Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 22:39:41 Player: Jaegerpls Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2826) 2826 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 6185 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 45 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -51 Cogmind --------- Core Integrity 108/550 Matter 189/300 Energy 150/150 System Corruption 17% Temperature Cool (10) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (1) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (15) --- Gravmag System Gravmag System Improved Heat Sink Improved Heat Sink Weight Redist. System Target Analyzer Relay Coupler [NC] (21) Relay Coupler [NC] (29) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (25) Relay Coupler [Specialist] (20) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Sensor Array Improved Terrain Scanner Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Armored Treads Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Weight Redist. System Reaction Control System System Shield Datajack Scythe Blade Saw [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 134 | 7 1 29 19 17 61 Power 16 | 1 . 3 2 1 9 Engine 7 | 1 . 3 1 1 1 Core 9 | . . . 1 . 8 Reactor . | . . . . . . Propulsion 31 | 2 . 7 3 7 12 Treads 23 | . . 7 3 7 6 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 2 | . . . . . 2 Flight 4 | . . . . . 4 Utility 42 | 1 1 13 5 4 18 Device 19 | . 1 9 2 2 5 Storage 4 | 1 . 1 1 . 1 Processor 4 | . . 1 2 . 1 Hackware 7 | . . . . . 7 Protection 8 | . . 2 . 2 4 Artifact . | . . . . . . Weapon 45 | 3 . 6 9 5 22 Energy Gun 10 | 2 . . 4 . 4 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 6 . 4 2 Ballistic Cannon 5 | . . . 5 . . Launcher . | . . . . . . Special Weapon 5 | . . . . . 5 Impact Weapon . | . . . . . . Slashing Weapon 7 | . . . . . 7 Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . . . 1 4 Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 36 | . . 11 3 . 22 Power 5 | . . 1 1 . 3 Propulsion 9 | . . 1 1 . 7 Utility 14 | . . 6 . . 8 Weapon 8 | . . 3 1 . 4 Highest Loss Streak 5 | . . 5 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 96 95 89 91 Engine 7 | . 14 10 13 8 1 Core 5 | . . . 1 . 15 Treads 15 | . . 17 17 17 13 Wheel 2 | . 28 4 . . . Device 17 | . 11 22 15 23 12 Storage 8 | . 14 10 9 9 6 Processor 5 | . . 6 11 9 1 Hackware 6 | . . . . . 17 Protection 3 | . . 2 9 2 2 Energy Gun 4 | . 28 4 7 . 4 Ballistic Gun 9 | . . 17 3 17 2 Special Weapon 1 | . . . . . 4 Slashing Weapon 1 | . . . . . 5 Peak Build Rating 41 | 6 7 16 25 40 41 Average Rating 24 | 4 6 13 19 33 32 On Entrance 14 | . 6 7 15 25 33 Naked Turns . | . . . . . . Heaviest Build 52 | 13 14 26 43 40 52 Greatest Support 51 | 26 26 46 40 45 51 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 7 13 15 12 Most Carried 15 | 6 8 8 15 15 15 Average Carried 10 | 3 7 7 10 14 10 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 8 8 15 15 13 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Mutant 12% | Commander-Skirmisher 12% | Skirmisher 12% | Bothacker-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Commander-Skirmisher | -8/Storage Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2381 | 191 67 718 338 282 785 Remotely . | . . . . . . Salvage Created 3162 | . 124 1246 743 137 912 Parts 187 | . 15 83 30 5 54 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 6 29 6 1 26 Melee 10 | . . . . . 10 Guns 56 | . 6 29 6 1 14 AOE 2 | . . . . . 2 Classes Destroyed 11 | . 3 4 . . 4 Worker 3 | . . 1 2 . . Recycler 7 | . . 2 4 1 . Operator 3 | . 1 1 . 1 . Watcher 8 | . 1 4 3 . . Swarmer 28 | . 6 11 . . 11 Cutter 1 | . . . . . 1 Grunt 25 | . . 14 3 . 8 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 9 | . . 4 3 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 4 8 4 2 6 Combat Bots Only 8 | . 3 8 2 1 6 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 463 | . 13 198 66 4 182 Missed 124 | . 6 56 16 1 45 Damage Taken 4727 | . 54 1729 760 177 2007 Core 699 | . 17 240 76 26 340 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 311 | . . 311 . . . Core Remaining (%) 77 | 100 93 40 . . . Volleys Fired 289 | . 18 116 56 10 89 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 90 90 130 50 75 Shots Fired 501 | . 36 228 110 17 110 Gun 472 | . 36 228 99 17 92 Cannon 11 | . . . 11 . . Launcher . | . . . . . . Special 18 | . . . . . 18 Kinetic 311 | . . 185 63 17 46 Thermal 126 | . 