Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 19:55:02 Player: Gder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (2894) 2894 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3837) 3837 TOTAL SCORE: 16096 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 82/300 Energy 242/280 System Corruption 0% Temperature Cool (8) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Experimental ECM Suite Improved Weapon Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON (2) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Electron Diverter Electron Diverter Machine Analyzer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector Advanced Transmission Jammer Experimental ECM Suite Improved Weapon Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Electron Diverter Electron Diverter Machine Analyzer [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . 1 2 . . . . . . 1 . 1 . Utility 12 | . . 2 . . . 1 . . 1 . . . 2 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 6 17 . . 7 23 4 9 8 . . 2 14 9 9 7 8 Power 25 | 1 1 4 . . . 5 . 1 2 . . . 5 1 1 2 2 Engine 13 | 1 1 4 . . . 5 . . 1 . . . 1 . . . . Core 7 | . . . . . . . . 1 1 . . . 4 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 2 2 Propulsion 36 | 2 2 2 . . 5 7 2 5 2 . . 2 . 2 3 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 11 | . 2 2 . . 5 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . 5 2 5 2 . . 2 . 2 3 1 1 Utility 42 | 2 2 7 . . . 8 . . 2 . . . 4 5 4 3 5 Device 18 | 1 . 2 . . . 2 . . . . . . 3 2 3 2 3 Storage 4 | 1 2 . . . . 1 . . . . . . . . . . . Processor 6 | . . 1 . . . 2 . . 1 . . . 1 . 1 . . Hackware 5 | . . . . . . . . . 1 . . . . 3 . . 1 Protection 9 | . . 4 . . . 3 . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 4 . . 2 3 2 3 2 . . . 5 1 1 1 . Energy Gun 3 | . 1 1 . . . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 2 . . . . . . . . . Ballistic Gun 9 | 2 . 3 . . 1 . . . . . . . 3 . . . . Ballistic Cannon 5 | . . . . . . . 1 1 1 . . . . 1 1 . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . 1 . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 1 . 1 . . . . 4 . 1 . . Parts Lost 23 | . . 8 . . . 4 . 3 . . . 1 . 3 1 3 . Power 4 | . . 2 . . . . . 1 . . . 1 . . . . . Propulsion 5 | . . . . . . 2 . 1 . . . . . 2 . . . Utility 9 | . . 4 . . . 1 . 1 . . . . . 1 . 2 . Weapon 5 | . . 2 . . . 1 . . . . . . . . 1 1 . Highest Loss Streak 3 | . . 2 . . . 3 . 3 . . . 1 . 3 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 100 100 100 95 98 98 92 100 100 98 93 96 92 90 83 Engine 7 | . 14 11 11 11 11 9 7 6 2 6 6 6 1 . . . . Core 2 | . . . . . . . . . 7 6 6 4 3 10 7 . . Treads 3 | . 21 . . . . . . . . . . . . . . . . Wheel 10 | . 7 22 22 22 22 16 . . . . . . . . . . . Flight 12 | . . . . . . 8 38 36 33 33 33 33 29 28 21 21 18 Device 15 | . 14 11 11 11 11 9 15 15 13 13 13 13 19 21 22 21 30 Storage 8 | . 14 11 11 11 11 9 7 7 6 6 6 6 5 5 4 3 . Processor 7 | . . 7 . . . 8 7 7 11 13 13 13 13 10 13 13 12 Hackware 2 | . . . . . . . . . 3 6 6 6 5 9 9 8 9 Protection 7 | . . 13 22 22 22 17 7 6 . . . . . . . 4 1 Energy Gun 3 | . 2 9 11 11 . 2 . . . . . . . . . . . Ballistic Gun 9 | . 25 12 11 11 18 10 . . . . . . 3 2 . . . Ballistic Cannon 1 | . . . . . . . 5 7 5 6 6 6 1 2 3 4 4 Slashing Weapon 2 | . . . . . . 2 7 6 6 6 6 6 5 5 4 3 . Peak Build Rating 147 | 7 8 20 20 21 21 31 34 48 50 49 49 53 73 90 121 136 147 Average Rating 45 | 5 7 15 20 20 18 22 33 41 44 49 49 50 63 83 111 133 142 On Entrance 44 | . 