Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 15:02:51 Player: tkc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (4056) 4056 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 8974 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 259 Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 62/100 System Corruption 5% Temperature Cool (0) Movement Flying (109) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer Improved Light Armor Plating Hacking Suite Drone Bay (1/2) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Improved Deuterium Engine Improved Sensor Array Microactuators Improved Actuator Array Transmission Jammer Improved System Shield Relay Coupler [Grunt] (22) Supersonic Drone Bay (0/1) Gauss Rifle Flak Gun Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Improved Heavy Armor Plating Focal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Power Maul Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Cooled Aerolev Unit Combat Airjet Antigrav System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Microactuators Improved Actuator Array Transmission Jammer Improved Light Armor Plating System Shield Improved System Shield Relay Coupler [Grunt] Drone Bay Supersonic Drone Bay Heavy Rocket Launcher Powered Hammer [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . . . . 4 . 2 . Weapon . | . . . . . . . . . Parts Attached 188 | 9 22 . 5 8 47 40 19 38 Power 19 | 2 2 . . 3 3 4 2 3 Engine 12 | 2 2 . . 3 1 3 . 1 Core 6 | . . . . . 2 1 2 1 Reactor 1 | . . . . . . . . 1 Propulsion 47 | 3 9 . . 4 7 7 3 14 Treads 19 | 1 5 . . 4 3 3 1 2 Leg 5 | . . . . . . . . 5 Wheel 18 | 2 4 . . . 4 4 2 2 Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Utility 62 | 2 4 . 3 . 13 17 8 15 Device 20 | . . . 1 . 3 8 2 6 Storage 6 | 2 2 . 1 . . . . 1 Processor 7 | . . . . . . 2 2 3 Hackware 7 | . . . . . . 4 2 1 Protection 22 | . 2 . 1 . 10 3 2 4 Artifact . | . . . . . . . . . Weapon 60 | 2 7 . 2 1 24 12 6 6 Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 21 | 1 2 . 2 . 8 6 1 1 Ballistic Cannon 10 | . 4 . . 1 5 . . . Launcher 6 | . . . . . 2 1 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 2 2 2 1 Slashing Weapon 12 | . . . . . 6 2 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 4 | . . . . . . . . 4 Parts Lost 58 | . 5 . . 1 15 9 10 18 Power 10 | . 2 . . 1 2 1 2 2 Propulsion 15 | . 3 . . . 2 1 2 7 Utility 25 | . . . . . 8 6 4 7 Weapon 8 | . . . . . 3 1 2 2 Highest Loss Streak 11 | . 3 . . 1 4 3 4 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 99 88 79 80 74 Engine 5 | . 12 14 14 14 1 4 1 . Core 2 | . . . . . 7 2 4 3 Treads 6 | . 6 . . 13 2 7 5 5 Wheel 13 | . 21 28 28 14 15 9 6 6 Device 5 | . . . . . 8 8 9 5 Storage 9 | . 14 14 14 14 9 7 6 6 Processor 3 | . . . . . . 3 11 10 Hackware 7 | . . . . . . 15 17 9 Protection 11 | . 13 14 14 14 26 5 2 7 Ballistic Gun 8 | . 4 . 21 24 11 4 1 . Ballistic Cannon 3 | . 16 28 6 3 3 . . . Impact Weapon 3 | . . . . . 1 6 5 5 Slashing Weapon 1 | . . . . . 1 . 1 4 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 18 90 30 50 53 65 77 72 70 Greatest Support 50 | 20 32 26 26 26 32 44 38 50 Greatest Overweight (x) 16 | 1 3 1 1 16 5 2 3 3 Average Overweight (x) 1 | . 1 1 1 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 18 20 20 20 20 19 Most Carried 20 | 7 18 15 20 20 20 20 20 20 Average Carried 17 | 6 8 15 16 19 18 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 15 Final Carried 20 | 7 15 15 20 19 20 19 20 11 Class Distribution -------------------- 51% | Mutant 41% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Matter Collected 3513 | 340 602 71 . 