Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 18:54:18 Player: xarkaik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1334) 1334 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4684 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Reflective Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Gun High-powered Electrolaser Improved Assault Rifle Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hacking Suite [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 1 . . Weapon 4 | . . 1 . 1 2 Parts Attached 56 | 6 11 14 6 14 5 Power 8 | 1 1 3 1 1 1 Engine 3 | 1 1 . . 1 . Core 5 | . . 3 1 . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 4 2 8 . Treads 1 | . . 1 . . . Leg 7 | . 2 1 2 2 . Wheel 2 | 2 . . . . . Hover 5 | . . . . 5 . Flight 3 | . . 2 . 1 . Utility 8 | . 2 2 2 1 1 Device 1 | . . . 1 . . Storage 1 | . . 1 . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 22 | 3 6 5 1 4 3 Energy Gun 10 | 1 2 1 1 4 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 3 . . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 31 | . 4 6 2 4 15 Power 4 | . 1 1 1 . 1 Propulsion 10 | . 2 2 . 3 3 Utility 6 | . . 1 1 . 4 Weapon 11 | . 1 2 . 1 7 Highest Loss Streak 15 | . 4 2 1 1 15 Average Slot Usage (%) 85 | . 74 89 93 92 67 Engine 3 | . 7 . . 3 2 Core 4 | . . 9 8 3 1 Treads 1 | . . 3 2 . . Leg 14 | . 12 9 22 20 . Wheel 3 | . 14 . . . . Hover 1 | . . . . 2 13 Flight 1 | . . 3 . . . Storage 6 | . . 10 9 7 6 Processor 12 | . 5 14 18 15 10 Protection 5 | . 5 3 3 7 4 Energy Gun 10 | . 6 4 3 20 13 Ballistic Gun 15 | . 20 18 23 9 3 Ballistic Cannon 2 | . . 8 . . 4 Naked Turns . | . . . . . . Heaviest Build 57 | 9 10 30 34 42 57 Greatest Support 44 | 26 26 20 30 44 33 Greatest Overweight (x) 11 | . 1 9 8 4 11 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 10 | 4 4 10 10 10 10 Average Capacity 8 | 4 4 9 10 10 10 Most Carried 10 | 1 4 10 10 10 9 Average Carried 6 | . 2 6 8 9 7 Final Capacity 10 | 4 4 10 10 10 10 Final Carried 9 | 1 2 9 9 9 8 Class Distribution -------------------- 40% | Gunner 30% | Mutant 17% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1204 | 236 234 253 245 226 10 Remotely . | . . . . . . Salvage Created 1649 | . 412 402 334 483 18 Parts 95 | . 26 26 15 26 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 10 13 11 6 . Guns 33 | . 9 9 11 4 . Cannons 4 | . . 4 . . . AOE 3 | . 1 . . 2 . Classes Destroyed 8 | . 3 2 . 2 1 Worker 1 | . . . . . 1 Builder 2 | . . . . 2 . Hauler 1 | . . 1 . . . Recycler 2 | . 1 . . 1 . Swarmer 15 | . 3 6 6 . . Grunt 19 | . 7 5 4 3 . Sentry 5 | . . 2 1 2 . Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 3 3 5 4 1 Combat Bots Only 5 | . 3 3 5 3 . Max Kills in Single Turn 3 | . 2 2 2 3 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4341 | . 592 671 426 568 2084 Core 1203 | . 125 54 73 99 852 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 50 86 86 85 . Volleys Fired 112 | . 41 25 22 16 8 Largest 4 | . 2 3 3 4 4 Hottest 198 | . 60 114 96 198 198 Shots Fired 302 | . 80 73 66 63 20 Gun 264 | . 79 48 66 63 8 Cannon 31 | . . 25 . . 6 Launcher 7 | . 1 . . . 6 Special . | . . . . . . Kinetic 214 | . 61 62 59 25 7 Thermal 37 | . . 11 . 22 4 Explosive 7 | . 1 . . . 6 Electromagnetic 44 | . 18 . 7 16 3 Robot Hit Streak 25 | . 7 8 25 10 4 Robot Miss Streak 5 | . 5 5 3 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 185 | . 45 36 47 44 13 Core Hits 87 | . 22 22 17 22 4 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3475 | . 636 418 832 937 652 Guns 2230 | . 501 280 728 629 92 Cannons 283 | . . 133 . . 150 Explosions 819 | . 120 . 104 185 410 Melee . | . . . . . . Ramming 143 | . 15 5 . 123 . Kinetic 1748 | . 370 356 642 215 165 Thermal 597 | . . 57 104 310 126 Explosive 449 | . 120 . . . 329 Electromagnetic 538 | . 131 . 86 289 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Effects 13 | . . . . 13 . Message Errors 4 | . . . . 4 . Matter Fused 4 | . . . . 4 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 110 | . 6 . 61 17 26 Projectiles . | . . . . . . Explosions 93 | . 6 . 61 . 26 Melee 17 | . . . . 17 . Knockbacks 4 | . . 2 . 2 . Impact 2 | . . . . 2 . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 352 | . 5 1 . 204 142 Shots 7 | . . . . 5 2 Rammed 13 | . 6 2 . 5 . Targets Rammed 18 | . 9 2 . 7 . Kicked 5 | . 3 . . 2 . Crushed . | . . . . . . Highest Temperature 394 | . 60 204 228 394 268 Average Temperature 109 | . 23 57 81 174 142 Received Heat Transfer 816 | . 177 186 144 81 228 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 866 | . . 148 100 494 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 271 | . 189 243 271 235 86 Initial 48 | . . 48 12 38 27 Average 94 | . 45 137 145 111 23 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 82 | 100 100 85 67 65 100 Level 1 17 | . . 14 32 34 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 1 4 1 Investigation 2 | . 2 . . . . Extermination 2 | . . . . 