7 8 20 20 21 18 28 34 33 49 49 49 53 68 90 121 126 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 88 99 99 99 100 106 24 24 31 31 31 31 31 40 52 58 54 Greatest Support 63 | 40 40 32 24 24 24 30 24 32 31 31 31 35 35 44 52 62 63 Greatest Overweight (x) 21 | . 2 4 4 4 4 21 . . . . . . . 1 1 . 1 Average Overweight (x) . | . . 2 4 4 4 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 15 | 7 13 25 25 25 25 20 8 8 8 8 8 8 8 8 8 7 5 Most Carried 25 | 6 13 25 25 25 25 25 7 8 7 5 5 8 8 8 8 8 5 Average Carried 13 | 3 9 22 25 24 24 19 5 7 5 5 5 6 7 6 7 7 4 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 25 | 6 13 25 25 25 25 8 7 7 5 5 5 8 8 8 8 5 5 Class Distribution -------------------- 41% | Mutant 22% | Hacker-Ninja 8% | Scavenger-Skirmisher 6% | Hacker-Sprinter 6% | Hacker-Scout 4% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Matter Collected 3012 | 302 314 442 . . 278 326 64 273 108 . 138 . 78 392 152 108 37 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4689 | 122 579 1318 . . 422 717 113 119 91 . 264 . 78 553 63 233 17 Parts 269 | 10 26 82 . . 32 36 2 9 1 . 9 . 10 28 8 13 3 Haulers Intercepted 13 | . 1 5 . . . 3 1 . 1 . 1 . . 1 . . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 54 | . 8 23 . . 13 9 . 1 . . . . . . . . . Guns 46 | . 8 23 . . 6 9 . . . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . . AOE 7 | . . . . . 7 . . . . . . . . . . . . Classes Destroyed 14 | 2 4 4 . . 2 1 . . . . 1 . . . . . . Worker 8 | . . . . . . 1 . 1 . . . . 2 3 . 1 . Builder 8 | . 1 1 . . . . 1 . . . . . 1 3 . . 1 Tunneler 5 | 3 . . . . . . . . . . . . . 2 . . . Hauler 13 | . 1 5 . . . 3 1 . 1 . 1 . . 1 . . . Recycler 8 | 1 1 . . . 1 1 . . . . 1 . . 2 . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 7 | . . 1 . . . . . 2 . . . . . 1 2 1 . Watcher 17 | . 3 4 . . . 1 1 1 1 . . . 1 3 1 1 . Swarmer 9 | . . 3 . . 6 . . . . . . . . . . . . Grunt 32 | . 8 12 . . 4 7 . 1 . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . Duelist 3 | . . 2 . . 1 . . . . . . . . . . . . Sentry 7 | . . 6 . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 3 3 5 . . 3 7 2 1 1 . 3 . 2 4 1 3 1 Combat Bots Only 6 | . 3 4 . . 3 6 . 1 . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 . . 3 1 1 1 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 451 | . 49 118 . . 47 41 . 86 3 . . 9 15 44 8 31 . Missed 170 | . 13 38 . . 11 7 . 42 2 . . 6 9 20 6 16 . Damage Taken 3615 | . 357 876 . . 375 418 . 542 14 . . 97 63 371 31 471 . Core 551 | . 73 175 . . 70 31 . 107 . . . . 16 34 . 45 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . 8 . . 12 6 . . . . . . . . . . . Ignored by Resistances 1033 | . 108 247 . . 111 122 . 156 4 . . 27 18 106 9 125 . Regen/Repaired (Parts) 199 | . . 171 . . . . . . . . . . . . . 28 . Core Remaining (%) 88 | 100 70 . . . 38 94 . 84 . . . 100 98 97 100 96 100 Volleys Fired 361 | 8 53 85 . . 31 27 7 33 27 . . . 36 16 8 5 25 Largest 2 | 2 2 2 . . 2 2 1 2 1 . . . 1 1 1 1 1 Hottest 116 | 40 70 79 . . 46 79 68 116 48 . . . 48 57 61 61 61 Shots Fired 553 | 16 106 168 . . 56 49 7 35 27 . . . 36 15 8 5 25 Gun 421 | 16 106 168 . . 51 49 . . . . . . 31 . . . . Cannon 127 | . . . . . . . 7 35 27 . . . 5 15 8 5 25 Launcher 5 | . . . . . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 456 | 16 98 100 . . 51 38 4 33 27 . . . 36 15 8 5 25 Thermal 92 | . 8 68 . . . 11 3 2 . . . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 12 36 28 . . 11 16 . 9 9 . . . 11 16 5 6 7 Robot Miss Streak 3 | . 