Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:44:16 Player: Ragemodebzrk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (2736) 2736 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 5036 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 13% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Improved Hover Unit Particle Gun [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Light Cannon Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 96 | 5 16 29 46 Power 13 | 1 3 4 5 Engine 10 | 1 3 4 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 27 | 2 5 7 13 Treads . | . . . . Leg 18 | 2 . 7 9 Wheel . | . . . . Hover 4 | . 1 . 3 Flight 5 | . 4 . 1 Utility 23 | . 3 7 13 Device 11 | . 2 3 6 Storage . | . . . . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 10 | . . 4 6 Artifact . | . . . . Weapon 33 | 2 5 11 15 Energy Gun 15 | . . 5 10 Energy Cannon 3 | . 1 1 1 Ballistic Gun 9 | 2 1 5 1 Ballistic Cannon 3 | . 3 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 8 | . . . 8 Parts Lost 41 | . 6 12 23 Power 6 | . 2 1 3 Propulsion 11 | . 3 4 4 Utility 11 | . 1 3 7 Weapon 13 | . . 4 9 Highest Loss Streak 12 | . 2 4 12 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 84 | . 84 85 83 Engine 10 | . 13 10 6 Leg 13 | . 7 14 18 Hover 2 | . 3 . 3 Flight 3 | . 10 . . Device 15 | . 16 12 17 Hackware 6 | . 4 11 3 Protection 5 | . . 8 8 Energy Gun 8 | . . 9 16 Energy Cannon 5 | . 5 7 3 Ballistic Gun 3 | . 4 6 . Ballistic Cannon 6 | . 18 3 . Naked Turns . | . . . . Heaviest Build 30 | 5 12 22 30 Greatest Support 43 | 20 20 20 43 Greatest Overweight (x) 5 | . 2 5 3 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 4 5 Average Carried 1 | . 2 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 3 3 . Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Tank 16% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1928 | 177 403 536 812 Remotely . | . . . . Salvage Created 3127 | . 668 1045 1414 Parts 170 | . 36 65 69 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 74 | . 16 27 31 Melee 1 | . . . 1 Guns 42 | . 6 17 19 Cannons 27 | . 10 9 8 AOE 2 | . . . 2 Classes Destroyed 10 | . 5 2 3 Worker 4 | . . 3 1 Builder 1 | . . . 1 Recycler 4 | . 3 1 . Operator 2 | . 1 1 . Watcher 9 | . 3 1 5 Swarmer 23 | . 8 8 7 Grunt 40 | . 8 15 17 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Sentry 7 | . . 4 3 Best Kill Streak 10 | . 5 10 4 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 506 | . 96 181 229 Missed 133 | . 26 58 49 Damage Taken 4628 | . 638 1381 2609 Core 894 | . 149 189 556 Absorbed by Shields 68 | . . . 68 Redirected to Shielding 47 | . . 19 28 Ignored by Resistances 45 | . . 45 . Regen/Repaired (Parts) 249 | . . 196 53 Core Remaining (%) 64 | 100 40 52 . Volleys Fired 257 | . 58 90 109 Largest 3 | . 2 3 3 Hottest 182 | . 95 159 182 Shots Fired 508 | . 111 193 204 Gun 360 | . 57 146 157 Cannon 138 | . 54 47 37 Launcher 10 | . . . 10 Special . | . . . . Kinetic 220 | . 103 107 10 Thermal 230 | . 8 81 141 Explosive 10 | . . . 10 Electromagnetic 48 | . . 5 43 Robot Hit Streak 12 | . 8 12 12 Robot Miss Streak 8 | . 5 5 8 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 290 | . 54 104 132 Core Hits 153 | . 28 51 74 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 1 5 Burn 4 | . . . 4 Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 2 | . 2 . . Sever 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5102 | . 832 1456 2814 Guns 2803 | . 199 890 1714 Cannons 1736 | . 631 525 580 Explosions 440 | . . 37 403 Melee 94 | . . . 94 Ramming 29 | . 2 4 23 Kinetic 1400 | . 708 586 106 Thermal 2473 | . 122 808 1543 Explosive 385 | . . . 385 Electromagnetic 721 | . . 58 663 Impact . | . . . . Slashing 94 | . . . 94 Piercing . | . . . . Highest Corruption 13 | . 3 1 13 Average Corruption 4 | . 2 1 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 56 | . 16 5 35 Message Errors 10 | . 2 2 6 Matter Fused 10 | . 4 . 6 Heat Flow Errors 8 | . 4 1 3 Energy Discharges 9 | . 2 1 6 Data Loss (minor) 6 | . 2 . 4 Data Loss (major) 2 | . 1 . 1 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 8 | . 1 1 6 Overload Shots . | . . . . Overflow Damage 27 | . 4 . 23 Projectiles 27 | . 4 . 23 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 47 | . 1 . 46 Shots 2 | . . . 2 Rammed 3 | . 1 . 2 Targets Rammed 8 | . 1 4 3 Kicked 5 | . . 4 1 Crushed . | . . . . Highest Temperature 701 | . 367 544 701 Average Temperature 176 | . 97 133 233 Received Heat Transfer 1794 | . 126 483 1185 Effects 58 | . 4 12 42 Shutdowns 11 | . . 2 9 Energy Bleed 4 | . 1 . 3 Interference 9 | . 3 2 4 Matter Decay 6 | . . 2 4 Short Circuit 7 | . . 