 1 . 32 102 62 126 Haulers Intercepted 7 | . 1 . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 10 | . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . 2 9 . 10 . 6 13 4 5 . 1 . . 12 . 7 . . 2 . . . Prevented 103 | . . . . . . 9 10 . 12 . . 1 . 1 . 13 3 . 13 . 11 . . 30 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 209 | . 9 . 13 20 5 4 8 . 6 4 4 8 . 7 . 1 1 8 15 . 9 . . 13 24 15 35 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 Guns 58 | . 6 . 9 18 2 2 2 . 2 2 . . . 1 . . . . . . . . . . 11 3 . Cannons 42 | . . . . . 3 . . . 1 2 . 2 . . . . . 5 4 . 2 . . 3 5 8 7 AOE 54 | . 3 . 4 2 . 2 4 . 2 . 3 6 . 6 . . . . 7 . 5 . . 3 6 . 1 Classes Destroyed 21 | 2 6 . 2 4 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . 1 1 Worker 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Builder 7 | . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Tunneler 4 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 1 . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 14 | 1 . 2 1 3 2 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 16 | . 2 . 4 4 2 . . . . . . . . . . . . . . 1 . . . . 1 1 1 Swarmer 55 | . 6 . 8 . . . 3 . . . 4 4 . 4 . . . . 5 . 5 . . . 12 4 . Grunt 68 | . 3 . 2 14 . 4 4 . 3 . . 4 . 3 . . . 5 6 . . . . 8 7 . 5 Brawler 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Sentry 22 | . . . 3 3 1 . . . 1 2 . . . . . . 1 . 1 . . . . 1 2 . 7 Hunter 15 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . 2 2 2 4 Programmer 32 | . . . . . 4 . . . 1 2 . . . . . . . . 2 . . . . . . 8 15 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | 3 3 1 4 8 2 4 7 . 3 1 5 4 . 4 1 1 1 3 5 1 5 . . 4 8 4 5 Combat Bots Only 8 | . 3 . 4 4 1 4 7 . 3 1 4 4 . 4 . 1 1 3 5 . 5 . . 4 8 4 4 Max Kills in Single Turn 5 | 1 2 1 4 2 1 2 3 . 1 1 2 3 . 2 1 1 1 1 3 1 5 1 . 1 3 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . 2 . 4 1 . 2 3 . 1 . 1 3 . 2 . . . . 3 . 5 . . 1 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1784 | . 33 . 49 158 58 8 42 . 77 40 6 14 . 24 . 15 6 21 75 . 54 . . 58 247 130 669 Missed 534 | . 11 . 14 37 26 6 12 . 26 17 1 5 . 3 . 3 . 8 26 . 15 . . 25 73 34 192 Hits 1250 | . 22 . 35 121 32 2 30 . 51 23 5 9 . 21 . 12 6 13 49 . 39 . . 33 174 96 477 Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Projectile 1246 | . 22 . 35 117 32 2 30 . 51 23 5 9 . 21 . 12 6 13 49 . 39 . . 33 174 96 477 Critical Strikes 62 | . . . 1 10 1 . . . 2 . . 1 . 1 . . . 1 2 . 1 . . 3 6 6 27 Part Disruptions 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 3 Damage Taken 21388 | . 265 . 412 2483 377 35 595 . 950 199 125 167 . 354 . 265 138 149 659 . 316 . . 430 3233 1661 8575 Core 2488 | . 66 . 47 289 39 . 84 . 208 12 . 18 . 61 . 24 . 15 26 . 77 . . 38 131 36 1317 Absorbed by Shields 5105 | . . . . . . . . . . . . . . . . . . 87 375 . 335 . . 343 1041 583 2341 Ignored by Resistances 100 | . . . . . . . 94 . 6 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2678 | . . . 81 . . . . . . . . . 918 . . . . 11 . . . . . . . 289 1379 Core Remaining (%) 79 | 100 . 73 88 47 . . . . 52 . . . . 89 . . . . 93 . . . . 90 . . . Volleys Fired 792 | 6 41 6 49 114 47 10 36 . 22 57 4 12 . 9 15 7 3 45 42 15 13 11 . 18 94 61 55 Largest 3 | 2 2 1 2 2 3 3 3 . 3 3 2 3 . 3 3 3 2 3 3 3 3 1 . 3 3 3 3 Hottest 281 | 100 90 65 89 100 115 143 165 . 157 130 90 123 . 128 153 221 156 257 257 281 264 105 . 264 236 193 281 Shots Fired 1457 | 12 72 6 95 210 97 19 69 . 47 74 5 22 . 11 17 18 6 66 82 23 31 11 . 42 189 114 119 Gun 771 | 12 62 6 93 197 51 10 50 . 28 17 1 8 . 2 2 5 . . 1 . . . . 7 133 51 35 Cannon 597 | . 6 . . . 46 6 19 . 13 57 1 8 . 1 15 13 6 63 70 23 29 11 . 23 40 63 84 Launcher 89 | . 4 . 2 13 . 3 . . 6 . 3 6 . 8 . . . 3 11 . 2 . . 12 16 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 513 | . 25 . 47 92 49 . 9 . 19 14 1 8 . 2 2 . . . 27 . . . . . 130 51 37 Thermal 518 | 12 19 4 46 85 46 6 19 . 7 54 1 8 . 1 15 1 . . 13 14 2 11 . . 28 63 63 Explosive 27 | . . . 2 . . . . . 3 . 3 4 . 8 . . . 3 4 . . . . . . . . Electromagnetic 388 | . 28 2 . 33 2 13 41 . 18 6 . 2 . . . 17 6 63 37 9 29 . . 35 28 . 19 Entropic 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 7 3 . . Robot Hit Streak 20 | 3 9 4 14 19 7 6 17 . 8 18 19 20 . 7 8 9 5 17 6 10 4 2 . 5 13 10 8 Robot Miss Streak 7 | 2 4 1 5 3 5 2 1 . 3 2 . 2 . . . 1 1 2 5 2 4 2 . 