Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 22:21:16 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2058) 2058 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 6250 Bonus ------- High Alert Combat Kills 52 Entered DSFs 500 Cogmind --------- Core Integrity 526/850 Matter 99/300 Energy 68/100 System Corruption 4% Temperature Cool (78) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Weapon Cycler Transmission Jammer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (15) --- Angular Momentum Engine Improved Heat Sink Improved Heat Sink Cooling System Cooling System Large Matter Pod (150) Improved Targeting Computer Improved Particle Charger Improved Particle Charger Reactive Plating Relay Coupler [Behemoth] (10) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Weapon Cycler Transmission Jammer > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Armored Treads Compact Wheel Improved Heat Sink Improved Heat Sink Cooling System Cooling System Large Matter Pod Improved Targeting Computer Improved Particle Charger Improved Particle Charger Relay Coupler [Behemoth] Rocket Launcher [Rating: 62] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 1 1 1 . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 64 | . 9 15 11 2 8 19 Power 9 | . 1 4 1 . 1 2 Engine 9 | . 1 4 1 . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | . 2 2 2 . 1 3 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel 9 | . 2 2 2 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 2 2 2 1 . 7 Device 5 | . . . . 1 . 4 Storage 2 | . 2 . . . . . Processor 5 | . . 2 1 . . 2 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 31 | . 4 7 6 1 6 7 Energy Gun 3 | . 1 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 21 | . 3 6 5 1 2 4 Ballistic Cannon 3 | . . . . . 1 2 Launcher 4 | . . 1 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 25 | . 1 2 2 . 7 13 Power 4 | . . 1 1 . 1 1 Propulsion 6 | . . 1 1 . 1 3 Utility 4 | . . . . . 1 3 Weapon 11 | . 1 . . . 4 6 Highest Loss Streak 6 | . 1 1 1 . 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 86 97 100 89 76 Engine 8 | . 14 9 8 7 5 5 Wheel 20 | . 28 20 24 23 17 12 Device 4 | . . . . 7 7 11 Storage 9 | . 14 11 9 7 7 6 Processor 12 | . . 11 18 15 15 15 Protection 3 | . . . 9 7 5 2 Energy Gun 3 | . 9 . . . . 6 Ballistic Gun 20 | . 18 32 26 30 22 7 Ballistic Cannon 1 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 28 33 42 50 57 57 Greatest Support 56 | 20 26 26 42 42 44 56 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 Most Carried 15 | . 13 14 15 14 15 15 Average Carried 12 | . 8 12 13 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 13 15 13 15 12 Class Distribution -------------------- 49% | Gunner 21% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 2010 | 189 128 435 465 . 396 397 Remotely . | . . . . . . . Salvage Created 2563 | . 370 616 758 . 402 417 Parts 157 | . 21 45 56 . 16 19 Haulers Intercepted 7 | . 1 4 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 52 | . 7 13 16 . 8 8 Guns 42 | . 7 10 15 . 5 5 Cannons 2 | . . . . . . 2 AOE 8 | . . 3 1 . 3 1 Classes Destroyed 16 | . 3 4 3 . 4 2 Worker 1 | . . 1 . . . . Builder 2 | . . 1 1 . . . Hauler 7 | . 1 4 2 . . . Recycler 2 | . . . 2 . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . 1 1 . . . . Swarmer 14 | . . 4 10 . . . Grunt 20 | . 7 7 . . 2 4 Brawler 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 8 | . . 2 5 . . 1 Specialist 3 | . . . . . 3 . Hunter 2 | . . . 1 . . 1 Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 6 6 6 . 5 3 Combat Bots Only 5 | . 2 5 4 . 5 3 Max Kills in Single Turn 3 | . 1 3 2 . 2 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 1 1 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 4406 | . 263 622 336 . 1107 2078 Core 708 | . 56 117 17 . 194 324 Absorbed by Shields 52 | . . . . . 52 . Regen/Repaired (Parts) 23 | . . 23 . . . . Core Remaining (%) 83 | 100 77 70 96 . 72 . Volleys Fired 142 | . 30 29 39 . 21 23 Largest 4 | . 2 3 3 . 4 4 Hottest 141 | . 80 70 79 . 107 141 Shots Fired 422 | . 56 87 117 . 84 78 Gun 379 | . 56 83 115 . 68 57 Cannon 24 | . . . . . 6 18 Launcher 19 | . . 4 2 . 10 3 Special . | . . . . . . . Kinetic 371 | . 34 83 115 . 74 65 Thermal . | . . . . . . . Explosive 19 | . . 4 2 . 10 3 Electromagnetic 32 | . 22 . . . . 10 Robot Hit Streak 17 | . 7 17 8 . 10 7 Robot Miss Streak 5 | . 2 4 3 . 3 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 254 | . 38 50 68 . 52 46 Core Hits 135 | . 21 32 31 . 20 31 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 6 | . 1 1 1 . 1 2 Destroy 5 | . . 1 1 . 1 2 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5337 | . 430 988 1048 . 1065 1806 Guns 3670 | . 430 712 1016 . 784 728 Cannons 233 | . . . . . . 233 Explosions 1434 | . . 276 32 . 281 845 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3585 | . 215 712 1016 . 784 858 Thermal . | . . . . . . . Explosive 1424 | . . 276 22 . 281 845 Electromagnetic 328 | . 215 . 10 . . 103 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 1 . . 2 4 Average Corruption 1 | . . 1 . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 2 . . 2 1 Message Errors 4 | . . 2 . . 1 1 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 5 | . . 