3 2 . . 1 2 . 1 1 . . . . 1 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . 2 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 433 | 12 89 134 . . 32 47 11 14 13 . 8 . 6 48 8 6 5 Core Hits 186 | 7 30 59 . . 23 25 3 9 2 . 3 . 4 13 3 4 1 Critical Kills 2 | . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 . . . . Critical Strikes 28 | . 1 8 . . . 2 2 3 . . 2 . 1 6 2 . 1 Burn 8 | . 1 6 . . . 1 . . . . . . . . . . . Destroy 4 | . . 2 . . . 1 . . . . . . 1 . . . . Blast 7 | . . . . . . . . 2 . . . . . 2 2 . 1 Sever 9 | . . . . . . . 2 1 . . 2 . . 4 . . . Melee Attacks 206 | . . . . . . 12 12 20 15 . 9 1 23 73 21 20 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . . . 12 12 20 15 . 9 1 23 73 21 20 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 3 2 2 1 . 2 . 2 13 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10633 | 130 940 1920 . . 941 1005 526 595 456 . 426 . 271 2484 413 367 159 Guns 4012 | 130 940 1854 . . 442 598 . . . . . . 48 . . . . Cannons 1082 | . . . . . . . . 286 273 . . . . 265 65 34 159 Explosions 497 | . . . . . 497 . . . . . . . . . . . . Melee 4974 | . . . . . . 407 526 309 183 . 426 . 223 2219 348 333 . Ramming 68 | . . 66 . . 2 . . . . . . . . . . . . Kinetic 4049 | 130 866 1095 . . 442 427 . 245 273 . . . 48 265 65 34 159 Thermal 1240 | . 74 759 . . 195 171 . 41 . . . . . . . . . Explosive 302 | . . . . . 302 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4974 | . . . . . . 407 526 309 183 . 426 . 223 2219 348 333 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . 2 . 4 . Average Corruption 1 | . . . . . . . . . . . . . . 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . 10 . . . Matter Fused 5 | . . . . . . . . . . . . . . 5 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 826 | . . 15 . . 24 . 99 . 30 . 48 . 23 411 112 35 29 Projectiles 59 | . . . . . . . . . . . . . . 2 28 . 29 Explosions 24 | . . . . . 24 . . . . . . . . . . . . Melee 743 | . . 15 . . . . 99 . 30 . 48 . 23 409 84 35 . Knockbacks 7 | . . . . . . . . 1 . . . . . 5 . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . . . . . 4 . . 1 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 53 | . . 31 . . 22 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed 6 | . . 5 . . 1 . . . . . . . . . . . . Targets Rammed 6 | . . 5 . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 81 179 . . 18 207 74 208 168 43 54 . 3 305 45 56 117 Average Temperature 46 | . 20 51 . . 6 107 27 44 50 23 25 . 3 59 20 14 32 Received Heat Transfer 1614 | . 267 516 . . 144 360 . 309 9 . . . . 9 . . . Effects 3 | . . . . . . 3 . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . . . . . . . . . . Heat Transferred 3641 | . 296 2627 . . 200 444 . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Peak Influence 335 | 20 169 255 6 . 335 287 144 332 270 78 66 40 195 199 260 269 280 Initial 129 | . 11 . 6 . . 67 76 55 129 78 48 39 13 7 12 54 125 Average 101 | 7 49 82 6 . 188 135 92 151 196 78 57 36 109 58 132 125 184 Maximum Alert Level 1 | . . 1 . . 1 1 . 1 1 . . . . 1 1 1 1 Low Security (%) 85 | 100 100 91 100 . 45 91 100 78 39 100 100 100 100 99 73 87 45 Level 1 14 | . . 8 . . 54 8 . 21 60 . . . . . 26 12 54 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . . . 1 . 3 2 . . 1 . 7 4 2 . Investigation 9 | . 2 . . . . 1 . . . . . . . 5 1 . . Extermination 3 | . . . . . . . . 1 . . . . . 1 . 1 . Reinforcement 10 | . . 2 . . . . . . 2 . . 1 . 1 3 1 . Assault 2 | . . . