Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 22:11:41 Player: Scott Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (185) 925 Value Destroyed (7086) 7086 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 15716 Bonus ------- High Alert Combat Kills 562 Friendly Fire -17 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Huge Storage Unit Advanced Hacking Suite Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Improved Remote Shield > --- WEAPON ----------- Dispersion Rifle Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Armored Heavy Treads Cooled Q-thruster Gamma Bomb Array Gamma Bomb Array [Rating: 92] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Q-thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 2 Power 3 | . . . . 1 . . 1 . . . . . 1 Propulsion 5 | . . 1 . . 1 1 . . . 1 . . 1 Utility 7 | . . 1 1 1 1 1 . . . . . 2 . Weapon 3 | . . . 1 . . . 1 . . 1 . . . Parts Attached 156 | 6 5 4 25 26 22 39 3 4 . 1 1 . 20 Power 22 | 1 . . 2 4 5 7 . . . . . . 3 Engine 8 | 1 . . 2 2 2 1 . . . . . . . Core 11 | . . . . 2 3 6 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 51 | 2 . 1 10 7 7 11 1 2 . 1 . . 9 Treads 30 | . . . . 7 7 11 1 1 . . . . 3 Leg 16 | 2 . 1 10 . . . . 1 . . . . 2 Wheel 1 | . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 Utility 43 | 1 5 2 5 9 4 10 1 1 . . 1 . 4 Device 23 | . . . 1 8 1 7 1 1 . . 1 . 3 Storage 8 | 1 4 . . 1 . 1 . . . . . . 1 Processor 3 | . 1 . 2 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . 2 2 . 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . 1 8 6 6 11 1 1 . . . . 4 Energy Gun 10 | . . 1 2 2 2 2 . . . . . . 1 Energy Cannon 7 | . . . 2 2 1 1 . 1 . . . . . Ballistic Gun 7 | 2 . . 2 . 2 1 . . . . . . . Ballistic Cannon 8 | . . . 1 2 1 3 1 . . . . . . Launcher 6 | . . . 1 . . 2 . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . . 1 Parts Lost 89 | . . . 3 11 13 35 . 11 2 1 . . 13 Power 15 | . . . . 2 3 7 . 2 . . . . 1 Propulsion 27 | . . . 2 1 5 9 . 3 1 1 . . 5 Utility 22 | . . . . 4 2 10 . 3 . . . . 3 Weapon 25 | . . . 1 4 3 9 . 3 1 . . . 4 Highest Loss Streak 10 | . . . 2 5 5 10 . 10 2 1 . . 8 To Critical Strikes 4 | . . . . . . 2 . . 2 . . . . Average Slot Usage (%) 77 | . 98 94 99 98 90 74 48 42 12 8 4 4 21 Engine 3 | . 14 11 9 4 2 3 . . . . . . . Core 6 | . . . . 10 8 5 10 6 . . . . . Treads 13 | . . . . 19 23 17 5 6 4 . . . 5 Leg 5 | . 28 28 26 3 . . . . . . . . . Device 11 | . . . 6 17 17 12 3 5 . . . . 3 Storage 7 | . 17 11 9 7 6 8 10 6 . . . . 1 Processor 6 | . 9 11 11 7 6 5 5 5 5 4 4 4 2 Protection 3 | . . 11 9 4 6 2 . . . . . . . Energy Gun 4 | . . 3 12 5 7 3 . . . . . . 1 Energy Cannon 3 | . . . 3 6 5 2 . 1 2 . . . . Ballistic Gun 3 | . 28 18 7 5 . . . . . . . . . Ballistic Cannon 2 | . . . 3 2 2 3 3 3 . . . . . Naked Turns 59 | . . . . . . . . . . . . . 59 Heaviest Build 140 | 13 18 22 38 122 138 140 114 120 16 . . . 133 Greatest Support 225 | 20 20 30 38 84 104 127 50 75 75 3 3 3 225 Greatest Overweight (x) 5 | . . . 1 1 2 4 4 5 . . . . 4 Average Overweight (x) . | . . . . . 1 1 3 . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 25 25 25 25 25 5 5 5 5 25 Average Capacity 19 | 6 8 10 10 21 25 25 25 18 5 5 5 5 13 Most Carried 25 | 5 8 10 10 25 25 25 7 5 5 5 5 5 5 Average Carried 12 | 3 6 9 9 16 21 13 5 4 5 4 4 5 3 Final Capacity 25 | 8 10 10 10 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 4 7 10 10 25 17 6 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 20% | Tank 15% | Scavenger-Tank 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Matter Collected 3456 | 224 158 146 591 631 338 995 72 2 . 16 . . 283 Remotely . | . . . . . . . . . . . . . . Salvage Created 7130 | . 204 252 1101 1164 1700 2621 72 16 . . . . . Parts 327 | . 12 23 71 58 51 108 1 3 . . . . . Haulers Intercepted 7 | . 2 . 2 1 1 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Combat Hostiles Destroyed 154 | . 