Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 13:56:01 Player: Waste Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2942) 2942 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 7275 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 632/700 Matter 62/300 Energy 100/100 System Corruption 3% Temperature Cool (56) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Treads Light Treads Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Faulty Experimental Sensor Array Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Rocket Launcher Mace Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Compact Wheel Large Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Shield Generator Long-range Tractor Beam Autogun Autogun Autogun Gauss Rifle Grenade Launcher Rocket Launcher Mace [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun AWS/Thermal Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 44 | . 7 4 . 4 20 9 Power 7 | . 2 1 . 1 2 1 Engine 6 | . 2 1 . 1 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | . 3 . . 2 7 1 Treads 12 | . 2 . . 2 7 1 Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 1 . . 6 3 Device 5 | . 1 . . . 3 1 Storage 1 | . 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . 1 . . 3 1 Artifact . | . . . . . . . Weapon 12 | . . 2 . 1 5 4 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 2 . . 4 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 3 . 2 8 7 Power 5 | . . 1 . . 2 2 Propulsion 5 | . . . . 2 2 1 Utility 6 | . . . . . 3 3 Weapon 4 | . . 2 . . 1 1 Highest Loss Streak 5 | . . 2 . 2 5 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 90 99 100 98 94 94 Engine 10 | . 14 13 14 14 8 3 Treads 29 | . 21 28 28 27 34 29 Device 6 | . 5 5 . . 16 6 Storage 11 | . 14 14 14 14 9 7 Protection 10 | . . 8 14 14 9 14 Energy Gun 1 | . . . . 1 3 . Ballistic Gun 21 | . 28 27 28 25 10 20 Naked Turns . | . . . . . . . Heaviest Build 109 | 12 90 94 94 100 109 105 Greatest Support 86 | 20 46 46 46 46 86 80 Greatest Overweight (x) 4 | . 4 2 2 2 1 1 Average Overweight (x) 1 | . . 1 2 2 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 25 25 Most Carried 25 | . 21 22 22 24 25 25 Average Carried 21 | . 16 21 21 22 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 21 20 22 22 25 21 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2039 | 200 369 140 . 59 1083 188 Remotely . | . . . . . . . Salvage Created 3553 | . 448 282 . 33 2354 436 Parts 191 | . 31 13 . 3 127 17 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 3 | . . . . 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 68 | . 7 4 . 4 45 8 Guns 63 | . 7 4 . 4 40 8 AOE 5 | . . . . . 5 . Classes Destroyed 16 | . 5 . . 3 6 2 Worker 8 | . 1 . . . 6 1 Builder 1 | . . . . . 1 . Hauler 4 | . 1 . . . 3 . Recycler 4 | . 1 1 . . 1 1 Operator 1 | . . . . . . 1 Watcher 4 | . 1 . . . 3 . Swarmer 9 | . . . . 1 8 . Grunt 36 | . 7 4 . . 22 3 Brawler 2 | . . . . . 2 . Duelist 3 | . . . . . 3 . Protector 1 | . . . . . 1 . Sentry 8 | . . . . . 7 1 Demolisher 2 | . . . . 2 . . Hunter 4 | . . . . . 2 2 Programmer 2 | . . . . . . 2 Assembled 1 | . . . . 1 . . Best Kill Streak 11 | . 4 3 . 2 11 3 Combat Bots Only 5 | . 2 2 . 2 5 3 Max Kills in Single Turn 3 | . 2 1 . 1 3 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 391 | . 43 41 . 11 193 103 Missed 104 | . 8 11 . 4 54 27 Damage Taken 3520 | . 406 407 . 208 1690 809 Core 396 | . 55 73 . 36 164 68 Absorbed by Shields 768 | . . . . . 535 233 Regen/Repaired (Parts) 135 | . . . . . . 135 Core Remaining (%) 68 | 100 . . . 34 70 . Volleys Fired 194 | . 29 17 . 4 115 29 Largest 3 | . 2 2 . 2 2 3 Hottest 81 | . 40 46 . 46 53 81 Shots Fired 456 | . 58 32 . 11 272 83 Gun 450 | . 58 32 . 11 266 83 Cannon . | . . . . . . . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 399 | . 58 32 . 