3 6 5 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Secondary Targets 7 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 872 | 6 49 5 61 147 35 7 41 . 31 18 1 10 . 3 1 13 5 39 34 10 15 4 . 24 107 63 143 Core Hits 471 | 4 21 2 30 58 15 9 16 . 15 10 8 14 . 12 1 3 2 25 27 6 11 2 . 18 77 27 58 Critical Kills 20 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . 11 5 . Critical Parts Destroyed 34 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 16 12 4 Critical Strikes 87 | 1 2 . . 9 1 . . . 1 . 1 . . . . . . 2 3 . . . . . 36 18 13 Burn 9 | 1 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Destroy 61 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . 36 17 4 Blast 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Corrupt 5 | . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . 1 Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Melee Attacks 149 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 20 122 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 18 116 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30977 | 75 814 77 1319 2813 846 315 850 . 874 409 262 858 . 836 31 253 142 1555 2064 436 892 177 . 1487 2666 2232 8694 Guns 8282 | 75 622 77 946 2563 430 126 667 . 260 173 . 37 . 39 . 62 . . . . . . . 197 1161 407 440 Cannons 9019 | . . . . . 364 . . . 295 236 26 135 . 26 31 191 142 1489 1334 436 547 177 . 537 410 1184 1459 Explosions 6231 | . 192 . 373 241 52 189 183 . 319 . 236 686 . 771 . . . 66 730 . 345 . . 753 1095 . . Melee 7361 | . . . . . . . . . . . . . . . . . . . . . . . . . . 641 6720 Ramming 84 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 75 Kinetic 5371 | . 182 . 423 1019 409 . 92 . 123 140 . 37 . 39 . . . . 670 . . . . . 993 459 785 Thermal 6985 | 75 223 48 752 1281 416 . 183 . 187 207 26 135 . 26 31 . . . 74 146 274 177 . . 493 1184 1047 Explosive 2630 | . . . 144 . . . . . 278 . 236 602 . 771 . . . 66 533 . . . . . . . . Electromagnetic 8491 | . 409 29 . 504 21 315 575 . 286 62 . 84 . . . 253 142 1489 787 290 618 . . 1290 1012 . 325 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7051 | . . . . . . . . . . . . . . . . . . . . . . . . . . 589 6462 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 365 | . . . . . . . . . . . . . . . . . . . . . . . . 197 168 . . Highest Corruption 36 | . . . . 1 6 6 6 6 6 . . . . 18 . . . . 17 . 1 1 1 36 2 17 23 Average Corruption 7 | . . . . 1 5 6 6 6 6 . . . . 7 . . . . 6 . 1 1 1 3 1 8 20 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 453 | . . . . . 34 35 44 3 50 . . . . . . . . . 55 . 8 5 2 23 7 56 131 Message Errors 118 | . . . . . 7 10 9 . 13 . . . . . . . . . 13 . 3 3 . 5 4 13 38 Matter Fused 108 | . . . . . 14 11 7 2 10 . . . . . . . . . 15 . 1 1 1 9 1 14 22 Heat Flow Errors 45 | . . . . . 4 4 5 . 6 . . . . . . . . . 4 . . . . 2 1 9 10 Energy Discharges 47 | . . . . . 2 4 6 . 6 . . . . . . . . . 5 . 1 . . 1 . 8 14 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 58 | . . . . . 2 3 4 1 8 . . . . . . . . . 10 . 2 1 . 4 1 4 18 Data Loss (major) 23 | . . . . . 1 1 7 . 2 . . . . . . . . . 3 . . . 1 . . 1 7 Misfires 22 | . . . . . 2 2 2 . 2 . . . . . . . . . 3 . . . . 2 . 4 5 Alerts 13 | . . . . . 2 . 3 . 2 . . . . . . . . . 1 . 1 . . . . 1 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1194 | . . . 62 . . . . . 23 . 21 14 . 48 . . . . 192 32 16 50 . 113 . 113 510 Projectiles 325 | . . . . . . . . . 12 . 1 . . . . . . . 145 32 . 50 . 65 . 20 . Explosions 266 | . . . 62 . . . . . 11 . 20 14 . 48 . . . . 47 . 16 . . 48 . . . Melee 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 510 Knockbacks 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 591 | . 66 . . 28 . . 48 . 61 . 49 . . 17 . . . . 69 . 95 . . 91 36 . 31 Shots 29 | . 3 . . 2 . . 1 . 1 . 1 . . 1 . . . . 5 . 3 . . 6 6 . . Rammed 29 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 26 Targets Rammed 29 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 26 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 117 99 56 192 125 256 173 310 . 418 199 30 195 . 54 104 196 72 198 198 190 196 186 . 352 251 207 242 Average Temperature 72 | 59 32 18 66 28 47 56 86 . 98 45 22 68 . 23 35 122 39 95 93 70 97 88 . 133 49 51 102 Received Heat Transfer 2912 | . 48 . 126 891 18 18 111 . 159 48 . 66 . 57 . 24 27 29 87 . . . . 