Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 02:18:17 Player: TheSkyeDoctor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (118) 590 Value Destroyed (3839) 3839 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3149) 3149 TOTAL SCORE: 14918 Bonus ------- Follower Combat Kills 756 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 582 MAIN.C Attacked Proxy Base 500 Friendly Fire -289 Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Energy Well (600) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Backup Propulsion III Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Energy Well Structural Scanner Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Shotgun Advanced Remote Datajack > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Experimental Targeting Computer Experimental Focal Shield Hacking Drone Bay Heart of Steel Proton Missile Launcher Heavy Flail Power Maul [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 93 | 7 4 10 . . 1 6 . 1 . 7 4 6 5 . 13 6 6 2 9 6 Power 11 | 1 . 1 . . . . . 1 . 2 . . 1 . 2 1 . 1 . 1 Engine 4 | 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Reactor 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Propulsion 23 | 2 . 4 . . . 2 . . . 3 . 1 . . 4 2 1 1 3 . Treads 11 | 2 . 3 . . . 2 . . . 3 . 1 . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . 4 2 . . . . Wheel 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . . . 1 . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 30 | 2 2 1 . . . 2 . . . . 3 3 2 . 1 3 3 . 3 5 Device 11 | 1 . . . . . 1 . . . . 1 3 1 . . 1 . . 1 2 Storage 5 | 1 1 1 . . . . . . . . 1 . . . . . . . 1 . Processor 10 | . 1 . . . . . . . . . . . 1 . 1 1 2 . 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 4 . . 1 2 . . . 2 1 2 2 . 6 . 2 . 3 . Energy Gun 7 | . . . . . 1 . . . . . 1 1 1 . . . . . 3 . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Gun 7 | 2 2 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . . 5 . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . 1 . . . . 1 . . 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . System Corruption 9 | . . . . . . . . . . . . . . . . . . 9 . . Parts Lost 49 | . . 5 . . . . . . . 5 2 11 . . 2 3 6 4 . 11 Power 8 | . . 1 . . . . . . . 1 . 2 . . 1 . 1 1 . 1 Propulsion 18 | . . 2 . . . . . . . 3 1 3 . . . 1 3 1 . 4 Utility 11 | . . . . . . . . . . . 1 3 . . . 1 1 2 . 3 Weapon 12 | . . 2 . . . . . . . 1 . 3 . . 1 1 1 . . 3 Highest Loss Streak 10 | . . 2 . . . . . . . 5 2 5 . . 1 3 5 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 6 7 9 11 14 12 14 14 12 11 9 10 9 10 9 9 9 9 9 10 Power . | . 1 . . . . 1 1 1 1 . 1 . . . . . . . . 1 Propulsion . | . 1 . 1 1 1 1 2 2 1 . . . . . . . . . . . Utility 5 | . 1 4 6 7 7 4 5 5 5 6 4 7 6 6 6 5 4 4 4 5 Weapon 2 | . 1 1 1 2 3 5 5 5 3 2 3 2 2 2 2 1 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 4 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . 2 Weapon 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 99 100 100 72 77 92 92 92 87 61 67 54 60 92 95 60 58 72 73 Engine 3 | . 14 14 14 14 9 7 7 5 . . . 1 . . 2 . . . . . Core 2 | . . . . . . . . 1 7 5 . . 3 6 1 1 2 . 5 2 Reactor 1 | . . . . . . . . . . 1 6 3 . . 2 3 2 4 . . Treads 11 | . 28 19 28 28 18 16 30 30 30 27 14 7 . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 18 22 1 . . . Wheel 1 | . . 8 . . . . . . . . . . . . . . . . 3 . Hover 1 | . . . . . . . . . . . . . . . 1 . 4 4 7 12 Device 8 | . 2 . . . . 7 7 7 7 7 6 18 19 20 17 11 5 5 10 8 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 11 6 13 13 13 11 11 11 11 8 Processor 12 | . 6 14 14 14 9 7 7 7 7 7 6 6 6 6 8 17 22 22 18 23 Protection 2 | . . . . . . 