308 1051 497 254 390 Remotely . | . . . . . . . . . Salvage Created 5345 | 150 758 7 . 328 1347 1007 945 803 Parts 254 | 12 41 3 . 25 73 33 35 32 Haulers Intercepted 4 | . 1 . . . 2 . . 1 Recyclers Shooed 11 | . 4 . . 2 4 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 91 | . 12 . . 10 22 23 16 8 Melee 30 | . . . . . 4 12 6 8 Guns 27 | . 4 . . 10 12 1 . . Cannons 14 | . 8 . . . 6 . . . AOE 8 | . . . . . . 3 5 . Classes Destroyed 15 | 3 5 . . 1 2 2 2 . Worker 13 | 1 . . . . 4 5 3 . Builder 22 | . 1 . . . 7 5 5 4 Tunneler 5 | 3 . 1 . 1 . . . . Hauler 4 | . 1 . . . 2 . . 1 Recycler 13 | 1 4 . . 2 2 1 2 1 Mechanic 1 | . . . . . . . 1 . Operator 6 | . 2 . . . . 3 . 1 Watcher 5 | . 2 . . . 1 1 . 1 Swarmer 29 | . . . . 7 3 12 6 1 Grunt 40 | . 12 . . 3 13 6 4 2 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . . 2 . . Sentry 11 | . . . . . 5 . 3 3 Hunter 3 | . . . . . . . 1 2 Programmer 5 | . . . . . . 3 2 . Best Kill Streak 8 | 2 3 1 . 4 5 6 8 5 Combat Bots Only 5 | . 3 . . 4 4 5 4 4 Max Kills in Single Turn 4 | 1 1 1 . 2 2 3 4 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . . . 3 2 . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Damage Taken 11790 | . 816 175 . 285 2693 2716 1885 3220 Core 2032 | . 129 17 . 46 486 491 268 595 Absorbed by Shields 140 | . . . . . . . . 140 Redirected to Shielding 313 | . 27 4 . 8 241 33 . . Regen/Repaired (Parts) 1008 | . 143 . . . . 130 735 . Core Remaining (%) 40 | 100 . . . 23 11 29 . . Volleys Fired 234 | 17 78 2 . 21 77 21 10 8 Largest 2 | 2 2 2 . 2 2 1 1 1 Hottest 74 | 60 70 70 . 71 74 39 39 39 Shots Fired 414 | 34 153 4 . 42 142 21 11 7 Gun 262 | 34 64 . . 41 98 20 5 . Cannon 134 | . 89 4 . 1 40 . . . Launcher 18 | . . . . . 4 1 6 7 Special . | . . . . . . . . . Kinetic 348 | 17 122 4 . 42 138 20 5 . Thermal 48 | 17 31 . . . . . . . Explosive 14 | . . . . . . 1 6 7 Electromagnetic 4 | . . . . . 4 . . . Robot Hit Streak 25 | 5 9 4 . 25 10 8 13 1 Robot Miss Streak 6 | 5 3 1 . 4 6 6 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . . 2 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 396 | 17 91 2 . 34 118 60 38 36 Core Hits 190 | 6 33 1 . 20 60 21 26 23 Critical Kills 6 | . . . . . 2 1 3 . Critical Parts Destroyed 24 | . . . . 1 5 12 4 2 Critical Strikes 46 | . 3 . . 1 14 13 7 8 Destroy 5 | . . . . 1 4 . . . Blast 8 | . 3 . . . 5 . . . Smash 25 | . . . . . 3 13 7 2 Sever 8 | . . . . . 2 . . 6 Melee Attacks 312 | . . . . . 36 138 76 62 Impact 222 | . . . . . 11 138 58 15 Slashing 90 | . . . . . 25 . 18 47 Piercing . | . . . . . . . . . Sneak Attacks 33 | . . . . . 8 10 8 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 13410 | 222 1376 34 . 503 3025 3181 2767 2302 Guns 2475 | 222 435 . . 475 1129 183 31 . Cannons 1526 | . 941 34 . 28 523 . . . Explosions 1828 | . . . . . 261 188 871 508 Melee 7580 | . . . . . 1111 2810 1865 1794 Ramming 1 | . . . . . 1 . . . Kinetic 3701 | 144 1154 34 . 503 1652 183 31 . Thermal 300 | 78 222 . . . . . . . Explosive 1567 | . . . . . . 188 871 508 Electromagnetic 261 | . . . . . 261 . . . Impact 5333 | . . . . . 450 2810 1793 280 Slashing 2247 | . . . . . 661 . 72 1514 Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 7 3 1 5 Average Corruption 2 | . 1 1 1 1 4 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 118 | . 8 . 7 13 47 23 5 15 Message Errors 26 | . 4 . 2 4 9 3 2 2 Matter Fused 21 | . 1 . . 2 8 7 . 3 Heat Flow Errors 13 | . . . 1 3 4 4 . 1 Energy Discharges 15 | . . . 