Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 19:27:07 Player: Lyra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1484) 1484 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4114 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 338/350 System Corruption 0% Temperature Cool (36) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Seismic Detector Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Reinforced Ion Engine Light Treads Wheel Compact Wheel High-capacity Battery Large Matter Pod Seismic Detector Recoil Stabilizer Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Parts Attached 33 | 6 4 9 4 10 Power 7 | 1 . 4 1 1 Engine 6 | 1 . 4 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 1 1 . 4 Treads 5 | 2 . 1 . 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover 1 | . 1 . . . Flight . | . . . . . Utility 9 | 1 2 1 2 3 Device 2 | . 1 . . 1 Storage 4 | 1 1 . . 2 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 1 3 1 2 Energy Gun 4 | . . 2 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 5 . 21 Power 6 | . . 2 . 4 Propulsion 8 | . . 2 . 6 Utility 4 | . . . . 4 Weapon 8 | . . 1 . 7 Highest Loss Streak 12 | . . 3 . 12 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 8 10 10 Power 1 | . 1 1 1 2 Propulsion 2 | 1 2 3 3 2 Utility 2 | . 1 2 3 3 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 99 89 87 70 Engine 15 | . 14 19 14 9 Core 1 | . . . 3 4 Treads 16 | . 18 15 18 13 Hover 3 | . 9 2 . . Device 6 | . 13 5 . 2 Storage 11 | . 14 11 9 10 Processor 4 | . . 5 9 3 Protection 1 | . . . 6 3 Energy Gun 4 | . . 3 9 5 Energy Cannon 3 | . 10 2 . . Ballistic Gun 14 | . 17 17 9 4 Launcher 4 | . . 5 9 3 Peak Build Rating 22 | 6 7 12 18 22 Average Rating 10 | 4 6 9 15 17 On Entrance 8 | . 6 7 12 18 Naked Turns . | . . . . . Heaviest Build 50 | 12 30 43 50 50 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 15 | . 4 12 1 15 Average Overweight (x) . | . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 14 | 4 9 10 12 14 Average Carried 8 | 2 7 8 10 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 9 9 12 4 Class Distribution -------------------- 50% | Gunner 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1051 | 222 198 295 100 236 Remotely . | . . . . . Salvage Created 1817 | . 128 883 275 531 Parts 104 | . 8 53 23 20 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 5 16 8 11 Guns 18 | . 1 6 4 7 Cannons 7 | . 4 3 . . AOE 14 | . . 6 4 4 Classes Destroyed 9 | . 2 7 . . Worker 4 | . . 1 3 . Builder 3 | . . 1 2 . Tunneler 1 | . . 1 . . Recycler 7 | . . 5 1 1 Watcher 3 | . . 1 2 . Swarmer 20 | . 3 8 7 2 Grunt 11 | . 2 2 1 6 Brawler 4 | . . 1 . 3 Sentry 5 | . . 5 . . Best Kill Streak 16 | . 2 11 16 4 Combat Bots Only 8 | . 2 5 8 4 Max Kills in Single Turn 3 | . 1 3 3 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 279 | . 23 82 17 157 Missed 85 | . 5 32 7 41 Hits 194 | . 18 50 10 116 Melee 5 | . . . . 5 Projectile 189 | . 18 50 10 111 Critical Strikes 6 | . . 1 . 5 Damage Taken 3375 | . 168 815 96 2296 Core 910 | . 38 170 . 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . 16 . . . Core Remaining (%) 85 | 100 84 57 100 . Volleys Fired 118 | . 12 45 11 50 Largest 3 | . 2 3 3 3 Hottest 134 | . 80 130 98 134 Shots Fired 221 | . 24 89 29 79 Gun 163 | . 12 56 22 73 Cannon 31 | . 12 19 . . Launcher 27 | . . 14 7 6 Special . | . . . . . Kinetic 102 | . 12 45 11 34 Thermal 58 | . 12 29 . 17 Explosive 27 | . . 14 7 6 Electromagnetic 34 | . . 1 11 22 Robot Hit Streak 13 | . 3 9 4 13 Robot Miss Streak 4 | . 2 3 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 130 | . 11 55 11 53 Core Hits 107 | . 7 45 16 39 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Destroy 1 | . . 1 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4430 | . 145 1414 1071 1800 Guns 1064 | . 41 316 155 552 Cannons 387 | . 104 283 . . Explosions 2978 | . . 815 916 1247 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 511 | . 41 228 18 224 Thermal 1723 | . 104 359 428 832 Explosive 1607 | . . 699 488 420 Electromagnetic 588 | . . 128 137 323 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 562 | . . 50 150 362 Projectiles . | . . . . . Explosions 562 | . . 