5 . . . . Projectiles . | . . . . . . . Explosions 5 | . . 5 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 240 180 36 . 24 348 Average Temperature 61 | . 108 27 8 . 9 130 Received Heat Transfer 831 | . 165 285 . . 156 225 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 552 | . 259 442 552 250 390 249 Initial 250 | . . 45 172 250 175 204 Average 224 | . 126 270 356 250 317 122 Maximum Alert Level 2 | . 1 2 2 1 1 1 Low Security (%) 37 | . 69 24 14 . 11 58 Level 1 51 | . 30 57 51 100 88 41 Level 2 11 | . . 17 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 10 | . 2 3 . . 2 3 Investigation 3 | . . 2 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 2 1 . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 8 | . 3 4 1 . . . Communications Jammed 7 | . . . . . . 7 Distress Signals 7 | . . . . . . 7 Times Spotted 105 | . 17 21 24 . 14 29 Peak Tracking Total 11 | . 4 8 4 . 4 11 Tactical Retreats 10 | . 2 4 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . . 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 5 | . 2 . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Access 2 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 24 | . 4 7 5 1 . 7 Terminals 18 | . 4 6 4 1 . 3 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 60 | . 11 22 14 1 . 12 Successful 31 | . 3 12 10 1 . 5 Failed 27 | . 8 10 2 . . 7 Catastrophic 4 | . 1 . 1 . . 2 Database Lockouts 2 | . . . 2 . . . Manual . | . . . . . . . Terminals 50 | . 11 19 12 1 . 7 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . 2 . . 1 Terminal Hacks 25 | . 3 10 9 1 . 2 Record 4 | . . . 4 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Locate Traps 5 | . 1 2 1 . . 1 Hauler Manifests 4 | . . 1 2 . . 1 Registered Components 1 | . . . 1 . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 18 | . 3 6 3 1 . 5 Full Trace Events 3 | . 1 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 1 | . . 1 . . . . Time 13 | . . 13 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 3241 | . 540 714 666 78 296 947 Spaces Moved 2249 | 1 381 497 468 41 176 685 Core . | . . . . . . . Treads . | . . . . . . . Legs 1 | 1 . . . . . . Wheels 2248 | . 381 497 468 41 176 685 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 105 93 108 100 100 Average Speed 102 | 120 92 106 98 108 113 103 Slowest Speed 130 | 120 105 115 105 108 120 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 58 49 50 1 94 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 79 | . . 30 6 . 29 14 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 76 | . . 30 6 . 29 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 2894 | . 515 621 582 74 219 883 Wait 379 | . 84 61 58 32 5 139 Move 2243 | . 380 496 467 40 175 685 Hop . | . . . . . . . Pick Up 30 | . 8 10 3 . 6 3 Fast Attach 20 | . 2 4 3 . 4 7 Attach 19 | . 1 5 1 2 2 8 Detach 3 | . . . . . . 3 Swap 25 | . 6 6 7 . 2 4 Drop 25 | . 4 10 4 . 4 3 Fire 142 | . 30 29 39 . 21 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 581 | -9/Materials | Identified exit to Mines 860 | -9/Materials | Build established: Gunner 1063 | -9/Materials | Discovered new exit (range 14) 1103 | -9/Materials | Repaired Com. Wheel 1255 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -8/Materials | Central database locked down 1260 | -8/Materials | Central database locked down 1765 | -8/Materials | Discovered new exit (range 7) 1921 | -8/Materials | Entered Factory 1921 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1998 | -7/Factory | Identified exit to DSF 1999 | -7/Factory | Entered DSF 2022 | -7/DSF | Additional patrols routed to DSF 2030 | -7/DSF | Discovered new exit (range 19) 2224 | -7/DSF | Sterilization system engaged 2244 | -7/DSF | Ambient heat levels rising (+10) 2259 | -7/DSF | Ambient heat levels rising (+10) 2274 | -7/DSF | Ambient heat levels rising (+10) 2289 | -7/DSF | Ambient heat levels rising (+10) 2295 | -7/DSF | Entered Factory 2295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -6/Factory | Lost 4 parts (3u1w) 2868 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 3228 | -6/Factory | Cargo convoy interrupted 3242 | -6/Factory | Self-destructed Last Messages --------------- 03236_ Penetrated by Slug. 03236_ U-05 Engineer destroyed. 03236_ U-05 Engineer lays Concrete. 03237_ Com. Wheel destroyed. 03238_ A-27 Freighter distress signal jammed. 03238_ Penetrated by Slug. 03238_ U-05 Engineer lays Concrete. 03238_ U-05 Engineer destroyed. 03238_ Slug penetrates Wall. 03238_ Penetrated by Slug. 03239_ A-27 Freighter distress signal jammed. 03241_ R-10 Processor collects Structural Scanner. 03241_ A-27 Freighter distress signal jammed. 03241_ Penetrated by Slug. 03241_ Rocket Launcher destroyed. 03241_ Penetrated by Slug. 03241_ Hvy. Machine Gun destroyed. 03241_ Penetrated by Slug. 03241_ Slug penetrates H-66 Slayer. 03241_ Penetrated by Slug. 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Machine Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaMasterDoublenader Manual? 0 Play Time 00:58:49 Cumulative 25.4 hours Start 2022.03.22 @ 21:03:38 End 2022.03.22 @ 22:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb91fe0-2389-4cb6-b8b6-a016d298aff0