Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 16:53:54 Player: Vagkalis Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (214) 1070 Value Destroyed (9426) 9426 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2380) 2380 TOTAL SCORE: 19016 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 239 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -962 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 120/150 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Improved Medium Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Improved Target Analyzer Relay Coupler [NC] (17) Relay Coupler [Sentry] (1) Long-range Tractor Beam > --- WEAPON (3) ------- Advanced Plasma Cannon Autogun KE Penetrator > --- INVENTORY (16) --- Improved Treads Advanced Heat Sink Improved Coolant Injector Compact Matter Pod (150) Advanced Signal Interpreter Improved Core Analyzer Hacking Suite Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Relay Coupler [NC] Relay Coupler [Sentry] Long-range Tractor Beam > --- WEAPON ----------- Advanced Plasma Cannon Autogun KE Penetrator > --- INVENTORY -------- Improved Treads Advanced Heat Sink Improved Coolant Injector Large Storage Unit Compact Matter Pod Advanced Signal Interpreter Improved Core Analyzer Hacking Suite Enhanced Gauss Cannon Improved Remote Datajack [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . 2 . . . 2 . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 . . Utility 7 | . . 2 . . . 2 . . 1 . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 295 | 5 5 26 4 17 4 29 10 6 5 25 36 1 31 16 1 20 54 Power 31 | 1 1 3 . 2 1 3 2 1 . 3 3 . 4 . . 1 6 Engine 22 | 1 1 3 . 1 1 2 1 . . 3 1 . 3 . . 1 4 Core 9 | . . . . 1 . 1 1 1 . . 2 . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 73 | 2 1 6 1 3 1 6 2 3 1 6 8 . 10 7 . 5 11 Treads 38 | 1 . 3 1 2 . 4 2 2 1 6 7 . 1 2 . 1 5 Leg 17 | . . . . 1 . . . . . . . . 7 4 . 3 2 Wheel 16 | 1 1 3 . . 1 2 . 1 . . 1 . . 1 . 1 4 Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . Utility 73 | . 3 4 . 6 . 11 . 2 2 2 14 1 7 2 1 4 14 Device 22 | . . . . 1 . 1 . . 1 1 5 1 3 . . 2 7 Storage 17 | . 3 3 . 1 . 3 . 1 . . 3 . 1 . . . 2 Processor 10 | . . 1 . . . 1 . 1 . . 2 . 1 . 1 . 3 Hackware 5 | . . . . . . . . . 1 . 1 . . 1 . . 2 Protection 19 | . . . . 4 . 6 . . . 1 3 . 2 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 13 3 6 2 9 6 . 2 14 11 . 10 7 . 10 23 Energy Gun 33 | . . 5 . . . 3 . . . 5 6 . 3 3 . 5 3 Energy Cannon 13 | . . 1 2 1 1 2 1 . 1 . . . 1 . . . 3 Ballistic Gun 48 | 2 . 5 1 3 1 3 3 . . 7 4 . 5 2 . 4 8 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 2 Launcher 14 | . . 2 . 2 . 1 2 . . 2 . . . . . . 5 Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . 1 . 1 2 . . . Unidentified Prototypes 9 | . . 2 . 3 . 1 . . . . 1 . . . . . 2 Parts Lost 109 | . . 8 . 4 3 11 4 . . 16 7 . 13 . . 13 30 Power 16 | . . 1 . 1 1 2 1 . . 2 1 . 2 . . 1 4 Propulsion 27 | . . 3 . 2 . 2 2 . . 4 1 . 3 . . 2 8 Utility 21 | . . . . 1 . 3 1 . . 2 1 . 3 . . 5 5 Weapon 45 | . . 4 . . 2 4 . . . 8 4 . 5 . . 5 13 Highest Loss Streak 13 | . . 3 . 4 3 6 3 . . 9 2 . 8 . . 13 9 Average Slot Usage (%) 89 | . 99 88 97 92 84 96 89 98 100 91 92 79 81 89 76 73 77 Engine 5 | . 14 8 11 7 6 6 5 . . 