Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:26:49 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (758) 758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1928 Bonus ------- None Cogmind --------- Core Integrity 352/400 Matter 300/300 Energy 230/250 System Corruption 0% Temperature Cool (29) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Small Storage Unit High-capacity Matter Pod (200) Light Armor Plating Hacking Suite Light Cannon Light Cannon Light Cannon Improved Light Cannon Grenade Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Light Cannon > --- INVENTORY -------- Light Treads Small Storage Unit High-capacity Matter Pod Hacking Suite Light Cannon Light Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 4 20 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 2 | 1 . 1 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 20 | 1 17 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 10 | 1 9 . Ballistic Cannon 2 | . 2 . Launcher 4 | . 3 1 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 96 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 12 | . 12 10 Storage 13 | . 14 13 Processor 1 | . . 10 Protection 1 | . . 6 Ballistic Gun 21 | . 26 . Ballistic Cannon 2 | . . 11 Launcher 1 | . . 5 Naked Turns . | . . . Heaviest Build 42 | 13 21 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 10 | 8 9 14 Most Carried 15 | 8 10 15 Average Carried 9 | 5 8 10 Final Capacity 15 | 8 10 15 Final Carried 15 | 4 10 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1268 | 276 576 416 Remotely . | . . . Salvage Created 1117 | 164 683 270 Parts 96 | 12 58 26 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 17 3 Guns 10 | . 9 1 Cannons 1 | . . 1 AOE 8 | . 8 . Classes Destroyed 10 | 2 6 2 Worker 1 | . . 1 Builder 3 | . 2 1 Tunneler 4 | 3 . 1 Hauler 3 | . 2 1 Recycler 1 | 1 . . Operator 3 | . 3 . Watcher 3 | . 2 1 Swarmer 5 | . 5 . Grunt 12 | . 12 . Sentry 3 | . . 3 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 83 | . 57 26 Missed 20 | . 14 6 Damage Taken 896 | . 529 367 Core 128 | . 80 48 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 113 | 6 86 21 Largest 2 | 2 2 2 Hottest 100 | 40 100 80 Shots Fired 186 | 12 148 26 Gun 168 | 12 138 18 Cannon 7 | . . 7 Launcher 8 | . 7 1 Special 3 | . 3 . Kinetic 157 | 12 138 7 Thermal 3 | . 3 . Explosive 8 | . 7 1 Electromagnetic 18 | . . 18 Robot Hit Streak 13 | 9 13 8 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 124 | 9 94 21 Core Hits 59 | 5 45 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2232 | 122 1713 397 Guns 1538 | 122 1192 224 Cannons 108 | . . 108 Explosions 563 | . 518 45 Melee . | . . . Ramming 23 | . 3 20 Kinetic 1422 | 122 1192 108 Thermal . | . . . Explosive 563 | . 518 45 Electromagnetic 224 | . . 224 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles . | . . . Explosions 13 | . 13 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 51 | . 20 51 Average Temperature 14 | . 6 19 Received Heat Transfer 306 | . 234 72 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 268 | 20 268 224 Initial 96 | . 13 96 Average 103 | 11 102 119 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 80 91 Level 1 16 | . 19 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 36 5 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 18 5 Successful 7 | . 5 2 Failed 16 | . 13 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 10 | . 9 1 Terminals 20 | . 15 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 2 | . 2 . Level Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Assimilate 1 | . 1 . Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2887 | 78 2302 507 Spaces Moved 1193 | 30 944 219 Core . | . . . Treads 1168 | 5 944 219 Legs 25 | 25 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 161 | 126 160 174 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 97 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 17 | . 17 . Terrain Destroyed 68 | . 56 12 Melee . | . . . Projectile 3 | . 3 . AOE 65 | . 53 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1949 | 59 1576 314 Wait 580 | 14 509 57 Move 1191 | 29 943 219 Hop . | . . . Pick Up 17 | 2 10 5 Fast Attach 5 | 1 2 2 Attach 5 | 2 1 2 Detach . | . . . Swap 23 | 1 17 5 Drop 12 | 4 7 1 Fire 113 | 6 86 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 6) 707 | -10/Materials | Discovered new exit (range 14) 1188 | -10/Materials | Discovered new exit (range 11) 1294 | -10/Materials | Discovered new exit (range 16) 1997 | -10/Materials | Discovered new exit (range 5) 2381 | -10/Materials | Entered another Materials area 2381 | -9/Materials | Evolved 2 slots: Utility x2 2499 | -9/Materials | Identified exit to Materials 2839 | -9/Materials | Build established: Scavenger-Mutant 2888 | -9/Materials | Self-destructed Last Messages --------------- 02822_ Acquired 23 matter. 02829_ Slammed into R-06 Scavenger. 02848_ Triggered Explosive Trap. 02848_ An explosion rips through the floor. 02848_ U-05 Engineer destroyed. 02860_ U-05 Engineer lays Concrete. 02863_ K-01 Serf collects debris. 02865_ U-05 Engineer lays Concrete. 02867_ U-05 Engineer builds a Wall. 02867_ K-01 Serf collects debris. 02868_ U-05 Engineer lays Concrete. 02869_ U-05 Engineer builds a Wall. 02873_ U-05 Engineer lays Concrete. 02873_ K-01 Serf destroyed. 02874_ U-05 Engineer builds a Wall. 02876_ U-05 Engineer lays Concrete. 02879_ U-05 Engineer builds a Wall. 02886_ Y-45 Defender IFF system glitched. 02887_ Y-45 Defender system terminally corrupted. 02888_ Acquired 13 matter. 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