Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 16:55:36 Player: s0lid Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2353) 2353 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 6504 Bonus ------- High Alert Combat Kills 136 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Structural Scanner Melee Analysis Suite Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Nuclear Core Large Matter Pod (150) 0b10 Decoder Chip [Scout] Advanced ECM Suite Makeshift Weapon Shielding Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Improved Spread Laser Improved Datajack Flamer Makeshift Hammer Makeshift Axe Makeshift Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Melee Analysis Suite Graphene Brace System Shield Bomb Factory No. 2 > --- WEAPON ----------- Improved Spread Laser Mining Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Wheel Large Matter Pod Weapon Cycler Makeshift ECM Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Improved Spread Laser Flak Gun Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Improved Datajack Flamer Makeshift Hammer Makeshift Axe Great Axe Makeshift Spear [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Insulated Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . . 3 2 . . . Weapon . | . . . . . . . . . Parts Attached 124 | 7 2 4 10 57 16 . 16 12 Power 12 | 1 . 1 1 4 2 . 1 2 Engine 7 | 1 . 1 1 3 . . . 1 Core 5 | . . . . 1 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 2 11 3 . 2 1 Treads 6 | . . . . 3 3 . . . Leg . | . . . . . . . . . Wheel 15 | 2 . . 2 8 . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 . 2 10 3 . 10 3 Device 15 | . 1 . 1 3 1 . 7 2 Storage 3 | 1 1 . . . . . 1 . Processor 3 | . . . . 2 1 . . . Hackware 2 | . . . . 2 . . . . Protection 8 | . . . 1 3 1 . 2 1 Artifact . | . . . . . . . . . Weapon 60 | 3 . 3 5 32 8 . 3 6 Energy Gun 15 | 1 . . 1 9 3 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 . 2 1 7 3 . . . Ballistic Cannon 6 | . . . . 3 . . . 3 Launcher 8 | . . . 1 3 2 . . 2 Special Weapon 15 | . . 1 2 9 . . 2 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 . 2 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 4 | . . . . 4 . . . . Parts Lost 29 | . . . 3 12 2 . . 12 Power 3 | . . . 1 . . . . 2 Propulsion 10 | . . . 1 5 1 . . 3 Utility 9 | . . . . 4 1 . . 4 Weapon 7 | . . . 1 3 . . . 3 Highest Loss Streak 4 | . . . 1 3 1 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 94 93 100 92 87 Engine 4 | . 14 14 13 7 . . . 1 Core 4 | . . . . 1 6 7 7 5 Treads 7 | . . . . 11 22 23 1 . Wheel 14 | . 28 28 28 13 . . 13 14 Device 19 | . 14 14 13 13 21 23 24 27 Storage 9 | . 14 14 14 9 7 7 7 7 Processor 5 | . . . . 7 9 7 7 7 Hackware 5 | . . . . 6 7 7 7 7 Protection 2 | . . . . 5 1 7 4 . Energy Gun 7 | . 14 14 8 5 6 7 7 5 Ballistic Gun 5 | . 14 12 12 5 4 7 . . Ballistic Cannon 1 | . . . . 1 . . . 6 Launcher 1 | . . . 5 . 2 . . . Special Weapon 2 | . . 1 1 1 . . 7 . Peak Build Rating 53 | 6 7 10 16 42 49 49 53 53 Average Rating 34 | 4 6 8 11 26 45 49 47 47 On Entrance 24 | . 6 7 10 12 42 49 49 48 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 14 50 51 54 61 61 61 84 80 Greatest Support 60 | 26 26 26 36 60 60 60 60 40 Greatest Overweight (x) 5 | . 1 1 2 5 1 1 2 5 Average Overweight (x) . | . . 1 1 . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 Most Carried 20 | 2 9 20 20 20 20 20 20 20 Average Carried 19 | . 4 18 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 20 19 20 20 20 20 18 Class Distribution -------------------- 73% | Mutant 19% | Derelict-Mutant 3% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Matter Collected 2265 | 195 21 342 242 823 243 62 163 174 Remotely . | . . . . . . . . . Salvage Created 2969 | . 21 270 217 1207 1018 . . 236 Parts 164 | . 3 19 12 70 48 . . 12 Haulers Intercepted 4 | . . . . 4 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Combat Hostiles Destroyed 56 | . . 9 5 21 14 . . 7 Melee 6 | . . . . 6 . . . . Guns 30 | . . 8 4 10 6 . . 2 Cannons 1 | . . . . . . . . 