Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.10 @ 12:13:17 Player: corny Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2626) 2626 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 7426 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 643/1000 Matter 119/300 Energy 322/350 System Corruption 12% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (6) --- Titanium Leg Compact Wheel Antigrav System Antigrav System > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer Improved Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- Lightning Gun Tesla Rifle > --- INVENTORY (15) --- Reinforced Deuterium Engine Cooled Cesium-ion Thruster Advanced Cooling System Improved Sensor Array Signal Interpreter Target Analyzer Hardened Heavy Armor Plating Improved Shield Generator Plasma Rifle Heavy Machine Gun Heavy Machine Gun Rocket Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Compact Wheel Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer Improved Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Cooled Cesium-ion Thruster Advanced Cooling System Improved Sensor Array Signal Interpreter Target Analyzer Hardened Heavy Armor Plating Improved Shield Generator Lightning Gun Tesla Rifle Plasma Rifle Rocket Launcher Chainsword Chainsword [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 1 1 . Utility 5 | . . . 1 2 1 1 . . Weapon . | . . . . . . . . . Parts Attached 97 | . 14 1 15 17 10 6 34 . Power 11 | . 3 . 1 1 1 . 5 . Engine 9 | . 3 . 1 1 1 . 3 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 22 | . 4 . 3 4 3 . 8 . Treads 10 | . 2 . 3 4 1 . . . Leg 7 | . 2 . . . 1 . 4 . Wheel 3 | . . . . . 1 . 2 . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 31 | . 5 1 4 6 3 4 8 . Device 12 | . 1 1 2 1 2 2 3 . Storage 5 | . 3 . . 2 . . . . Processor 7 | . 1 . 1 1 1 . 3 . Hackware 1 | . . . . . . 1 . . Protection 6 | . . . 1 2 . 1 2 . Artifact . | . . . . . . . . . Weapon 33 | . 2 . 7 6 3 2 13 . Energy Gun 12 | . 1 . 1 1 2 1 6 . Energy Cannon 3 | . . . 2 1 . . . . Ballistic Gun 11 | . 1 . 3 2 1 . 4 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 2 . 1 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 5 | . . . . . . . 5 . Parts Lost 16 | . 2 . . 4 2 . 8 . Power 1 | . . . . . . . 1 . Propulsion 10 | . . . . 2 1 . 7 . Utility 2 | . . . . 2 . . . . Weapon 3 | . 2 . . . 1 . . . Highest Loss Streak 3 | . 1 . . 3 1 . 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 94 99 94 97 96 85 93 88 Engine 9 | . 14 14 11 9 7 6 8 5 Treads 16 | . 17 28 32 27 24 6 3 . Leg 7 | . 10 . . . 1 6 17 5 Wheel 2 | . . . . . 2 6 4 5 Hover 1 | . . . . . . . 2 11 Device 7 | . . 13 4 9 14 12 7 5 Storage 11 | . 21 14 11 13 7 6 5 5 Processor 9 | . . . 4 8 13 13 18 23 Protection 5 | . . . 8 10 7 8 6 5 Energy Gun 7 | . 14 14 1 . 4 12 5 11 Ballistic Gun 8 | . 14 14 15 7 10 . 3 . Naked Turns . | . . . . . . . . . Heaviest Build 89 | 12 89 31 40 50 48 49 59 50 Greatest Support 80 | 20 40 40 60 60 80 12 70 16 Greatest Overweight (x) 4 | . 4 . . 1 3 4 4 3 Average Overweight (x) . | . . . . . 1 3 1 3 Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 Most Carried 15 | . 11 12 15 15 15 15 15 15 Average Carried 12 | . 8 11 14 14 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 12 14 13 15 14 15 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Matter Collected 1632 | 200 190 10 222 298 89 20 583 20 Remotely . | . . . . . . . . . Salvage Created 2805 | . 498 . 488 578 89 20 1132 . Parts 179 | . 44 . 29 26 7 3 70 . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 70 | . 14 . 15 16 2 . 23 . Melee 4 | . . . . 4 . . . . Guns 42 | . 14 . 3 11 2 . 12 . Cannons 7 | . . . 6 1 . . . . AOE 17 | . . . 6 . . . 11 . Classes Destroyed 11 | . 5 . 1 . 2 . 3 . Worker 6 | . 