Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 17:16:35 Player: Figgis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1903) 1903 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3951 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 280/280 System Corruption 5% Temperature Cool (6) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Sensor Array Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Shock Bomb Launcher Plasma Cutter Proton Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Sensor Array Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Plasma Cutter Proton Bomb Trap [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 44 | 4 7 . 19 12 2 Power 4 | . 1 . 3 . . Engine 4 | . 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . . 7 6 2 Treads 16 | 2 . . 6 6 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 7 | . 2 . 4 1 . Device 2 | . . . 2 . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 16 | 2 4 . 5 5 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 3 . 1 3 . Ballistic Cannon 4 | . . . 4 . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 6 | . . . 3 2 1 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 2 1 To Critical Strikes 1 | . . . 1 . . Average Backups 9 | 3 3 5 11 13 14 Power 1 | 1 . . 1 1 2 Propulsion 2 | . . . 2 4 4 Utility 1 | . . 1 1 2 2 Weapon 4 | 1 2 4 5 5 5 Tool/Special . | . . . . . . Unused Backups 15 | . 3 . 3 2 7 Power 3 | . 1 . . . 2 Propulsion 2 | . . . 1 . 1 Utility 3 | . 1 . . . 2 Weapon 7 | . 1 . 2 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 78 85 93 99 99 Engine 11 | . 10 14 10 11 11 Treads 30 | . 28 28 31 32 33 Device 6 | . . . 9 11 11 Storage 11 | . 11 14 11 11 11 Protection 6 | . . . 8 10 10 Ballistic Gun 16 | . 22 28 2 19 22 Ballistic Cannon 7 | . . . 19 2 . Peak Build Rating 19 | 4 7 6 18 19 17 Average Rating 12 | 1 5 6 15 17 16 On Entrance 8 | . 4 6 6 17 17 Avg Prop Armor Cover (%) 23 | 26 24 . . 7 . Naked Turns . | . . . . . . Heaviest Build 44 | 3 27 27 44 43 38 Greatest Support 66 | 3 40 40 66 63 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 15 | 5 5 8 15 15 15 Average Carried 10 | 3 3 6 13 14 15 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 4 5 8 14 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2191 | 199 165 124 835 817 51 Remotely . | . . . . . . Salvage Created 2520 | . 194 89 643 1484 110 Parts 161 | . 14 13 52 77 5 Haulers Intercepted 6 | . . . 3 3 . Recyclers Shooed 4 | . 1 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 66 | . 8 6 24 25 3 Guns 38 | . 8 6 2 19 3 Cannons 25 | . . . 22 3 . AOE 3 | . . . . 3 . Classes Destroyed 11 | . 2 . 6 2 1 Worker 1 | . . . . 1 . Builder 1 | . . . 1 . . Hauler 6 | . . . 3 3 . Recycler 3 | . . . 1 2 . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 3 | . . . 1 2 . Swarmer 31 | . 5 6 16 3 1 Grunt 16 | . 3 . 1 12 . Sentry 18 | . . . 7 10 1 Programmer 1 | . . . . . 1 Best Kill Streak 12 | . 7 3 5 12 1 Combat Bots Only 7 | . 7 3 5 6 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 368 | . 36 16 168 108 40 Missed 105 | . 15 3 46 30 11 Hits 263 | . 21 13 122 78 29 Projectile 263 | . 21 13 122 78 29 AOE 1 | . 1 . . . . Critical Strikes 9 | . 2 . 6 . 1 Part Disruptions 2 | . 2 . . . . Damage Taken 3011 | . 275 104 1221 1014 397 Core 462 | . 32 25 162 206 37 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 129 | . . . 129 . . Core Remaining (%) 88 | 100 . 77 . . . Volleys Fired 206 | . 27 9 76 80 14 Largest 2 | . 2 2 2 2 2 Hottest 66 | . 60 40 66 66 46 Shots Fired 411 | . 54 18 152 159 28 Gun 250 | . 54 18 22 128 28 Cannon 152 | . . . 130 22 . Launcher 5 | . . . . 5 . Special 4 | . . . . 4 . Kinetic 387 | . 39 18 152 150 28 Thermal 19 | . 15 . . 4 . Explosive . | . . . . . . Electromagnetic 5 | . . . . 5 . Robot Hit Streak 27 | . 9 11 13 27 26 Robot Miss Streak 5 | . 2 4 5 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 265 | . 38 8 86 108 25 Core Hits 105 | . 14 6 33 47 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 3 2 . Blast 5 | . . . 3 2 . Melee Attacks 4 | . 4 . . . . Impact . | . . . . . . Slashing 4 | . 4 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4759 | . 468 109 1821 1948 413 Guns 2616 | . 468 109 205 1421 413 Cannons 1912 | . . . 1616 296 . Explosions 231 | . . . . 231 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4392 | . 332 109 1821 1717 413 Thermal 136 | . 136 . . . . Explosive . | . . . . . . Electromagnetic 231 | . . . . 231 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 4 2 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles 14 | . . . 14 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . . . 16 3 . Impact . | . . . . . . Kinetic 16 | . . . 14 2 . Secondary 3 | . . . 2 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 158 | . 28 . 136 158 5 Average Temperature 30 | . 9 . 37 22 3 Received Heat Transfer 759 | . 144 . 237 318 60 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | . 325 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 79 | 100 100 100 86 32 100 Level 1 13 | . . . 13 37 . Level 2 7 | . . . . 30 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 448 | . 151 124 256 448 162 Initial 162 | . . . 24 102 162 Average 125 | . 41 21 105 302 96 Influence Increases 2014 | . 