8 218 83 Thermal 51 | . . . . 3 48 . Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 8 13 . 14 16 9 Robot Miss Streak 5 | . 3 2 . 2 5 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 8 | . 1 2 . 1 4 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Autonomous 52 | . . . . 3 49 . Shots Hit Robots 319 | . 41 26 . 8 190 54 Core Hits 160 | . 17 10 . 6 102 25 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . 1 1 Destroy 2 | . . . . . 1 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7040 | . 602 387 . 202 4604 1245 Guns 6241 | . 593 372 . 181 4013 1082 Cannons . | . . . . . . . Explosions 706 | . . . . . 576 130 Melee . | . . . . . . . Ramming 93 | . 9 15 . 21 15 33 Kinetic 4980 | . 593 372 . 91 2842 1082 Thermal 1391 | . . . . 90 1171 130 Explosive 576 | . . . . . 576 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 3 | . . . . . . 3 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles . | . . . . . . . Explosions 41 | . . . . . . 41 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 Shots 1 | . . . . . . 1 Rammed 17 | . 2 3 . 4 3 5 Targets Rammed 17 | . 2 3 . 4 3 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 254 | . 5 49 . 73 10 254 Average Temperature 39 | . 2 18 . 32 4 56 Received Heat Transfer 1637 | . 228 267 . 60 778 304 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1691 | . . . . 111 1480 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 794 | . 342 121 . 58 794 510 Initial 361 | . . 61 . . 19 361 Average 199 | . 156 39 . 16 327 374 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 63 | . 89 100 . 100 46 . Level 1 14 | . 10 . . . 16 42 Level 2 19 | . . . . . 27 57 Level 3 3 | . . . . . 10 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 3 . . . 13 5 Investigation 6 | . 2 . . . 3 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . . 2 2 Assault 2 | . . . . . 2 . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 16 5 . 16 65 18 Peak Tracking Total 11 | . 5 2 . 11 8 6 Tactical Retreats 8 | . 1 1 . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 4 . 1 . 3 8 Terminals 8 | . 2 . . . 2 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 36 | . 10 . 1 . 8 17 Successful 15 | . 5 . 1 . 2 7 Failed 21 | . 5 . . . 6 10 Catastrophic 4 | . . . . . 1 3 Database Lockouts . | . . . . . . . Manual 26 | . 10 . 1 . 7 8 Terminals 22 | . 7 . . . 5 10 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 7 | . 3 . . . 3 1 Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . . 2 Terminal Hacks 3 | . 2 . 1 . . . Robot Analysis 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 8 | . 3 . . . 2 3 Terminals 5 | . 1 . . . 2 2 Botnet 5 | . 1 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Tunnel 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . . 3 7 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 8 | . . . . . . 8 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 4 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 21 . . Total Damage 220 | . . . . 220 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6499 | . 648 872 808 1342 1753 1076 Spaces Moved 2048 | 1 239 280 253 396 525 354 Core . | . . . . . . . Treads 1974 | . 166 280 253 396 525 354 Legs 74 | 1 73 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 320 320 240 240 Average Speed 268 | 120 215 286 320 320 240 240 Slowest Speed 400 | 120 400 320 320 320 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 35 62 69 79 61 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . . . 1 Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 49 | . . . . . 22 27 Melee 1 | . . . . . . 1 Projectile 10 | . . . . . 8 2 AOE 38 | . . . . . 14 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2652 | . 311 319 253 458 805 506 Wait 289 | . 19 13 . 48 105 104 Move 2042 | . 238 279 252 395 524 354 Hop . | . . . . . . . Pick Up 44 | . 