1 AOE 15 | . . . 1 4 7 . . 3 Classes Destroyed 16 | . 1 5 1 5 3 . . 1 Worker 10 | . . . . 6 4 . . . Builder 5 | . . . . . 5 . . . Tunneler 1 | . 1 . . . . . . . Hauler 4 | . . . . 4 . . . . Recycler 3 | . . 1 . 1 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 17 | . . 6 . 7 . . . 4 Grunt 18 | . . 1 . 4 12 . . 1 Duelist 1 | . . . . . 1 . . . Sentry 9 | . . 1 . 6 1 . . 1 Demolisher 1 | . . . . . . . . 1 Specialist 2 | . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . Heavy 1 | . . . . 1 . . . . Subdweller 5 | . . . 5 . . . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . 1 4 2 6 9 . . 4 Combat Bots Only 4 | . . 3 2 4 4 . . 4 Max Kills in Single Turn 4 | . 1 1 1 2 4 . . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 2 1 . . 3 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Hostile Shots Fired 479 | . . 29 31 216 85 26 . 92 Missed 145 | . . 9 9 60 29 9 . 29 Damage Taken 5514 | . . 196 588 1935 816 270 . 1709 Core 1259 | . . 42 182 329 111 19 . 576 Absorbed by Shields 9 | . . . . . . . . 9 Redirected to Shielding 50 | . . . . 50 . . . . Ignored by Resistances 4 | . . . . 4 . . . . Regen/Repaired (Parts) 422 | . . . . . 422 . . . Core Remaining (%) 50 | 100 . . 10 40 . . . . Volleys Fired 186 | . 1 36 22 66 34 . 1 26 Largest 2 | . 2 2 2 2 2 . 1 2 Hottest 163 | . 70 100 100 163 103 . 100 123 Shots Fired 298 | . 2 59 43 112 47 . 1 34 Gun 211 | . 2 46 40 83 32 . . 8 Cannon 19 | . . . . 7 . . . 12 Launcher 37 | . . . 2 7 15 . . 13 Special 31 | . . 13 1 15 . . 1 1 Kinetic 126 | . 1 23 21 54 15 . . 12 Thermal 114 | . 1 36 12 38 17 . 1 9 Explosive 4 | . . . 2 2 . . . . Electromagnetic 54 | . . . 8 18 15 . . 13 Robot Hit Streak 17 | . 1 5 17 13 16 . . 7 Robot Miss Streak 6 | . . 2 2 5 6 . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 202 | . 1 30 32 85 38 . . 16 Core Hits 157 | . 1 14 13 39 70 . . 20 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . 4 2 4 . . . 1 Burn 7 | . . 4 1 2 . . . . Destroy 2 | . . . 1 1 . . . . Blast 1 | . . . . . . . . 1 Sever 1 | . . . . 1 . . . . Melee Attacks 31 | . . . . 31 . . . . Impact . | . . . . . . . . . Slashing 31 | . . . . 31 . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5855 | . 13 371 492 2446 1967 . . 566 Guns 2492 | . 13 371 412 929 626 . . 141 Cannons 237 | . . . . 64 . . . 173 Explosions 2098 | . . . 80 445 1321 . . 252 Melee 965 | . . . . 965 . . . . Ramming 20 | . . . . . 20 . . . Kinetic 1321 | . . 158 214 534 242 . . 173 Thermal 1420 | . 13 213 99 401 553 . . 141 Explosive 231 | . . . 80 151 . . . . Electromagnetic 1898 | . . . 99 395 1152 . . 252 Impact . | . . . . . . . . . Slashing 965 | . . . . 965 . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 1 1 1 . Average Corruption 1 | . . . . 3 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . 17 5 2 . . Message Errors 5 | . . . . 5 . . . . Matter Fused 6 | . . . . 3 3 . . . Heat Flow Errors 4 | . . . . 3 1 . . . Energy Discharges 5 | . . . . 3 1 1 . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 149 | . . . . 113 36 . . . Projectiles . | . . . . . . . . . Explosions 49 | . . . . 13 36 . . . Melee 100 | . . . . 100 . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . . 32 88 . . 20 Shots 5 | . . . . 2 2 . . 1 Rammed 3 | . . . . . 3 . . . Targets Rammed 3 | . . . . . 3 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 451 | . 9 123 10 363 451 . 36 258 Average Temperature 73 | . 6 39 3 84 99 . 21 101 Received Heat Transfer 1199 | . . 101 72 576 378 . . 72 Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Fried 19 | . . . . 1 15 . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 3 | . . 1 1 1 . . . . Heat Transferred 3105 | . 37 925 370 1233 420 . . 120 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Peak Influence 729 | . 18 218 . 378 729 . . . Initial 171 | . . 6 . . 171 . . . Average 258 | . 8 76 . 118 575 . . . Maximum Alert Level 3 | . . 1 . 1 3 . . . Low Security (%) 59 | 100 100 97 . 72 14 . . . Level 1 11 | . . 2 . 