Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 10:24:41 Player: backburnr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3404) 3404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 9379 Bonus ------- High Alert Combat Kills 260 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 155/170 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Encrypted Comm Array Core Analyzer Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter Encrypted Comm Array Core Analyzer Improved Transmission Jammer Authchip [R/Combat] > --- WEAPON ----------- Mass Driver Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Slots Evolved 10 | . . . . 4 . 2 . 2 2 . Power 2 | . . . . 1 . . . . 1 . Propulsion 3 | . . . . 1 . 1 . 1 . . Utility 3 | . . . . 2 . . . 1 . . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 80 | 6 1 1 5 6 10 4 17 17 2 11 Power 13 | 1 . . . 2 1 1 3 2 . 3 Engine 4 | 1 . . . 1 1 . 1 . . . Core 8 | . . . . 1 . 1 2 2 . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 2 . . 1 2 3 1 6 2 2 4 Treads 17 | 2 . . . 2 3 1 6 2 1 . Leg 1 | . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . . . . . . . . . 1 3 Utility 14 | 1 1 . . 2 2 . . 6 . 2 Device 8 | . 1 . . 2 1 . . 2 . 2 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . 1 . . 2 . . Hackware 2 | . . . . . . . . 2 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 1 4 . 4 2 8 7 . 2 Energy Gun 6 | 1 . . . . . . 2 3 . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 13 | 1 . . 1 . 4 . 6 1 . . Ballistic Cannon 5 | . . . 2 . . 2 . . . 1 Launcher 4 | . . . 1 . . . . 3 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 55 | . . . 3 3 3 . 18 17 . 11 Power 10 | . . . . 1 . . 4 3 . 2 Propulsion 19 | . . . 2 . 2 . 5 5 . 5 Utility 8 | . . . . 1 1 . 4 1 . 1 Weapon 18 | . . . 1 1 . . 5 8 . 3 Highest Loss Streak 13 | . . . 2 3 1 . 10 13 . 4 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 5 | 1 2 4 7 6 7 7 4 3 3 2 Power 1 | . 1 1 1 1 1 1 . . . . Propulsion . | . . . . . . . . . 1 . Utility 1 | . 1 1 2 1 1 2 3 . 1 1 Weapon 2 | . . 1 3 4 4 4 . 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . . . . 1 . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 91 86 92 83 44 79 42 47 Engine 9 | . 14 14 14 14 13 10 1 . . . Core 2 | . . . . 1 4 3 6 7 . 4 Treads 17 | . 28 28 17 21 26 17 14 25 3 . Leg 1 | . . . 3 . . . . . . . Device 12 | . 14 14 14 22 14 15 3 7 5 10 Storage 8 | . 14 14 14 9 9 7 1 . . . Processor 3 | . . . . . 6 7 . 6 11 11 Hackware 2 | . . . . . . . . 12 11 5 Energy Gun 2 | . 14 14 . . . . 2 5 5 1 Energy Cannon 6 | . . 12 14 4 . . . . . . Ballistic Gun 5 | . 14 1 1 4 14 10 10 8 . . Ballistic Cannon 3 | . . . 5 9 3 8 3 . . 2 Launcher 2 | . . . 5 . . . . 2 . . Peak Build Rating 55 | 6 7 7 11 24 30 33 30 50 38 55 Average Rating 20 | 4 7 7 9 20 26 28 17 41 33 45 On Entrance 17 | . 6 7 7 10 24 24 29 22 24 36 Avg Prop Armor Cover (%) 11 | . . . 11 10 . . . 10 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 14 15 16 21 28 28 37 37 31 6 19 Greatest Support 120 | 40 40 40 40 60 60 60 91 120 43 17 Greatest Overweight (x) 4 | . . . 4 1 . . 2 2 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 4 2 5 8 8 8 8 8 5 5 5 Average Carried 5 | 1 2 4 7 6 7 7 4 3 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 2 5 8 7 8 6 5 2 5 1 Class Distribution -------------------- 85% | Mutant 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Matter Collected 2589 | 275 40 . 95 82 660 . 496 313 . 628 Remotely . | . . . . . . . . . . . Salvage Created 2547 | 110 54 91 56 138 583 . 523 624 . 