Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 17:37:51 Player: AlexTheBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (5502) 5502 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 11003 Bonus ------- High Alert Combat Kills 337 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 175/200 System Corruption 15% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Plasma Cannon Great Axe > --- INVENTORY (10) --- Cloaking Device Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Terrain Scanner Cloaking Device Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Battle Rifle Makeshift Hammer > --- INVENTORY -------- Reinforced Ion Engine Grenade Launcher Grenade Launcher Improved Datajack Heavy Flail Powered Hammer Great Axe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Sensor Array Storage Medium Matter Pod Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 . 1 1 . . 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 154 | 6 5 8 25 26 29 6 . 9 40 Power 29 | 1 . 1 4 6 6 2 . 1 8 Engine 21 | 1 . 1 4 1 5 1 . 1 7 Core 8 | . . . . 5 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 70 | 2 2 5 15 10 14 3 . . 19 Treads 10 | 2 . . 4 1 . . . . 3 Leg 28 | . 2 5 8 3 . 3 . . 7 Wheel 29 | . . . . 6 14 . . . 9 Hover . | . . . . . . . . . . Flight 3 | . . . 3 . . . . . . Utility 30 | 1 1 . 4 8 6 . . 6 4 Device 14 | . . . 2 2 2 . . 5 3 Storage 10 | 1 1 . 2 5 . . . 1 . Processor . | . . . . . . . . . . Hackware 2 | . . . . . 2 . . . . Protection 4 | . . . . 1 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 2 2 2 2 3 1 . 2 9 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 8 | . 1 1 2 . 2 1 . . 1 Ballistic Gun 4 | 1 . . . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . 1 1 . 1 1 . . 1 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 4 | . . . 4 . . . . . . Parts Lost 59 | . . 1 3 11 13 1 . 5 25 Power 14 | . . . . 4 3 1 . 1 5 Propulsion 25 | . . 1 1 4 8 . . 1 10 Utility 11 | . . . 1 2 2 . . 3 3 Weapon 9 | . . . 1 1 . . . . 7 Highest Loss Streak 13 | . . 1 1 3 4 1 . 2 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 88 86 92 86 98 99 100 87 68 Engine 8 | . 14 11 10 1 11 9 7 6 8 Core 2 | . . . . 7 2 5 7 4 . Treads 6 | . 24 . 10 11 . . . . 1 Leg 11 | . 3 31 21 4 . . 23 20 8 Wheel 10 | . . . . 12 28 29 7 . 7 Device 6 | . . . 5 10 7 7 7 11 8 Storage 14 | . 17 22 21 19 8 7 7 11 5 Hackware 5 | . . . . . 13 15 15 13 11 Protection 2 | . . . . 2 5 7 7 . 2 Energy Cannon 6 | . 3 10 10 6 4 7 7 6 1 Ballistic Gun 1 | . 10 . . 2 2 . . 3 2 Impact Weapon 8 | . 3 11 11 8 7 7 7 6 4 Peak Build Rating 56 | 6 10 12 17 20 34 41 41 45 56 Average Rating 22 | 3 6 11 13 16 29 32 41 40 37 On Entrance 21 | . 6 10 12 16 20 31 41 41 39 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 13 19 21 27 32 44 47 46 46 51 Greatest Support 92 | 40 40 30 69 92 46 52 52 58 84 Greatest Overweight (x) 6 | 1 . 1 6 1 2 2 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 7 7 10 10 10 10 10 Most Carried 10 | 8 8 8 8 10 10 10 10 10 10 Average Carried 7 | 4 6 7 6 6 8 9 10 9 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 8 7 9 9 10 10 9 3 Class Distribution -------------------- 44% | Mutant 35% | Hacker-Mutant 15% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Matter Collected 2021 | 211 179 118 314 241 349 88 10 108 403 Remotely . | . . . . . . . . . . Salvage Created 6407 | . 211 467 1333 1534 1203 166 . 665 828 Parts 210 | . 