6 3 6 4 6 5 4 2 Core 1 | . . . . . . 2 1 9 7 . 2 . . . . . . Treads 10 | . 14 10 19 16 . 5 17 10 15 15 16 6 1 3 11 7 4 Leg 2 | . . . . 2 11 5 . . . . . . 7 14 . 3 4 Wheel 4 | . 14 9 2 . 4 6 . 7 7 3 2 6 2 1 3 1 3 Device 5 | . . . . . . 3 9 9 15 13 10 5 9 6 5 3 11 Storage 24 | . 27 29 33 34 33 27 27 27 23 23 23 20 20 20 17 17 11 Processor 8 | . . 7 11 4 . 8 9 16 11 7 7 6 11 3 1 5 15 Hackware 1 | . . . . . . . . . 3 3 1 6 2 . . . 3 Protection 4 | . . . . 4 11 12 2 . . 2 6 6 3 13 11 9 . Energy Gun 3 | . . 6 . . . 2 . . . 3 6 6 3 6 11 7 2 Energy Cannon 3 | . . 3 8 10 8 5 4 9 4 . . . . . . . 1 Ballistic Gun 9 | . 28 11 11 10 10 9 12 9 7 7 7 6 8 11 5 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 7 31 63 65 86 86 81 70 63 63 74 86 87 98 101 93 94 87 Greatest Support 123 | 20 20 40 40 40 30 40 40 40 12 60 60 20 50 50 40 55 123 Greatest Overweight (x) 19 | . 3 16 3 2 4 6 2 5 5 5 4 4 19 10 9 7 11 Average Overweight (x) 2 | . 1 2 1 1 3 4 1 4 4 2 1 4 2 3 6 1 2 Largest Inventory Capacity 28 | 4 14 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 Average Capacity 20 | 4 12 19 22 22 22 22 22 22 22 22 21 22 22 22 22 22 16 Most Carried 22 | 4 14 22 22 22 20 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 19 | 3 5 18 21 20 18 19 21 21 20 16 19 21 21 21 22 21 15 Final Capacity 22 | 4 14 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 Final Carried 22 | 4 13 22 21 20 18 22 22 22 22 13 21 22 21 22 22 20 9 Class Distribution -------------------- 56% | Hauler-Mutant 23% | Scavenger-Mutant 9% | Mutant 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Matter Collected 6547 | 105 157 759 65 102 239 681 217 132 . 577 670 . 626 421 . 287 1509 Remotely 61 | . . . . . . . . . . . . . . . . . 61 Salvage Created 9869 | . 217 1366 5 106 285 1087 269 339 . 692 1202 . 954 797 . 483 2067 Parts 486 | . 15 86 2 4 7 53 20 22 . 30 61 . 45 31 . 22 88 Haulers Intercepted 5 | . . 2 . . . 1 . . . . . . . . . . 2 Recyclers Shooed 7 | . 1 1 . . . . . 1 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 190 | . 7 30 . 3 6 19 8 9 . 15 19 . 18 9 . 10 37 Guns 136 | . 7 21 . . 6 11 3 4 . 9 19 . 17 9 . 8 22 Cannons 28 | . . 4 . 1 . 5 1 5 . 1 . . 1 . . 2 8 AOE 26 | . . 5 . 2 . 3 4 . . 5 . . . . . . 7 Classes Destroyed 15 | . 2 3 1 1 1 1 . 1 . 1 2 . . . . . 2 Worker 11 | . . . 1 . . 3 . . . . 1 . . 1 . . 5 Builder 2 | . . . . . . . . . . . . . . . . . 2 Hauler 5 | . . 2 . . . 1 . . . . . . . . . . 2 Recycler 7 | . . 1 . . 1 1 . . . . 2 . . 2 . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . Swarmer 34 | . 3 6 . . 3 3 3 4 . 4 . . 3 . . 3 2 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 87 | . 4 17 . . 2 7 1 1 . 5 10 . 13 6 . 3 18 Brawler 2 | . . . . . . . . 1 . . . . . . . 1 . Duelist 6 | . . . . . 1 1 2 . . . 1 . . 1 . . . Sentry 29 | . . 7 . . . 6 2 3 . 4 6 . . 1 . . . Hunter 15 | . . . . . . 2 . . . 1 . . . 1 . 2 9 Programmer 11 | . . . . . . . . . . . 2 . 1 . . 1 7 Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . Best Kill Streak 9 | . 5 4 1 2 7 5 3 4 . 7 4 . 3 3 . 9 8 Combat Bots Only 9 | . 5 4 . 2 6 4 3 4 . 7 4 . 3 3 . 9 5 Max Kills in Single Turn 5 | . 1 2 1 5 1 2 3 1 . 2 1 . 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 1 3 . . 