1 . . . . 1 4 . Hauler 2 | . 1 . 1 . . . . . Recycler 2 | . . . . . . . 2 . Operator 1 | . . . . . . . 1 . Watcher 5 | . 1 . 1 . . . 3 . Swarmer 31 | . 6 . 4 7 . . 14 . Grunt 27 | . 8 . 9 8 . . 2 . Duelist 1 | . . . . . . . 1 . Sentry 3 | . . . 2 1 . . . . Hunter 3 | . . . . . 1 . 2 . Programmer 5 | . . . . . 1 . 4 . Best Kill Streak 9 | . 4 . 8 6 1 1 9 . Combat Bots Only 9 | . 3 . 7 6 1 . 9 . Max Kills in Single Turn 4 | . 1 . 3 2 1 1 4 . Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . . . 3 . . . 4 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Damage Taken 4452 | . 632 . 641 1145 308 . 1665 61 Core 956 | . 181 . 261 105 52 . 316 41 Absorbed by Shields 246 | . . . . . 113 . 133 . Redirected to Shielding 163 | . . . 72 47 9 . 35 . Core Remaining (%) 72 | 100 . 27 34 80 92 100 . . Volleys Fired 186 | . 60 . 26 34 11 3 52 . Largest 2 | . 2 . 2 2 2 2 2 . Hottest 120 | . 60 . 83 83 108 120 120 . Shots Fired 348 | . 117 . 46 64 21 6 93 1 Gun 309 | . 117 . 31 47 21 6 86 1 Cannon 29 | . . . 12 17 . . . . Launcher 10 | . . . 3 . . . 7 . Special . | . . . . . . . . . Kinetic 200 | . 60 . 27 43 15 . 55 . Thermal 84 | . 43 . 12 17 3 3 6 . Explosive 10 | . . . 3 . . . 7 . Electromagnetic 54 | . 14 . 4 4 3 3 25 1 Robot Hit Streak 24 | . 8 . 12 24 14 2 22 . Robot Miss Streak 4 | . 4 . 2 2 1 2 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . 1 . . 2 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . Shots Hit Robots 248 | . 64 . 32 58 21 3 70 . Core Hits 149 | . 31 . 24 30 8 2 54 . Critical Kills 3 | . 1 . . . . . 2 . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 6 | . 1 . . 1 . . 4 . Burn 1 | . . . . . . . 1 . Destroy 5 | . 1 . . 1 . . 3 . Melee Attacks 16 | . . . . 11 . 1 4 . Impact . | . . . . . . . . . Slashing 16 | . . . . 11 . 1 4 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6116 | . 668 . 1106 1231 412 49 2650 . Guns 3739 | . 668 . 249 700 412 49 1661 . Cannons 560 | . . . 259 301 . . . . Explosions 1587 | . . . 598 . . . 989 . Melee 230 | . . . . 230 . . . . Ramming . | . . . . . . . . . Kinetic 2401 | . 233 . 193 616 302 . 1057 . Thermal 1411 | . 307 . 379 301 52 17 355 . Explosive 1223 | . . . 478 . . . 745 . Electromagnetic 851 | . 128 . 56 84 58 32 493 . Impact . | . . . . . . . . . Slashing 230 | . . . . 230 . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 11 Average Corruption 8 | . . . . . . . 7 11 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . Effects 32 | . . . . . . . 22 10 Message Errors 10 | . . . . . . . 6 4 Matter Fused 9 | . . . . . . . 6 3 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 4 | . . . . . . . 3 1 Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . 10 12 . . 1 . Projectiles 8 | . . . 2 6 . . . . Explosions 9 | . . . 8 . . . 1 . Melee 6 | . . . . 6 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 501 | . . . 204 . . . 297 . Shots 9 | . . . 3 . . . 6 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 169 . 132 204 108 45 263 168 Average Temperature 55 | . 53 . 52 75 57 22 46 75 Received Heat Transfer 1092 | . 327 . 171 558 12 . 24 . Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 1 . 6 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . Heat Transferred 2386 | . 700 . 457 481 111 37 600 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Peak Influence 605 | . 262 30 493 370 178 34 605 . Initial 168 | . . 30 11 137 168 14 . . Average 191 | . 93 30 289 239 116 25 350 . Maximum Alert Level 2 | . 1 . 2 1 . . 2 . Low Security (%) 58 | . 91 100 15 24 100 100 19 . Level 1 30 | . 8 . 74 75 . . 40 . Level 2 10 | . . . 10 . . . 39 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 . 2 5 2 . 4 . Investigation 7 | . 2 . 1 3 . . 1 . Extermination 2 | . . . . . 1 . 