10 17 45 40 44 10 . 9 35 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . . 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 131 | . 4 15 36 27 21 5 . 8 15 Melee 57 | . . 9 16 14 7 3 . 1 7 Guns 5 | . 3 . . . 2 . . . . Cannons 5 | . . . 2 . 2 . . . 1 AOE 6 | . 1 . . . . . . . 5 Classes Destroyed 14 | . 2 3 2 2 3 1 . 1 . Worker 10 | . . . . 4 4 . . 1 1 Builder 9 | . . . 1 2 2 . . . 4 Tunneler 3 | . . . . 1 1 . . 1 . Recycler 12 | . . 1 2 5 2 . . 1 1 Operator 3 | . 1 . . 2 . . . . . Watcher 6 | . . . 1 1 3 . . 1 . Swarmer 32 | . . 6 11 8 4 3 . . . Grunt 64 | . 4 7 16 15 9 . . 7 6 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . Sentry 20 | . . 2 9 4 2 . . . 3 Hunter 5 | . . . . . 3 . . . 2 Programmer 7 | . . . . . 2 1 . . 4 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 2 4 4 9 7 3 . 4 7 Combat Bots Only 6 | . 2 4 4 6 3 3 . 4 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . . . . . 2 Melee 1 | . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Hostile Shots Fired 896 | . 18 79 194 152 144 13 . 68 228 Missed 265 | . 6 30 50 42 48 3 . 18 68 Damage Taken 9631 | . 168 477 1613 1403 1703 111 . 747 3409 Core 2024 | . 10 87 180 259 365 21 . 91 1011 Absorbed by Shields 572 | . . . . . 96 42 . 208 226 Redirected to Shielding 78 | . . . . . . . . . 78 Regen/Repaired (Parts) 178 | . . . 178 . . . . . . Core Remaining (%) 69 | 100 96 . 33 52 . . 44 89 . Volleys Fired 134 | . 18 3 17 14 56 8 . 3 15 Largest 2 | . 2 1 1 1 1 1 . 2 1 Hottest 113 | . 60 68 68 68 75 65 . 113 90 Shots Fired 158 | . 36 3 18 14 56 10 . 6 15 Gun 68 | . 36 . . 2 27 . . 3 . Cannon 77 | . . 3 18 12 29 10 . 3 2 Launcher 13 | . . . . . . . . . 13 Special . | . . . . . . . . . . Kinetic 50 | . 18 . . 2 27 . . 3 . Thermal 77 | . . 3 18 12 29 10 . 3 2 Explosive 13 | . . . . . . . . . 13 Electromagnetic 18 | . 18 . . . . . . . . Robot Hit Streak 9 | . 7 5 3 9 4 3 . 1 8 Robot Miss Streak 5 | . 2 2 5 2 4 . . 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 419 | . 26 29 91 86 77 8 . 22 80 Core Hits 115 | . 10 4 15 18 22 2 . 4 40 Critical Kills 14 | . . . 5 4 3 . . 1 1 Critical Parts Destroyed 75 | . . 10 21 19 13 3 . 5 4 Critical Strikes 92 | . . 10 26 24 16 3 . 6 7 Smash 90 | . . 10 26 24 16 3 . 6 5 Sever 2 | . . . . . . . . . 2 Melee Attacks 433 | . . 42 113 95 56 6 . 27 94 Impact 414 | . . 42 113 95 56 6 . 27 75 Slashing 19 | . . . . . . . . . 19 Piercing . | . . . . . . . . . . Sneak Attacks 30 | . . 1 2 13 10 . . 2 2 Combat Hostiles 4 | . . . 1 1 2 . . . . Follow-up Attacks 1 | . . 1 . . . . . . . Damage Inflicted 16834 | . 363 1096 3457 3413 2996 321 . 1106 4082 Guns 637 | . 315 . . 33 233 . . 56 . Cannons 725 | . . 20 142 184 294 52 . . 33 Explosions 999 | . 48 . . . . . . . 951 Melee 14433 | . . 1076 3315 3195 2430 269 . 1050 3098 Ramming 40 | . . . . 1 39 . . . . Kinetic 412 | . 90 . . 33 233 . . 56 . Thermal 1053 | . 48 20 142 184 294 52 . . 313 Explosive 671 | . . . . . . . . . 671 Electromagnetic 225 | . 225 . . . . . . . . Impact 13719 | . . 1076 3315 3195 2430 269 . 1050 2384 Slashing 714 | . . . . . . . . . 714 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . 4 . 5 5 5 . 15 Average Corruption 5 | . . . 4 . 1 5 5 . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 96 | . . . 34 . 9 22 7 . 24 Message Errors 20 | . . . 8 . 1 7 . . 4 Matter Fused 26 | . . . 9 . 2 6 3 . 6 Heat Flow Errors 11 | . . . 4 . . 1 2 . 4 Energy Discharges 14 | . . . 