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Distress Signals 10 | . . 3 . . . 2 1 2 2 . . . . . . . . Communications Jammed 17 | . . . . . . . . . . . . . . 11 . 6 . Distress Signals 15 | . . . . . . . . . . . . . . 9 . 6 . Times Spotted 171 | . 14 34 . . 12 17 3 26 7 . 1 3 4 19 12 13 6 Peak Tracking Total 15 | . 4 6 . . 3 8 2 15 4 . . 3 4 7 5 9 2 Tactical Retreats 20 | . . 2 . . . 3 1 3 1 . . . 2 3 4 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . . . . . . 1 . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Machines Disabled 6 | . . . . . 2 . . 2 1 . . . . . 1 . . Max in Single Turn 2 | . . . . . 2 . . 1 1 . . . . . 1 . . Garrison Access 6 | . . . . . . 1 1 . . . . . 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Machines Accessed 84 | . 9 12 . 4 . 2 3 5 3 . 3 . 12 8 10 4 9 Terminals 54 | . 8 9 . . . 1 2 4 3 . 2 . 7 3 6 3 6 Fabricators 4 | . . . . . . . . . . . . . 1 1 . . 2 Repair Stations 4 | . . 1 . . . . . . . . 1 . 1 . . 1 . Recycling Units 6 | . 1 1 . . . . . 1 . . . . 1 2 . . . Scanalyzers 4 | . . 1 . . . . . . . . . . 1 . 2 . . Garrison Access 8 | . . . . . . 1 1 . . . . . 1 2 2 . 1 Total Hacks 246 | . 36 39 . 27 . 5 11 13 7 . 6 . 31 24 19 10 18 Successful 167 | . 27 27 . 27 . 3 5 6 3 . 3 . 17 16 12 9 12 Failed 79 | . 9 12 . . . 2 6 7 4 . 3 . 14 8 7 1 6 Catastrophic 10 | . 2 . . . . . 1 3 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 86 | . 15 17 . 1 . 1 6 5 5 . 3 . 8 5 8 5 7 Terminals 166 | . 35 31 . . . 4 9 11 7 . 4 . 19 12 12 8 14 Fabricators 9 | . . . . . . . . . . . . . 3 3 . . 3 Repair Stations 10 | . . 4 . . . . . . . . 2 . 2 . . 2 . Recycling Units 12 | . 1 2 . . . . . 2 . . . . 2 5 . . . Scanalyzers 8 | . . 2 . . . . . . . . . . 2 . 4 . . Garrison Access 14 | . . . . . . 1 2 . . . . . 3 4 3 . 1 Terminal Hacks 88 | . 17 11 . 27 . 1 2 3 1 . 2 . 7 7 2 4 4 Record 28 | . . . . 26 . . . . . . . . . 2 . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 4 . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . . 1 . 1 . 2 . . . . Level Access Points 5 | . . . . . . . 1 . . . 1 . 1 . . 1 1 Branch Access Points 3 | . . 1 . . . . . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 10 | . 2 1 . . . 1 1 1 . . . . . 1 1 1 1 Unreport Threat 3 | . 1 1 . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . 1 . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . 1 . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . . . . . . . Zone Layout 6 | . 4 1 . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 2 3 . . 2 Network Status 4 | . . . . . . . . . . . . . 1 1 . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 6 | . . 4 . . . . . . . . . . . . . 2 . Scan Component 3 | . . 2 . . . . . . . . . . . . . 1 . Repair 3 | . . 2 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 1 1 . . . . . . . . . . 1 3 . . . Process 1 | . . . . . . . . . . . . . . 1 . . . Report Inventory 3 | . 1 1 . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 1 . . . Scanalyzer 7 | . . 2 . . . . . . . . . . 2 . 3 . . Insert Component 5 | . . 1 . . . . . . . . . . 1 . 3 . . Analyze 2 | . . 1 . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . . 1 . 2 . 1 Seal Access 6 | . . . . . . 1 1 . . . . . 1 . 2 . 1 Unauthorized Hacks 47 | . 9 9 . . . 1 2 3 2 . 1 . 4 3 5 3 5 Terminals 47 | . 9 9 . . . 1 2 3 2 . 1 . 4 3 5 3 5 Track 2 | . 1 1 . . . . . . . . . . . . . . . Botnet 45 | . 8 8 . . . 1 2 3 2 . 1 . 4 3 5 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . 2 . . . . . 