27 1 . . . Level 2 26 | . . . . . 77 . . . Level 3 2 | . . . . . 6 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . 2 8 . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . . . . 2 5 . . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Distress Signals 21 | . . . . 2 1 . . 18 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . . 10 7 29 23 1 . 25 Peak Tracking Total 7 | . . 3 2 6 5 1 . 7 Tactical Retreats 13 | . . 2 . 1 1 . . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Traps Triggered 5 | . . . 3 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Machines Disabled 14 | . . 1 . 3 10 . . . Max in Single Turn 5 | . . 1 . 2 5 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Machines Accessed 13 | . 2 . . 7 4 . . . Terminals 10 | . 2 . . 6 2 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 50 | . 13 . . 25 12 . . . Successful 22 | . 5 . . 9 8 . . . Failed 28 | . 8 . . 16 4 . . . Catastrophic 4 | . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 6 . . 14 2 . . . Terminals 41 | . 13 . . 23 5 . . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 12 | . 4 . . 6 2 . . . Robot Analysis 2 | . . . . 2 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . . . . Terminals 4 | . 1 . . 3 . . . . Botnet 3 | . 1 . . 2 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . 7 2 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 146 | . . . . . 146 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 9 | . . . . 9 . . . . Highest-Rated Ally 9 | . . . . 9 . . . . Total Orders 2 | . . . . 2 . . . . DROP 1 | . . . . 1 . . . . COLLECT 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Turns Passed 7213 | 49 101 757 842 1371 1162 363 1495 1073 Spaces Moved 4721 | 42 85 557 671 692 449 146 1271 808 Core 3 | 3 . . . . . . . . Treads 927 | . . . . 257 449 146 75 . Legs . | . . . . . . . . . Wheels 3791 | 39 85 557 671 435 . . 1196 808 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 105 95 166 250 110 105 Average Speed 126 | 86 102 105 111 129 200 250 113 111 Slowest Speed 255 | 90 105 105 120 255 250 250 170 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 18 99 50 59 13 18 86 85 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 2 . . 1 4 4 Spaces Dug 9 | . . . . 9 . . . . Terrain Destroyed 196 | . . 2 9 83 98 . . 4 Melee . | . . . . . . . . . Projectile 19 | . . 2 . 13 . . . 4 AOE 177 | . . . 9 70 98 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Total 5594 | 51 95 648 720 991 683 145 1320 941 Wait 361 | . 2 29 2 86 154 . 7 81 Move 4713 | 41 84 556 670 691 448 145 1270 808 Hop . | . . . . . . . . . Pick Up 79 | 3 6 16 8 26 12 . 6 2 Fast Attach 40 | 5 1 . . 18 7 . 7 2 Attach 21 | 1 . . 3 10 2 . 2 3 Detach 7 | . . . . 2 . . 4 1 Swap 63 | 1 1 4 7 29 7 . 7 7 Drop 77 | . . 7 8 27 16 . 16 3 Fire 186 | . 1 36 22 66 34 . 1 26 Melee 31 | . . . . 31 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis 8 | . . . . . . . . 8 Rewire 5 | . . . . 5 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Entered Mines 161 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 236 | -10/Mines | Discovered new exit (range 7) 313 | -10/Mines | Build established: Mutant 350 | -10/Mines | Learned 2 Materials zone layouts 368 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Excavation squad dispatched 439 | -10/Mines | A large section of the Mines collapsed 788 | -10/Mines | Discovered new exit (range 10) 838 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 908 | -10/Mines | Entered Subcaves 975 | -10/Subcaves | Disturbed a concealed Subdweller 1232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1238 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1277 | -10/Subcaves | Core integrity fell below 50% 1330 | -10/Subcaves | Core integrity fell below 20% 1532 | -10/Subcaves | Learned location of Zion (-7) 1532 | -10/Subcaves | Met a Zionite searching for "candidates" 1738 | -10/Subcaves | Discovered new exit (range 13) 1750 | -10/Subcaves | Entered Materials 1750 