6 7 7 7 7 6 4 . . . 1 4 4 . . Energy Gun 2 | . . . . . 9 7 7 7 7 4 4 5 1 . . . . . 6 9 Ballistic Gun 6 | . 28 28 28 28 18 5 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . 17 17 1 . . . Launcher 1 | . . . . . . 2 7 7 7 5 . . . . . . . . . . Impact Weapon 2 | . . . . . . 5 7 7 7 6 . 5 6 6 . 3 . . . . Peak Build Rating 117 | 7 10 11 12 12 27 33 33 38 41 41 47 52 35 34 72 85 72 60 117 117 Average Rating 39 | 5 9 9 11 12 26 30 33 34 40 35 39 34 29 34 62 77 47 45 67 85 On Entrance 33 | . 7 10 10 12 12 27 33 33 38 41 27 26 15 34 34 72 67 46 33 117 Avg Prop Armor Cover (%) 5 | . . 6 . . . . . . . . . . . . 2 . . 7 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 15 21 31 31 31 39 46 46 55 55 55 64 59 45 45 71 78 65 42 72 71 Greatest Support 85 | 40 40 40 40 40 40 80 80 80 80 80 68 57 12 12 69 85 70 10 46 46 Greatest Overweight (x) 13 | . . 2 . . . 1 . . . 1 1 3 9 3 3 1 13 4 7 4 Average Overweight (x) 1 | . . . . . . . . . . . . . 3 3 1 . 3 3 3 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 8 9 12 13 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 7 10 12 14 12 14 14 14 14 10 13 14 15 14 14 14 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 9 12 13 14 14 14 14 15 13 14 12 15 15 15 15 15 15 15 4 Class Distribution -------------------- 33% | Mutant 20% | Derelict-Mutant 14% | Scavenger-Tank 11% | Skirmisher 6% | Commander-Skirmisher 3% | Scavenger-Gunner 3% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Skirmisher | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Commander-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 3001 | 306 214 338 . . 70 60 220 20 . 170 . 215 66 . 412 85 414 87 220 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4222 | 147 356 477 . . 292 136 106 232 . 1151 96 353 . . 181 56 172 125 210 132 Parts 228 | 10 29 40 . . 18 10 6 17 . 43 4 19 . . 10 5 7 5 4 1 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 5 12 5 19 . 16 . . 30 . 7 2 . 4 Prevented 95 | . . . . . . . 1 1 . 24 . 3 . . 65 . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 102 | . 9 18 . . 5 2 4 5 . 21 1 11 . . 7 1 6 3 5 4 Melee 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Guns 71 | . 9 18 . . 5 2 3 4 . 10 1 6 . . . . 4 1 4 4 Cannons 12 | . . . . . . . . . . 1 . 2 . . 6 1 2 . . . AOE 11 | . . . . . . . 1 1 . 6 . . . . . . . 2 1 . Classes Destroyed 20 | 2 5 2 . . 1 . . 2 . 2 1 1 . . 1 . . . 2 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Swarmer 45 | . 6 9 . . 3 . 4 . . 5 . 7 . . 5 . 4 2 . . Grunt 28 | . 3 5 . . 1 . . 3 . 10 . 3 . . 2 . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . 1 2 Protector 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Sentry 12 | . . 2 . . 1 2 . . . 2 1 . . . . 1 1 1 . 1 Hunter 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 7 4 . . 3 2 4 3 . 5 2 2 . . 5 1 3 3 5 3 Combat Bots Only 6 | . 6 3 . . 3 2 4 3 . 5 1 2 . . 5 1 3 3 5 3 Max Kills in Single Turn 3 | 2 2 2 . . 1 1 2 1 . 3 1 1 . . 1 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . 1 1 . 3 . . . . . . . 1 1 . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 824 | . 51 83 . . 19 18 14 6 . 63 18 114 . . 67 47 98 30 23 173 Missed 267 | . 11 21 . . 4 9 4 1 . 25 7 34 . . 23 16 39 10 10 53 Hits 557 | . 40 62 . . 15 9 10 5 . 38 11 80 . . 44 31 59 20 13 120 Melee 13 | . . 7 . . . . . . . . . . . . . . . 1 . 5 Projectile 544 | . 40 55 . . 15 9 10 5 . 38 11 80 . . 44 31 59 19 13 115 AOE 2 | . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 19 | . . 1 . . . . . . . 1 . 3 . . 1 1 . 2 1 9 Damage Taken 8586 | . 356 789 . . 149 64 154 80 . 739 83 1206 . . 702 805 1099 445 223 1692 Core 1659 | . 88 125 . . 13 5 18 . . 108 . 251 . . 