2 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Damage Taken 19704 | . 274 1134 43 678 354 1962 660 311 15 2497 2350 . 2344 1023 . 1772 4287 Core 2979 | . 54 239 . 49 58 193 61 37 15 429 170 . 554 105 . 264 751 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 45 | 100 78 . . . 13 . . 47 . . 12 . . 22 . . . Volleys Fired 664 | . 30 91 1 52 22 77 21 22 . 52 71 . 57 29 . 26 113 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 . 3 3 . 3 3 Hottest 253 | . 40 96 103 108 108 83 83 83 . 225 253 . 136 125 . 183 210 Shots Fired 1257 | . 60 173 1 73 30 145 38 44 . 95 128 . 107 77 . 52 234 Gun 1057 | . 60 153 . 49 22 125 30 22 . 84 128 . 99 77 . 47 161 Cannon 164 | . . 12 1 20 8 17 6 22 . 5 . . 8 . . 5 60 Launcher 32 | . . 8 . 4 . 3 2 . . 6 . . . . . . 9 Special 4 | . . . . . . . . . . . . . . . . . 4 Kinetic 823 | . 60 84 . 49 22 87 30 22 . 65 69 . 74 58 . 37 166 Thermal 398 | . . 81 1 20 8 55 6 22 . 24 59 . 33 19 . 15 55 Explosive 29 | . . 8 . 4 . 3 2 . . 6 . . . . . . 6 Electromagnetic 3 | . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 56 | . 12 18 2 10 6 42 56 12 . 18 18 . 46 11 . 15 24 Robot Miss Streak 7 | . 7 3 . 2 3 2 1 2 . 3 3 . 5 2 . 3 7 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . 1 1 Secondary Targets 13 | . 1 . . . . . 1 . . 2 2 . 3 . . 3 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 1 . 1 . . 1 1 Shots Hit Robots 936 | . 33 125 1 50 18 103 31 33 1 62 106 . 98 67 . 40 168 Core Hits 582 | . 16 58 1 25 10 46 14 12 . 42 68 . 107 53 . 25 105 Critical Hits 40 | . . 1 . 4 . . . 1 . 7 2 . 1 1 . 1 22 Critical Kills 11 | . . 1 . . . . . . . 1 . . 1 1 . 1 6 Critical Parts Destroyed 25 | . . . . 3 . . . 1 . 4 2 . . . . . 15 Melee Attacks 8 | . . . . . . . . . 1 . 1 . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22375 | . 289 2260 26 1471 431 1944 707 653 . 2117 2135 . 2256 1376 . 861 5849 Guns 15306 | . 289 1430 . 864 329 1428 383 197 . 1354 2135 . 2055 1375 . 801 2666 Cannons 3054 | . . 227 26 71 102 348 68 456 . 98 . . 201 . . 60 1397 Explosions 4014 | . . 603 . 536 . 168 256 . . 665 . . . . . . 1786 Melee . | . . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 11830 | . 289 706 . 864 329 949 383 197 . 1088 967 . 1629 1074 . 586 2769 Thermal 6530 | . . 951 26 71 102 827 68 456 . 364 1168 . 627 301 . 275 1294 Explosive 3811 | . . 603 . 536 . 168 256 . . 665 . . . . . . 1583 Electromagnetic 203 | . . . . . . . . . . . . . . . . . 203 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 4 4 4 4 2 2 2 . . 4 . . . . 2 7 Average Corruption 3 | . . 2 4 4 4 2 2 2 . . 3 . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 171 | . . 29 32 12 2 8 4 8 . . 26 . . . . 4 46 Message Errors 36 | . . 8 7 2 . . 1 3 . . 6 . . . . 1 8 Matter Fused 27 | . . 4 9 2 2 . . . . . 5 . . . . . 5 Heat Flow Errors 22 | . . 4 8 2 . 1 . 1 . . 3 . . . . . 3 Energy Discharges 24 | . . 7 3 . . . 1 2 . . 3 . . . . 1 7 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . 4 4 . . 3 . 2 . . 3 . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Targeting Errors 31 | . . 2 . 4 . 3 2 . . . 4 . . . . 1 15 Weapon Failures 8 | . . . 1 1 . 1 . . . . 2 . . . . . 3 Overload Shots 4 | . . . . . . . . . . 1 3 . . . . . . Overflow Damage 302 | . . 112 . 16 . 2 18 19 . . . . . . . . 