1 . Reinforcement 6 | . 1 . 1 1 1 . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Distress Signals 4 | . 2 . 1 . . . 1 . Communications Jammed 17 | . . . . . . . 17 . Distress Signals 16 | . . . . . . . 16 . Times Spotted 107 | . 27 . 17 21 5 1 34 2 Peak Tracking Total 7 | . 5 . 5 7 3 1 5 2 Tactical Retreats 6 | . 1 . 2 1 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . 1 . 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Machines Disabled 12 | . . . 3 . . . 9 . Max in Single Turn 2 | . . . 2 . . . 2 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Machines Accessed 16 | . 8 . 1 1 2 . 4 . Terminals 10 | . 7 . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 41 | . 23 . 3 5 3 . 7 . Successful 14 | . 10 . 3 . 1 . . . Failed 27 | . 13 . . 5 2 . 7 . Catastrophic 5 | . 2 . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 11 | . 7 . 2 . . . 2 . Terminals 29 | . 22 . 3 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . 5 1 . 2 . Terminal Hacks 9 | . 8 . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 5 | . 4 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . Terminals 4 | . 2 . 2 . . . . . Track 2 | . 1 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 8 . . 1 1 . 4 . Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . Total Damage 184 | . . . 184 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Turns Passed 5429 | . 1320 270 687 604 614 444 1236 254 Spaces Moved 2999 | 1 668 168 366 274 361 290 696 175 Core . | . . . . . . . . . Treads 1467 | . 436 168 366 274 223 . . . Legs 615 | 1 232 . . . . . 382 . Wheels 815 | . . . . . 138 290 212 175 Hover 102 | . . . . . . . 102 . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 135 135 122 145 Average Speed 152 | 120 163 160 160 160 150 140 141 145 Slowest Speed 400 | 120 400 160 160 240 160 150 330 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 1 97 55 43 36 8 6 15 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . 1 Spaces Dug 5 | . . . . . . 1 4 . Terrain Destroyed 160 | . . . 68 2 . 1 89 . Melee 5 | . . . . . . 1 4 . Projectile 3 | . . . . 2 . . 1 . AOE 152 | . . . 68 . . . 84 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Total 3508 | . 796 169 427 362 410 321 848 175 Wait 118 | . 29 . 3 9 19 15 43 . Move 2991 | . 667 167 365 273 360 289 695 175 Hop . | . . . . . . . . . Pick Up 38 | . 13 . 7 7 4 2 5 . Fast Attach 41 | . 5 1 8 5 6 3 13 . Attach 12 | . 2 . 3 5 2 . . . Detach 10 | . 3 1 3 1 1 . 1 . Swap 45 | . 7 . 4 7 2 3 22 . Drop 52 | . 10 . 8 11 5 5 13 . Fire 186 | . 60 . 26 34 11 3 52 . Melee 15 | . . . . 10 . 1 4 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 10) 191 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 5) 761 | -10/Materials | Core integrity fell below 50% 957 | -10/Materials | Discovered new exit (range 11) 1000 | -10/Materials | Derelicts attacked the area 1321 | -10/Materials | Entered Mines 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -10/Mines | Met a Derelict bent on vengeance 1535 | -10/Mines | Learned location of Zion (-6) 1567 | -10/Mines | Discovered new exit (range 5) 1591 | -10/Mines | Entered Materials 1591 | -9/Materials | Accompanied by 3 allies 1591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Destroyed 7 combat bots 1852 | -9/Materials | Core integrity fell below 50% 1974 | -9/Materials | Discovered new exit (range 14) 2265 | -9/Materials | Discovered new exit (range 7) 2278 | -9/Materials | Entered another Materials area 2278 | -8/Materials | Evolved 2 slots: Utility x2 2796 | -8/Materials | Garrison activated, responded to threat 2852 | -8/Materials | Discovered new exit (range 16) 2867 | -8/Materials | Lost 3 parts (2n1u) 2882 | -8/Materials | Entered Factory 2882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3464 | -7/Factory | Discovered new exit (range 15) 3496 | -7/Factory | Entered another Factory area 3496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3604 | -6/Factory | Discovered new exit (range 8) 3940 | -6/Factory | Entered another Factory area 3940 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4300 | -5/Factory | Discovered new exit (range 12) 4496 | -5/Factory | Lost 3 parts (1p2n) 4724 | -5/Factory | Destroyed 9 combat bots 4853 | -5/Factory | System corruption reached 10% 5117 | -5/Factory | Cargo convoy interrupted 5173 | -5/Factory | Build established: Scavenger-Mutant 5174 | -5/Factory | Identified exit to Upper Caves 5176 | -5/Factory | Entered Upper Caves 5430 | -5/Upper Caves | Self-destructed Last Messages --------------- LOCATION=UPPER CAVES GOAL=ESCAPE 05180_ 17ME XL&#<6HGMAUP0B#FA B 05244_ S8J014CNUHDX5D|EV9GBJ|UJAMBZIV&MW>Q 05262_ System corrupted: Heat flow error (+192). 05283_ MJGX4NVJLJVJM9CBG&VHTVJUH 05311_ System corrupted: Matter fused (-10). 05324_ Searching scrap... 05324_ Found Plasma Rifle. 05324_ Found Hvy. Machine Gun. 05324_ Found Phase Cannon. 05324_ Found Imp. Shock Absorption System. 05324_ Found 20 Matter. 05325_ Acquired 20 matter. 05339_ System corrupted: FCS attempts to trigger Lightning Gun. 05339_ System corrupted: Lightning Gun misfires. 05358_ System corrupted: Matter fused (-7). 05394_ System corrupted: Matter fused (-5). 05411_ G%623JKMX5FOD76EOOEMXO,AS 05426_ System corrupted: Energy discharge (-105). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????? ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????# | | ???????????????????????????????????????? ???# | | ???????????????????????????????????????? ???# | | ???????????????????????????????????????? #??# | | ??????????????????????????????????###??? ##??# | | ?????????????????????????????????? ??? ????# | | ?????????????????????????????????? ?? ?????# | | ????????????????????????????????## ??? ???## | | ????????????????????? ?????????## ??## ??## | | ????????????? ??????? ???????## #?## #### | | ????????????? ?????? ?????## #?# | | ???????????? ?????? ##### ### # | | ???????????? #?????? ## ####### # | | ??????????? #??????? #### ## | | ??????????? #????#### ## | | ??????????? #?### #?# ## | | ?????????? ## #?# ### | | ?????????? ### #?? | | ????????? ##? | | ????????? @ ##### ## | | ????????? ##???## # | | ????????? ### ##????## ## ## | | ??????????? ?????#####?????# #######? | | ??????????? ???????????????????### #??????? | | ??????????????????????????????????## ######?? | | ???????????????????????????????????# ## #?? | | ???????????????????????????????????# ### | | ???????????????????????????????????# | | ???????????????????????????????????# # | | ???????????????????????????????###?## ### | | ??????????????????????????????## ##### [!##? | | ??????????????????????????????# ### ### #? | | ?????????????????????????###### #?## [] | | ?????????????????????????# ## #??## | | ?????????????????????????# ##??# | | ????????????????????????## #?? | | ???????????????????????## ## #### #?? | | ?????????????????????### ### #??# ##?### # | | ?????????????????????# #### ? ##????## # | | ?????????????????????# #?## #???????# | | ?????????????????????## ##?# ##???????? | | ??????????????????????# ### #????????? | | ??????????????????????## ### #???????? | | ???????????????????????## #??# #????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticBiometalRailgun Manual? 0 Play Time 00:47:20 Cumulative 185.9 hours Start 2023.08.10 @ 01:44:16 End 2023.08.10 @ 12:13:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 175 Adventurer 19 Explorer 4 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 460e1faa-3cb6-4534-9ad0-269c0d02f6c7