Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 07:02:46 Player: Harmony Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1792) 1792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4392 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hardlight Generator Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Utility Shielding > --- WEAPON ----------- EM Pulse Gun Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Carbon-fiber Leg Kinecellerator Heavy EM Shotgun Beam Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Recalibrator Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 3 | . . 1 1 1 Parts Attached 60 | 6 8 11 10 25 Power 10 | 1 2 1 4 2 Engine 9 | 1 2 1 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 1 3 2 6 Treads 3 | . . 1 2 . Leg . | . . . . . Wheel 4 | 2 1 . . 1 Hover 2 | . . . . 2 Flight 5 | . . 2 . 3 Utility 13 | 1 2 3 1 6 Device 5 | 1 . 1 . 3 Storage 1 | . . 1 . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 23 | 2 3 4 3 11 Energy Gun 12 | . 1 3 2 6 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . . . 1 1 System Corruption 4 | . . . 3 1 Parts Lost 34 | . 4 5 1 24 Power 5 | . 1 1 . 3 Propulsion 7 | . 1 1 1 4 Utility 6 | . 1 1 . 4 Weapon 16 | . 1 2 . 13 Highest Loss Streak 6 | . 3 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 94 79 98 76 Engine 10 | . 13 10 18 7 Treads 6 | . . 7 8 6 Wheel 2 | . 25 . . . Flight 3 | . . 4 8 1 Device 2 | . 5 5 . 2 Processor 19 | . 13 13 18 23 Protection 5 | . 6 . 8 4 Energy Gun 15 | . 5 29 21 10 Energy Cannon 3 | . . . . 5 Ballistic Gun 10 | . 21 2 14 8 Peak Build Rating 38 | 6 7 19 26 38 Average Rating 20 | 3 6 10 22 24 On Entrance 10 | . 6 5 17 23 Naked Turns . | . . . . . Heaviest Build 32 | 7 8 25 25 32 Greatest Support 40 | 20 20 20 40 28 Greatest Overweight (x) 9 | . . 3 4 9 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 10 | 5 5 10 5 5 Average Capacity 5 | 5 5 7 5 5 Most Carried 7 | 3 5 7 5 5 Average Carried 2 | 1 3 2 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 4 4 4 3 Class Distribution -------------------- 61% | Scavenger-Gunner 23% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1083 | 292 47 241 305 198 Remotely . | . . . . . Salvage Created 1793 | 62 227 456 672 376 Parts 102 | 5 16 25 42 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | 1 8 10 14 9 Guns 25 | 1 5 8 10 1 Cannons 4 | . . . . 4 AOE 11 | . 3 . 4 4 Classes Destroyed 9 | 2 2 3 . 2 Worker 3 | . 3 . . . Tunneler 2 | 1 . . 1 . Operator 1 | . . 1 . . Watcher 4 | . . 1 3 . Swarmer 7 | . 3 . 4 . Grunt 27 | 1 5 8 8 5 Sentry 4 | . . 2 2 . Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 5 | 2 5 3 5 4 Combat Bots Only 5 | 1 3 2 5 4 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | 12 55 57 28 263 Missed 129 | 1 16 13 8 91 Damage Taken 3854 | 120 504 600 278 2352 Core 1088 | 54 126 164 40 704 Absorbed by Shields 65 | . . . . 65 Redirected to Shielding 51 | . 51 . . . Core Remaining (%) 64 | 78 28 59 92 . Volleys Fired 138 | 8 27 41 27 35 Largest 5 | 2 2 3 4 5 Hottest 251 | 40 70 171 168 251 Shots Fired 357 | 16 54 83 106 98 Gun 302 | 16 47 83 106 50 Cannon 40 | . . . . 40 Launcher 15 | . 7 . . 8 Special . | . . . . . Kinetic 141 | 16 35 10 48 32 Thermal 119 | . 12 72 4 31 Explosive 15 | . 7 . . 8 Electromagnetic 82 | . . 1 54 27 Robot Hit Streak 12 | 4 4 12 7 9 Robot Miss Streak 4 | 4 2 1 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 203 | 6 31 64 50 52 Core Hits 98 | 3 18 20 29 28 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 7 2 2 Burn 7 | . . 7 . . Destroy 1 | . . . 1 . Blast 2 | . . . . 2 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3933 | 77 649 929 912 1366 Guns 2427 | 77 310 926 727 387 Cannons 614 | . . . . 614 Explosions 877 | . 339 . 185 353 Melee . | . . . . . Ramming 15 | . . 3 . 12 Kinetic 1030 | 77 223 58 244 428 Thermal 1610 | . 87 855 203 465 Explosive 625 | . 339 . . 286 Electromagnetic 653 | . . 13 465 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 3 17 Average Corruption 5 | . . . 3 6 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 43 | . . . 13 30 Message Errors 8 | . . . 3 5 Matter Fused 11 | . . . 3 8 Heat Flow Errors 5 | . . . 2 3 Energy Discharges 9 | . . . 