135 Projectiles 33 | . . . . . . 2 . 19 . . . . . . . . 12 Explosions 269 | . . 112 . 16 . . 18 . . . . . . . . . 123 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 380 | . . . . . . . 31 . . 96 . . . . . . 253 Shots 10 | . . . . . . . 1 . . 3 . . . . . . 6 Rammed 1 | . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 18 203 276 356 307 212 18 204 . 186 334 . 24 149 . 248 340 Average Temperature 82 | . 10 35 110 160 196 60 8 36 . 85 89 . 6 51 . 136 88 Received Heat Transfer 4683 | . 108 387 . . 117 828 216 81 . 615 744 . 669 267 . 234 417 Effects 10 | . . . . 3 1 2 . . . . . . . . . 3 1 Energy Bleed 4 | . . . . 2 1 . . . . . . . . . . . 1 Interference 6 | . . . . 1 . 2 . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . 7 . . 1 . . 1 . . 3 . 5 . . 1 3 Heat Transferred 12640 | . . 2165 50 156 187 1628 111 740 . 592 2414 . 1170 592 . 625 2210 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Peak Influence 659 | . 190 500 170 . 133 198 269 338 68 284 289 109 476 537 42 179 659 Initial 249 | . . 11 170 . . 51 66 130 53 47 149 109 76 249 42 29 83 Average 185 | . 78 269 49 . 107 61 170 214 58 144 172 109 284 325 42 83 308 Maximum Alert Level 2 | . . 2 . . . . 1 1 . 1 1 . 2 2 . . 2 Low Security (%) 59 | 100 100 39 100 . 100 100 81 29 100 70 48 100 29 11 100 100 33 Level 1 30 | . . 42 . . . . 18 70 . 29 51 . 55 59 . . 30 Level 2 9 | . . 18 . . . . . . . . . . 14 29 . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 5 1 . . 2 . 1 . . 8 . . 2 . . 13 Investigation 7 | . . 2 1 . . 1 . . . . 1 . . . . . 2 Extermination 6 | . . . . . . . . . . . 2 . . 1 . . 3 Reinforcement 14 | . . 3 . . . 1 . 1 . . 2 . . 1 . . 6 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . 1 . . 1 Alert ID Control Effect 8 | . . . . . . . . . . . . . . 1 . . 7 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Distress Signals 18 | . . 8 . . . 2 . 2 . . . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 11 57 . 3 6 32 12 17 1 15 28 . 20 18 . 12 72 Peak Tracking Total 8 | . 3 6 . 4 3 6 4 6 1 5 5 . 7 4 . 6 8 Tactical Retreats 24 | . . 8 . . . 2 1 . . . 3 . 2 3 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Traps Triggered 21 | . . 4 1 . . 2 1 1 . 2 2 . 3 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Machines Disabled 16 | . . 1 . 3 . . 1 . . 2 1 . 2 1 . 1 4 Max in Single Turn 2 | . . 1 . 1 . . 1 . . 2 1 . 1 1 . 1 2 Garrison Relay 4 | . . . . . . . 1 . . . . . 2 . . 1 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Machines Accessed 34 | . 2 6 2 . . 4 . 2 2 . 5 1 . 2 1 . 7 Terminals 19 | . 2 5 . . . 2 . 2 . . 2 . . 2 . . 4 Fabricators 3 | . . . . . . . . . 1 . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . 1 . . 1 . . Total Hacks 71 | . 5 11 2 . . 13 . 3 3 . 15 1 . 8 1 . 9 Successful 36 | . 2 6 2 . . 9 . 2 1 . 7 1 . 2 1 . 3 Failed 35 | . 3 5 . . . 4 . 1 2 . 8 . . 6 . . 6 Catastrophic 4 | . . 2 . . . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . 2 . . . 1 . . . . . . . . . . . Terminals 38 | . 5 7 . . . 5 . 3 . . 5 . . 8 . . 5 Fabricators 5 | . . . . . . . . . 2 . . . . . . . 3 Repair Stations 6 | . . . . . . . . . . . 6 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 15 | . . 4 . . . 7 . . . . 4 . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . 1 . . 1 . . Terminal Hacks 16 | . 2 3 2 . . 2 . 2 . . 1 . . 2 . . 2 Record 3 | . . 1 . . . . . . . . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . 2 . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 3 . . . 6 . . . . 2 . . . . . . Insert Component 6 | . . 2 . . . 3 . . . . 1 . . . . . . Analyze 5 | . . 1 . . . 3 . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . 1 . . 1 . . Unlock Access 4 | . . . . . . 1 . . 1 . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 3 . . . 3 . 1 1 . 5 1 . 2 . . 7 Full Trace Events 2 | . . 1 . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 2 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . Time 52 | . . . . . . . . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . 2 . . . . 1 . . . . . . Part Schematics Acquired 4 | . . 1 . . . 2 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Used RIF Installer 4 | . . . . . . . 1 . . 1 . . 1 . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 . 1 . . 2 . . 4 Non-combat 2 | . . . . . . . . . . . . . . . . . 2 Combat 6 | . . . . . . . . . 1 . 1 . . 2 . . 2 Robot Hacks Applied 9 | . . . . . . . . . 1 . 1 . . 3 . . 4 deconstruct_machine 1 | . . . . . . . . . . . . . . . . . 1 focus_fire 1 | . . . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . 1 . 1 . . 1 . . 2 Relay Couplers Released 18 | . . . . . . . 5 . . . . . 8 . . 5 . Machine Destruction 18 | . . . . . . . 5 . . . . . 8 . . 5 . Attached 5 | . . . . . . . . . 1 . 1 . . 1 . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Total Allies 6 | . . . . . . . . . 1 . 1 . . 1 . . 3 Largest Group 2 | . . . . . . . . . 1 1 1 . . 1 1 1 2 Highest-Rated Group 98 | . . . . . . . . . 32 32 16 . . 41 36 36 98 Highest-Rated Ally 49 | . . . . . . . . . 32 32 16 . . 41 36 36 49 Total Orders 2 | . . . . . . . . . . . . . . . . 1 1 STAY 1 | . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 36 | . . . . . . . . . . 6 2 . . 11 . 1 16 Total Damage 1644 | . . . . . . . . . . 368 32 . . 571 . . 673 Kills 11 | . . . . . . . . . . . . . . 4 . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Turns Passed 14061 | 83 508 2063 1416 405 117 1508 386 871 92 665 1799 198 897 907 32 603 1511 Spaces Moved 6584 | 69 271 1009 710 129 41 701 163 524 60 277 762 82 385 444 17 266 674 Core 10 | 2 . 2 . . . . . . . . . . 2 . . . 4 Treads 3033 | 23 124 385 710 79 . 197 163 76 . 158 595 82 55 1 6 175 204 Legs 795 | . . . . 50 4 20 . . . . . . 181 310 . 89 141 Wheels 2742 | 44 147 622 . . 37 484 . 448 60 119 167 . 143 133 11 2 325 Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 . . . . Fastest Speed 50 | 50 100 110 180 150 140 140 180 140 130 130 120 240 120 150 170 150 100 Average Speed 163 | 105 140 156 188 179 143 162 180 145 136 165 176 240 165 156 180 182 142 Slowest Speed 1000 | 160 180 850 220 180 180 220 200 180 140 230 240 240 1000 240 200 200 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 41 73 99 18 10 51 35 40 2 51 19 2 53 14 1 37 18 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 1 . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 210 | . . 52 . 25 4 25 3 1 . 22 5 . . . . . 73 Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . . 1 . 13 4 . . 1 . 1 5 . . . . . 13 AOE 172 | . . 