Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 19:09:40 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1089) 1089 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-172) -172 TOTAL SCORE: 3017 Bonus ------- Friendly Fire -172 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Deuterium Engine Propulsion (5) Improved VTOL Module Utility (2) Melee Analysis Suite Weapon (2) Katana Inventory (4) Peak State ------------ Power Light Nuclear Core Propulsion Flight Unit Flight Unit Improved VTOL Module Utility Heavy Armor Plating Weapon Improved Grenade Launcher Katana Inventory (Empty) [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon . | . . . . . Parts Attached 66 | 5 26 11 4 20 Power 13 | 1 3 4 . 5 Engine 12 | 1 3 4 . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 5 2 1 5 Treads 4 | 2 2 . . . Leg 1 | . 1 . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 9 | . 2 2 . 5 Utility 12 | 1 4 1 1 5 Device 6 | . 2 1 . 3 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 26 | 1 14 4 2 5 Energy Gun 12 | 1 11 . . . Energy Cannon 7 | . . 4 . 3 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 40 | . 8 12 . 20 Power 9 | . 2 2 . 5 Propulsion 11 | . 2 3 . 6 Utility 6 | . . 2 . 4 Weapon 14 | . 4 5 . 5 Highest Loss Streak 7 | . 5 6 . 7 Average Slot Usage (%) 68 | . 88 66 48 50 Engine 9 | . 10 10 11 5 Treads 7 | . 18 . . . Wheel 1 | . . . 8 1 Flight 13 | . 7 21 11 15 Device 8 | . 4 15 . 10 Storage 4 | . 10 . . . Processor 3 | . 9 . . . Protection 1 | . . . 5 2 Energy Gun 8 | . 19 4 . . Energy Cannon 4 | . . 13 . 4 Special Weapon 1 | . . . 11 . Slashing Weapon 1 | . . . . 5 Special Melee Weapon 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 28 | 11 17 18 9 28 Greatest Support 40 | 40 40 13 10 14 Greatest Overweight (x) 5 | 2 2 3 . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 6 8 4 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 8 | 5 8 4 2 4 Average Carried 2 | 3 4 2 . 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 5 | 5 3 . 1 . Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 755 | 175 300 95 35 150 Remotely . | . . . . . Salvage Created 1364 | . 637 313 55 359 Parts 103 | . 48 20 3 32 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 15 4 . 13 Melee 4 | . . . . 4 Guns 15 | . 15 . . . Cannons 7 | . . 4 . 3 AOE 6 | . . . . 6 Classes Destroyed 11 | . 6 2 1 2 Worker 2 | . 2 . . . Builder 2 | . . . . 2 Tunneler 2 | . . . 2 . Hauler 2 | . 2 . . . Recycler 3 | . . 2 1 . Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 12 | . 6 2 . 4 Grunt 16 | . 9 1 . 6 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Thug 1 | . . . 1 . Best Kill Streak 5 | . 3 5 2 5 Combat Bots Only 5 | . 3 3 . 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3700 | . 1121 808 . 1771 Core 940 | . 220 159 . 561 Absorbed by Shields 95 | . . . . 95 Core Remaining (%) 57 | 100 12 . 60 . Volleys Fired 160 | 1 94 32 16 17 Largest 2 | 1 2 2 1 2 Hottest 150 | 40 100 150 100 102 Shots Fired 222 | 1 131 52 16 22 Gun 135 | 1 131 3 . . Cannon 59 | . . 49 . 10 Launcher 12 | . . . . 12 Special 16 | . . . 16 . Kinetic 20 | . 20 . . . Thermal 146 | . 78 52 16 . Explosive 12 | . . . . 12 Electromagnetic 44 | 1 33 . . 10 Robot Hit Streak 11 | . 11 5 3 5 Robot Miss Streak 6 | . 6 4 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | . 85 30 7 29 Core Hits 81 | . 36 12 5 28 Critical Hits 3 | . . 2 . 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks 29 | . 5 . . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks 7 | . 4 . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3363 | . 968 747 192 1456 Guns 1011 | . 968 43 . . Cannons 829 | . . 700 . 129 Explosions 594 | . . . . 594 Melee 733 | . . . . 733 Ramming 4 | . . 4 . . Kinetic 106 | . 106 . . . Thermal 1574 | . 583 743 192 56 Explosive 538 | . . . . 538 Electromagnetic 408 | . 279 . . 129 Impact . | . . . . . Slashing 733 | . . . . 733 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 92 | . . 15 . 77 Projectiles 15 | . . 15 . . Explosions 14 | . . . . 14 Melee 63 | . . . . 63 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 158 | . . 1 . 157 Shots 5 | . . . . 5 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 239 192 41 90 Average Temperature 43 | . 53 69 11 18 Received Heat Transfer 1185 | . 462 198 . 525 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 3013 | . 1477 1086 400 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 254 | . 254 236 79 227 Average Influence 135 | . 133 170 73 167 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 78 | . . . . . Level 1 21 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 5 . . 3 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 36 15 . 24 Peak Tracking Total 6 | . 6 5 . 5 Tactical Retreats 15 | . 6 3 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 1 | . 1 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . 3 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 4 2 . 