2 7 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . 1 . Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 64 | . 6 . . 58 Projectiles 28 | . . . . 28 Explosions 36 | . 6 . . 30 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 367 | . 113 . . 254 Shots 11 | . 5 . . 6 Rammed 6 | . . 1 . 5 Targets Rammed 6 | . . 1 . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 548 | 12 269 548 497 490 Average Temperature 169 | 7 127 199 162 165 Received Heat Transfer 898 | 66 168 318 126 220 Effects 23 | . . 10 7 6 Shutdowns 5 | . . 3 1 1 Energy Bleed 1 | . . . 1 . Interference 6 | . . 2 4 . Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . 1 . . Damage (major) 8 | . . 4 . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 9 | . . 9 . . Heat Transferred 3869 | . 259 2738 187 685 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 307 | 25 227 307 215 197 Initial 95 | . 16 95 70 70 Average 76 | 4 124 178 102 38 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 90 | 100 80 71 79 100 Level 1 9 | . 19 28 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 2 1 7 Investigation 4 | . 2 1 1 . Extermination 4 | . . . . 4 Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | 1 8 14 16 23 Peak Tracking Total 4 | 1 3 4 4 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 3 4 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 . 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 6 | . . 5 . 1 Successful 3 | . . 3 . . Failed 3 | . . 2 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 5 | . . 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4030 | 94 315 489 971 2161 Spaces Moved 1875 | 80 253 185 389 968 Core 492 | 22 . 17 . 453 Treads 394 | . . 111 283 . Legs . | . . . . . Wheels 343 | 58 253 10 . 22 Hover 163 | . . . . 163 Flight 483 | . . 47 106 330 Fastest Speed 37 | 50 80 95 160 37 Average Speed 182 | 71 80 187 218 204 Slowest Speed 500 | 80 80 240 355 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 50 18 33 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 30 . 7 34 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 70 | . 30 . 7 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2219 | 102 317 263 452 1085 Wait 13 | 1 7 4 1 . Move 1871 | 79 252 184 388 968 Hop . | . . . . . Pick Up 81 | 8 14 15 16 28 Fast Attach . | . . . . . Attach 46 | 6 3 10 6 21 Detach 1 | . . . . 1 Swap 14 | . 5 1 4 4 Drop 36 | . 9 7 10 10 Fire 138 | 8 27 41 27 35 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 5) 390 | -10/Materials | Discovered new exit (range 13) 409 | -10/Materials | Lost 3 parts (1p1n1u) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 423 | -9/Materials | Discovered new exit (range 16) 777 | -9/Materials | Build established: Scavenger-Gunner 806 | -9/Materials | Discovered new exit (range 20) 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1633 | -8/Materials | Discovered new exit (range 19) 1765 | -8/Materials | Discovered new exit (range 20) 1870 | -8/Materials | Entered Factory 1870 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2951 | -7/Factory | Lost 3 parts (1p1n1w) 3095 | -7/Factory | Lost 5 parts (1p4w) 3327 | -7/Factory | Lost 6 parts (1n1u4w) 3711 | -7/Factory | Build established: Gunner 3713 | -7/Factory | System corruption reached 10% 3815 | -7/Factory | Core integrity fell below 50% 4003 | -7/Factory | Core integrity fell below 20% 4031 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03968_ Slammed into P-60 Hacker. 03974_ Slammed into U-05 Engineer. 03974_ Deuterium Engine broken. 03974_ Destabilizing: Short circuit. 03979_ K-01 Serf cleans the Fabricator. 03986_ System corrupted: Substantial component data lost. 03987_ Xenon Bombardment Thruster destroyed. 03990_ Imp. Shield Generator destroyed. 04007_ System corrupted: Heat flow error (+237). 04022_ JTE8HU3JZU,H>0TM0 F>VRLFMOY6 04027_ Slammed into A-02 Transporter. 04028_ K-01 Serf cleans the Matter Pump. 04030_ Triggered Ambush Trap. 04030_ B-48 Gladiator emerges from a hatch in the floor. 04030_ L-41 Fighter emerges from a hatch in the floor. 04030_ S-27 Virus emerges from a hatch in the floor. 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