Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 13:56:15 Player: GOR Result: Destroyed by as-51651 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 822 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 118/300 Energy 105/125 System Corruption 4% Temperature Cool (15) Movement Walking (270) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (18) --- Ion Engine Light Ion Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit Medium Matter Pod (0) EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Small Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 12 9 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | . 5 8 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 97 | . 96 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 5 | . 7 . Storage 20 | . 17 28 Energy Gun 4 | . 6 . Ballistic Gun 23 | . 21 27 Naked Turns . | . . . Heaviest Build 56 | 12 54 56 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 13 | 6 11 18 Most Carried 18 | 6 18 18 Average Carried 10 | 5 7 17 Final Capacity 18 | 6 18 18 Final Carried 18 | 5 18 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 505 | 224 265 16 Remotely . | . . . Salvage Created 522 | 136 339 47 Parts 37 | 4 29 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 9 9 Guns 7 | . 6 1 AOE 11 | . 3 8 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Assembled 6 | . . 6 Best Kill Streak 6 | 2 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 981 | . 664 317 Core 271 | . 164 107 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 8 60 8 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 145 | 16 119 10 Gun 138 | 16 118 4 Cannon . | . . . Launcher 7 | . 1 6 Special . | . . . Kinetic 112 | 8 102 2 Thermal 24 | 8 16 . Explosive 7 | . 1 6 Electromagnetic 2 | . . 2 Robot Hit Streak 8 | 3 8 6 Robot Miss Streak 6 | 4 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 5 70 6 Core Hits 52 | 4 21 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1426 | 68 762 596 Guns 745 | 68 657 20 Cannons . | . . . Explosions 681 | . 105 576 Melee . | . . . Ramming . | . . . Kinetic 548 | 10 528 10 Thermal 187 | 58 129 . Explosive 681 | . 105 576 Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | 20 21 15 Average Temperature 10 | 17 8 11 Received Heat Transfer 411 | . 351 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 125 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 285 | 15 285 105 Initial 20 | . 9 20 Average 132 | 7 155 101 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 80 100 Level 1 12 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 24 21 Peak Tracking Total 13 | . 5 13 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 8 | . 8 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Garrison Index 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 42 | . . 42 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 60 | . . 60 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1042 | 56 694 292 Spaces Moved 479 | 26 313 140 Core . | . . . Treads . | . . . Legs 479 | 26 313 140 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 160 | 120 155 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 57 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 12 26 Melee . | . . . Projectile . | . . . AOE 38 | . 12 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 617 | 36 413 168 Wait 19 | . 10 9 Move 477 | 25 312 140 Hop . | . . . Pick Up 13 | 1 12 . Fast Attach 4 | . 4 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 15 | . 7 8 Drop 10 | 2 6 2 Fire 76 | 8 60 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 751 | -10/Materials | Entered Mines 803 | -10/Mines | Learned Materials emergency access door positions 1013 | -10/Mines | Assembled infested the area 1039 | -10/Mines | Core integrity fell below 20% 1043 | -10/Mines | Destroyed by as-51651 with Assembled Blade Last Messages --------------- Data stored: Materials emergency access points. 00806_ Dropped Lgt. Assault Rifle. 00856_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01013_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01022_ 0A-ITJ(z) destroyed. 01024_ as-38693 destroyed. 01027_ as-93488 destroyed. 01028_ OR-PM1(g) destroyed. 01030_ as-83897 destroyed. 01035_ Destroyed Asb. F-torch. 01035_ as-36330 destroyed. 01037_ Destroyed Asb. Hover Unit. 01041_ Aluminum Leg destroyed. 01041_ System corrupted by crushing effect (+4). 01041_ as-78616 destroyed. 01041_ as-30460 destroyed. 01041_ as-79070 destroyed. 01043_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????? ??????????????????? | | #????????????????????????????? #?????????????????? | | ##??#####????????????????????# #### ?????????????? | | #### ##???????# ????????# ???????????? | | ## ####### ??????# ???????????? | | ?????? ????????????? | | #???????? ?????????????? | | # #???????? ??????????????? | | ## ##???????? ######??????????? | | ?## ##????????? ##?????????? | | #### ##?????????? a % ????????? | | #### ###??????????? a % !????????? | | #?## ################### a a a ???????? | | #??# =%* % ???????? | | ##??# =[a% a #???????? | | ##???################### @a #????????? | | #??????????????????????# # #?????????? | | ???????????????????????# ###????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????## ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFluxRecalibrator Manual? 0 Play Time 00:08:55 Cumulative 153.8 hours Start 2020.11.07 @ 13:49:07 End 2020.11.07 @ 13:56:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 49 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 594cbebb-1d75-4b44-877e-dceb61055c07