59 399 30 715 Effects 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 3 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 25 | . . . . 1 . . 2 . 1 . . . . . . 1 1 3 3 . 2 . . 7 2 . 2 Combat Hostiles 24 | . . . . . . . 2 . 1 . . . . . . 1 1 3 3 . 2 . . 7 2 . 2 Parts Fried 56 | . 2 . . 2 . 4 6 . 2 . . . . . . 1 . 5 10 3 4 . . 10 5 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Melted 14 | . 1 . 1 3 . . . . . 2 . . . . 1 . . 1 1 . . . . 1 1 1 1 Heat Transferred 9899 | 296 605 111 1421 2997 494 . 250 . 222 259 37 185 . 37 50 . . . 56 148 100 185 . . 448 1036 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 Power Chain Reactions 15 | . 5 . . 2 1 . 3 . . . . . . . . . . . . . 1 . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Low Security (%) 88 | 100 100 100 96 100 100 . . . . 100 . . . . 100 . . . . 100 . . . . 28 100 71 Level 1 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 71 . 13 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 533 | 10 122 45 246 138 47 . . . . 42 . . . . 15 . . . . 10 . . . . 339 160 533 Initial 160 | . . 45 . 98 5 . . . . . . . . . . . . . . 2 . . . . 150 160 66 Average 73 | 2 17 4 73 46 7 . . . . 6 . . . . . . . . . . . . . . 232 69 156 Influence Increases 7186 | 15 346 10 640 621 244 90 170 . 150 206 95 180 . 224 44 30 20 523 370 50 210 . . 305 834 547 1262 Destroy 0b10 Robot/C 4360 | . 180 . 340 400 100 80 160 . 120 80 80 160 . 140 . 20 20 320 280 . 180 . . 220 480 300 700 Destroy 0b10 Robot/NC 315 | 15 30 10 50 60 30 . . . . 5 5 . . . 5 . . 5 5 20 . . . 10 30 20 15 Destroy Leader 836 | . 36 . 94 112 54 10 10 . 30 40 10 20 . 20 . 10 . . 40 4 30 . . 30 72 52 162 Allied During Kill 176 | . . . 17 . . . . . . . . . . 64 2 . . 93 . . . . . . . . . Successful Hack 154 | . 23 . 24 25 26 . . . . 46 . . . . . . . . . 10 . . . . . . . Disable Machine 315 | . 15 . 60 . 15 . . . . 15 . . . . 15 . . . . . . . . . 30 90 75 Destroy Structure 370 | . 17 . 25 9 19 . . . . 20 . . . . 22 . . . . 16 . . . . 72 70 100 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 45 . 30 15 . . . . . . . . . . . . . 105 45 . . . . 45 . 15 195 Influence Decreases 6656 | 15 230 126 406 842 233 114 77 93 150 206 95 180 . 224 44 30 20 184 704 55 210 . . 305 548 714 851 Entered New Map 839 | . . 71 . 136 8 10 . 93 . . . . . . . . . . 339 3 . . . . . 126 53 Time Decay 4922 | 15 213 55 365 423 225 104 77 . 120 206 85 180 . 224 40 30 20 124 355 52 200 . . 305 398 558 548 Lost Part 649 | . . . 10 149 . . . . 30 . 10 . . . . . . . 10 . 10 . . . 150 30 250 Lost Ally 95 | . . . 31 . . . . . . . . . . . 4 . . 60 . . . . . . . . . Purge Threat 151 | . 17 . . 134 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 3 5 . . . . 4 . . . . 1 . . . . 1 . . . . 2 5 11 Investigation 5 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 Extermination 19 | . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 5 7 Reinforcement 7 | . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 21 | . 1 . 4 6 1 . . . . . . . . . 1 . . . . . . . . . 1 . 7 Communications Jammed 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 14 4 2 Distress Signals 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 13 4 2 Times Spotted 346 | . 17 . 28 31 14 4 8 . 6 4 3 6 1 7 1 1 1 41 18 2 9 . . 17 36 20 71 Peak Tracking Total 11 | . 4 . 5 6 3 4 3 . 4 1 3 3 1 4 1 1 1 8 3 1 5 . . 5 7 3 11 Tactical Retreats 18 | . 2 . 1 1 . . . . . . . . . . . . . 3 2 . . . . 2 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 26 | . 1 . 4 . 1 . 2 . . 1 . . . . 1 . . 2 . . . . . . 2 6 6 Max in Single Turn 2 | . 1 . 1 . 1 . 2 . . 1 . . . . 1 . . 1 . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 47 | . 6 . 5 5 9 . . 4 . 3 . . . . 1 1 2 2 . 3 . . 4 . . 2 . Terminals 23 | . 6 . 4 5 5 . . . . 2 . . . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 176 | . 35 . 18 24 26 . . 33 . 7 . . . . 1 1 2 3 . 6 . . 17 . . 3 . Successful 119 | . 21 . 15 15 8 . . 33 . 3 . . . . . 1 2 3 . 1 . . 17 . . . . Failed 57 | . 14 . 3 9 18 . . . . 4 . . . . 1 . . . . 5 . . . . . 3 . Catastrophic 10 | . 1 . . . 6 . . . . 2 . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 22 . 11 8 13 . . . . 6 . . . . 1 . . 1 . 3 . . . . 1 9 5 Terminals 93 | . 35 . 16 24 11 . . . . 6 . . . . . . 1 . . . . . . . . . . Fabricators 7 | . . . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 15 | . . . . . 