4 . 1 4 . . 5 Parts Rejected 2 | . . . 1 . . . . . 1 Parts Fused 2 | . . . 1 . . . 1 . . Data Loss (minor) 12 | . . . 5 . 3 2 1 . 1 Data Loss (major) 5 | . . . 1 . 2 . . . 2 Misfires 3 | . . . 1 . . 2 . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 4847 | . . 447 1086 1323 790 156 . 410 635 Projectiles 13 | . . 10 . . 3 . . . . Explosions 109 | . . . . . 9 . . . 100 Melee 4725 | . . 437 1086 1323 778 156 . 410 535 Knockbacks 60 | . . 5 10 17 10 . . 5 13 Impact 54 | . . 4 9 15 10 . . 4 12 Kinetic . | . . . . . . . . . . Secondary 6 | . . 1 1 2 . . . 1 1 Self-Inflicted Damage 487 | . 35 . . . 98 . . . 354 Shots 15 | . 1 . . . 1 . . . 13 Rammed 4 | . . . . . 4 . . . . Targets Rammed 5 | . . . . 1 4 . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 79 44 240 60 324 192 168 72 257 Average Temperature 65 | . 29 19 57 22 86 87 82 29 101 Received Heat Transfer 2322 | . 75 81 504 522 154 . . 320 666 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 73 | . . 7 19 20 14 2 . 9 2 Combat Hostiles 58 | . . 6 18 13 10 2 . 7 2 Parts Fried 91 | . . 12 19 29 15 2 . 11 3 Impact Corruptions 200 | . . 18 55 53 29 7 . 17 21 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1379 | . . 37 259 333 426 74 . . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Peak Influence 667 | . 160 420 662 474 667 . . 102 226 Initial 279 | . . . 113 279 182 . . 10 41 Average 259 | . 66 238 338 298 392 . . 59 70 Maximum Alert Level 2 | . . 2 2 2 2 . . . 1 Low Security (%) 39 | 100 100 30 26 18 3 . . 100 94 Level 1 35 | . . 58 39 56 47 . . . 5 Level 2 24 | . . 11 34 25 48 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . . 3 7 3 8 . . 1 4 Investigation 11 | . . 2 3 2 2 . . . 2 Extermination 3 | . . . . . 1 . . 1 1 Reinforcement 5 | . . 1 1 1 1 . . . 1 Assault 1 | . . . . . 1 . . . . Garrison 6 | . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Distress Signals 11 | . . 1 2 3 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 9 18 56 39 42 6 . 9 21 Peak Tracking Total 6 | . 3 6 4 6 6 3 . 4 4 Tactical Retreats 31 | . 1 5 11 6 6 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Traps Triggered 8 | . . . 3 . 3 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Machines Disabled 10 | . 1 . 3 . 3 1 . . 2 Max in Single Turn 2 | . 1 . 1 . 2 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Machines Accessed 28 | . 1 2 10 6 6 . . 1 2 Terminals 21 | . 1 1 8 6 4 . . 1 . Fabricators 3 | . . . . . 1 . . . 2 Repair Stations 3 | . . 1 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 3 5 34 16 15 . . 2 4 Successful 37 | . . . 17 5 11 . . . 4 Failed 42 | . 3 5 17 11 4 . . 2 . Catastrophic 12 | . . 2 5 3 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 3 3 9 8 5 . . 2 . Terminals 59 | . 3 3 26 16 9 . . 2 . Fabricators 6 | . . . . . 2 . . . 4 Repair Stations 10 | . . 2 8 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . . . 11 5 6 . . . . Record 6 | . . . 4 1 1 . . . . Part Schematic 1 | . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . . Unreport Threat 6 | . . . 3 1 2 . . . . Locate Traps 2 | . . . . 1 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . 2 . . . 4 Load Schematic 3 | . . . . . 1 . . . 2 Build 3 | . . . . . 1 . . . 2 Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 1 2 7 5 5 . . . 2 Full Trace Events 14 | . 1 2 4 3 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . Parts Built 9 | . . . . . 3 . . . 