4 10 32 26 29 52 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Guns 69 | . 4 10 19 13 12 11 . . . . . . . Cannons 51 | . . . 8 13 14 16 . . . . . . . AOE 25 | . . . 5 . . 20 . . . . . . . Classes Destroyed 17 | . 4 1 4 6 . 2 . . . . . . . Worker 7 | . . . . 3 . 4 . . . . . . . Builder 5 | . . . 3 . . 1 . 1 . . . . . Tunneler 2 | . . . . . . 1 . 1 . . . . . Hauler 7 | . 2 . 2 1 1 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 7 | . 1 . 2 2 1 1 . . . . . . . Swarmer 45 | . 3 7 12 3 3 17 . . . . . . . Grunt 58 | . 1 1 13 6 15 22 . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . Duelist 6 | . . . 2 2 1 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 18 | . . 2 4 3 5 3 1 . . . . . . Specialist 4 | . . . . 2 2 . . . . . . . . Hunter 5 | . . . . 3 . 2 . . . . . . . Programmer 12 | . . . . 5 1 6 . . . . . . . Heavy 3 | . . . . 1 1 1 . . . . . . . Best Kill Streak 13 | . 5 4 13 11 4 7 1 2 . . . . . Combat Bots Only 10 | . 4 4 10 10 4 6 1 . . . . . . Max Kills in Single Turn 5 | . 1 1 4 2 1 5 1 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . 5 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Damage Taken 19856 | . 61 308 1159 2566 2100 5497 . 1606 857 318 209 759 4416 Core 4999 | . 19 53 122 369 234 520 . 781 136 196 209 743 1617 Absorbed by Shields 1043 | . . . . 647 292 55 . . . . . . 49 Redirected to Shielding 288 | . . 12 . . . 276 . . . . . . . Core Remaining (%) 65 | 100 92 86 77 47 72 48 . . 20 . 68 48 . Volleys Fired 438 | . 18 28 74 73 82 122 3 34 . . . . 4 Largest 3 | . 2 2 3 3 3 3 1 2 . . . . 1 Hottest 218 | . 40 70 198 208 218 203 53 89 . . . . 88 Shots Fired 919 | . 36 56 190 172 182 241 3 35 . . . . 4 Gun 531 | . 36 56 148 76 113 98 . . . . . . 4 Cannon 362 | . . . 39 96 69 121 3 34 . . . . . Launcher 26 | . . . 3 . . 22 . 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 420 | . 36 52 80 88 24 103 3 34 . . . . . Thermal 424 | . . 4 107 72 131 106 . . . . . . 4 Explosive 10 | . . . 3 . . 6 . 1 . . . . . Electromagnetic 65 | . . . . 12 27 26 . . . . . . . Robot Hit Streak 36 | . 7 10 24 20 36 32 17 22 . . . . 8 Robot Miss Streak 7 | . 2 2 7 3 2 3 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 721 | . 25 42 148 129 154 183 4 32 . . . . 4 Core Hits 453 | . 11 15 119 85 81 135 2 4 . . . 1 . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 Critical Strikes 22 | . . 2 4 1 7 7 . . . . . . 1 Burn 10 | . . 1 2 . 5 2 . . . . . . . Destroy 3 | . . 1 1 . . . . . . . . . 1 Blast 6 | . . . 1 1 2 2 . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . Melee Attacks 5 | . . . . . . 4 1 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . 4 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 18804 | . 286 462 2830 3008 3538 7217 148 1174 . . . 33 108 Guns 7905 | . 286 462 1738 1331 2075 1905 . . . . . . 108 Cannons 7344 | . . . 558 1677 1456 2593 76 984 . . . . . Explosions 3325 | . . . 534 . . 2608 . 183 . . . . . Melee 183 | . . . . . . 111 72 . . . . . . Ramming 47 | . . . . . 7 . . 7 . . . 33 . Kinetic 7369 | . 286 423 1040 1851 509 2200 76 984 . . . . . Thermal 7276 | . . 39 1256 1057 2543 2273 . . . . . . 108 Explosive 1592 | . . . 534 . . 875 . 183 . . . . . Electromagnetic 2337 | . . . . 100 479 1758 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 183 | . . . . . . 111 72 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 6 4 . . . . . 2 16 Average Corruption 2 | . . . . 1 3 2 . . . . . 1 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 65 | . . . . 7 20 25 . . . . . . 13 Message Errors 14 | . . . . 1 7 3 . . . . . . 3 Matter Fused 14 | . . . . 3 3 6 . . . . . . 2 Heat Flow Errors 5 | . . . . . 2 2 . . . . . . 1 Energy Discharges 8 | . . . . 1 1 4 . . . . . . 2 Parts Rejected 3 | . . . . . 1 1 . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 4 . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . . . Misfires 3 | . . . . 