33 17 335 185 78 403 Absorbed by Shields 794 | . . . . . . . . . . . . . . . . . . . 123 671 Ignored by Resistances 249 | . . . . . . . . . . . . 53 . . . . . . . 196 Regen/Repaired (Parts) 328 | . . . . . . . . . 153 . . . . . 34 . . . 141 . Core Remaining (%) 71 | 100 . . . 14 97 . . . . 81 . . . . 66 . . . . . Volleys Fired 251 | 6 29 43 . . 10 . 4 2 . 26 2 29 . . 17 6 24 5 31 17 Largest 3 | 2 2 2 . . 2 . 1 1 . 2 1 2 . . 3 3 2 1 1 3 Hottest 250 | 40 46 46 . . 46 . 36 36 . 92 250 131 . . 165 165 250 250 60 180 Shots Fired 504 | 12 58 86 . . 44 12 12 14 . 62 2 49 . . 45 18 30 4 31 25 Gun 347 | 12 58 86 . . 44 12 8 12 . 31 2 29 . . . . 8 1 19 25 Cannon 113 | . . . . . . . . . . 8 . 20 . . 45 18 22 . . . Launcher 32 | . . . . . . . 4 2 . 23 . . . . . . . 3 . . Special 12 | . . . . . . . . . . . . . . . . . . . 12 . Kinetic 275 | 12 58 86 . . 20 . . . . . . 14 . . 45 18 22 . . . Thermal 127 | . . . . . 24 12 8 12 . 31 2 29 . . . . 8 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . . 4 2 . 31 . 6 . . . . . 3 . . Entropic 44 | . . . . . . . . . . . . . . . . . . . 19 25 Robot Hit Streak 25 | 8 6 12 . . 8 12 4 7 . 25 3 7 . . 3 6 4 5 11 13 Robot Miss Streak 16 | 2 6 2 . . 7 1 2 2 . 2 3 2 . . 5 2 16 1 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 3 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 Autonomous 88 | . . . . . 24 12 8 12 . 32 . . . . . . . . . . Shots Hit Robots 340 | 8 31 54 . . 26 10 7 9 . 54 2 37 . . 22 11 16 3 28 22 Core Hits 189 | 5 15 25 . . 12 4 5 6 . 39 4 15 . . 7 3 12 6 18 13 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 16 | . . 2 . . . . . . . . . 5 . . 1 1 3 . 2 2 Burn 4 | . . . . . . . . . . . . 4 . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . 1 . . 1 1 3 . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 42 | . . . . . . 10 . . 5 5 . 9 . . 8 3 . . . 2 Impact 32 | . . . . . . 10 . . 5 3 . 9 . . . 3 . . . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 3 . . . . 8 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11581 | 122 539 865 . . 600 264 226 349 . 2339 187 1012 . . 741 396 757 214 1643 1327 Guns 6973 | 122 539 865 . . 600 264 147 238 . 856 187 501 . . . . 411 35 991 1217 Cannons 1920 | . . . . . . . . . . 141 . 296 . . 741 396 346 . . . Explosions 2284 | . . . . . . . 79 111 . 1222 . . . . . . . 153 652 67 Melee 378 | . . . . . . . . . . 120 . 215 . . . . . . . 43 Ramming 26 | . . . . . . . . . . . . . . . . . . 26 . . Kinetic 3370 | 122 539 865 . . 156 . . . . . . 205 . . 741 396 346 . . . Thermal 4056 | . . . . . 444 264 147 302 . 1002 187 501 . . . . 411 79 652 67 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1543 | . . . . . . . 79 47 . 1217 . 91 . . . . . 109 . . Impact 378 | . . . . . . . . . . 120 . 215 . . . . . . . 43 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2208 | . . . . . . . . . . . . . . . . . . . 991 1217 Highest Corruption 15 | . . . . . . . . . . . . 1 1 1 1 . 2 15 15 1 Average Corruption 1 | . . . . . . . . . . . . 1 1 1 1 . 1 2 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . 5 8 1 15 . 15 4 2 2 Message Errors 11 | . . . . . . . . . . . . 2 2 . 4 . 1 1 . 1 Matter Fused 14 | . . . . . . . . . . . . 2 2 . 3 . 7 . . . Heat Flow Errors 7 | . . . . . . . . . . . . . 1 . 2 . 4 . . . Energy Discharges 6 | . . . . . . . . . . . . . 1 . 1 . 3 1 . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . 2 . 4 . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 279 | . . . . . . . . . . 66 . 66 . . 71 . 33 . . 43 Projectiles 132 | . . . . . . . . . . . . 28 . . 71 . 33 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 147 | . . . . . . . . . . 66 . 38 . . . . . . . 43 Knockbacks 8 | . . . . . . . . . . . . 