51 . 12 . 25 3 . . 21 . . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Total 8756 | 77 349 1335 791 228 68 922 217 590 70 393 1090 84 535 597 19 338 1053 Wait 783 | . 25 154 64 16 1 79 11 19 . 18 157 . 22 69 . 2 146 Move 6563 | 68 270 1008 709 128 40 700 161 523 59 275 761 81 383 443 16 264 674 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 233 | 4 14 36 6 7 1 22 6 10 3 13 29 2 14 12 . 11 43 Fast Attach 59 | 5 1 5 . . 1 6 3 . . . 10 . 10 5 1 5 7 Attach 145 | . 1 10 2 9 3 13 1 1 4 20 10 1 12 4 . 12 42 Detach 24 | . . 1 . 5 . . . . 1 4 3 . . 2 1 . 7 Swap 92 | . 3 12 2 8 . 10 6 5 1 5 16 . 9 7 . 3 5 Drop 154 | . 5 18 7 3 . 15 6 10 1 6 32 . 13 19 1 3 15 Fire 664 | . 30 91 1 52 22 77 21 22 . 52 71 . 57 29 . 26 113 Melee 8 | . . . . . . . . . 1 . 1 . . 6 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 2 . . . . . 15 . . 12 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 6) 579 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Discovered new exit (range 7) 1013 | -9/Materials | Discovered new exit (range 14) 1269 | -9/Materials | Discovered new exit (range 4) 1299 | -9/Materials | Discovered new exit (range 9) 1480 | -9/Materials | Build established: Hauler-Mutant 1586 | -9/Materials | Lost 3 parts (1p1n1w) 1779 | -9/Materials | Discovered new exit (range 15) 1792 | -9/Materials | Core integrity fell below 50% 2576 | -9/Materials | Identified exit to Mines 2576 | -9/Materials | Identified exit to Storage 2655 | -9/Materials | Entered Mines 2687 | -9/Mines | Met a Derelict bent on vengeance 2727 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2737 | -9/Mines | Found a hidden stash of uninstalled traps 2774 | -9/Mines | Learned location of Zion (-7) 2945 | -9/Mines | Met a Derelict shopkeep closing up shop 3189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3256 | -9/Mines | Learned 4 Materials zone layouts 3273 | -9/Mines | Discovered new exit (range 16) 3470 | -9/Mines | Discovered new exit (range 8) 3487 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3979 | -9/Mines | Learned location of Storage (-9) 4059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4061 | -9/Mines | Discovered new exit (range 5) 4071 | -9/Mines | Entered Exiles 4112 | -9/Exiles | Discovered new exit (range 15) 4175 | -9/Exiles | Met 8R-AWN 4204 | -9/Exiles | Met EX-HEX 4213 | -9/Exiles | Attacked by the Exiles 4358 | -9/Exiles | Destroyed 8R-AWN 4372 | -9/Exiles | Found Prototype Ballistic Gun 4373 | -9/Exiles | Identified 8R-AWN's Boregun 4387 | -9/Exiles | Lost 4 parts (1p2n1u) 4476 | -9/Exiles | Entered Mines 4481 | -8/Mines | Core integrity fell below 20% 4539 | -8/Mines | Lost 3 parts (1p2w) 4557 | -8/Mines | Discovered new exit (range 5) 4593 | -8/Mines | Entered Materials 4593 | -8/Materials | Evolved 2 slots: Utility x2 4594 | -8/Materials | Identified exit to Factory 5462 | -8/Materials | Lost 6 parts (1p1n2u2w) 6099 | -8/Materials | Identified exit to Garrison 6101 | -8/Materials | Entered Garrison 6158 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Triggered checkpoint 6257 | -8/Garrison | Lost 3 parts (2n1u) 6309 | -8/Garrison | Discovered new exit (range 10) 6342 | -8/Garrison | Installed Relay Interface Framework 6378 | -8/Garrison | Triggered checkpoint 6420 | -8/Garrison | Garrison Relay disabled 6487 | -8/Garrison | Entered Materials 6730 | -8/Materials | Discovered exit to Factory (range 17) 6848 | -8/Materials | Core integrity fell below 50% 7358 | -8/Materials | Entered Factory 7358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7449 | -7/Factory | Identified exit to Garrison 7450 | -7/Factory | Entered Garrison 7450 | -7/Garrison | Accompanied by 1 ally 7457 | -7/Garrison | Expanded RIF knowledge: Program Shield 7532 | -7/Garrison | Spotted B-75 Beast 7570 | -7/Garrison | Destroyed B-75 Beast 7708 | -7/Garrison | Triggered checkpoint 7736 | -7/Garrison | Triggered checkpoint 7762 | -7/Garrison | Lost 4 parts (1p2n1u) 7763 | -7/Garrison | Destroyed 7 combat bots 7790 | -7/Garrison | Triggered checkpoint 7821 | -7/Garrison | Core integrity fell below 50% 7853 | -7/Garrison | Lost 9 parts (1p2n1u5w) 7975 | -7/Garrison | Discovered new exit (range 10) 8098 | -7/Garrison | Phase Generator disabled 8115 | -7/Garrison | Entered Factory 8176 | -7/Factory | Build established: Scavenger-Mutant 8958 | -7/Factory | Garrison activated, responded to threat 9443 | -7/Factory | Core integrity fell below 20% 9550 | -7/Factory | Build established: Hauler-Mutant 9773 | -7/Factory | Discovered new exit (range 5) 9834 | -7/Factory | Repaired Lrg. Storage Unit 9863 | -7/Factory | Repaired Lrg. Storage Unit 9914 | -7/Factory | Entered another Factory area 9914 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10109 | -6/Factory | Identified exit to Garrison 10112 | -6/Factory | Entered Garrison 10124 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 10286 | -6/Garrison | Triggered checkpoint 10287 | -6/Garrison | Spotted B-75 Beast 10376 | -6/Garrison | Garrison Relay disabled 10470 | -6/Garrison | Triggered checkpoint 10559 | -6/Garrison | Core integrity fell below 50% 10565 | -6/Garrison | Destroyed B-75 Beast 10594 | -6/Garrison | Lost 8 parts (2p2n1u3w) 10846 | -6/Garrison | Discovered new exit (range 14) 10864 | -6/Garrison | Build established: Scavenger-Mutant 10870 | -6/Garrison | Triggered checkpoint 10915 | -6/Garrison | Garrison Relay disabled 11009 | -6/Garrison | Entered Factory 11521 | -6/Factory | Build established: Scavenger-Tank 11689 | -6/Factory | Discovered new exit (range 14) 11916 | -6/Factory | Entered another Factory area 11916 | -5/Factory | Accompanied by 1 ally 11916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11946 | -5/Factory | Identified exit to Garrison 11948 | -5/Factory | Entered Garrison 11948 | -5/Garrison | Accompanied by 1 ally 12002 | -5/Garrison | Triggered checkpoint 12144 | -5/Garrison | Garrison Relay disabled 12272 | -5/Garrison | Triggered checkpoint 12374 | -5/Garrison | Destroyed 9 combat bots 12409 | -5/Garrison | Lost 13 parts (1p2n5u5w) 12512 | -5/Garrison | Discovered new exit (range 14) 12543 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12551 | -5/Garrison | Entered Factory 12672 | -5/Factory | Lost 4 parts (1n3w) 12828 | -5/Factory | Core integrity fell below 50% 12855 | -5/Factory | Lost 5 parts (1p1n3w) 13184 | -5/Factory | Found Prototype Launcher 13336 | -5/Factory | Lost 3 parts (2n1w) 13387 | -5/Factory | Identified Mni. Smartbomb Launcher 13432 | -5/Factory | Lost 3 parts (2u1w) 13572 | -5/Factory | Core integrity fell below 20% 13668 | -5/Factory | Lost 9 parts (1p2n3u3w) 13996 | -5/Factory | Build established: Scavenger-Mutant 14049 | -5/Factory | Garrison activated, responded to threat 14051 | -5/Factory | First assault squad dispatched 14062 | -5/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14049_ ALERT: Activating Garrison Access F001. 