1 6 Damage (minor) 7 | . . 1 6 Damage (major) 11 | . . 3 8 Damage (core) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . 1 4 6 Heat Transferred 5682 | . 259 1735 3688 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 679 | . 266 387 679 Initial 16 | . . 16 12 Average 225 | . 147 180 355 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 53 | 100 73 56 29 Level 1 32 | . 26 43 27 Level 2 13 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 4 6 Investigation 10 | . 3 4 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 127 | . 34 41 52 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 11 | . 4 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 . 5 Max in Single Turn 2 | . 1 . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 9 8 6 Terminals 16 | . 7 4 5 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 87 | . 33 35 19 Successful 56 | . 20 24 12 Failed 31 | . 13 11 7 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 63 | . 30 17 16 Fabricators . | . . . . Repair Stations 14 | . . 11 3 Recycling Units 10 | . 3 7 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 39 | . 18 11 10 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Alert Level 11 | . 5 3 3 Unreport Threat 3 | . 1 2 . Locate Traps 4 | . 1 1 2 Reprogram Traps 1 | . . . 1 Dispatch Records 5 | . 3 . 2 Maintenance Status 1 | . . 1 . Surveillance Status 1 | . . 1 . Patrol Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Registered Components 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 9 2 Scan Component 6 | . . 5 1 Repair 5 | . . 4 1 Recycling Unit Hacks 6 | . 2 4 . Retrieve Matter 2 | . . 2 . Retrieve Components 4 | . 2 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 18 | . 6 7 5 Full Trace Events 12 | . 3 5 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 4 1 Time 152 | . . 120 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 17 | . . 17 . Retrieved Components 23 | . 14 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4164 | 52 1258 1502 1352 Spaces Moved 2118 | 51 731 698 638 Core 159 | 27 3 105 24 Treads . | . . . . Legs 1251 | 24 195 542 490 Wheels . | . . . . Hover 310 | . 135 51 124 Flight 398 | . 398 . . Fastest Speed 50 | 50 100 120 50 Average Speed 143 | 82 143 148 140 Slowest Speed 300 | 120 200 300 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 98 63 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 88 | . . 3 85 Melee . | . . . . Projectile . | . . . . AOE 88 | . . 3 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2818 | 60 838 1011 909 Wait 200 | . 9 150 41 Move 2115 | 50 730 697 638 Hop . | . . . . Pick Up 98 | 5 18 30 45 Fast Attach 1 | . 1 . . Attach 78 | 5 12 21 40 Detach . | . . . . Swap 19 | . 3 8 8 Drop 37 | . 6 11 20 Fire 257 | . 58 90 109 Melee 5 | . . . 5 Ram 3 | . 1 . 2 Kick 5 | . . 4 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Discovered new exit (range 7) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1943 | -9/Materials | Destroyed 7 combat bots 1947 | -9/Materials | Lost 4 parts (1p1n2u) 1970 | -9/Materials | Discovered new exit (range 10) 2186 | -9/Materials | Lost 3 parts (2n1u) 2211 | -9/Materials | Repaired Lgt. Assault Rifle 2245 | -9/Materials | Repaired Hvy. Assault Rifle 2273 | -9/Materials | Repaired Power Shielding 2399 | -9/Materials | Discovered new exit (range 5) 2530 | -9/Materials | Repaired Broken Aluminum Leg 2571 | -9/Materials | Build established: Scavenger-Tank 2741 | -9/Materials | Discovered new exit (range 16) 2813 | -9/Materials | Entered another Materials area 2813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -8/Materials | Garrison activated, responded to threat 3357 | -8/Materials | Lost 3 parts (1u2w) 3444 | -8/Materials | Lost 6 parts (1p2u3w) 3861 | -8/Materials | Core integrity fell below 50% 3871 | -8/Materials | System corruption reached 10% 3889 | -8/Materials | Core integrity fell below 20% 3956 | -8/Materials | Lost 12 parts (1p4n4u3w) 4058 | -8/Materials | Repaired Particle Gun 4165 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: FCS attempts to trigger Particle Gun. System corrupted: Particle Gun misfires. Acquired 22 matter. Dropped Broken Pulse Rifle. System corrupted: Particle Gun failed to cycle. System corrupted: Matter fused (-5). Terminal disabled. System corrupted: Particle Gun failed to cycle. Imp. Heat Sink melted. Aluminum Leg melted. G-47 Trooper destroyed. Acquired 5 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Imp. Signal Interpreter melted. W-25 Informer destroyed. K-01 Serf collects debris. System corrupted: Component data lost. 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