1 . . 5 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 1 . . 4 . 2 . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . 18 . . . . . . . 12 55 . Shots 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 1 22 . . . . . 4 . 106 334 303 96 . 365 337 501 112 . 128 Average Temperature 114 | . 1 4 . . . . . 4 . 33 162 88 52 . 142 185 149 52 . 38 Received Heat Transfer 1313 | . 54 213 . . 18 18 . 27 . 255 30 120 . . 72 132 . 108 38 228 Effects 12 | . . . . . . . . . . . . . . . 3 . 9 . . . Interference 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 3 . 1 . . 1 . . . . . Combat Hostiles 5 | . . . . . . . . . . 3 . 1 . . 1 . . . . . Parts Fried 11 | . . . . . . . . . . 7 . 3 . . . . . . 1 . Impact Corruptions 8 | . . . . . . . . . . 3 . 2 . . 2 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . 1 . . . . 4 1 1 . . . . 3 . . . Heat Transferred 5304 | . . . . . 555 333 185 346 . 1085 275 1450 . . . . 550 100 375 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 127 | 10 127 105 . . 108 68 . . . . 63 . . . . 44 . . . . Initial 63 | . . 14 . . . 27 . . . . 63 . . . . 44 . . . . Average 21 | 1 39 21 . . 33 7 . . . . 12 . . . . 12 . . . . Influence Increases 3113 | 20 238 365 . . 180 113 90 100 . 457 35 335 . . 430 58 245 60 223 164 Destroy 0b10 Robot/C 2160 | . 180 320 . . 100 40 80 80 . 360 20 220 . . 300 20 120 60 160 100 Destroy 0b10 Robot/NC 105 | 20 20 5 . . 25 . . . . 15 5 . . . . . . . 15 . Destroy Leader 304 | . 36 40 . . 28 20 10 20 . 40 10 40 . . 10 10 20 . . 20 Allied During Kill 149 | . . . . . . . . . . 27 . . . . 45 . . . 48 29 Successful Hack 29 | . . . . . 4 13 . . . . . . . . . 12 . . . . Disable Machine 15 | . . . . . . 15 . . . . . . . . . . . . . . Destroy Structure 36 | . 2 . . . 8 10 . . . . . . . . . 16 . . . . Lose Combat Pursuer 315 | . . . . . 15 15 . . . 15 . 75 . . 75 . 105 . . 15 Influence Decreases 3113 | 20 200 369 34 . 120 113 150 50 50 356 136 294 41 . 360 128 242 63 24 363 Entered New Map 438 | . . 24 34 . . 33 23 . 50 . 38 . 9 . . 26 . 2 . 199 Time Decay 2230 | 20 200 305 . . 120 80 127 50 . 266 78 204 32 . 280 94 222 31 24 97 Lost Part 325 | . . 40 . . . . . . . 50 20 90 . . 20 8 20 30 . 47 Lost Ally 120 | . . . . . . . . . . 40 . . . . 60 . . . . 20 Squads Dispatched 5 | . 1 1 . . . 2 . . . 1 . . . . . . . . . . Investigation 2 | . 1 1 . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 12 16 . . 12 3 4 5 . 22 1 15 . . 29 8 11 7 13 12 Peak Tracking Total 10 | . 4 3 . . 5 3 4 2 . 5 1 4 . . 10 7 5 4 8 4 Tactical Retreats 16 | . . 1 . . 1 1 . . . 1 . 2 . . 2 . 7 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 29 | . 2 1 2 . 2 1 1 . . . . 2 3 3 1 1 4 . 6 . Terminals 8 | . 2 . . . 2 1 1 . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 94 | . 3 1 24 . 7 2 1 . . . . 2 8 24 1 3 8 . 10 . Successful 85 | . 1 1 24 . 2 2 1 . . . . 2 8 24 1 1 8 . 10 . Failed 9 | . 2 . . . 5 . . . . . . . . . . 2 . . . . Catastrophic 5 | . 2 . . . 2 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 1 . 7 2 . . . . . . . . . . . . 2 . Terminals 15 | . 3 . . . 7 2 1 . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . . 1 24 . . 1 1 . . . . 2 8 24 1 . 8 . 10 . Record 51 | . . . 23 . . . 1 . . . . 1 6 6 . . 6 . 8 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . Open Door 9 | . . 1 . . . . . . . . . 1 2 . 1 . 2 . 2 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Terminals 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 15 . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 . . . . 5 . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 14 | . . . . . . . . . 2 1 . . . . 6 . . . 5 . Largest Group 5 | . . . . . . . . . 