368 Parts 123 | 4 3 4 7 7 25 . 15 39 . 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . 6 . . . . . . 17 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Combat Hostiles Destroyed 65 | . 3 2 2 4 15 . 11 16 . 12 Guns 29 | . 3 . . 2 13 . 7 3 . 1 Cannons 21 | . . 2 1 2 2 . 4 . . 10 AOE 15 | . . . 1 . . . . 13 . 1 Classes Destroyed 15 | 2 2 1 1 1 . . 4 4 . . Worker 6 | . . . . . . . . 6 . . Builder 1 | . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 3 | . 1 . . . 1 . . 1 . . Swarmer 14 | . 3 . . . . . 2 4 . 5 Grunt 26 | . . 2 . 2 9 . 3 4 . 6 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . Sentry 12 | . . . . 2 6 . 1 2 . 1 Specialist 3 | . . . . . . . 2 1 . . Hunter 5 | . . . . . . . 1 4 . . Heavy 1 | . . . . . . . 1 . . . Subdweller 2 | . . . 2 . . . . . . . Best Kill Streak 14 | 2 3 2 1 4 4 . 4 14 . 7 Combat Bots Only 8 | . 3 2 1 4 4 . 4 8 . 7 Max Kills in Single Turn 5 | 1 1 1 1 1 1 . 1 5 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 . . . . 4 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Hostile Shots Fired 709 | . 17 8 17 38 97 . 216 170 . 146 Missed 222 | . 3 3 5 8 20 . 82 50 . 51 Hits 487 | . 14 5 12 30 77 . 134 120 . 95 Melee 5 | . . . . . . . 2 3 . . Projectile 482 | . 14 5 12 30 77 . 132 117 . 95 AOE 1 | . . . 1 . . . . . . . Critical Strikes 21 | . . . . . 6 . 6 5 . 4 Part Disruptions 3 | . . . . 1 . . . 2 . . Damage Taken 8925 | . 107 77 421 476 1148 . 2695 2168 . 1833 Core 2167 | . 14 44 52 98 164 . 523 265 . 1007 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 60 | 100 . . 56 . 52 . 25 68 . . Volleys Fired 240 | 5 10 7 14 16 56 . 59 31 . 42 Largest 3 | 2 2 2 2 2 2 . 3 3 . 2 Hottest 161 | 70 70 110 110 100 70 . 105 161 . 116 Shots Fired 442 | 10 20 14 23 31 112 . 118 65 . 49 Gun 301 | 10 20 7 1 12 96 . 103 43 . 9 Cannon 111 | . . 7 15 19 16 . 15 . . 39 Launcher 29 | . . . 7 . . . . 22 . . Special 1 | . . . . . . . . . . 1 Kinetic 313 | 5 10 . 1 28 112 . 99 19 . 39 Thermal 65 | 5 10 14 15 3 . . . 9 . 9 Explosive 29 | . . . 7 . . . . 22 . . Electromagnetic 34 | . . . . . . . 19 15 . . Robot Hit Streak 16 | 8 4 4 3 4 16 . 12 6 . 7 Robot Miss Streak 7 | 1 4 2 1 7 3 . 4 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . Shots Hit Robots 271 | 9 8 8 10 13 81 . 82 30 . 30 Core Hits 140 | 3 4 6 4 5 31 . 29 38 . 20 Critical Kills 2 | . 1 . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . Critical Strikes 13 | 2 1 1 . 1 4 . . . . 4 Burn 4 | 2 . 1 . . . . . . . 1 Destroy 6 | . 1 . . 1 4 . . . . . Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9199 | 118 137 145 248 404 1966 . 1782 3461 . 938 Guns 3843 | 118 137 50 . 184 1601 . 1309 365 . 79 Cannons 2056 | . . 69 88 220 361 . 473 . . 845 Explosions 3256 | . . . 160 . . . . 3096 . . Melee . | . . . . . . . . . . . Ramming 44 | . . 26 . . 4 . . . . 14 Kinetic 5003 | 67 75 . . 370 1962 . 1574 110 . 845 Thermal 1253 | 51 62 119 88 34 . . . 820 . 79 Explosive 2532 | . . . 160 . . . . 2372 . . Electromagnetic 367 | . . . . . . . 208 159 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 2 . . Average Corruption 2 | . . . . . . . 2 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . 3 5 . . Message Errors 4 | . . . . . . . 1 3 . . Matter Fused 1 | . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 338 | . . . . . 22 . 17 289 . 10 Projectiles 49 | . . . . . 22 . 17 . . 10 Explosions 289 | . . . . . . . . 289 . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . 4 . . . . 7 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . 4 . . . . 