1 1 1 . Used 2 | . . . . . . . . . . . . . . . 1 1 . Hacking Detections 66 | . 7 11 . . . 1 1 5 3 . 3 . 9 7 7 4 8 Full Trace Events 9 | . 2 . . . . 1 . . . . . . . 5 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . 1 1 . . . Parts Built 4 | . . . . . . . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . 128 84 . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 16 8 . . . Parts Repaired 3 | . . 2 . . . . . . . . . . . . . 1 . Time 99 | . . 77 . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . . . . 37 . . . Retrieved Matter 37 | . . . . . . . . . . . . . . 37 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . . . . . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . . . . Total Damage 124 | . . . . . . . . 124 . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Turns Passed 9316 | 146 1397 2156 38 339 693 688 165 288 267 17 74 38 468 1244 369 386 543 Spaces Moved 10562 | 70 641 1256 26 226 378 568 409 535 629 68 205 118 1041 1767 772 699 1154 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 477 | 67 410 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2363 | . 231 1256 26 226 378 246 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7719 | . . . . . . 322 409 535 629 68 205 118 1041 1767 772 699 1154 Fastest Speed 22 | 50 130 130 150 150 140 30 28 24 25 25 25 25 25 22 26 30 30 Average Speed 58 | 155 149 136 150 150 144 79 28 24 25 25 25 25 25 24 28 30 30 Slowest Speed 1400 | 160 160 150 150 150 150 1400 28 29 25 25 25 25 25 100 114 30 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 1 3 . 2 . . 6 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 97 74 7 62 87 34 11 67 21 66 4 87 33 36 28 32 25 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 176 | . . . . . . 3 4 33 14 . 1 1 31 37 19 21 12 Terrain Destroyed 272 | . . . . . 73 3 4 34 23 . 1 1 39 38 19 21 16 Melee 107 | . . . . . . 3 . 13 11 . 1 1 19 30 14 15 . Projectile 90 | . . . . . . . 4 21 12 . . . 18 8 5 6 16 AOE 73 | . . . . . 73 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac DSF Fac Fac Res Res Acc Total 12881 | 90 985 1529 25 227 469 748 433 623 688 66 210 125 1178 2456 883 836 1310 Wait 1449 | . 269 133 . . 38 82 . 21 6 . . . 47 579 63 86 125 Move 10501 | 69 640 1255 25 225 377 567 408 534 629 65 198 117 1036 1766 771 686 1133 Hop 22 | . . . . . . . . . . 1 3 . 2 . . 6 10 Pick Up 86 | 6 11 25 . 1 6 10 1 1 . . . 3 4 8 4 3 3 Fast Attach 42 | 7 . 3 . . . 4 1 5 4 . . . 9 2 2 1 4 Attach 45 | . . 9 . . . 11 3 1 4 . . . 4 6 3 2 2 Detach 8 | . . . . . . . 1 . 2 . . . 5 . . . . Swap 43 | . 6 5 . . 7 8 . 3 . . . 2 1 1 4 4 2 Drop 91 | . 6 9 . 1 6 27 . 5 1 . . 2 11 5 7 5 6 Fire 361 | 8 53 85 . . 31 27 7 33 27 . . . 36 16 8 5 25 Melee 206 | . . . . . . 12 12 20 15 . 9 1 23 73 21 20 . Ram 6 | . . 5 . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 . Rewire 3 | . . . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 854 | -10/Materials | Discovered new exit (range 11) 957 | -10/Materials | Discovered new exit (range 8) 1070 | -10/Materials | Discovered new exit (range 8) 1531 | -10/Materials | Discovered new exit (range 7) 1544 | -10/Materials | Entered another Materials area 1544 | -9/Materials | Evolved 2 slots: Utility x2 1940 | -9/Materials | Discovered new exit (range 11) 2292 | -9/Materials | Identified exit to Mines 2442 | -9/Materials | Discovered new exit (range 3) 2939 | -9/Materials | Discovered new exit (range 5) 3076 | -9/Materials | Discovered new exit (range 15) 3346 | -9/Materials | Build