10 . . . . . . . . . . . . . . 3 . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 95 | . 16 . 10 12 1 . . 33 . . . . . . . 1 2 3 . . . . 17 . . . . Record 19 | . . . . . . . . 11 . . . . . . . . 1 2 . . . . 5 . . . . Part Schematic 17 | . . . . . . . . 13 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 17 | . 4 . 2 4 . . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 7 . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 3 3 . . . . . 2 . . . . . . . . . . . . . . . . . Terminals 13 | . 5 . 3 3 . . . . . 2 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 3 4 8 . . . . 2 . . . . 1 . 1 . . 3 . . . . . 2 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 3 . . 13 . . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 12 | . . 2 . . . . . . . 1 . . 4 . . . . 5 . . . . . . . . . Largest Group 5 | . . 2 2 . . . . . . 1 . . 4 4 4 . . 5 2 . . . . . . . . Highest-Rated Group 243 | . . 41 41 . . . . . . 26 . . 150 150 150 . . 243 113 . . . . . . . . Highest-Rated Ally 64 | . . 31 31 . . . . . . 26 . . 40 40 40 . . 64 64 . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Ally Attacks 65 | . . . 18 . . . . . . . . . . 1 1 . . 44 1 . . . . . . . . Total Damage 1917 | . . . 274 . . . . . . . . . . 13 . . . 1574 56 . . . . . . . . Kills 13 | . . . 4 . . . . . . . . . . . . . . 9 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Active Infowar (turns) 30944 | 29 846 534 902 99 1175 1186 1451 112 1285 1234 1095 1164 1932 792 560 1931 1187 1109 1798 564 1542 1049 251 1571 958 1983 2605 Optics 463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 463 Sensors 25517 | . . . 1 20 1175 1186 1450 112 1285 972 1093 1093 1930 703 343 1832 1096 1060 1796 554 1488 1049 248 1291 521 1610 1609 Terrain 7862 | . . . . . . . 374 . . . . . . . 559 1245 941 941 68 557 772 1049 221 64 320 295 456 Structural 52 | . . . . 35 . . . . . . . . . . . . . . . . . . . . 17 . . Seismic 2372 | 29 846 534 901 62 . . . . . . . . . . . . . . . . . . . . . . . Jamming 19598 | . . . . . . . . . . 1015 1091 1164 1355 784 560 1931 1187 1025 966 29 1542 1049 251 1571 940 1636 1502 Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 1 . . . 3 2 . 2 . . 2 . 1 . 1 2 . 1 . 2 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 33634 | 119 846 534 1025 1132 1530 1203 1648 114 1537 1236 1095 1164 1932 803 560 1931 1187 1203 2019 564 1542 1049 251 1571 958 1986 2895 Spaces Moved 18648 | 53 438 317 483 396 896 805 1015 81 757 639 732 745 1301 512 309 1171 724 599 1091 330 1049 694 153 967 306 825 1260 Core 338 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Treads 180 | 51 5 . . 112 . . . . . . . . . . 2 . . . . . . . 3 . 7 . . Legs 1847 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 825 923 Wheels 16283 | 1 433 317 483 284 896 805 1015 81 757 639 732 745 1301 512 307 1171 724 599 1091 330 1049 694 150 967 200 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 150 150 120 135 145 145 130 145 146 146 146 146 141 158 141 141 125 158 129 129 147 129 147 147 184 50 Average Speed 152 | 156 149 152 150 152 144 145 145 131 187 157 146 146 146 145 160 157 155 150 163 150 139 147 139 147 183 187 142 Slowest Speed 650 | 160 160 155 150 240 150 145 145 145 190 220 146 146 146 158 480 158 158 175 175 170 147 147 650 147 270 190 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 6 78 82 52 34 30 80 81 68 87 23 74 78 89 72 6 83 77 68 84 9 91 87 60 91 11 68 59 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 7 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 3 . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . . . . . 2 4 . 2 . 5 8 2 2 . 5 4 . 5 . 3 1 . 1 . . . Spaces Dug 292 | . 2 . 1 . 8 1 10 . . 19 49 27 . 59 13 1 . 7 17 6 2 4 . . 22 21 23 Terrain Destroyed 620 | . 15 . 21 5 17 1 19 . 50 19 49 57 . 90 13 1 . 28 69 8 16 6 . 10 38 37 51 Melee 20 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 14 Projectile 202 | . . . . . 14 1 10 . 1 19 . 1 . . 13 1 . . 26 8 2 6 . 10 22 33 35 AOE 393 | . 13 . 20 5 3 . 9 . 49 . 49 56 . 90 . . . 28 43 . 14 . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 22134 | 74 547 370 690 724 1079 823 1134 88 837 799 754 805 1330 556 361 1238 775 839 1239 377 1100 711 190 1071 520 1115 1988 Wait 1235 | . 24 18 99 113 61 . 58 . 25 67 . 12 13 11 17 29 20 102 45 16 10 6 . 