Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:26:45 Player: Iris Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (527) 527 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 1426 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Detector Sensor Drone Bay (19/20) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array ECM Suite Particle Gun Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Seismic Detector Sensor Drone Bay > --- WEAPON ----------- Battle Rifle Bore Cannon > --- INVENTORY -------- Sensor Array ECM Suite Particle Gun Light Assault Rifle Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Sensor Drone Bay Device Sensor Drone Bay Storage Small Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 5 4 3 8 . Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | 2 . . 1 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 4 | . 2 2 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 2 1 2 . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . . 1 1 4 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 94 99 97 Engine 14 | . 14 14 14 14 Treads 16 | . 28 28 6 . Leg 11 | . . . 21 26 Device 22 | . 10 17 28 28 Storage 5 | . 14 10 . . Energy Gun 3 | . 9 5 . . Ballistic Gun 16 | . 17 17 15 12 Ballistic Cannon 6 | . . . 12 13 Naked Turns . | . . . . . Heaviest Build 35 | 11 15 28 35 35 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 7 | . . . 2 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 7 5 5 Most Carried 8 | 3 6 8 5 5 Average Carried 5 | 1 4 6 4 5 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 2 6 4 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 654 | 228 76 59 291 . Remotely . | . . . . . Salvage Created 538 | . 87 161 290 . Parts 34 | . 4 9 21 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 20 | . . . 20 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 15 | . 2 3 10 . Guns 12 | . 2 3 7 . Cannons 3 | . . . 3 . Classes Destroyed 5 | . 1 2 2 . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Swarmer 3 | . . . 3 . Grunt 5 | . 2 3 . . Subdweller 7 | . . . 7 . Best Kill Streak 5 | . 1 1 5 . Combat Bots Only 5 | . 1 1 5 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 169 | . 29 20 90 30 Missed 65 | . 12 3 40 10 Damage Taken 1595 | . 228 237 844 286 Core 256 | . 64 25 90 77 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 64 | . 17 19 28 . Largest 2 | . 2 2 2 . Hottest 85 | . 85 85 82 . Shots Fired 119 | . 34 29 56 . Gun 101 | . 34 29 38 . Cannon 18 | . . . 18 . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 24 19 56 . Thermal 20 | . 10 10 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 4 5 10 . Robot Miss Streak 6 | . 3 6 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | . 19 15 42 . Core Hits 31 | . 6 9 16 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 5 . Burn 1 | . . 1 . . Destroy 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1047 | . 181 188 677 1 Guns 776 | . 181 180 415 . Cannons 262 | . . . 262 . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . 8 . 1 Kinetic 881 | . 120 84 677 . Thermal 157 | . 61 96 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 3 | . . 2 . 1 Kicked 1 | . . . . 1 Crushed 1 | . . 1 . . Highest Temperature 272 | . 272 205 18 . Average Temperature 86 | . 120 105 7 . Received Heat Transfer 489 | . 129 141 180 39 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 444 | . 148 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 120 | . 120 70 . 9 Initial 9 | . . 5 . 9 Average 26 | . 58 21 . 4 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 10 5 19 4 Peak Tracking Total 7 | . 5 2 7 4 Tactical Retreats 6 | . 2 2 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 2 1 . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 1 . 5 Successful 10 | . 4 1 . 5 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 . 5 Open Door 1 | . . 1 . . Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . 1 . . RETURN 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 33 | . . 20 . 13 Drone Recoveries 32 | . . 20 . 12 Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3834 | 74 508 1286 1589 377 Spaces Moved 2006 | 47 270 757 749 183 Core 12 | 11 . . . 1 Treads 1167 | 36 270 757 104 . Legs 827 | . . . 645 182 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 190 Average Speed 176 | 134 160 160 198 194 Slowest Speed 400 | 160 160 160 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 43 90 41 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2187 | 58 316 809 799 205 Wait 64 | . 18 19 6 21 Move 2002 | 46 269 756 748 183 Hop . | . . . . . Pick Up 21 | 7 7 4 3 . Fast Attach 3 | . . . 3 . Attach 10 | 5 2 3 . . Detach 1 | . . 1 . . Swap 7 | . 2 . 5 . Drop 12 | . 1 5 6 . Fire 64 | . 17 19 28 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 425 | -10/Materials | Repaired Sensor Array 488 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 11) 583 | -10/Materials | Entered Mines 597 | -10/Mines | Found the Drone Emporium 604 | -10/Mines | Found Prototype Device 606 | -10/Mines | Identified Sensor Drone Bay 1137 | -10/Mines | Discovered new exit (range 12) 1170 | -10/Mines | Identified exit to Subcaves 1262 | -10/Mines | Found a hidden stash of uninstalled traps 1869 | -10/Mines | Entered Subcaves 2016 | -10/Subcaves | Ambushed by swarm of Subdwellers 2027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2129 | -10/Subcaves | Discovered new exit (range 11) 2375 | -10/Subcaves | Build established: Scavenger-Mutant 2978 | -10/Subcaves | Learned location of Zion (-7) 3013 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3086 | -10/Subcaves | Core integrity fell below 50% 3458 | -10/Subcaves | Entered Recycling 3810 | -9/Recycling | Core integrity fell below 20% 3835 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03806_ Chain reaction triggered in Lgt. Ion Engine. 03806_ Battle Rifle destroyed. 03806_ Carbon-fiber Leg destroyed. 03808_ Sensor Drone retrieved by Sensor Drone Bay. 03811_ Slug penetrates P-60 Hacker. 03817_ Sensor Drone retrieved by Sensor Drone Bay. 03823_ Slug penetrates Wall. 03825_ Sensor Drone retrieved by Sensor Drone Bay. 03829_ Slug penetrates Sensor Drone. 03829_ Bore Cannon destroyed. 03830_ Sensor Drone suffers critical hit (Destroy). 03830_ Sensor Drone retrieved by Sensor Drone Bay. 03833_ Carbon-fiber Leg destroyed. 03834_ Slug penetrates Wall. 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Challenges ------------ None Game ------ Seed PhysicsDirtyPrototype Manual? 0 Play Time 00:26:28 Cumulative 1.9 hours Start 2024.03.31 @ 14:59:09 End 2024.03.31 @ 15:26:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d864d10-e212-4648-92ab-3f4a1717f51b