1 1 8 3 . 2 Parts Rejected 5 | . . . . 1 2 . . 2 Data Loss (minor) 23 | . 2 . 3 1 7 6 1 3 Data Loss (major) 4 | . . . . 1 2 . . 1 Misfires 5 | . . . . . 4 . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 5 | . 1 . . . 3 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2651 | . 6 . . . 417 1232 722 274 Projectiles 23 | . 6 . . . 17 . . . Explosions 77 | . . . . . 9 . 65 3 Melee 2551 | . . . . . 391 1232 657 271 Knockbacks 48 | . 22 . . . 6 14 6 . Impact 20 | . . . . . 1 13 6 . Kinetic 23 | . 19 . . . 4 . . . Secondary 5 | . 3 . . . 1 1 . . Self-Inflicted Damage 213 | . . . . . . . 161 52 Shots 5 | . . . . . . . 4 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 108 9 134 127 222 270 33 116 Average Temperature 40 | . 29 6 74 38 41 114 16 40 Received Heat Transfer 2580 | . 477 40 . 84 1020 168 325 466 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 53 | . . . . . 11 21 16 5 Impact Corruptions 85 | . . . . . 10 50 22 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 675 | 175 500 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Peak Influence 447 | 25 189 63 . 205 252 205 447 212 Initial 100 | . 16 7 . . . 58 100 88 Average 93 | 10 54 20 . 53 119 48 269 65 Maximum Alert Level 2 | . . . . 1 1 1 2 1 Low Security (%) 89 | 100 100 100 . 89 96 99 36 99 Level 1 9 | . . . . 10 3 . 51 . Level 2 1 | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 5 . . 1 4 6 2 2 Investigation 10 | . 3 . . 1 2 3 1 . Extermination 4 | . . . . . . 3 1 . Reinforcement 6 | . 2 . . . 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Distress Signals 8 | . 2 . . . 3 1 1 1 Communications Jammed 13 | . . . . . 13 . . . Distress Signals 13 | . . . . . 13 . . . Times Spotted 169 | . 27 6 . 12 38 37 25 24 Peak Tracking Total 7 | . 5 3 . 4 7 5 6 4 Tactical Retreats 17 | . 2 1 . . 3 3 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 17 | . 4 . . 2 . 5 . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 6 | . 1 . . . 2 . . 3 Max in Single Turn 1 | . 1 . . . 1 . . 1 Garrison Access 3 | . . . . . 1 1 1 . Energy Cycler 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 56 | . 9 . . 2 9 19 12 5 Terminals 31 | . 6 . . . 5 10 5 5 Fabricators 5 | . . . . . . 3 2 . Repair Stations 6 | . 1 . . . 1 3 1 . Recycling Units 5 | . 2 . . . 1 1 1 . Scanalyzers 4 | . . . . . 1 1 2 . Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 172 | . 36 . . 2 34 60 31 9 Successful 111 | . 23 . . 2 19 41 23 3 Failed 60 | . 13 . . . 15 18 8 6 Catastrophic 6 | . 1 . . . 2 2 1 . Database Lockouts 1 | . . . . . . 1 . . Manual 78 | . 18 . 1 . 15 28 11 5 Terminals 96 | . 25 . . . 15 36 11 9 Fabricators 15 | . . . . . . 9 6 . Repair Stations 23 | . 4 . . . 3 9 7 . Recycling Units 13 | . 7 . . . 3 1 2 . Scanalyzers 20 | . . . . . 12 4 4 . Garrison Access 3 | . . . . . 1 1 1 . Terminal Hacks 37 | . 9 . . 2 3 15 5 3 Record 2 | . . . . . . 2 . . Robot Analysis 1 | . . . . . . 1 . . Open Door 6 | . . . . 2 . . 1 3 Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 2 | . 1 . . . . 1 . . Terminal Index 4 | . 1 . . . 1 1 1 . Garrison Index 1 | . . . . . . 1 . . Alert Level 3 | . 1 . . . . 2 . . Unreport Threat 6 | . 2 . . . 1 2 1 . Investigation Status 2 | . 1 . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 2 | . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 4 | . 2 . . . . 1 1 . Fabricator Hacks 8 | . . . . . . 5 3 . Load Schematic 5 | . . . . . . 3 2 . Build 3 | . . . . . . 2 1 . Repair Station Hacks 19 | . 4 . . . 1 7 7 . Scan Component 10 | . 2 . . . 1 3 4 . Repair 8 | . 2 . . . . 