203 140 830 776 65 Destroy 0b10 Robot/C 1320 | . 160 120 480 500 60 Destroy 0b10 Robot/NC 80 | . . . 35 45 . Destroy Leader 358 | . 40 20 118 180 . Successful Hack 109 | . . . 71 33 5 Disable Machine 60 | . . . 60 . . Destroy Structure 12 | . 3 . 6 3 . Lose Combat Pursuer 75 | . . . 60 15 . Influence Decreases 1967 | . 203 78 648 602 436 Entered New Map 436 | . . . 38 142 256 Time Decay 1381 | . 203 78 490 440 170 Lost Part 50 | . . . 20 20 10 Purge Threat 100 | . . . 100 . . Squads Dispatched 9 | . 3 . . 6 . Investigation 4 | . 1 . . 3 . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 5 | . 2 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 15 6 37 29 5 Peak Tracking Total 8 | . 4 3 8 4 4 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 6 | . 1 . . 5 . Indirectly 3 | . . . . 3 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 1 1 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 23 | . 4 . 10 8 1 Terminals 19 | . 4 . 7 7 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 55 | . 6 . 28 18 3 Successful 23 | . 4 . 11 6 2 Failed 32 | . 2 . 17 12 1 Catastrophic 10 | . 1 . 6 3 . Database Lockouts . | . . . . . . Manual 8 | . 4 . 3 1 . Terminals 46 | . 6 . 21 16 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 4 . 6 5 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . . . 1 1 Scanalyzer Index 1 | . . . . . 1 Unreport Threat 2 | . . . 2 . . Locate Traps 5 | . 1 . 1 3 . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 4 | . . . 3 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 18 | . 1 . 9 7 1 Full Trace Events 4 | . . . . 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . 1 . . Time 13 | . . . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 2686 | . . . 1253 1081 352 Structural 2686 | . . . 1253 1081 352 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 4500 | 29 654 898 1486 1081 352 Spaces Moved 2332 | 36 373 543 706 481 193 Core 102 | 36 66 . . . . Treads 2230 | . 307 543 706 481 193 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 Average Speed 155 | 50 141 160 160 160 160 Slowest Speed 240 | 50 240 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 61 99 71 80 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 5 | . 2 . 2 1 . Melee 2 | . 2 . . . . Projectile 3 | . . . 2 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2792 | 44 438 554 914 631 211 Wait 119 | . 9 . 72 38 . Move 2327 | 35 372 542 705 480 193 Hop . | . . . . . . Pick Up 48 | 5 10 3 25 5 . Fast Attach 6 | 3 . . 1 2 . Attach 11 | 1 4 . 6 . . Detach . | . . . . . . Swap 37 | . 5 . 13 17 2 Drop 34 | . 7 . 16 9 2 Fire 206 | . 27 9 76 80 14 Melee 4 | . 4 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: [*Mat] / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Destroyed 7 combat bots 203 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 5) 647 | -10/Materials | Discovered new exit (range 8) 684 | -10/Materials | Entered Mines 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1059 | -10/Mines | Discovered new exit (range 5) 1158 | -10/Mines | Found a hidden stash of uninstalled traps 1422 | -10/Mines | Discovered new exit (range 6) 1423 | -10/Mines | Learned location of Storage (-9) 1498 | -10/Mines | Learned Materials stockpile data 1569 | -10/Mines | Discovered new exit (range 5) 1582 | -10/Mines | Entered Materials 1582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -9/Materials | Identified exit to Storage 1817 | -9/Materials | Repaired Lgt. Treads 1930 | -9/Materials | Discovered new exit (range 6) 2189 | -9/Materials | Discovered new exit (range 14) 2197 | -9/Materials | Discovered exit to Storage (range 15) 2539 | -9/Materials | Discovered new exit (range 5) 3068 | -9/Materials | Entered Storage 3401 | -9/Storage | Garrison activated, responded to threat 3416 | -9/Storage | Core integrity fell below 50% 3940 | -9/Storage | Core integrity fell below 20% 4013 | -9/Storage | Discovered new exit (range 10) 4146 | -9/Storage | Used back door to open Recycling access 4146 | -9/Storage | Discovered new exit (range 3) 4149 | -9/Storage | Entered Recycling 4183 | -9/Recycling | Scanned before Scraplab entrance 4308 | -9/Recycling | Build established: Scavenger-Mutant 4501 | -9/Recycling | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04220_ Y-45 Defender springs to life. 04232_ Y-45 Defender destroyed. 04240_ Acquired 51 matter. 04243_ Dropped Lgt. Treads. 04303_ Connecting with Recycling Unit... 04303_ Current location identified: Recycling 04321_ Connecting with Terminal... >>Index(Scanalyzers) No scanalyzers found. >>Prototypes Downloading prototype IDs... Imp. Medium Laser Adv. Beam Cannon 04426_ System corrupted: Matter fused (-5). 04466_ P-60 Hacker springs to life. 04475_ Lgt. Armor Plating destroyed. 04479_ S-10 Pest destroyed. 04488_ Destroyed Heat Sink. 04497_ Destroyed Gravmag System. 04500_ P-60 Hacker destroyed. 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Treads | 7% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningPlatingBiocell Manual? 0 Play Time 00:30:16 Cumulative 220.6 hours Start 2026.09.12 @ 16:19:03 End 2026.09.12 @ 17:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 348 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0147f2d9-a981-4192-a484-a245aaf1ec60