established: Scavenger-Mutant 3487 | -9/Materials | Repaired Imp. Assault Rifle 3515 | -9/Materials | Repaired Lgt. Armor Plating 3688 | -9/Materials | Build established: Mutant 3700 | -9/Materials | Entered Mines 3732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3732 | -9/Mines | Discovered new exit (range 5) 3738 | -9/Mines | Entered Exiles 3758 | -9/Exiles | Discovered new exit (range 15) 3779 | -9/Exiles | Met 8R-AWN 3806 | -9/Exiles | Met EX-HEX 3846 | -9/Exiles | Met EX-BIN 3864 | -9/Exiles | Aligned with FarCom system 3866 | -9/Exiles | Given EX-Vault access code 3900 | -9/Exiles | Opened EX-Vault 3909 | -9/Exiles | Found Latent Energy Streamer 3963 | -9/Exiles | Exiles lab attacked by MAIN.C 4059 | -9/Exiles | Discovered new exit (range 14) 4077 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4077 | -9/Exiles | Entered Mines 4289 | -8/Mines | Core integrity fell below 50% 4585 | -8/Mines | Build established: Scavenger-Skirmisher 4758 | -8/Mines | Discovered new exit (range 10) 4770 | -8/Mines | Entered Materials 4770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -8/Materials | Lost 3 parts (1n1u1w) 5449 | -8/Materials | Discovered new exit (range 3) 5450 | -8/Materials | Identified exit to Factory 5458 | -8/Materials | Entered Factory 5458 | -7/Factory | Evolved 2 slots: Propulsion x2 5478 | -7/Factory | Identified exit to Factory 5606 | -7/Factory | Discovered new exit (range 5) 5609 | -7/Factory | Identified exit to Storage 5623 | -7/Factory | Entered Storage 5674 | -7/Storage | Met a pair of Derelict thieves 5740 | -7/Storage | Build established: Scavenger-Sprinter 5906 | -7/Storage | Discovered exit to Factory (range 16) 5911 | -7/Storage | Entered Factory 5911 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5930 | -6/Factory | Lost 3 parts (1p1n1u) 6178 | -6/Factory | Manually triggered Chute Trap 6178 | -6/Factory | Sucked down chute 6178 | -6/Factory | Entered Waste 6178 | -6/Waste | The area was eerily silent 6192 | -6/Waste | Discovered new exit (range 13) 6195 | -6/Waste | Identified exit to Factory 6195 | -6/Waste | Entered Factory 6197 | -6/Factory | Identified exit to DSF 6245 | -6/Factory | Identified exit to Factory 6269 | -6/Factory | Entered DSF 6282 | -6/DSF | Build established: Hacker-Sprinter 6290 | -6/DSF | Additional patrols routed to DSF 6303 | -6/DSF | Discovered exit to Factory (range 15) 6307 | -6/DSF | Entered Factory 6307 | -5/Factory | Evolved 2 slots: Utility x2 6448 | -5/Factory | Identified exit to Factory 6448 | -5/Factory | Identified exit to Upper Caves 6647 | -5/Factory | Fabricated Q-thruster? 6775 | -5/Factory | Entered another Factory area 6775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -4/Factory | Spotted B-86 Titan 6968 | -4/Factory | Build established: Hacker-Ninja 7507 | -4/Factory | Lost 3 parts (2n1u) 7525 | -4/Factory | Discovered new exit (range 10) 7826 | -4/Factory | Discovered new exit (range 5) 7829 | -4/Factory | Identified exit to Research 7844 | -4/Factory | Fabricated Xenon Bombardment Thruster? 