6 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 463 | . . . 130 29 . . . 298 . 6 Shots 13 | . . . 6 1 . . . 6 . . Rammed 11 | . . 3 . 1 2 . 1 . . 4 Targets Rammed 11 | . . 3 . 1 2 . 1 . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 442 | 45 54 363 . 82 141 . 442 12 . 150 Average Temperature 66 | 23 19 180 . 46 35 . 110 5 . 43 Received Heat Transfer 2295 | . . 45 24 153 612 . 681 240 . 540 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . . . . 1 . . Heat Transferred 2067 | 296 185 370 185 74 . . . 735 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Maximum Alert Level 3 | . . . . . 1 . . 3 2 . Low Security (%) 88 | 100 100 100 . 100 96 100 100 59 . . Level 1 2 | . . . . . 3 . . 9 9 . Level 2 4 | . . . . . . . . 5 90 . Level 3 4 | . . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 934 | 5 60 50 . 122 217 94 171 934 428 . Initial 428 | . . 15 . . 49 94 3 84 428 . Average 118 | 1 14 7 . 33 100 38 66 342 412 . Influence Increases 2707 | 10 95 50 . 150 460 5 312 1215 15 395 Destroy 0b10 Robot/C 1260 | . 60 40 . 80 300 . 220 320 . 240 Destroy 0b10 Robot/NC 70 | 10 5 . . . 5 . . 50 . . Destroy Leader 246 | . 12 10 . 20 72 . 30 82 . 20 Successful Hack 61 | . 18 . . . 38 5 . . . . Disable Machine 405 | . . . . 45 15 . . 345 . . Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 260 | . . . . 5 15 . 2 238 . . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 240 | . . . . . 15 . 60 30 . 135 Influence Decreases 2495 | 10 56 89 . 33 368 209 156 501 487 586 Entered New Map 883 | . . 24 . . 68 115 2 77 447 150 Time Decay 1146 | 10 56 65 . 31 270 94 . 254 40 326 Lost Part 466 | . . . . 2 30 . 154 170 . 110 Squads Dispatched 11 | . 1 . . 1 2 . 2 5 . . Investigation 2 | . 1 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . . 1 1 . 2 3 . . Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Distress Signals 3 | . . . . . 2 . . 1 . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 106 | . 5 2 4 7 19 . 18 18 . 33 Peak Tracking Total 13 | . 3 2 1 4 4 . 9 4 . 13 Tactical Retreats 10 | . . . . . 1 . 3 2 . 4 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Machines Disabled 29 | . . . . 3 1 . 1 24 . . Max in Single Turn 12 | . . . . 2 1 . 1 12 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Machines Accessed 12 | . 3 . 1 . 5 1 . 2 . . Terminals 10 | . 3 . . . 4 1 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 12 . 4 . 11 3 . 4 . . Successful 22 | . 8 . 4 . 7 1 . 2 . . Failed 12 | . 4 . . . 4 2 . 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 27 | . 12 . . . 8 3 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 8 . 4 . 5 1 . 2 . . Record 4 | . . . 4 . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Locate Traps 4 | . 3 . . . 1 . . . . . Dispatch Records 3 | . 1 . . . 1 . . 1 . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 1 . 1 . . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Active Infowar (turns) 4554 | . 251 408 2121 179 591 252 111 . . 641 Sensors 1132 | . . . . 178 591 252 111 . . . Terrain 558 | . . . . 179 379 . . . . . Structural 304 | . . . . . 7 252 45 . . . Seismic 2877 | . 251 408 2121 97 . . . . . . Jamming 641 | . . . . . . . . . . 641 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Turns Passed 5655 | 79 251 408 2121 179 591 252 402 541 94 737 Spaces Moved 3581 | 39 137 226 1127 64 238 127 122 266 110 1125 Core 168 | 11 . . 11 . . . 8 12 . 126 Treads 2014 | 28 137 226 818 64 238 127 114 254 8 . Legs 298 | . . . 298 . . . . . . . Wheels . | . . . . . . . . . . . Hover 10 | . . . . . . . . . . 10 Flight 1091 | . . . . . . . . . 