42 31 69 347 Move 18621 | 52 437 316 482 395 895 804 1014 80 756 638 731 744 1300 511 308 1170 723 598 1090 329 1048 693 152 966 305 824 1260 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 8 20 12 14 34 20 1 4 1 8 5 5 10 2 1 5 5 4 8 5 3 5 . 4 5 20 26 14 Fast Attach 131 | 6 . . 3 8 2 . 2 2 2 5 2 . 2 3 4 2 3 8 6 3 1 . 14 1 7 15 30 Attach 98 | 1 . . 4 17 6 . 2 1 5 1 1 . . . 2 . . . 1 1 . . . 1 16 10 29 Detach 24 | . . . . 2 5 . . . . . . . . . 1 . . 1 . . . . . . 2 4 9 Swap 434 | 1 14 4 18 18 17 7 13 1 11 15 5 15 9 15 2 17 14 11 37 6 17 1 3 32 24 38 69 Drop 307 | . 7 14 18 20 26 1 5 3 8 11 6 12 4 6 7 8 8 16 13 4 6 . 17 6 12 42 27 Fire 792 | 6 41 6 49 114 47 10 36 . 22 57 4 12 . 9 15 7 3 45 42 15 13 11 . 18 94 61 55 Melee 149 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 20 122 Ram 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 10) 743 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 3) 957 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Entered Mines 1008 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1012 | -10/Mines | Found Prototype Device 1250 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1485 | -10/Mines | Discovered new exit (range 7) 1500 | -10/Mines | Entered Materials 1500 | -9/Materials | Accompanied by 2 allies 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Identified exit to Mines 1505 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1663 | -9/Materials | Discovered new exit (range 9) 1899 | -9/Materials | Build established: Scavenger-Mutant 2031 | -9/Materials | Identified Exp. Sensor Array 2400 | -9/Materials | Repaired Arm. Wheel 2497 | -9/Materials | Discovered new exit (range 9) 2525 | -9/Materials | Entered another Materials area 2525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2657 | -8/Materials | Lost 5 parts (4u1w) 2835 | -8/Materials | Lost 5 parts (1p3n1w) 3084 | -8/Materials | Build established: Mutant 3489 | -8/Materials | Core integrity fell below 50% 3534 | -8/Materials | Discovered new exit (range 16) 3651 | -8/Materials | Build established: Scavenger-Mutant 3656 | -8/Materials | Identified exit to Factory 3657 | -8/Materials | Entered Factory 3657 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4941 | -7/Factory | Build established: Skirmisher 4970 | -7/Factory | Identified exit to Storage 4970 | -7/Factory | Identified exit to Lower Caves 5187 | -7/Factory | Entered Lower Caves 5477 | -7/Lower Caves | Learned location of 1 exit from Factory 5563 | -7/Lower Caves | Learned Factory emergency access door positions 5592 | -7/Lower Caves | Encountered a Warlord checkpoint 5951 | -7/Lower Caves | Discovered new exit (range 16) 5968 | -7/Lower Caves | Identified exit to Lower Caves 6126 | -7/Lower Caves | Learned 12 Factory zone layouts 6390 | -7/Lower Caves | Entered another Lower Caves area 6483 | -7/Lower Caves | Learned Factory trap positions 6514 | -7/Lower Caves | Discovered new exit (range 2) 6515 | -7/Lower Caves | Identified exit to Factory 7539 | -7/Lower Caves | Spotted B-75 Beast 7631 | -7/Lower Caves | Destroyed B-75 Beast 7675 | -7/Lower Caves | Discovered new exit (range 15) 7751 | -7/Lower Caves | Attracted the attention of an 0b10 base 7799 | -7/Lower Caves | Destroyed 7 combat bots 8037 | -7/Lower Caves | Identified exit to Data Miner 8038 | -7/Lower Caves | Entered Data Miner 8038 | -7/Data Miner | Discovered new exit (range 6) 8044 | -7/Data Miner | Identified exit to Proximity Caves 8065 | -7/Data Miner | Met Data Miner 8088 | -7/Data Miner | Learned location of Section 7 (-3) 8088 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8107 | -7/Data Miner | Received God Mode back door access code from Data Miner 8152 | -7/Data Miner | Entered Proximity Caves 8163 | -6/Proximity Caves | Spotted B-75 Beast 8246 | -6/Proximity Caves | Destroyed B-75 Beast 8275 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 8526 | -6/Proximity Caves | Build established: Mutant 8676 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9227 | -6/Proximity Caves | Learned 12 Factory zone layouts 9350 | -6/Proximity Caves | Build established: Skirmisher 9442 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9689 | -6/Proximity Caves | Entered Factory 9689 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9690 | -6/Factory | Identified exit to Factory 9691 | -6/Factory | Identified exit to Lower Caves 9692 | -6/Factory | Loaded intel: 79 trap records 9974 | -6/Factory | Fabricated Hds. Centrium Wheel? 