2 2 . . . . 5 . . . 5 4 Highest-Rated Group 259 | . . . . . . . . . 51 51 . . . . 136 . . . 259 218 Highest-Rated Ally 64 | . . . . . . . . . 31 31 . . . . 41 . . . 64 64 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 111 | . . . . . . . . . . 29 . . . . 41 . . . 28 13 Total Damage 3414 | . . . . . . . . . . 295 . . . . 1366 . . . 1221 532 Kills 16 | . . . . . . . . . . . . . . . 9 . . . 6 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 11551 | 29 97 . . . . 612 296 257 1268 626 457 791 957 154 1388 306 2454 440 1082 337 Optics 681 | . . . . . . . . . . . . . . . . . . . 344 337 Terrain 1878 | . . . . . . . . . . . . . 927 154 797 . . . . . Structural 11006 | . . . . . . 612 296 257 1268 626 457 791 645 154 1388 306 2454 440 1082 230 Seismic 126 | 29 97 . . . . . . . . . . . . . . . . . . . Decoding 4619 | . . . . . . . . . . . . . . . . 306 2454 440 1082 337 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 . 1 1 . 1 2 . 2 . 3 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . 22 . . . . Items 22 | . . . . . . . . . . . . . . . . 22 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 14809 | 123 599 1422 593 67 566 612 296 257 1268 626 457 805 957 154 1388 306 2454 440 1082 337 Spaces Moved 7173 | 59 309 601 370 42 303 184 180 157 781 331 207 378 390 78 683 189 851 150 676 254 Core 754 | 2 . . . . . . . . . . . 138 390 78 2 . 19 . . 125 Treads 3599 | 57 309 438 370 42 303 184 180 157 781 331 207 240 . . . . . . . . Legs 1013 | . . . . . . . . . . . . . . . 666 189 158 . . . Wheels 679 | . . 163 . . . . . . . . . . . . . . . 20 496 . Hover 1128 | . . . . . . . . . . . . . . . 15 . 674 130 180 129 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 160 160 160 160 160 160 160 160 160 100 150 200 120 120 120 125 108 50 Average Speed 183 | 156 160 179 160 160 160 228 160 160 160 162 213 167 208 200 190 132 275 276 146 100 Slowest Speed 700 | 160 160 240 160 160 160 240 160 160 160 240 240 240 500 200 330 190 700 300 256 256 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 53 92 70 12 30 6 27 32 82 47 4 49 43 68 66 7 84 33 93 45 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 9 | . . 1 1 . . . . . 3 . . . 2 1 . . . . 1 . Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . 2 1 2 3 . 1 3 . 1 . 2 1 . 1 Spaces Dug 12 | . . . . . . 10 . . . . . . . . . 2 . . . . Terrain Destroyed 144 | . . . . . 9 10 . 9 . 5 . 3 . . 26 9 13 4 27 29 Melee 12 | . . . . . . 10 . . . . . . . . . 2 . . . . Projectile 101 | . . . . . 9 . . 2 . 1 . 3 . . 26 7 13 . 14 26 AOE 31 | . . . . . . . . 7 . 4 . . . . . . . 4 13 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 8357 | 74 356 856 371 42 366 356 185 161 793 383 218 485 532 77 737 224 916 167 745 313 Wait 674 | . 7 196 . . 44 155 . . 2 12 2 51 133 . 6 14 18 3 16 15 Move 7154 | 58 308 600 369 41 302 183 179 156 780 330 206 377 389 77 682 188 850 150 675 254 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 47 | 3 4 5 2 1 6 2 1 . 2 . 1 4 3 . 3 1 2 . 7 . Fast Attach 49 | 7 1 . . . . 2 . 1 . 1 1 3 3 . 8 2 5 2 9 4 Attach 38 | . . 5 . . 1 2 . . . 3 3 7 1 . 1 1 6 2 1 5 Detach 22 | . 1 . . . . . . 1 . . 3 1 . . . 1 7 2 . 6 Swap 27 | . 3 5 . . . 2 . . . 4 . 2 1 . 5 5 . . . . Drop 50 | . 3 2 . . 3 . 1 1 4 2 . 2 2 . 7 3 4 . 6 10 Fire 251 | 6 29 43 . . 10 . 4 2 . 26 2 29 . . 17 6 24 5 31 17 Melee 42 | . . . . . . 10 . . 5 5 . 9 . . 8 3 . . . 2 Ram 3 | . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 13) 722 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Entered Mines 898 | -10/Mines | Excavation squad dispatched 898 | -10/Mines | A large section of the Mines collapsed 899 | -10/Mines | Core integrity fell below 50% 1178 | -10/Mines | Discovered new exit (range 9) 1197 | -10/Mines | Identified exit to Materials 1203 | -10/Mines | Met a Derelict shopkeep closing up shop 1330 | -10/Mines | Learned location of Zion (-7) 1405 | -10/Mines | Learned Materials stockpile data 1646 | -10/Mines | Discovered new exit (range 6) 1986 | -10/Mines | Core integrity fell below 20% 2137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Discovered new exit (range 5) 2144 | -10/Mines | Identified exit to Exiles 2145 | -10/Mines | Entered Exiles 2189 | -10/Exiles | Met 8R-AWN 2221 | -10/Exiles | Met EX-HEX 2270 | -10/Exiles | Met EX-BIN 2288 | -10/Exiles | Aligned with FarCom system 2289 | -10/Exiles | Given EX-Vault access code 2331 | -10/Exiles | Opened EX-Vault 2344 | -10/Exiles | Found AWS/Thermal 2380 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2423 | -10/Exiles | Met EX-DEC 2719 | -10/Exiles | Discovered new exit (range 10) 2736 | -10/Exiles | Identified exit to Mines 2738 | -10/Exiles | Left Exiles lab with AWS/Thermal 2738 | -10/Exiles | Entered Mines 2791 | -9/Mines | Met a Derelict bent on vengeance 2794 | -9/Mines | Discovered new exit (range 6) 2800 | -9/Mines | Identified exit to Materials 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3103 | -8/Materials | Build established: Skirmisher 3342 | -8/Materials | Discovered new exit (range 16) 3368 | -8/Materials | Identified exit to Factory 3371 | -8/Materials | Entered Factory 3371 | -7/Factory | Evolved 2 slots: Utility x2 3372 | -7/Factory | Discovered new exit (range 15) 3405 | -7/Factory | Identified exit to Storage 3405 | -7/Factory | Identified exit to Lower Caves 3983 | -7/Factory | Entered Lower Caves 4268 | -7/Lower Caves | Learned Factory garrison access intel 4268 | -7/Lower Caves | Discovered new exit (range 8) 4278 | -7/Lower Caves | Identified exit to Lower Caves 4279 | -7/Lower Caves | Entered another Lower Caves area 4286 | -7/Lower Caves | Build established: Scavenger-Tank 4510 | -7/Lower Caves | Discovered new exit (range 11) 4524 | -7/Lower Caves | Identified exit to Zion 4536 | -7/Lower Caves | Entered Zion 4557 | -7/Zion | Given the Hacking Drone Bay 4557 | -7/Zion | Found Prototype Device 4595 | -7/Zion | Found Prototype Energy Gun 4660 | -7/Zion | Discovered new exit (range 10) 4736 | -7/Zion | Learned location of Warlord (-5) 5024 | -7/Zion | Given A8's code to call for help 5139 | -7/Zion | Learned location of Recycling (-7) 5471 | -7/Zion | Learned location of Storage (-7) 5591 | -7/Zion | Gained Derelict followers 5801 | -7/Zion | Identified exit to Proximity Caves 5804 | -7/Zion | Entered Proximity Caves 5804 | -6/Proximity Caves | Accompanied by 2 allies 5875 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6146 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6207 | -6/Proximity Caves | AWS/Thermal suddenly broke down 6305 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 6417 | -6/Proximity Caves | Discovered new exit (range 7) 6427 | -6/Proximity Caves | Identified exit to Factory 6430 | -6/Proximity Caves | Entered Factory 6430 | -6/Factory | Evolved 2 slots: Utility x2 6431 | -6/Factory | Identified exit to Lower Caves 6432 | -6/Factory | Loaded intel: 4 garrison access locations 6493 | -6/Factory | Identified Storm Laser 6782 | -6/Factory | Build established: Skirmisher 6887 | -6/Factory | Entered Lower Caves 7110 | -6/Lower Caves | Entered a destroyed Warlord outpost 7384 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 7418 | -6/Lower Caves | Build established: Mutant 7440 | -6/Lower Caves | Learned location of 1 exit from Factory 7627 | -6/Lower Caves | Discovered new exit (range 6) 7638 