7975 | -4/Factory | Found Prototype Device 8019 | -4/Factory | Entered Research 8019 | -3/Research | Evolved 2 slots: Utility x2 8019 | -3/Research | Identified Exp. ECM Suite 8028 | -3/Research | Spotted B-86 Titan 8315 | -3/Research | Discovered new exit (range 5) 8318 | -3/Research | Identified exit to Research 8388 | -3/Research | Entered another Research area 8388 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8415 | -2/Research | Repaired Chainsword 8632 | -2/Research | Identified exit to Access 8681 | -2/Research | Identified exit to Testing 8774 | -2/Research | Entered Access 8774 | -1/Access | Evolved 2 slots: Utility x2 8804 | -1/Access | Lost 3 parts (2u1w) 8845 | -1/Access | Identified exit to Surface 9061 | -1/Access | Build established: Hacker-Scout 9317 | *** | Escaped! Last Messages --------------- 09137_ Dropped Impulse Thruster. 09137_ Dropped Field Propulsion Drive. 09139_ Acquired Field Propulsion Array. 09141_ Acquired Imp. Weapon Shielding. 09156_ >> Machine Analyzer network decryption results: 09156_ Terminal x1 09159_ K-01 Serf cleans the Sealed Freight Elevator. 09173_ U-05 Engineer builds a Wall. 09175_ Dropped Adv. Terrain Scanner. 09176_ Acquired Hacking Suite. 09198_ R-10 Processor collects Adv. Terrain Scanner. 09273_ >> Machine Analyzer network decryption results: 09273_ Garrison Access x1 09283_ U-05 Engineer builds a Wall. 09298_ ALERT: Security rotation in progress. 09314_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09315_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????## ?????????? | | ???????????????????????????????????? + ?????????? | | ???????????????????????????????????? # # ???????? | | ???????????????????????????????????? # # ?????? # | | ???????????????????????????????????? # # ?????? # | | ???????????????????????????????????? # # ?????? # | | ???????????????????????????????????? # # ?????? # | | ???????????????????????????????????? # # ???????? | | ????????????????????????????????????## + ???????? | | ????????????????????????????????????## # ???????? | | ???????????????????????????????????? # # # | | ???????????????????????????????????? # ########## | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # ####### | | ???????????????????????????????????? + ####### | | ???????????????????????????????????? # ##???## | | ???????????????????????????????????? # ##???## | | ????????????????????????????#####???## ##???## ## | | ???????????????????################### ##???## ## | | ???????????????????########### ####### ##???## ## | | ???????????????????"" ##???## ## | | ??????????????BB????" ##???## ## | | ??????????????BB????" ##???## ## | | ????????????????????" ##???## ## | | ????????????????????" 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"""T""" ##???## ## | | ???????????????????########### ####### ##???## ## | | ???????????????????################### ##???## ## | | ????????????????????????????#####???## ####### ## | | ????????????????????????????????????## #######+## | | ????????????????????????????????????## ### | | ????????????????????????????????????## ### | | ????????????????????????????????????## ### | | ????????????????????????????????????## ### """"" | | ????????????????????????????????????## ### """"" | | ?????????????????????????????????????? ### """"" | | ?????????????????????????????????????? ### """"" | | ?????????????????????????????????????? ### """"" | | ?????????????????????????????????????? ### """"" | | ??????????????????????????????????????? ?## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 46 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed BraceStasisSheargun Manual? 0 Play Time 03:37:55 Cumulative 39.1 hours Start 2024.08.16 @ 12:19:34 End 2024.08.17 @ 19:55:02 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 15 Explorer 4 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72d8cefd-2f4a-4cdd-8ad7-14e6b723ce8d