36 43 47 . . Explosive . | . . . . . . Electromagnetic 46 | . . . . . 46 Robot Hit Streak 13 | . 4 13 10 6 8 Robot Miss Streak 5 | . 3 5 3 2 5 Penetration Max . | . . . . . . Secondary Targets 8 | . . 4 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 336 | . 20 141 71 11 93 Core Hits 140 | . 12 55 29 6 38 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 2 3 . 3 Burn 4 | . 1 1 2 . . Destroy 2 | . . 1 . . 1 Blast 1 | . . . 1 . . Sever 2 | . . . . . 2 Melee Attacks 52 | . . . . . 52 Impact . | . . . . . . Slashing 51 | . . . . . 51 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5465 | . 259 1871 1143 190 2002 Guns 4228 | . 259 1871 1009 186 903 Cannons 134 | . . . 134 . . Explosions 189 | . . . . . 189 Melee 898 | . . . . . 898 Ramming 16 | . . . . 4 12 Kinetic 2909 | . . 1574 678 186 471 Thermal 1210 | . 259 297 465 . 189 Explosive . | . . . . . . Electromagnetic 432 | . . . . . 432 Impact . | . . . . . . Slashing 898 | . . . . . 898 Piercing . | . . . . . . Highest Corruption 17 | . . . . 1 17 Average Corruption 5 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 78 | . . . . 10 68 Message Errors 24 | . . . . 1 23 Matter Fused 18 | . . . . 3 15 Heat Flow Errors 13 | . . . . 1 12 Energy Discharges 8 | . . . . 1 7 Parts Fused 3 | . . . . 2 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 4 | . . . . 2 2 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 52 | . . . . . 52 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 52 | . . . . . 52 Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . . 12 Shots . | . . . . . . Rammed 4 | . . . . 1 3 Targets Rammed 4 | . . . . 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 140 155 369 205 225 Average Temperature 71 | . 53 51 101 55 61 Received Heat Transfer 1626 | . . 669 405 39 513 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 2 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 2 4 . . Heat Transferred 3045 | . 744 843 1258 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 1104 | . 250 525 409 136 1104 Initial 221 | . . 105 221 65 9 Average 305 | . 135 349 279 49 478 Maximum Alert Level 4 | . 1 2 2 . 4 Low Security (%) 40 | 100 94 19 . 100 21 Level 1 33 | . 5 49 94 . 27 Level 2 13 | . . 31 4 . 14 Level 3 11 | . . . . . 33 Level 4 . | . . . . . 1 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 4 . 1 . Investigation 5 | . 1 3 . 1 . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 8 | . 1 4 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 9 43 15 25 46 Peak Tracking Total 6 | . 4 5 3 3 6 Tactical Retreats 13 | . 1 3 1 2 6 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . 1 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts 117 | . . . . 38 79 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 9 | . . . . 3 6 Reused 5 | . . . . . 5 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . . . . 5 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . . 1 1 . 3 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 29 | . 3 10 4 12 . Terminals 19 | . 3 7 2 7 . Fabricators . | . . . . . . Repair Stations 5 | . . 2 1 2 . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 106 | . 12 49 10 35 . Successful 67 | . 7 32 7 21 . Failed 39 | . 5 17 3 14 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 80 | . 12 33 6 29 . Terminals 72 | . 12 31 4 25 . Fabricators . | . . . . . . Repair Stations 15 | . . 9 2 4 . Recycling Units 8 | . . . 4 4 . Scanalyzers 9 | . . 9 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 7 1 . . Scan Component 4 | . . 4 . . . Repair 3 | . . 3 . . . Refit 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . 1 2 . Report Inventory 3 | . . . 1 2 . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 48 | . 7 18 5 18 . Terminals 41 | . 7 16 3 15 . Track 14 | . 2 6 1 5 . Assimilate 4 | . 1 2 . 1 . Botnet 16 | . 3 6 2 5 . Disrupt 1 | . . 1 . . . Operators 4 | . 1 1 . 2 . Skim 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Mechanics 3 | . . 1 1 1 . Recycling Units 3 | . . . 1 2 . Recyclers 3 | . . . 1 2 . Scanalyzers 1 | . . 1 . . . Researchers 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . 1 . . . . Hacking Detections 25 | . 3 9 3 10 . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 88 | . . 88 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 5 | . . . . . 5 Non-combat . | . . . . . . Combat 5 | . . . . . 5 Robot Hacks Applied 8 | . . . . . 8 parse_system 3 | . . . . . 3 streamctrl_high 1 | . . . . . 