6 Authchips . | . . . . . . . . . . Time 101 | . . . . . 51 . . . 50 Total Part Build Rating 9 | . . . . . 3 . . . 6 Parts Repaired 3 | . . . 3 . . . . . . Time 96 | . . . 96 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Turns Passed 8763 | 86 494 442 2257 1671 1273 835 238 596 871 Spaces Moved 4729 | 55 245 196 991 756 730 810 173 376 397 Core 31 | 26 . . 2 . . . . . 3 Treads 685 | 29 192 . 304 139 . . . . 21 Legs 1815 | . 53 196 681 130 . 11 173 376 195 Wheels 2194 | . . . . 487 730 799 . . 178 Hover . | . . . . . . . . . . Flight 4 | . . . 4 . . . . . . Fastest Speed 50 | 50 120 120 109 85 80 80 126 126 80 Average Speed 111 | 124 151 125 134 107 84 83 126 126 115 Slowest Speed 445 | 160 160 190 445 190 110 270 126 126 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 32 16 96 37 21 80 17 11 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 1 1 . . Spaces Dug 8 | . . . . . 7 1 . . . Terrain Destroyed 94 | . 4 . . . 43 1 . . 46 Melee . | . . . . . . . . . . Projectile 11 | . . . . . 9 1 . . 1 AOE 83 | . 4 . . . 34 . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Total 7280 | 74 338 309 1679 1407 1216 950 193 452 662 Wait 1641 | . 54 52 499 486 287 111 21 32 99 Move 4720 | 54 244 195 990 755 729 809 172 375 397 Hop . | . . . . . . . . . . Pick Up 94 | 12 11 6 14 16 20 4 . 5 6 Fast Attach 53 | . . . 14 9 5 4 . . 21 Attach 63 | 6 1 4 8 10 13 1 . 4 16 Detach 4 | . . . . . . . . . 4 Swap 38 | . 4 4 3 7 11 1 . 5 3 Drop 76 | 2 6 4 21 14 15 6 . 1 7 Fire 134 | . 18 3 17 14 56 8 . 3 15 Melee 432 | . . 41 113 95 56 6 . 27 94 Ram 4 | . . . . . 4 . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 16) 1023 | -9/Materials | Entered Storage 1346 | -9/Storage | Repaired Imp. Ion Engine 1879 | -9/Storage | Core integrity fell below 50% 2235 | -9/Storage | Build established: Scavenger-Mutant 2688 | -9/Storage | Repaired Imp. Ion Engine 2696 | -9/Storage | Garrison activated, responded to threat 2721 | -9/Storage | Repaired Particle Cannon 2873 | -9/Storage | Build established: Mutant 3246 | -9/Storage | Discovered new exit (range 15) 3280 | -9/Storage | Entered Materials 3280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4219 | -8/Materials | Lost 3 parts (1p1n1w) 4725 | -8/Materials | Discovered new exit (range 3) 4951 | -8/Materials | Entered Factory 4951 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5069 | -7/Factory | Garrison activated, responded to threat 5231 | -7/Factory | Lost 4 parts (1p2n1u) 5654 | -7/Factory | Fabricated Wheel (x3) 5739 | -7/Factory | Build established: Hacker-Mutant 5751 | -7/Factory | First assault squad dispatched 6126 | -7/Factory | Core integrity fell below 50% 6197 | -7/Factory | Discovered new exit (range 13) 6224 | -7/Factory | Entered Lower Caves 6225 | -7/Lower Caves | Encountered a Warlord checkpoint 6231 | -7/Lower Caves | Identified exit to Lower Caves 6982 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7029 | -7/Lower Caves | Found DCF Scrap (12 items) 7059 | -7/Lower Caves | Entered another Lower Caves area 7093 | -7/Lower Caves | Discovered new exit (range 10) 7099 | -7/Lower Caves | Encountered a Warlord checkpoint 7297 | -7/Lower Caves | Entered Factory 7297 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7879 | -6/Factory | Discovered new exit (range 7) 7893 | -6/Factory | Entered another Factory area 7893 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7995 | -5/Factory | Build established: Derelict-Mutant 8026 | -5/Factory | Fabricated Wheel? 