1 1 Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 5 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 17 21 14 7 5 Peak Tracking Total 6 | . 5 4 5 3 6 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 8 | . . . . 5 3 Max in Single Turn 5 | . . . . 5 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 11 | . 6 2 . 3 . Terminals 8 | . 5 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 20 3 . 6 . Successful 16 | . 10 1 . 5 . Failed 13 | . 10 2 . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 4 . . . Terminals 21 | . 15 2 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 3 | . . 1 . 2 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . . 3 . Record 1 | . . . . 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . 1 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 2 . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3321 | 160 728 821 403 912 297 Spaces Moved 1985 | 107 569 358 202 567 182 Core 73 | 27 3 18 2 . 23 Treads 187 | . . 147 40 . . Legs 1050 | . 224 164 160 502 . Wheels 422 | 80 342 . . . . Hover 224 | . . . . 65 159 Flight 29 | . . 29 . . . Fastest Speed 48 | 50 90 120 120 48 112 Average Speed 139 | 79 101 196 157 143 145 Slowest Speed 600 | 90 120 500 450 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 7 50 21 16 8 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 3 . 3 . 44 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 49 | . 3 . 3 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2303 | 179 640 420 240 626 198 Wait 64 | 64 . . . . . Move 1980 | 106 568 357 201 566 182 Hop . | . . . . . . Pick Up 31 | 1 4 12 5 8 1 Fast Attach 33 | 6 5 7 3 9 3 Attach 21 | . 6 6 3 4 2 Detach 17 | 1 5 5 2 3 1 Swap 2 | . . 1 . 1 . Drop 25 | 1 2 5 4 12 1 Fire 112 | . 41 25 22 16 8 Melee . | . . . . . . Ram 7 | . 2 1 . 4 . Kick 10 | . 7 . . 3 . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Lost 4 parts (1p2n1w) 621 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Discovered new exit (range 7) 778 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1495 | -9/Materials | Discovered new exit (range 5) 1706 | -9/Materials | Identified exit to Materials 1710 | -9/Materials | Entered another Materials area 1710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -8/Materials | Build established: Gunner 2025 | -8/Materials | Discovered new exit (range 11) 2112 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2203 | -7/Factory | Discovered new exit (range 15) 2214 | -7/Factory | Build established: Scavenger-Gunner 2512 | -7/Factory | Discovered new exit (range 10) 2717 | -7/Factory | Build established: Gunner 2912 | -7/Factory | Garrison activated, responded to threat 2991 | -7/Factory | System corruption reached 10% 3025 | -7/Factory | Entered another Factory area 3025 | -6/Factory | Evolved 2 slots: Weapon x2 3201 | -6/Factory | Spotted B-75 Beast 3295 | -6/Factory | Core integrity fell below 50% 3308 | -6/Factory | Core integrity fell below 20% 3322 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. Magnetic Acceleration Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Acquired Imp. Light Armor Plating. U-05 Engineer lays Concrete. Target Analyzer destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 9W. Knocked back. U-05 Engineer lays Concrete. Knocked back. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ########### #???????# #?????????????? | | ########### #???????# #?????????????? | | ! # #???????# #?????????????? | | # #???????# #?????????????? | | * # #???????# #?????????????? | | # #???????# ?????????????? | | + #???????# #?????????????? | | " """""" # #???????? ??????????????? | | " """""" # #???????????????????????????? | | " """""" # #???????????????????????????? | | " """""" # #???????????????????????????? | | ########### #???????????????????????????? | | ???# #???????????????????????????? | | ??# #???????????????????????????? | | ?# #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | "#######???????????????????????????? | | % # #?????????????????????????????? | | # ######????????????????????????? | | + #????????????????????????? | | " " #???##########???????????? | | " #???# ! ??????????? | | " + #???# ??????????? | | "##"## #???# """ """???????????? | | "##### ##### @""" """ ??????????? | | # """ """ #???????? | | F"" #ss #???????? | | """ !! ss """ "" #???????? | | !!" # """ """ ????????? | | !"%" # """ S??????????? | | #################### # """?????????? | | ???????????????????# # ! """?????????? | | ???????????????????# # ???????????? | | ???????????????????# ##########???????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout System Compromised Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed QuantumAntimatterDriver Manual? 0 Play Time 00:38:41 Cumulative 4.4 hours Start 2021.07.10 @ 18:06:04 End 2021.07.10 @ 18:54:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20bfaf6f-0a10-4d5a-a584-b5237eb811f1