1 formatsys_high 4 | . . . . . 4 Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Attached 6 | . . . . . 6 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 14 | . . . . 10 4 Largest Group 10 | . . . . 10 3 Highest-Rated Group 173 | . . . . 173 45 Highest-Rated Ally 29 | . . . . 29 16 Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks 5 | . . . . . 5 Total Damage 94 | . . . . . 94 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 6354 | 66 285 1549 807 1421 2226 Spaces Moved 3264 | 57 246 741 326 766 1128 Core 34 | 3 . . . . 31 Treads 2355 | . . 515 326 766 748 Legs . | . . . . . . Wheels 526 | 54 246 226 . . . Hover 194 | . . . . . 194 Flight 155 | . . . . . 155 Fastest Speed 32 | 50 90 90 160 152 32 Average Speed 140 | 87 90 138 177 155 135 Slowest Speed 245 | 90 90 160 240 240 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 55 58 24 89 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 4478 | 69 274 1044 442 984 1665 Wait 451 | . 3 122 20 140 166 Move 3259 | 56 245 740 325 765 1128 Hop . | . . . . . . Pick Up 82 | 6 5 24 10 4 33 Fast Attach 45 | 6 . 4 7 9 19 Attach 35 | . 1 12 1 1 20 Detach 6 | . . . 1 1 4 Swap 54 | 1 . 13 11 7 22 Drop 67 | . 2 13 11 8 33 Fire 289 | . 18 116 56 10 89 Melee 50 | . . . . . 50 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 4 | . . . . 1 3 Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap 117 | . . . . 38 79 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 688 | -9/Materials | Lost 5 parts (1p1n2u1w) 897 | -9/Materials | Destroyed 8 combat bots 914 | -9/Materials | Discovered new exit (range 16) 1216 | -9/Materials | Repaired Lgt. Treads 1339 | -9/Materials | Repaired Broken Lgt. Treads 1368 | -9/Materials | Repaired Sml. Storage Unit 1410 | -9/Materials | Build established: Skirmisher 1721 | -9/Materials | Core integrity fell below 50% 1755 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Lost 3 parts (1u2w) 1899 | -9/Materials | Identified exit to Materials 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2103 | -8/Materials | Build established: Scavenger-Mutant 2402 | -8/Materials | Discovered new exit (range 11) 2462 | -8/Materials | Identified exit to Storage 2708 | -8/Materials | Entered Storage 2721 | -8/Storage | Met 01-MTF 2966 | -8/Storage | Identified exit to Garrison 3277 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3460 | -8/Storage | Discovered new exit (range 5) 3464 | -8/Storage | Identified exit to Factory 3561 | -8/Storage | Build established: Commander-Skirmisher 4129 | -8/Storage | Entered Garrison 4129 | -8/Garrison | Accompanied by 2 allies (01-MTF) 4132 | -8/Garrison | 01-MTF left 4515 | -8/Garrison | Build established: Scavenger-Scout 4557 | -8/Garrison | Triggered checkpoint 4559 | -8/Garrison | Lost 3 parts (2n1u) 4674 | -8/Garrison | Lost 5 parts (2n3u) 4723 | -8/Garrison | Triggered checkpoint 4764 | -8/Garrison | Core integrity fell below 50% 5035 | -8/Garrison | Build established: Scavenger-Mutant 5087 | -8/Garrison | Triggered checkpoint 5184 | -8/Garrison | Lost 3 parts (1n2w) 5189 | -8/Garrison | Installed Relay Interface Framework 5233 | -8/Garrison | Garrison Relay disabled 5430 | -8/Garrison | Garrison Relay disabled 5566 | -8/Garrison | Garrison Relay disabled 5787 | -8/Garrison | System corruption reached 10% 5789 | -8/Garrison | Build established: Mutant 6149 | -8/Garrison | Build established: Bothacker-Mutant 6265 | -8/Garrison | Triggered checkpoint 6295 | -8/Garrison | Triggered checkpoint 6305 | -8/Garrison | Lost 3 parts (1n2u) 6333 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Core integrity fell below 20% 6355 | -8/Garrison | Self-destructed Last Messages --------------- 06340_ Lgt. Treads destroyed. 06341_ PBWU UYX=DL%TB&>G8CFK7HPCAS5I 06342_ Defender 3c destroyed. 06342_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 06343_ L-31 Rogue sneak attacks. 06343_ Trooper 3j Particle Gun severed. 06344_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 06346_ L-31 Rogue sneak attacks. 06346_ Trooper 3k destroyed. 06348_ L-31 Rogue sneak attacks. 06348_ Trooper 3j destroyed. 06353_ Shock Rifle destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Safety First Challenges ------------ None Game ------ Seed FocalXenonCompanion Manual? 0 Play Time 01:44:40 Cumulative 18.5 hours Start 2025.04.02 @ 20:31:19 End 2025.04.02 @ 22:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c2beb66-a177-4258-8498-d87115125fba