102 989 Fastest Speed 34 | 50 160 160 140 165 165 165 100 50 40 34 Average Speed 129 | 128 160 160 179 184 165 165 164 152 49 53 Slowest Speed 250 | 160 160 160 250 240 170 166 240 160 160 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 35 | 3 35 58 51 9 40 4 88 11 3 91 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 Known Exits Taken 4 | . . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 6 | . . 2 . . . . . . . 4 Spaces Dug 33 | . . . . . . . . 33 . . Terrain Destroyed 395 | . . . 44 4 11 . 2 313 . 21 Melee . | . . . . . . . . . . . Projectile 38 | . . . . 4 11 . 2 . . 21 AOE 357 | . . . 44 . . . . 313 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Total 4178 | 58 149 256 1204 93 333 170 216 340 150 1209 Wait 188 | . 2 17 54 . 19 34 4 10 32 16 Move 3567 | 38 136 225 1126 63 237 126 121 265 109 1121 Hop 2 | . . . . . . . . . . 2 Pick Up 58 | 9 . 3 4 6 3 1 8 13 4 7 Fast Attach 17 | . . . 1 . 2 3 7 2 . 2 Attach 53 | 6 1 . 1 7 1 1 8 16 2 10 Detach 3 | . . . . . . . . . 2 1 Swap 19 | . . 1 3 . 7 . 5 2 . 1 Drop 20 | . . . 1 . 6 5 3 1 1 3 Fire 240 | 5 10 7 14 16 56 . 59 31 . 42 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . 1 . . 4 Kick . | . . . . . . . . . . . Crush 6 | . . 3 . 1 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 431 | -10/Mines | Discovered new exit (range 5) 726 | -10/Mines | Discovered new exit (range 5) 739 | -10/Mines | Entered Subcaves 960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1138 | -10/Subcaves | Learned location of Zion (-7) 1138 | -10/Subcaves | Met a Zionite searching for "candidates" 1254 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1256 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1925 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2442 | -10/Subcaves | Visited Clippyterm 2449 | -10/Subcaves | Learned Factory garrison access intel 2826 | -10/Subcaves | Discovered new exit (range 14) 2860 | -10/Subcaves | Entered Materials 2860 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2861 | -8/Materials | Identified exit to Storage 3010 | -8/Materials | Lost 3 parts (1p1u1w) 3039 | -8/Materials | Entered Storage 3558 | -8/Storage | Discovered new exit (range 4) 3630 | -8/Storage | Entered Factory 3630 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3631 | -7/Factory | Loaded intel: 4 garrison access locations 3882 | -7/Factory | Identified exit to DSF 3882 | -7/Factory | Entered DSF 3910 | -7/DSF | Additional patrols routed to DSF 3941 | -7/DSF | Crushed by falling debris 4024 | -7/DSF | Lost 10 parts (1p2n4u3w) 4101 | -7/DSF | Lost 3 parts (1p2n) 4152 | -7/DSF | Discovered new exit (range 15) 4163 | -7/DSF | Core integrity fell below 50% 4180 | -7/DSF | Sterilization system engaged 4200 | -7/DSF | Ambient heat levels rising (+10) 4215 | -7/DSF | Ambient heat levels rising (+10) 4230 | -7/DSF | Ambient heat levels rising (+10) 4245 | -7/DSF | Ambient heat levels rising (+10) 4260 | -7/DSF | Ambient heat levels rising (+10) 4260 | -7/DSF | Lost 5 parts (2p1n2w) 4275 | -7/DSF | Ambient heat levels rising (+10) 4284 | -7/DSF | Entered Factory 4284 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4674 | -6/Factory | Build established: Gunner 4727 | -6/Factory | Destroyed 8 combat bots 4784 | -6/Factory | Lost 13 parts (2p5n6w) 4791 | -6/Factory | Discovered new exit (range 16) 4824 | -6/Factory | Identified exit to Factory 4825 | -6/Factory | Entered another Factory area 4825 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4850 | -5/Factory | Lost 3 parts (1p2w) 4898 | -5/Factory | Discovered new exit (range 4) 4899 | -5/Factory | Identified exit to Upper Caves 4919 | -5/Factory | Entered Upper Caves 4940 | -5/Upper Caves | Met a Warlord Commander 4941 | -5/Upper Caves | Learned location of Warlord (-5) 4942 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4945 | -5/Upper Caves | Found Encrypted Comm Array 4990 | -5/Upper Caves | Spotted B-75 Beast 5104 | -5/Upper Caves | Build established: Mutant 5332 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5366 | -5/Upper Caves | Destroyed 7 combat bots 5584 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5619 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5626 | -5/Upper Caves | Core integrity fell below 50% 5651 | -5/Upper Caves | Core integrity fell below 20% 5656 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05623_ Y-72 Warden: "REQUESTING BACKUP." 05625_ Dropped Encrypted Comm Array. 05627_ Acquired Encrypted Comm Array. 05627_ Gravmag System destroyed. 05628_ Imp. Transmission Jammer destroyed. 05628_ Slug penetrates B-60 Warrior. 05643_ Slammed into S-27 Virus. 05644_ S-27 Virus destroyed. 05645_ Acquired VTOL Module. 05646_ Slammed into S-27 Virus. 05646_ S-27 Virus destroyed. 05647_ Acquired 3 matter. 05648_ Acquired VTOL Module. 05650_ VTOL Module destroyed. 05652_ Critical hit (Burn: +37). 05653_ VTOL Module destroyed. 05654_ Slammed into G-50 Soldier. 05654_ Destabilizing: Core damaged (-40). 05656_ Slammed into G-50 Soldier. 05656_ Destabilizing: Core damaged (-50). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????##??????????? | | ????????????????????????????????## #?????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# ???????? | | ???????????????????????????????? ????????? | | ????????????????????????????????? #????????? | | ?????????????????????????????????# #????????? | | ????????????????????????????????## ##???????? | | ????????????????????????????????# ##??????# | | ???????????????????????????????## #??????# | | ?????????????????????????????### ##?????# | | ???????????????????????###?### #?????# | | ???????????????##?????## ### #?????# | | ??????????????## ?#####" #??????# | | ??????????????# ## ### ### #####??# | | ??????????????# g@g g # #??? | | ??????????????# %ggg ; %####### #??# | | ??????????????# ###b b ! #????# #??# | | ??????????????# *% #?# g #????# #??# | | ??????????????## ### b ?# #### | | ???????????????# ### # | | ???????????????## ## # "# | | ????????????????## ### #""""# ## | | ?????????????????# #?# ##?#### ### | | ?????????????????# #?# ## ???? ### | | ?????????????????## #?###### ########## | | ??????????????????# ##?????## ### #??# | | ?????????????????## ##?????##### #?## | | ???????????????### #???????## ### | | ???????????????# ###???????# | | ???????????????## #####?????????# | | ????????????????####?????????????# | | ?????????????????????????????????# ### | | ????????????????????????????????# #?## | | ???????????????????????????????# #?## | | ???????????????????????????????# ### #??## | | ???????????????????????????????##### ##??##???? | | ???????????????????????????????????###????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Hot Goods Hydra I Have A Map? I Like You, Cogmind It Was An Accident, I Swear Overwhelming There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed LightPhasingMatrix Manual? 0 Play Time 00:40:22 Cumulative 38.7 hours Start 2025.12.17 @ 21:03:51 End 2025.12.19 @ 10:24:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18b5e05b-5970-40dd-9259-110c8e790733