3 3 . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 10 | . 6 . . . 1 1 2 . Report Inventory 5 | . 2 . . . 1 1 1 . Retrieve Matter 3 | . 3 . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 17 | . . . . . 11 4 2 . Insert Component 8 | . . . . . 6 1 1 . Analyze 9 | . . . . . 5 3 1 . Garrison Access Hacks 3 | . . . . . 1 1 1 . Seal Access 3 | . . . . . 1 1 1 . Unauthorized Hacks 17 | . 4 . . . 2 8 3 . Terminals 14 | . 4 . . . 2 6 2 . Assimilate 4 | . . . . . 1 3 . . Botnet 7 | . 3 . . . 1 2 1 . Operators 3 | . 1 . . . . 1 1 . Fabricators 3 | . . . . . . 2 1 . Prioritize 3 | . . . . . . 2 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 9 . . . 8 14 8 2 Full Trace Events 8 | . 2 . . . 2 3 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 1 1 . Parts Built 3 | . . . . . . 2 1 . Authchips . | . . . . . . . . . Time 145 | . . . . . . 72 73 . Total Part Build Rating 9 | . . . . . . 6 3 . Parts Repaired 8 | . 2 . . . . 3 3 . Time 304 | . 52 . . . . 114 138 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 10 . . . . . 2 . Parts Scanalyzed 7 | . . . . . 5 1 1 . Part Schematics Acquired 6 | . . . . . 4 1 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total Allies 11 | . . 2 . . 1 3 . 5 Largest Group 3 | . . 2 . . 1 1 . 3 Highest-Rated Group 221 | . . 46 . . 26 10 . 221 Highest-Rated Ally 159 | . . 31 . . 26 10 . 159 Total Orders 6 | . . . . . 3 2 . 1 STAY 3 | . . . . . 1 2 . . FOLLOW 1 | . . . . . 1 . . . EXPLORE 2 | . . . . . 1 . . 1 Ally Attacks 63 | . . 9 . . . . . 54 Total Damage 1307 | . . 123 . . . . . 1184 Kills 8 | . . 2 . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 5 | . . . . . 1 . . 4 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Turns Passed 11615 | 160 1241 275 671 1351 1934 3032 1507 1444 Spaces Moved 6853 | 83 709 245 626 811 947 1816 809 807 Core 15 | 9 4 . . 2 . . . . Treads 205 | 6 110 . . 10 . 6 12 61 Legs 6 | . . . . . . . . 6 Wheels 6618 | 68 595 245 626 799 947 1810 797 731 Hover . | . . . . . . . . . Flight 9 | . . . . . . . . 9 Fastest Speed 50 | 50 80 105 105 105 110 110 105 105 Average Speed 125 | 103 118 105 105 146 131 121 130 131 Slowest Speed 850 | 160 200 105 105 850 165 330 410 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 58 | 6 94 42 90 96 89 35 22 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 108 | . . . . . 13 59 26 10 Terrain Destroyed 242 | . . . . . 17 69 93 63 Melee 108 | . . . . . 13 59 26 10 Projectile 4 | . . . . . 4 . . . AOE 130 | . . . . . . 10 67 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total 8997 | 120 954 258 641 934 1426 2415 1145 1104 Wait 1140 | . 121 12 . 59 276 333 209 130 Move 6845 | 82 708 244 625 810 946 1815 808 807 Hop . | . . . . . . . . . Pick Up 120 | 9 17 . 5 20 21 24 19 5 Fast Attach 64 | 8 8 . . 2 13 7 4 22 Attach 64 | 1 5 . 1 2 16 18 11 10 Detach 16 | . . . . . 4 8 1 3 Swap 60 | . 9 . 4 4 18 15 4 6 Drop 88 | 3 8 . 6 16 18 20 6 11 Fire 234 | 17 78 2 . 21 77 21 10 8 Melee 301 | . . . . . 36 138 73 54 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 64 | . . . . . . 16 . 