2 1 . . . . . . . . Alerts 3 | . . . . . . 3 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . 2 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 182 | . . . 7 42 . 101 . 32 . . . . . Projectiles 120 | . . . 3 42 . 75 . . . . . . . Explosions 62 | . . . 4 . . 26 . 32 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 37 | . . . 4 8 4 21 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 34 | . . . 4 8 4 18 . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . Self-Inflicted Damage 298 | . . . 28 . . 254 . . . . . 16 . Shots 18 | . . . 1 . . 17 . . . . . . . Rammed 7 | . . . . . 1 . . 1 . . . 5 . Targets Rammed 7 | . . . . . 1 . . 1 . . . 5 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 661 | . . 36 413 511 427 661 . 28 . . . . 83 Average Temperature 167 | . . 11 163 175 155 193 . 19 . . . . 15 Received Heat Transfer 4344 | . . 138 558 737 512 1615 . 198 90 36 46 117 297 Effects 56 | . . . 14 3 5 34 . . . . . . . Shutdowns 4 | . . . . . . 4 . . . . . . . Energy Bleed 9 | . . . . 1 2 6 . . . . . . . Interference 30 | . . . 12 . 3 15 . . . . . . . Matter Decay 4 | . . . 2 . . 2 . . . . . . . Short Circuit 4 | . . . . 1 . 3 . . . . . . . Damage (minor) 3 | . . . . 1 . 2 . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . Parts Fried 10 | . . . . . . 10 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 3 2 . . . . . . . Combat Hostiles 5 | . . . . . 3 2 . . . . . . . Parts Melted 22 | . . 2 1 2 10 7 . . . . . . . Heat Transferred 13713 | . . 185 2147 1763 5582 3888 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 6 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Peak Influence 886 | . 156 387 886 309 452 684 289 121 44 41 44 291 630 Initial 279 | . . 55 139 279 33 105 269 121 29 12 14 21 160 Average 231 | . 64 202 511 135 220 319 273 83 35 23 28 113 289 Maximum Alert Level 3 | . . 1 3 1 2 2 1 . . . . 1 2 Low Security (%) 55 | 100 100 56 11 69 46 43 . 100 100 100 100 78 57 Level 1 25 | . . 43 28 30 36 13 100 . . . . 21 12 Level 2 16 | . . . 22 . 17 42 . . . . . . 30 Level 3 3 | . . . 37 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . . 2 7 8 12 14 . . . 1 1 . 2 Investigation 2 | . . 1 . . 1 . . . . . . . . Extermination 11 | . . . . 4 2 4 . . . . . . 1 Reinforcement 18 | . . 1 3 4 2 5 . . . 1 1 . 1 Assault 1 | . . . . . . 1 . . . . . . . Garrison 15 | . . . 4 . 7 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Distress Signals 16 | . . 1 2 1 2 1 . 2 1 . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 326 | . 10 18 45 35 39 74 . 7 5 4 5 25 59 Peak Tracking Total 24 | . 5 4 10 8 6 6 . 6 5 3 4 15 24 Tactical Retreats 33 | . . 2 2 . 7 8 . 1 . . 1 4 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Traps Triggered 7 | . 1 1 1 . 2 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Machines Disabled 12 | . . . 1 5 . 6 . . . . . . . Max in Single Turn 4 | . . . 1 1 . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Machines Accessed 19 | . 2 1 2 4 . 6 1 . . 1 1 1 . Terminals 14 | . 1 1 2 2 . 4 1 . . 1 1 1 . Fabricators 3 | . . . . 2 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 2 2 2 4 . 9 1 . . 2 2 1 . Successful 18 | . 2 2 2 4 . 5 1 . . 1 1 . . Failed 7 | . . . . . . 4 . . . 1 1 1 . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 20 | . 1 2 2 2 . 7 1 . . 2 2 1 . Fabricators 3 | . . . . 2 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 2 2 2 . 5 1 . . 1 1 . . Record 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . Build 2 | . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . 1 . 2 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . Total Robot Build Rating 6 | . . . . 6 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . Highest-Rated Group 38 | . . . . 38 . . . . . . . . . Highest-Rated Ally 19 | . . . . 19 . . . . . . . . . Total Orders 4 | . . . . . . 3 . 1 . . . . . ROAM 1 | . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . 2 . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . 5 . 2 . . . . . Drone Recoveries 5 | . . . . . . 4 . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Turns Passed 9750 | 51 348 331 936 2518 1279 2385 378 563 72 118 144 200 427 Spaces Moved 4805 | 34 235 187 444 975 372 735 88 287 54 199 249 348 598 Core 1138 | 10 . . . . . . . 121 13 199 249 348 198 Treads 2254 | . . . . 769 372 735 88 153 41 . . . 96 Legs 1110 | 24 235 187 444 206 . . . 13 . . . . 1 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 303 | . . . . . . . . . . . . . 303 Fastest Speed 30 | 50 120 120 110 160 242 160 325 50 50 50 50 50 30 Average Speed 164 | 99 120 120 133 225 245 269 417 166 133 50 50 50 61 Slowest Speed 490 | 120 120 120 190 243 326 490 490 400 160 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 46 18 59 26 16 29 3 50 23 11 41 26 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 98 | . . . 29 2 4 51 . 12 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 26 | . . . 10 2 4 9 . 1 . . . . . AOE 72 | . . . 19 . . 42 . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Qua Res Acc Total 5904 | 50 268 242 644 1162 570 979 96 336 53 217 268 373 646 Wait 293 | 2 1 17 55 37 77 42 . 9 . . 15 21 17 Move 4778 | 33 234 186 443 974 371 734 87 286 53 198 248 347 584 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 136 | 9 7 5 23 36 14 28 2 1 . 2 1 . 8 Fast Attach 20 | 1 . 2 4 3 . . . 2 . . 1 . 7 Attach 101 | 5 1 1 8 13 22 32 3 2 . 1 . . 13 Detach 7 | . . . . . . . . 1 . . 1 . 5 Swap 35 | . 4 1 13 10 . 7 . . . . . . . Drop 63 | . 3 2 24 16 1 11 . . . 1 2 . 3 Fire 438 | . 18 28 74 73 82 122 3 34 . . . . 4 Melee 4 | . . . . . . 3 1 . . . . . . Ram 5 | . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . . . Escape Stasis 17 | . . . . . 2 . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 694 | -9/Materials | Discovered new exit (range 9) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1000 | -8/Materials | Garrison activated, responded to threat 1266 | -8/Materials | Destroyed 10 combat bots 1544 | -8/Materials | Garrison activated, responded to threat 1620 | -8/Materials | Discovered new exit (range 9) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1771 | -7/Factory | Build established: Scavenger-Tank 1875 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 2364 | -7/Factory | Build established: Tank 3064 | -7/Factory | Fabricated W-25 Informer (x2) 3081 | -7/Factory | Cargo convoy interrupted 3089 | -7/Factory | P-60 Hacker assimilated allied Informer 4a 3192 | -7/Factory | Destroyed 10 combat bots 3194 | -7/Factory | Lost 5 parts (1p1n1u2w) 4161 | -7/Factory | Discovered new exit (range 4) 4181 | -7/Factory | Core integrity fell below 50% 4185 | -7/Factory | Entered another Factory area 4185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4421 | -6/Factory | Garrison activated, responded to threat 4657 | -6/Factory | Garrison activated, responded to threat 4961 | -6/Factory | Garrison activated, responded to threat 4983 | -6/Factory | Lost 5 parts (2p2u1w) 5408 | -6/Factory | Discovered new exit (range 19) 5464 | -6/Factory | Entered another Factory area 5464 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5775 | -5/Factory | Build established: Scavenger-Skirmisher 6457 | -5/Factory | Garrison activated, responded to threat 6559 | -5/Factory | Lost 10 parts (1p5n2u2w) 6669 | -5/Factory | Lost 8 parts (2p2n2u2w) 6765 | -5/Factory | Garrison activated, responded to threat 6964 | -5/Factory | First assault squad dispatched 7150 | -5/Factory | Lost 3 parts (1u2w) 7189 | -5/Factory | Build established: Mutant 7402 | -5/Factory | Lost 3 parts (2p1n) 7529 | -5/Factory | Core integrity fell below 50% 7555 | -5/Factory | Lost 3 parts (2u1w) 7597 | -5/Factory | Discovered new exit (range 18) 7849 | -5/Factory | Entered another Factory area 7849 