50 150 362 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 532 | . . 180 . 352 Shots 10 | . . 6 . 4 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 570 | . 189 570 166 354 Average Temperature 114 | . 69 138 63 128 Received Heat Transfer 861 | . 36 132 18 675 Effects 15 | . . 13 . 2 Shutdowns 6 | . . 6 . . Energy Bleed 1 | . . . . 1 Interference 2 | . . 1 . 1 Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 2032 | . 222 814 350 646 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 76 | 100 100 81 39 50 Level 1 18 | . . 18 27 49 Level 2 5 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 460 | . 69 343 460 327 Initial 156 | . . 22 137 156 Average 98 | . 11 63 284 184 Influence Increases 1670 | . 135 606 413 516 Destroy 0b10 Robot/C 800 | . 100 320 160 220 Destroy 0b10 Robot/NC 90 | . . 45 40 5 Destroy Leader 156 | . 20 82 24 30 Disable Machine 360 | . . 75 180 105 Destroy Structure 144 | . . 84 9 51 Lose Combat Pursuer 120 | . 15 . . 105 Influence Decreases 1406 | . 82 334 394 596 Entered New Map 407 | . . 31 188 188 Time Decay 769 | . 82 283 206 198 Lost Part 230 | . . 20 . 210 Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 23 12 27 Peak Tracking Total 8 | . 4 4 6 8 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 24 | . . 5 12 7 Max in Single Turn 11 | . . 2 11 5 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 2 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 4 4 3 . Successful 8 | . 3 3 2 . Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 1 3 1 . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1132 | . 571 561 . . Seismic 1132 | . 571 561 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2774 | 270 589 1082 429 404 Spaces Moved 1161 | 185 273 375 163 165 Core 52 | 35 . 16 . 1 Treads 912 | 150 148 359 163 92 Legs . | . . . . . Wheels 72 | . . . . 72 Hover 125 | . 125 . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 105 Average Speed 205 | 139 198 251 240 152 Slowest Speed 800 | 160 320 650 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 9 24 44 20 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 188 | . . 92 9 87 Melee . | . . . . . Projectile . | . . . . . AOE 188 | . . 92 9 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1344 | 195 298 436 178 237 Wait 5 | 1 3 . . 1 Move 1157 | 184 272 374 162 165 Hop . | . . . . . Pick Up 16 | 4 5 3 1 3 Fast Attach 11 | 6 1 1 1 2 Attach 17 | . . 6 . 11 Detach . | . . . . . Swap 16 | . 4 7 3 2 Drop 1 | . 1 . . . Fire 118 | . 12 45 11 50 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 271 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 4) 780 | -10/Materials | Repaired Lgt. Assault Rifle 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1350 | -9/Materials | Lost 3 parts (1p1n1w) 1673 | -9/Materials | Build established: Gunner 1928 | -9/Materials | Discovered new exit (range 5) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -8/Materials | Destroyed 8 combat bots 2320 | -8/Materials | Discovered new exit (range 14) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2634 | -7/Factory | Lost 8 parts (1p2n2u3w) 2762 | -7/Factory | Core integrity fell below 50% 2771 | -7/Factory | Core integrity fell below 20% 2775 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Recoil Stabilizer destroyed. Rnf. Ion Engine destroyed. S-27 Virus destroyed. Deuterium Engine destroyed. Ion Engine destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. Hvy. Laser destroyed. U-05 Engineer lays Concrete. Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Lgt. Treads destroyed. Critical hit (Burn: +37). Slammed into S-27 Virus. Destabilizing: Core damaged (-14). Slammed into S-27 Virus. Lrg. Matter Pod destroyed. Critical hit (Burn: +37). 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Assault Rifle | 80% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot It Was An Accident, I Swear Made in Tau Ceti IV Part-time Mechanic Challenges ------------ None Game ------ Seed CommAbsorptionMantle Manual? 0 Play Time 00:33:48 Cumulative 1.0 hours Start 2025.07.14 @ 18:52:33 End 2025.07.14 @ 19:27:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a512fb2c-9c7a-4016-a9e1-4e5ad6306ac2