10925 | -6/Factory | Entered Lower Caves 11415 | -6/Lower Caves | Discovered new exit (range 13) 11453 | -6/Lower Caves | Identified exit to Lower Caves 12020 | -6/Lower Caves | Entered another Lower Caves area 12044 | -6/Lower Caves | Discovered exit to Factory (range 13) 12088 | -6/Lower Caves | Learned Factory trap positions 12658 | -6/Lower Caves | Identified exit to Zion 13184 | -6/Lower Caves | Entered Zion 13285 | -6/Zion | Received a visual enhancement algorithm 13347 | -6/Zion | Discovered new exit (range 7) 13586 | -6/Zion | Learned Factory terminal intel 13614 | -6/Zion | Learned location of Quarantine (-3) 13761 | -6/Zion | Learned Factory emergency access door positions 13951 | -6/Zion | Given the Hacking Drone Bay 14095 | -6/Zion | Found Prototype Device 14387 | -6/Zion | Visited the Megawrench Repair Shop 14387 | -6/Zion | Megawrench repaired 13 parts 14498 | -6/Zion | Met Imprinter 14528 | -6/Zion | Imprinted 14531 | -6/Zion | Declared Zion's savior 14591 | -6/Zion | Build established: Derelict-Skirmisher 14906 | -6/Zion | Found Prototype Device 15102 | -6/Zion | Identified exit to Proximity Caves 15116 | -6/Zion | Entered Proximity Caves 15116 | -5/Proximity Caves | Accompanied by 4 allies 15720 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15742 | -5/Proximity Caves | Learned 8 Factory zone layouts 15764 | -5/Proximity Caves | Found DCF Scrap (12 items) 15917 | -5/Proximity Caves | System corruption reached 10% 15919 | -5/Proximity Caves | Entered Factory 15919 | -5/Factory | Accompanied by 4 allies 15919 | -5/Factory | Evolved 2 slots: Utility x2 15920 | -5/Factory | Identified exit to Upper Caves 15922 | -5/Factory | Loaded intel: 82 trap records 15924 | -5/Factory | Loaded intel: 26 terminal locations 16479 | -5/Factory | Entered Upper Caves 16996 | -5/Upper Caves | Identified exit to Upper Caves 17848 | -5/Upper Caves | Spotted B-75 Beast 17870 | -5/Upper Caves | Destroyed B-75 Beast 18410 | -5/Upper Caves | Entered another Upper Caves area 18448 | -5/Upper Caves | Discovered new exit (range 12) 18449 | -5/Upper Caves | Encountered a Warlord checkpoint 18461 | -5/Upper Caves | Identified exit to Factory 18691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18716 | -5/Upper Caves | Identified exit to Warlord 19597 | -5/Upper Caves | Entered Warlord 20058 | -5/Warlord | Opened Warlord's prototype stash 20062 | -5/Warlord | Found Prototype Reactor 20076 | -5/Warlord | Found Prototype Device 20076 | -5/Warlord | Identified System Purifier 20137 | -5/Warlord | Found Prototype Processor 20189 | -5/Warlord | Visited the Vortex Lab 20203 | -5/Warlord | Found Prototype Energy Gun 20203 | -5/Warlord | Identified Vortex Shotgun 20205 | -5/Warlord | Warlord's base attacked by MAIN.C 20336 | -5/Warlord | Build established: Commander-Skirmisher 20549 | -5/Warlord | Lost 3 allies 20555 | -5/Warlord | Warlord forces counterattacked 20587 | -5/Warlord | Spotted B-75 Beast 20615 | -5/Warlord | Lost 3 allies 20622 | -5/Warlord | Spotted B-86 Titan 20629 | -5/Warlord | Destroyed B-86 Titan 20643 | -5/Warlord | Spotted B-86 Titan 20655 | -5/Warlord | Spotted Striker 20658 | -5/Warlord | Spotted B-75 Beast 20706 | -5/Warlord | Lost 10 allies 20740 | -5/Warlord | Spotted B-86 Titan 20753 | -5/Warlord | Spotted B-75 Beast 20781 | -5/Warlord | Discovered new exit (range 14) 20791 | -5/Warlord | Lost 4 allies 20799 | -5/Warlord | Identified exit to Proximity Caves 20800 | -5/Warlord | Entered Proximity Caves 20800 | -4/Proximity Caves | Accompanied by 2 allies 20925 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 21263 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 21398 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22190 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22243 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22316 | -4/Proximity Caves | Learned Research trap positions 22810 | -4/Proximity Caves | System corruption reached 10% 22819 | -4/Proximity Caves | Entered Factory 22819 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22992 | -4/Factory | Identified Hacking Drone Bay 23052 | -4/Factory | Identified Spectral Analyzer 23308 | -4/Factory | Discovered new exit (range 16) 23336 | -4/Factory | Identified exit to Upper Caves 23383 | -4/Factory | Entered Upper Caves 24069 | -4/Upper Caves | Discovered new exit (range 15) 24110 | -4/Upper Caves | Build established: Derelict-Skirmisher 24193 | -4/Upper Caves | Learned Research non-interactive machine intel 24313 | -4/Upper Caves | Identified exit to Upper Caves 24507 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24760 | -4/Upper Caves | Learned location of Testing (-2) 24925 | -4/Upper Caves | Entered another Upper Caves area 24942 | -4/Upper Caves | Discovered new exit (range 4) 24974 | -4/Upper Caves | Encountered a Warlord checkpoint 25013 | -4/Upper Caves | Build established: Derelict-Skirmisher 25264 | -4/Upper Caves | Learned 8 Research zone layouts 25708 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25799 | -4/Upper Caves | Discovered new exit (range 11) 25972 | -4/Upper Caves | Identified exit to Zhirov 25974 | -4/Upper Caves | Entered Zhirov 25974 | -4/Zhirov | Discovered new exit (range 3) 25976 | -4/Zhirov | Identified exit to Proximity Caves 26000 | -4/Zhirov | Met Zhirov 26023 | -4/Zhirov | Learned location of Command (-1) 26034 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26058 | -4/Zhirov | Found Alien Artifact 26058 | -4/Zhirov | Identified Integrated Reactor 26058 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26156 | -4/Zhirov | Found Alien Artifact 26225 | -4/Zhirov | Entered Proximity Caves 26536 | -3/Proximity Caves | Spotter reported a threat 26683 | -3/Proximity Caves | Build established: Derelict-Tank 27340 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27442 | -3/Proximity Caves | Discovered new exit (range 15) 27449 | -3/Proximity Caves | Build established: Scavenger-Tank 27699 | -3/Proximity Caves | Identified exit to Research 27701 | -3/Proximity Caves | System corruption reached 10% 27707 | -3/Proximity Caves | System corruption reached 30% 27796 | -3/Proximity Caves | Entered Research 27796 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27797 | -3/Research | Identified exit to Research 27798 | -3/Research | Loaded intel: 54 trap records 27799 | -3/Research | Loaded intel: 59 non-interactive machine locations 27863 | -3/Research | Incoming investigation squad redirected 27927 | -3/Research | Lost 4 parts (1p1n2w) 27987 | -3/Research | Destroyed 8 combat bots 28108 | -3/Research | Spotted B-86 Titan 28159 | -3/Research | Identified Vortex Chain Reactor 28170 | -3/Research | Destroyed B-86 Titan 28194 | -3/Research | Lost 5 parts (2p3u) 28208 | -3/Research | Found Hvy. Reflective Plating 28377 | -3/Research | Identified Transdimensional Reconstructor 28377 | -3/Research | Warped through subspace 28408 | -3/Research | Lost 3 parts (1n2w) 28745 | -3/Research | Discovered new exit (range 5) 28752 | -3/Research | Identified exit to Quarantine 28754 | -3/Research | Entered Quarantine 29450 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 29517 | -3/Quarantine | Discovered exit to Research (range 16) 29556 | -3/Quarantine | Build established: Scavenger-Skirmisher 29687 | -3/Quarantine | Cryocooling Duct disabled 29702 | -3/Quarantine | Ambient heat levels rising (+20) 29702 | -3/Quarantine | Non-combat units ordered to evacuate 29802 | -3/Quarantine | Found Alien Slashing Weapon 29804 | -3/Quarantine | Identified Sigix Broadsword 29855 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 29918 | -3/Quarantine | System corruption reached 10% 29999 | -3/Quarantine | Found Alien Impact Weapon 30060 | -3/Quarantine | Found Prototype Device 30060 | -3/Quarantine | Identified Exp. Thermal Defense Suite 30172 | -3/Quarantine | Build established: Scavenger-Mutant 30219 | -3/Quarantine | Terminal network hard line cut 30504 | -3/Quarantine | Identified Core Stripper 30511 | -3/Quarantine | Spotted Fortress 30527 | -3/Quarantine | Destroyed Fortress 30537 | -3/Quarantine | Found Prototype Device 30537 | -3/Quarantine | Identified Exp. Force Field 30542 | -3/Quarantine | Found Prototype Device 30542 | -3/Quarantine | Identified Exp. EM Shield 30572 | -3/Quarantine | Found Prototype Protection 30572 | -3/Quarantine | Identified Centrium Heavy Armor Plating 30718 | -3/Quarantine | Discovered new exit (range 6) 30718 | -3/Quarantine | Discovered new exit (range 6) 30729 | -3/Quarantine | Identified exit to Protoforge 30734 | -3/Quarantine | Identified exit to Section 7 30740 | -3/Quarantine | Entered Section 7 30748 | -3/Section 7 | Spotted S7 Guard 30777 | -3/Section 7 | Destroyed S7 Guard 30789 | -3/Section 7 | Found Prototype Protection 30822 | -3/Section 7 | Found Alien Artifact 30822 | -3/Section 7 | Identified Integrated Thermoelectric Network 30822 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31006 | -3/Section 7 | Found Integrated Reactor 31006 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31096 | -3/Section 7 | Found Alien Artifact 31096 | -3/Section 7 | Identified Integrated Dissipator 31096 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31485 | -3/Section 7 | Discovered exit to Research (range 18) 31792 | -3/Section 7 | Build established: Mutant 31953 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 32283 | -3/Section 7 | Terminal network hard line cut 32326 | -3/Section 7 | Spotted S7 Guard 32334 | -3/Section 7 | Destroyed S7 Guard 32341 | -3/Section 7 | Found Prototype Protection 32341 | -3/Section 7 | Identified Hvy. Regenerative Plating (x2) 32394 | -3/Section 7 | Found Alien Artifact 32394 | -3/Section 7 | Identified Core Membrane 32394 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 32453 | -3/Section 7 | Spotted S7 Guard 32581 | -3/Section 7 | Destroyed S7 Guard 32598 | -3/Section 7 | Found Alien Artifact 32598 | -3/Section 7 | Identified Core Physics Calibrator 32882 | -3/Section 7 | Spotted Alpha 7 32886 | -3/Section 7 | Spotted Alpha 7 33114 | -3/Section 7 | Destroyed Alpha 7 33182 | -3/Section 7 | Lost 12 parts (2p6n2u2w) 33193 | -3/Section 7 | Found Prototype Ballistic Gun 33240 | -3/Section 7 | First assault squad dispatched 33308 | -3/Section 7 | Core integrity fell below 50% 33315 | -3/Section 7 | Released all parts (14) 33315 | -3/Section 7 | Identified Phasing AFG 33323 | -3/Section 7 | Spotted B-99 Colossus 33343 | -3/Section 7 | Found Alien Artifact 33344 | -3/Section 7 | Lost 10 parts (3n2u5w) 33358 | -3/Section 7 | Identified Core Reset Matrix 33358 | -3/Section 7 | Used Core Reset Matrix 33362 | -3/Section 7 | Detected hypermatrix surge 33362 | -3/Section 7 | Sensed 14 artifacts in vicinity 33364 | -3/Section 7 | Found LRC Armor 33365 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33381 | -3/Section 7 | Found Core Expander 33381 | -3/Section 7 | Installed Core Expander, added new Weapon slot 33383 | -3/Section 7 | Found Core Expander 33383 | -3/Section 7 | Installed Core Expander, added new Utility slot 33385 | -3/Section 7 | Found Core Expander 33385 | -3/Section 7 | Installed Core Expander, added new Power slot 33445 | -3/Section 7 | Core integrity fell below 20% 33509 | -3/Section 7 | Incoming assault squad redirected 33609 | -3/Section 7 | Spotted Executioner 33612 | -3/Section 7 | Spotted Executioner 33635 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 33413_ Destabilizing: Core damaged (-31). 33414_ Slammed into S-43 Plague. 33462_ K-01 Serf cleans the Machine. 33480_ B-99 Colossus springs to life. 33482_ Machine disabled. 33482_ Slug penetrates Machine. 33482_ Slug penetrates K-01 Serf. 33485_ K-01 Serf cleans the Core Housing. 33490_ ALERT: Unidentified disturbance in Zone 2B, assault force dispatched. 33502_ Sigix Exoskeleton lights up in response to your presence. 33509_ ALERT: Higher priority target reported, redirecting assault. 33604_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 5E. 33612_ Executioner springs to life. 33612_ Machine disabled. 33635_ Penetrated by Slug. 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Centrium Wheel | x1 | -6/Factory | Preloaded Repaired ---------- Arm. Wheel | 19% | -9/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Stripper Integrated Thermoelectric Network Integrated Dissipator Core Membrane Core Physics Calibrator Core Reset Matrix LRC Armor Core Expander Achievements -------------- Giant Slayer Nope Sunderer Watch This! Challenges ------------ None Game ------ Seed FlakCentriumShovel Manual? 0 Play Time 05:50:42 Cumulative 96.5 hours Start 2025.08.22 @ 14:16:04 End 2025.08.24 @ 22:13:48 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 0 Explorer 3 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad90be45-8f7d-4a02-a5e5-1bcd46132050