48 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 6) 326 | -10/Materials | Lost 3 parts (1p2n) 356 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Repaired Lgt. Cannon 1052 | -10/Materials | Repaired Lgt. Cannon 1247 | -10/Materials | Identified exit to Mines 1280 | -10/Materials | Discovered new exit (range 13) 1402 | -10/Materials | Entered Mines 1429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -10/Mines | Discovered new exit (range 5) 1462 | -10/Mines | Discovered new exit (range 7) 1502 | -10/Mines | Assembled infested the area 1677 | -10/Mines | Entered Exiles 1704 | -10/Exiles | Met 8R-AWN 1721 | -10/Exiles | Met EX-HEX 1753 | -10/Exiles | Met EX-BIN 1791 | -10/Exiles | Aligned with FarCom system 1792 | -10/Exiles | Given EX-Vault access code 1817 | -10/Exiles | Opened EX-Vault 1827 | -10/Exiles | Found Prototype Ballistic Cannon 1830 | -10/Exiles | Found Prototype Device 1833 | -10/Exiles | Identified Supersonic Drone Bay 1866 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -10/Exiles | Met EX-DEC 1956 | -10/Exiles | Discovered new exit (range 10) 2054 | -10/Exiles | Found Prototype Device 2138 | -10/Exiles | Visited The Gauntlet 2348 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Army-in-a-Box 2348 | -10/Exiles | Entered Mines 2352 | -9/Mines | Met a Derelict shopkeep closing up shop 2378 | -9/Mines | Met a Derelict bent on vengeance 2522 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2536 | -9/Mines | Found Powered Armor 2616 | -9/Mines | Learned 2 Materials zone layouts 2702 | -9/Mines | Discovered new exit (range 11) 3062 | -9/Mines | Discovered new exit (range 7) 3110 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3113 | -9/Mines | Found Prototype Device 3369 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3699 | -9/Mines | Entered Materials 3699 | -8/Materials | Evolved 4 slots: Utility x4 3983 | -8/Materials | Lost 3 parts (1p1n1u) 4042 | -8/Materials | Identified Exp. Sensor Array 4067 | -8/Materials | Build established: Scavenger-Mutant 4429 | -8/Materials | Build established: Mutant 4490 | -8/Materials | Discovered new exit (range 7) 4611 | -8/Materials | Lost 4 parts (2u2w) 4785 | -8/Materials | Crushed by falling debris 4785 | -8/Materials | Core integrity fell below 50% 4897 | -8/Materials | Discovered new exit (range 19) 4902 | -8/Materials | Discovered new exit (range 40) 5328 | -8/Materials | Lost 3 parts (1n1u1w) 5501 | -8/Materials | Core integrity fell below 20% 5633 | -8/Materials | Entered Factory 5633 | -7/Factory | Evolved 2 slots: Propulsion x2 5635 | -7/Factory | FarCom data flow suspended 6024 | -7/Factory | Build established: Hacker-Mutant 6223 | -7/Factory | Identified exit to Lower Caves 6223 | -7/Factory | Identified exit to Factory 6519 | -7/Factory | Lost 3 parts (1n2u) 6549 | -7/Factory | Central database locked down 7234 | -7/Factory | Repaired Corrupted Hacking Suite 7502 | -7/Factory | Fabricated System Shield (x1) 7842 | -7/Factory | Repaired Arm. Huge Wheel 8162 | -7/Factory | Repaired Microactuators 8408 | -7/Factory | Fabricated System Shield (x1) 8486 | -7/Factory | Core integrity fell below 50% 8665 | -7/Factory | Entered another Factory area 8665 | -6/Factory | Evolved 2 slots: Utility x2 8909 | -6/Factory | Discovered new exit (range 14) 9032 | -6/Factory | Lost 4 parts (1n2u1w) 9280 | -6/Factory | Repaired Arm. Huge Wheel 9331 | -6/Factory | Repaired Imp. Heavy Armor Plating 9376 | -6/Factory | Repaired Power Maul 9541 | -6/Factory | Fabricated System Shield? 