12 2 1 1 25 3 Fast Attach 10 | . 4 1 . . 4 1 Attach 24 | . . 3 . 3 12 6 Detach 3 | . 1 . . 2 . . Swap 10 | . 3 . . 1 4 2 Drop 17 | . 3 1 . . 12 1 Fire 194 | . 29 17 . 4 115 29 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . 2 3 . 4 3 5 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Entered Mines 767 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 772 | -10/Mines | Found Prototype Device 976 | -10/Mines | Discovered new exit (range 11) 1038 | -10/Mines | Learned 2 Materials zone layouts 1202 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -10/Mines | Core integrity fell below 50% 1508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1508 | -10/Mines | Discovered new exit (range 5) 1521 | -10/Mines | Entered Exiles 1563 | -10/Exiles | Discovered new exit (range 15) 1601 | -10/Exiles | Met 8R-AWN 1653 | -10/Exiles | Met EX-HEX 1739 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1781 | -10/Exiles | Given EX-Vault access code 1854 | -10/Exiles | Opened EX-Vault 1873 | -10/Exiles | Found AWS/Thermal 1935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2031 | -10/Exiles | Met EX-DEC 2303 | -10/Exiles | Discovered new exit (range 10) 2329 | -10/Exiles | Left Exiles lab with AWS/Thermal 2329 | -10/Exiles | Entered Mines 2339 | -9/Mines | Received a Mining Laser from a helpful Derelict 2670 | -9/Mines | Learned location of 1 exit from Materials 2831 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2965 | -9/Mines | Identified exit to Materials 3074 | -9/Mines | Assembled infested the area 3146 | -9/Mines | Lost 3 allies 3671 | -9/Mines | Entered Materials 3671 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3672 | -8/Materials | Identified exit to Factory 4392 | -8/Materials | Garrison activated, responded to threat 4585 | -8/Materials | Discovered exit to Factory (range 10) 4871 | -8/Materials | First assault squad dispatched 4878 | -8/Materials | Garrison activated, responded to threat 4926 | -8/Materials | Lost 5 parts (2p2n1w) 5424 | -8/Materials | Entered Factory 5424 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5449 | -7/Factory | Repaired Lgt. Treads 5660 | -7/Factory | Build established: Scavenger-Mutant 6107 | -7/Factory | Build established: Scavenger-Tank 6500 | -7/Factory | Self-destructed Last Messages --------------- 06443_ Slug penetrates G-47 Trooper. 06445_ System corrupted: Component data lost. 06446_ G-47 Trooper destroyed. 06447_ U-05 Engineer builds a Door. 06447_ K-01 Serf collects debris. 06454_ R-06 Scavenger collects Imp. Deuterium Engine. 06457_ K-01 Serf collects debris. 06458_ R-06 Scavenger collects Imp. Heat Sink. 06460_ K-01 Serf collects debris. 06462_ System corrupted: Matter fused (-7). 06462_ R-06 Scavenger collects Imp. Light Armor Plating. 06466_ K-01 Serf collects debris. 06486_ Slug penetrates G-47 Trooper. 06488_ Lgt. Treads destroyed. 06489_ Slug penetrates G-47 Trooper. 06494_ Shield Generator destroyed. 06496_ Slammed into G-47 Trooper. 06496_ K-01 Serf collects debris. 06497_ Mic. Nuclear Core destroyed. 06498_ Slammed into G-47 Trooper. 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""" """ """ """ # + | | ????????" """ """ """ # ###### | | ??????""" """ """ """ # = #?# | | ?? #* ! #?# ! | | ??????""" """ """ # #?# ###/#### | | ??????????""" """ """ /% #?## #? ?? | | ??????????""" """ Y" # #??# ?# # | | ??????? """ ##############??# ?+ # | | ?????? ???????????? ??# # | | ????? ?????????? ??# # | | ???? ?????????? ??+ # | | ????? ^ ??????????#???######## | | ????? # ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedNeutronMultirail Manual? 0 Play Time 00:28:24 Cumulative 181.2 hours Start 2024.04.06 @ 10:00:55 End 2024.04.06 @ 13:56:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30528107-b545-43cd-b71d-4b740b984b11