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8214 | -4/Factory | Discovered new exit (range 6) 8227 | -4/Factory | Entered Extension 8507 | -4/Extension | Spotted B-86 Titan 8604 | -4/Extension | Spotted B-86 Titan 8617 | -4/Extension | Core integrity fell below 50% 8642 | -4/Extension | Lost 10 parts (2p3n3u2w) 8661 | -4/Extension | Discovered new exit (range 20) 8661 | -4/Extension | Discovered new exit (range 20) 8790 | -4/Extension | Entered Cetus 8807 | -4/Cetus | Spotted Cetus Guard 8807 | -4/Cetus | Spotted Cetus Guard 8811 | -4/Cetus | Spotted Cetus Guard 8811 | -4/Cetus | Spotted Cetus Guard 8845 | -4/Cetus | Discovered new exit (range 20) 8862 | -4/Cetus | Entered Research 8862 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8907 | -3/Research | Spotted B-86 Titan 8971 | -3/Research | Discovered new exit (range 17) 8980 | -3/Research | Entered Quarantine 9033 | -3/Quarantine | Spotted Alpha 7 9115 | -3/Quarantine | Discovered new exit (range 11) 9124 | -3/Quarantine | Entered Research 9124 | -2/Research | Evolved 2 slots: Utility x2 9260 | -2/Research | Spotted B-90 Cyclops 9322 | -2/Research | Discovered new exit (range 8) 9324 | -2/Research | Core integrity fell below 50% 9324 | -2/Research | Entered Access 9324 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 9375 | -1/Access | Found Gamma Bomb Array 9377 | -1/Access | Found Gamma Bomb Array 9380 | -1/Access | Found Gamma Bomb Array 9383 | -1/Access | Found Gamma Bomb Array 9438 | -1/Access | Spotted B-99 Colossus 9573 | -1/Access | Lost 8 parts (1p3n1u3w) 9584 | -1/Access | Core integrity fell below 50% 9682 | -1/Access | System corruption reached 10% 9699 | -1/Access | Core integrity fell below 20% 9723 | -1/Access | Lost 3 parts (1n1u1w) 9751 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09664_ Acquired Biometal Leg. 09672_ Dropped Biometal Leg. 09674_ Wave Collapse Detector explodes. 09675_ Dropped Biometal Leg. 09677_ The unstable cave ceiling collapses. 09679_ System corrupted: Cld. Q-thruster rejected. 09687_ Coolant Injector destroyed. 09687_ Gamma Bomb Array destroyed. 09688_ C-30 ARC bursts open, deploying its payload. 09688_ S-43 Plague unfolds itself. 09692_ Impulse Thruster Array destroyed. 09698_ System corrupted: Heat flow error (+135). 09698_ Spectral Interrupter explodes. 09698_ Door malfunctions. 09698_ S-43 Plague destroyed. 09702_ K-01 Serf collects debris. 09706_ Acquired 115 matter. 09719_ 7TA1P09RM0N5AJKAOTRSYBQG,HTGRU=#ZCJ&XHW 09724_ Drone sends a signal. 09745_ System corrupted: Energy discharge (-20). 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" #??????? | | ?????# [ ??# #??????# #?? #??????? | | ?????# # ######## # #??????? | | ?????#= + + #??????? | | ?????# = # ###+########????????? | | ?????######?## # #??????######? | | ????????????# + #??????? #? | | ????????????# ##### #??????? #? | | ????????????# #???# #???????? #? | | ????????????# #???# #???????? #? | | ???????????## ##??# #????????? #? | | ???????????# #??####+###????????? #? | | ???????????# ###### ############+## | | ???????????# | | ???????????# !###### ######+##### ## | | ???????????# #????#####?#= ???# #? | | ?????????#####+#####????????# ???# #? | | ?????????# #????????#"" ??# #? | | ?????????# ! [ #????????#"" # ## | | ?????????# #????????#"T + | | ?????????# " "" #????????#"" = #### | | ?????????# "R"" #????????#"" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 33 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Preloaded W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Quick And Dirty Challenges ------------ None Game ------ Seed SpectralCoolantRay Manual? 0 Play Time 02:23:41 Cumulative 40.9 hours Start 2022.03.21 @ 03:54:38 End 2022.03.22 @ 22:11:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 13 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 190e76c7-0d98-4413-a443-822ba85e8532