9680 | -6/Factory | Discovered new exit (range 4) 9920 | -6/Factory | Identified exit to Factory 10166 | -6/Factory | Discovered new exit (range 6) 10172 | -6/Factory | Entered Extension 10348 | -6/Extension | Rescued a captive Derelict 10349 | -6/Extension | Rescued a captive Derelict 10596 | -6/Extension | Lost 4 parts (1n3u) 10640 | -6/Extension | Rescued A7 10828 | -6/Extension | Energy Cycler disabled 10829 | -6/Extension | Core integrity fell below 50% 10829 | -6/Extension | Rescued a captive Derelict 10829 | -6/Extension | Rescued a captive Derelict 10829 | -6/Extension | Rescued a captive Derelict 10850 | -6/Extension | Rescued a captive Derelict 10858 | -6/Extension | Build established: Mutant 11086 | -6/Extension | Spotted B-75 Beast 11098 | -6/Extension | Spotted B-75 Beast 11127 | -6/Extension | Discovered exit to Factory (range 15) 11130 | -6/Extension | Core integrity fell below 20% 11171 | -6/Extension | Lost 11 parts (1p5n3u2w) 11322 | -6/Extension | Disrupted transfer network 11616 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11568_ Drone retrieved by Drone Bay. 11577_ System corrupted: Heat flow error (+138). 11580_ Drone released from Drone Bay. 11582_ U-05 Engineer builds a Wall. 11584_ Slug penetrates Drone. 11585_ Dropped Hcp. Storage Unit. 11586_ U-05 Engineer builds a Wall. 11586_ C-30 ARC bursts open, deploying its payload. 11586_ S-27 Virus unfolds itself. 11587_ Drone retrieved by Drone Bay. 11587_ Discarded Imp. Signal Interpreter. 11588_ Slug penetrates Wall. 11588_ Slug penetrates Drone. 11588_ Drone destroyed. 11608_ S-27 Virus destroyed. 11608_ Lgt. Nuclear Core destroyed. 11611_ Acquired 26 matter. 11613_ Acquired Unknown Flight Unit. 11613_ Identified VTOL Module. 11614_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????#######???????????????????????????????? | | ??????????## ##??????????????????????????????? | | ????###############??????????????????????????????? | | ######!%[ [ # ############????????????????????? | | + =% + %*! "%% #????????????????????? | | #### [ = # [######## #????????????????????? | | #?## * ## ###?????# #????????????????????? | | #??# ##s###?????# #????????????????????? | | #??########## ##??????# #????????????????????? | | #???????????# #???????# #????????????????????? | | #??????????##*#???????# #####????????????????? | | #??????######+#???????# #????????????????? | | #??????# % !#???????# !=/ #????????????????? | | #??????# !%##??????# === #????????????????? | | ###????# =#########@ == #????????????????? | | #T###??# / =%[s=[ %#????????????????? | | #??# ############### #????????????????? | | ### #??# ##????????????#=#????????????????? | | ??# ###??########???????????###*#????????????????? | | ??####????????????????????###!#%#????????????????? | | ??####????????????????????#% %# #????????????????? | | ??????????????????????????#[%% [#????????????????? | | ??????????????????????????###%#!#????????????????? | | ????????????????????????????###%#????????????????? | | ??????????????????????????????#!#????????????????? | | ??????????????????????????????#%#????????????????? | | ??????????????????????????????# ##???????????????? | | ????????????????????????????###!##???????????????? | | ???????????????????????????## # ###??????????????? | | ???????????????????????????# #" # #??????????????? | | ???????????????????????????# "%" #?#??#?????????? | | ???????????????????????????###"%"## ## ### ??????? | | ??????????????????????????###% !=! "" "?????? | | ??????????????????????????# # =%*%= " "?????? | | ??????????????????????????# #= =!|* #???? | | ??????????????????????????#%#!!! #???? | | ##########################"## $ #???? | | % ??? | | % % % ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Prison Break Challenges ------------ None Game ------ Seed QuantumSmallMediator Manual? 0 Play Time 02:44:50 Cumulative 91.3 hours Start 2022.07.23 @ 11:50:40 End 2022.07.23 @ 15:02:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a31ba48-b543-4e7b-a4b8-812784e2516a