14049_ Slug penetrates G-50 Soldier. 14050_ G-50 Soldier emerges from the garrison. 14050_ Acquired 8 matter. 14051_ ALERT: Significant disruption in Zone 3G, assault force dispatched. 14051_ C-30 ARC bursts open, deploying its payload. 14051_ G-67 Veteran unfolds itself. 14051_ G-50 Soldier unfolds itself. 14051_ L-41 Fighter unfolds itself. 14051_ E-15 Imp unfolds itself. 14052_ G-50 Soldier destroyed. 14053_ Acquired 8 matter. 14055_ Cesium-ion Thruster melted. 14055_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 14056_ Acquired 8 matter. 14060_ System corrupted: Matter fused (-6). 14060_ Acquired 3 matter. 14062_ Discarded Adv. Targeting Computer. Map ----- +----------------------------------------------------+ | ??????????????????????# #??# ? #??? | | ??????????????????????+ #??# """ """ #??? | | ??????????????????????# #??# """ """ #??# | | ??????????????????????# #??# """ """ #??# | | ??????????????????????# #??# #??# | | ??????????????????????# #??# """ #??# | | ??????????????????????# #??# """ """ #??# | | ??????????????????????# #??# """ """ #??# | | ??????????????????????# #??# "S #??# | | ??????????????????????# #??# """ #??# | | ??????????????????????# #??# "" #??# | | ?????????? ??????????# #??# #??# | | ?????????? ????????# ######+#######+##### | | ?????????# ??????# ## | | ?????????# ????# ## | | ?????????# ??# ## | | ?????????# [ # """ """ """ + | | ?????????# + """ """ """ ## | | ?????????# ! ] # """ """ """ ## | | ?????????# ??# ## | | ?????????#########????# """ """ """ ## | | ??????????????????????# "" """ """ ## | | ??????????????????????# """ """ """ | | ??????????????????????# | | ??????????????????????#!% """ """ """ | | ??????????????????????# %@""" """ "?" | | ??????????????????????+ [% "" """ """ | | ??????????????????????# == g g g | | ??????????????????????# //[ """ | | ??????????????????????# !/[[g """ ??########### | | ??????????????????????# /[[g """ ??????????????? | | ??????????????????????# *% R ???????????????? | | ??????????????????????# """ """ "?????????????? | | ??????????????????????# """ """ % ???????????? | | ??????????????????????# """ """ ""????????????? | | ??????????????????????# ?? ?????????????? | | ??????????????????????# A ? ?????????????????? | | ??????????????????????# ??? ????????????????? | | ??????????????????????#####????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 975 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 27 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Oh No You Don't! Challenges ------------ None Game ------ Seed RagnarokTransportCharger Manual? 0 Play Time 02:24:46 Cumulative 62.9 hours Start 2021.05.28 @ 11:14:30 End 2021.05.28 @ 16:53:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba6eed2-efa7-4b57-806f-5b84304c90e1