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 7690 | -6/Lower Caves | Identified exit to Lower Caves 7692 | -6/Lower Caves | Entered another Lower Caves area 7729 | -6/Lower Caves | Found Prototype Device 7921 | -6/Lower Caves | Encountered a Warlord checkpoint 8197 | -6/Lower Caves | Learned location of 2 exits from Factory 8232 | -6/Lower Caves | Entered an active Warlord outpost 8241 | -6/Lower Caves | Learned location of Extension (-5) 8281 | -6/Lower Caves | Learned location of Armory (-4) 8281 | -6/Lower Caves | Identified exit to Factory 8281 | -6/Lower Caves | Learned Extension garrison access intel 8531 | -6/Lower Caves | Discovered new exit (range 11) 8559 | -6/Lower Caves | Identified exit to Data Miner 8649 | -6/Lower Caves | Entered Data Miner 8649 | -6/Data Miner | Discovered new exit (range 6) 8687 | -6/Data Miner | Met Data Miner 8725 | -6/Data Miner | Learned location of Section 7 (-2) 8725 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8751 | -6/Data Miner | Received God Mode back door access code from Data Miner 8795 | -6/Data Miner | Identified exit to Proximity Caves 8803 | -6/Data Miner | Entered Proximity Caves 8805 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9052 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 9287 | -5/Proximity Caves | Build established: Commander-Skirmisher 9403 | -5/Proximity Caves | 0b10 base defense nominally successful 9475 | -5/Proximity Caves | Lost 4 allies 9912 | -5/Proximity Caves | Build established: Scavenger-Gunner 10191 | -5/Proximity Caves | Entered Factory 10191 | -5/Factory | Evolved 2 slots: Utility x2 10192 | -5/Factory | Identified exit to Factory 10192 | -5/Factory | Identified exit to Extension 10193 | -5/Factory | Identified exit to Upper Caves 10410 | -5/Factory | Identified Hacking Drone Bay 10497 | -5/Factory | Entered Upper Caves 10525 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10540 | -5/Upper Caves | Entered an active Warlord outpost 10587 | -5/Upper Caves | Learned Factory security intel 10587 | -5/Upper Caves | Learned Research security intel 10587 | -5/Upper Caves | Learned Armory garrison access intel 10619 | -5/Upper Caves | Learned 8 Factory zone layouts 10679 | -5/Upper Caves | Learned 4 Factory zone layouts 10746 | -5/Upper Caves | Lost 5 parts (3n1u1w) 10799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10873 | -5/Upper Caves | Build established: Derelict-Mutant 11056 | -5/Upper Caves | Learned Factory terminal intel 12918 | -5/Upper Caves | Discovered new exit (range 7) 12945 | -5/Upper Caves | Identified exit to Upper Caves 12951 | -5/Upper Caves | Entered another Upper Caves area 12952 | -5/Upper Caves | Identified exit to Warlord 13311 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13359 | -5/Upper Caves | System corruption reached 10% 13391 | -5/Upper Caves | Entered Warlord 13392 | -5/Warlord | Core integrity fell below 50% 13418 | -5/Warlord | Lost 3 parts (1n2u) 13439 | -5/Warlord | System corruption cleaned by Quarantine Array 13696 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13698 | -5/Warlord | Ran a Watcher feed algorithm 13827 | -5/Warlord | Build established: Commander-Mutant 13853 | -5/Warlord | Met Warlord 13878 | -5/Warlord | Warlord's base attacked by MAIN.C 13923 | -5/Warlord | Learned Quarantine stockpile data 13924 | -5/Warlord | Learned 4 Access zone layouts 13926 | -5/Warlord | Learned Research security intel 13926 | -5/Warlord | Learned Quarantine security intel 13926 | -5/Warlord | Learned Factory garrison access intel 13926 | -5/Warlord | Learned Armory recycling unit intel 14029 | -5/Warlord | Found Prototype Energy Gun 