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1998 | -8/Materials | Lost 3 parts (1u2w) 2113 | -8/Materials | Lost 3 parts (2n1u) 3073 | -8/Materials | Discovered new exit (range 11) 3076 | -8/Materials | Core integrity fell below 50% 3121 | -8/Materials | Entered Factory 3121 | -7/Factory | Evolved 2 slots: Utility x2 3282 | -7/Factory | Garrison activated, responded to threat 3469 | -7/Factory | Repaired Arm. Treads 3509 | -7/Factory | Repaired Arm. Treads 4192 | -7/Factory | Repaired Imp. Spread Laser 4241 | -7/Factory | Discovered new exit (range 15) 4283 | -7/Factory | Entered Lower Caves 4342 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4646 | -7/Lower Caves | Entered Zion 4713 | -7/Zion | System corruption cleaned by Quarantine Array 4973 | -7/Zion | Given A8's code to call for help 5048 | -7/Zion | Met Imprinter 5158 | -7/Zion | Learned Factory trap positions 5450 | -7/Zion | Found Prototype Device 5450 | -7/Zion | Identified Bomb Factory No. 2 5655 | -7/Zion | Learned Factory garrison access intel 5928 | -7/Zion | Build established: Derelict-Mutant 6008 | -7/Zion | Found Prototype Device 6008 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6112 | -7/Zion | Discovered new exit (range 14) 6141 | -7/Zion | Entered Proximity Caves 6143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6305 | -6/Proximity Caves | Learned Factory emergency access door positions 6415 | -6/Proximity Caves | Learned Factory terminal intel 7064 | -6/Proximity Caves | Core integrity fell below 50% 7098 | -6/Proximity Caves | Lost 3 parts (1n2w) 7146 | -6/Proximity Caves | Lost 3 parts (1p2u) 7200 | -6/Proximity Caves | Core integrity fell below 20% 7214 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07067_ Arm. Huge Wheel destroyed. 07073_ Acquired Imp. Light Armor Plating. 07081_ The unstable cave ceiling collapses. 07087_ Target Drone destroyed. 07089_ The unstable cave ceiling collapses. 07115_ Imp. Light Armor Plating destroyed. 07115_ Mak. ECM Suite destroyed. 07115_ Angular Momentum Engine destroyed. 07143_ The unstable cave ceiling collapses. 07153_ Mining Laser destroyed. 07158_ Acquired Nuclear Core. 07163_ The unstable cave ceiling collapses. 07170_ Target Drone destroyed. 07173_ The unstable cave ceiling collapses. 07186_ I-36 Angel sends out distress signal. 07187_ Arm. Wheel destroyed. 07187_ Nuclear Core destroyed. 07201_ Dispatcher launches Target Drone into the air. 07212_ System Shield destroyed. 07214_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????## ????????????????????????? | | ????????????????????? # ????????????????????????? | | ????????????????????? # ????????????????????????? | | ????????????????????? # ????????????????????????? | | ????????????????????? # ????????????????????????? | | ????????????????????? # ??????????? ???????????? | | ???????????"""" # #"" ""# ???????????? | | ???????????############ ####+#### ??????????? | | ??????????? " " ??????????? | | ???????????? i ??????????? | | ??????????? ?????????? | | ?????????? ?????????? | | ????????? ????????? | | ??????""# ????????? | | ?????#### @ ????????? | | ?????## d ????????? | | ?????## ????????? | | ?????## ????????? | | ?????## ????????? | | ?????## ##????????? | | ?????## # ????????? | | ?????## # ????????? | | ####### # ????????? | | ####### d # ????????? | | # n < ??????????? | | # d ??????????? | | # ??????????? | | = ??????????? | | ??????????? | | # ???? | | % #######???? | | ##???? | | # ##???? | | ## ##???? | | # ##???? | | # ##???? | | ## ##???? | | ## ##???? | | ## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 4 Jamming Range 12 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Energy Well | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Spear | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSwarmCutter Manual? 0 Play Time 01:07:45 Cumulative 183.6 hours Start 2024.09.02 @ 15:44:19 End 2024.09.02 @ 16:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e80c6f54-b6f2-42e8-a5bc-bcfc8e955afa