8197 | -5/Factory | Lost 4 parts (1n1u2w) 8272 | -5/Factory | System corruption reached 10% 8305 | -5/Factory | Lost 5 parts (1p2n1u1w) 8403 | -5/Factory | Build established: Hacker-Mutant 8501 | -5/Factory | Fabricated Wheel (x3) 8627 | -5/Factory | Core integrity fell below 50% 8646 | -5/Factory | Core integrity fell below 20% 8699 | -5/Factory | Lost 13 parts (3p6n4w) 8764 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. Acquired 63 matter. Critical hit (Burn: +37). G-50 Soldier destroyed. Critical hit (Burn: +37). System corrupted: Substantial component data lost. G-50 Soldier destroyed. U-05 Engineer builds a Wall. Acquired Carbon-fiber Leg. K-01 Serf collects debris. W-25 Informer sends out distress signal. Dropped Med. Treads. Acquired Carbon-fiber Leg. Acquired Lgt. Angular Momentum Engine. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-56). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????# """ #???????? | | ???????????????????????????# """ #???????? | | ???????????????????????????# """ #???????? | | ???????????????????????????# "" "" #???????? | | ???????????????????????????# "F "" #???????? | | ???????????????????????????#! """"" #???????? | | ??????????????????????############+#############?? | | ??????????????????????# # + ? | | ??????????????????????# # # """ """ ""? | | ??????????????????????# # # """ """ """ | | ??????????????????????# + + """ """ """ | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # ###+######### | | ??????????????????????# # ### ##??????? | | ??????????????????????# # ######## | | ??????????????????????########## | | ?????????????????????######;#### ######## | | ?????????????????????# # ######??????? | | ?????????????????????# ] # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ????????????????????## % # #???????????? | | ????????????????????#[= %+% #???????????? | | ????????????????????##%s=@= # #???????????? | | ????????????????????###/##s##### #???????????? | | ????????????????????##% [%= ## #???????????? | | ???????????????????###% % " " ?????????? | | ???????????????????# # " #???????????? | | ???????????????????## # #???????????? | | ???????????????????## ## +???????????? | | ???????????????????# # % #" #???????????? | | ???????????????????## ## #???????????? | | ????????????????????## #" #???????????? | | ?????????????????????# # #??????????? | | ?????????????????????####"##/#" #??????????? | | ?????????????????????? % #??????????? | | ?????????????????????? +??????????? | | ????????????????????? ????????????? | | ?????????????????????#######+## ?????????????? | | ???????????????????????????? ? ?????????????? | | ???????????????????????????? ??# ??????????????? | | ???????????????????????????? ????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Autogun | -9/Storage | Hacked Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Wheel | x3 | -5/Factory Wheel | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Just What I Needed Novice Programmer Power Corrupts Shocking Conclusion Significant Disruption System Compromised Troublemaker Challenges ------------ None Game ------ Seed ThunderSpikedCharger Manual? 0 Play Time 02:13:34 Cumulative 7.3 hours Start 2025.04.26 @ 15:14:59 End 2025.04.26 @ 17:37:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d75b090-7c10-4df0-ad7a-a2440cf28c1f