14029 | -5/Warlord | Identified Vortex Shotgun 14037 | -5/Warlord | Found Vortex Shotgun 14044 | -5/Warlord | Found Vortex Shotgun 14051 | -5/Warlord | Found Vortex Shotgun 14100 | -5/Warlord | Opened Warlord's prototype stash 14129 | -5/Warlord | Found Prototype Processor 14129 | -5/Warlord | Identified Spectral Analyzer 14139 | -5/Warlord | Found Exp. Targeting Computer 14156 | -5/Warlord | Found Prototype Device 14165 | -5/Warlord | Found Prototype Reactor 14228 | -5/Warlord | Warlord forces counterattacked 14277 | -5/Warlord | Spotted Striker 14318 | -5/Warlord | Build established: Commander-Skirmisher 14370 | -5/Warlord | Opened side exit 14409 | -5/Warlord | Discovered new exit (range 14) 14421 | -5/Warlord | Spotted Executioner 14431 | -5/Warlord | Allies destroyed Executioner 14462 | -5/Warlord | Identified exit to Proximity Caves 14465 | -5/Warlord | Lost 9 allies 14473 | -5/Warlord | Entered Proximity Caves 14473 | -4/Proximity Caves | Accompanied by 4 allies 14480 | -4/Proximity Caves | Spotted B-86 Titan 14510 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14670 | -4/Proximity Caves | Destroyed B-86 Titan 14705 | -4/Proximity Caves | Identified Exp. Focal Shield 14723 | -4/Proximity Caves | Identified Heart of Steel 14724 | -4/Proximity Caves | Core integrity fell below 20% 14746 | -4/Proximity Caves | Lost 3 allies 14776 | -4/Proximity Caves | Lost 10 parts (1p3n3u3w) 14810 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14745_ Penetrated by Slug. 14745_ Adv. Signal Interpreter destroyed. 14746_ Slug penetrates Wall. 14748_ Slug penetrates Archangel 6a. 14748_ Slug penetrates Wall. 14749_ Slug penetrates Archangel 6a. 14749_ Archangel 6a destroyed. 14749_ Slug penetrates Wall. 14749_ Penetrated by Slug. 14775_ Searching scrap... 14775_ Found Adv. Targeting Computer. 14775_ Found Mak. Terrain Scan Processor. 14775_ Found 67 Matter. 14776_ Acquired 67 matter. 14776_ Acquired Adv. Targeting Computer. 14778_ Acquired Mak. Terrain Scan Processor. 14782_ Slug penetrates Wall. 14796_ System corrupted: Substantial component data lost. 14810_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????##??????????????????????????? | | ????????????? #### ???????????????????????????? | | ????###?????## # #????????????????????????????? | | ????# ###???# ?????????????????????????????? | | ????# #???# #???????????????????????????????? | | ???## #??### #???????????????????????????????? | | ???# #### #????????????????????????????????? | | #### ##???????????????????????????????? | | #### ##??????????????????????????????? | | ##??# # ##?????????????????????????????? | | ### ##???# # ##????????????????????????????? | | #?# ##????# # #????????????????????????????? | | ## #?????## # ##???????????????????????????? | | ## #??????## ##### ##??????????????????????????? | | ## ???????# ???# ####???????????????????????? | | ####???????# ???# ###?????????????????????? | | #??????????# ???## #?????????????????????? | | #?????????? ????## # #?????????????????????? | | #?????????? ?????### ##???????### #?????? | | ###?????????? ??????# ### #????? | | ##???????????? ??????# @ h#??????????? | | #????????????# ??????## #### h #??????????? | | ????????????? ???????## ####???????????????????? | | ????????????? ?????????####??????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 22 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: TH 20 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixHypercooledRail Manual? 0 Play Time 01:08:07 Cumulative 208.8 hours Start 2026.09.12 @ 00:59:07 End 2026.09.12 @ 02:18:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a78a51-4f7a-4f9e-9cfc-2c7216ea9156