2 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 23 | . 11 4 . 8 Successful 15 | . 4 4 . 7 Failed 8 | . 7 . . 1 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 10 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 8 | . . 2 . 6 Garrison Access . | . . . . . Terminal Hacks 7 | . 3 2 . 2 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Transport Status 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 2 . 5 Insert Component 3 | . . 1 . 2 Analyze 4 | . . 1 . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 3 | . . 1 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 2 | . 2 . . . Combat 1 | . 1 . . . Robot Hacks Applied 3 | . 3 . . . parse_system 1 | . 1 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1846 | 86 667 376 240 477 Spaces Moved 962 | 45 293 189 241 194 Core 43 | 3 26 . . 14 Treads 208 | 42 166 . . . Legs 5 | . 5 . . . Wheels 244 | . . . 178 66 Hover . | . . . . . Flight 462 | . 96 189 63 114 Fastest Speed 32 | 50 37 34 40 32 Average Speed 110 | 154 124 111 69 130 Slowest Speed 300 | 160 210 280 80 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 1 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 55 26 64 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . . 2 . Terrain Destroyed 115 | . . 18 5 92 Melee . | . . . . . Projectile 23 | . . 18 5 . AOE 92 | . . . . 92 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1456 | 60 469 301 264 362 Wait 147 | . 7 54 . 86 Move 954 | 44 292 186 238 194 Hop 2 | . . 1 1 . Pick Up 67 | 10 24 9 5 19 Fast Attach 2 | . . 2 . . Attach 52 | 5 16 7 4 20 Detach 2 | . 2 . . . Swap 12 | . 10 2 . . Drop 26 | . 18 6 . 2 Fire 160 | 1 94 32 16 17 Melee 29 | . 5 . . 24 Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . 1 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Core integrity fell below 50% 530 | -10/Materials | Lost 5 parts (1p2n2w) 597 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Core integrity fell below 20% 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x2 962 | -9/Materials | Lost 4 parts (1p2n1w) 1103 | -9/Materials | Lost 6 parts (1p1n2u2w) 1124 | -9/Materials | Discovered new exit (range 7) 1130 | -9/Materials | Entered Mines 1133 | -9/Mines | Received a Mining Laser from a helpful Derelict 1337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1354 | -9/Mines | Learned Materials security intel 1358 | -9/Mines | Discovered new exit (range 5) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1504 | -8/Materials | Lost 7 parts (1p2n1u3w) 1571 | -8/Materials | Core integrity fell below 50% 1800 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Lost 4 parts (1p1n2u) 1847 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-45 Defender destroyed. Flight Unit destroyed. Destroyed Flight Unit. Flight Unit destroyed. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. S-10 Pest destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired Lgt. Ion Engine. U-05 Engineer builds a Wall. Acquired Deuterium Engine. U-05 Engineer builds a Wall. R-06 Scavenger collects Heat Sink. U-05 Engineer builds a Wall. Acquired Melee Analysis Suite. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# +?????????? +??????? | | ?????????????????????????# #????????? #??????? | | ?????????????????????????# #???????? ???????? | | ????????????????????????## ##??????# ???????? | | ????????????????????????# ####### ! ##????? | | ????????????????????????# ????? | | ????????????????????????+ T ????? | | ????????????????????????# ?????? | | ????????????????????????# ####### ???????? | | ?????????????????????????# ### ####????????? | | ??????????????############ ku #????????? | | ???????????????#! # !#????????? | | ??#????????????# @g #????????? | | ???????????????# # #????????? | | ???#???????????# *# % # #????????? | | ???????################### !# # #??????? | | ?#?????# #?#???##???# ^! #??????? | | ???????# #???????#?## ! # #??????? | | ??????## """" #????????? # #? #??????? | | ???????# """" #??####### # #?? #??????? | | ???????# """" ##??# # # #??? #??????? | | ???????# #??## # #????#???? ## | | ????#######+###### ###### ! ! ###+### # | | #???# # | | ???## ! # | | ???#T / # | | ???## # ##=# ###+########+######## # | | ???## # ## # ]# #?????+### | | ????# # ||| ## # # "" #""""" #????????? | | ????# # ]||!!#### # """" #""""" =#????????? | | #???#############?# # """""?#""""" #????????? | | ??????????????????# #? """""?#""""" #????????? | | #?????????????#?#?# #? ""???#""""" ]#????????? | | ??????????######### #?? ???#""""" #????????? | | ??????????# # #?? "???#""""" #????????? | | ??????#???# "" # #??? ""??# !#????????? | | ???????#??# T" + ##########! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Challenges ------------ None Game ------ Seed CoolingUtilityMembrane Manual? 0 Play Time 00:27:19 Cumulative 5.7 hours Start 2019.11.02 @ 18:44:38 End 2019.11.02 @ 19:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed916fd4-df08-41ce-b6f8-404fede24eaf