Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 21:56:52 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (587) 2935 Value Destroyed (24798) 24798 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (20834) 20834 TOTAL SCORE: 54147 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 18362 Follower Combat Kills 718 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -746 Cogmind --------- Core Integrity 0/1450 Matter 73/300 Energy 250/250 System Corruption 1% Temperature Cool (12) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- Modified TNC Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Graphene Brace Focal Shield Experimental Thermal Shield > --- WEAPON (6) ------- Mass Driver > --- INVENTORY (4) ---- Improved Coolant Injector Advanced Sensor Array Long-range Tractor Beam Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Sensor Array Modified TNC Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Medium Reactive Plating Experimental Thermal Shield Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Graphene Brace Long-range Tractor Beam Precision Grenade Launcher [Rating: 129] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Salvage Targeting Computer Device Advanced Weapon Cycler Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon AD-0RF's Magmablaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Slots Evolved 16 | 3 3 1 3 1 . 1 1 1 . 1 1 . Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 9 | 3 1 1 1 . . . 1 . . 1 1 . Weapon 5 | . 2 . 1 1 . . . 1 . . . . Parts Attached 141 | 6 9 5 15 7 20 10 17 11 7 15 12 7 Power 16 | . 1 1 2 1 2 1 2 3 . . 1 2 Engine 4 | . . 1 2 1 . . . . . . . . Core 7 | . 1 . . . 2 . 2 2 . . . . Reactor 5 | . . . . . . 1 . 1 . . 1 2 Propulsion 4 | 1 1 . 1 1 . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 1 1 . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 72 | 4 4 2 6 2 9 6 9 5 2 11 10 2 Device 45 | 4 . 1 2 1 3 4 6 4 1 8 9 2 Storage . | . . . . . . . . . . . . . Processor 13 | . 4 . 1 1 5 1 . . . 1 . . Hackware 2 | . . . . . 1 . . 1 . . . . Protection 12 | . . 1 3 . . 1 3 . 1 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 49 | 1 3 2 6 3 9 3 6 3 5 4 1 3 Energy Gun 11 | . 2 1 . . 2 1 2 2 1 . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 27 | 1 . . 5 2 7 1 2 . 4 3 1 1 Ballistic Cannon 4 | . . . . 1 . . . 1 . . . 2 Launcher 2 | . 1 . . . . . . . . 1 . . Special Weapon 3 | . . . . . . 1 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 3 3 3 . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . 1 . . . . . Parts Lost 5 | . . . 1 1 1 . 1 . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 1 1 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 1 1 . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 97 97 92 72 86 87 90 94 93 92 77 Engine 2 | . 5 . 7 6 4 . . . . . . . Core 3 | . 6 9 . . 1 6 5 5 5 5 3 . Reactor 2 | . . . . . . 2 5 4 5 5 6 9 Wheel 7 | . 12 9 13 6 6 6 5 5 5 5 5 5 Device 14 | . 30 6 4 6 12 12 11 13 16 18 22 25 Processor 25 | . 17 39 31 33 26 28 28 22 22 21 20 20 Protection 5 | . . 5 14 6 4 . 3 5 4 4 4 4 Energy Gun 4 | . 12 21 1 . 1 5 5 8 8 . . . Energy Cannon 1 | . . 5 7 . . . . . . . . . Ballistic Gun 15 | . . . 13 22 8 16 11 11 20 31 28 10 Special Weapon 1 | . . . . . . 2 5 5 3 . . . Special Melee Weapon 1 | . . . 2 6 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 10 14 30 38 29 52 59 66 76 76 75 89 71 Greatest Support 28 | 16 16 12 24 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 3 | . 1 2 2 1 1 2 2 2 2 2 3 2 Average Overweight (x) 1 | . . 1 1 . . 1 1 1 1 1 2 1 Largest Inventory Capacity 4 | 1 2 2 3 3 3 4 4 4 4 4 4 4 Average Capacity 3 | . 1 2 2 3 3 3 4 4 4 4 4 4 Most Carried 4 | 1 1 2 3 3 3 4 4 4 4 4 4 4 Average Carried 3 | . . 1 2 2 2 3 3 3 3 3 3 3 Final Capacity 4 | 1 2 2 3 3 3 4 4 4 4 4 4 4 Final Carried 4 | 1 1 2 3 3 3 4 4 4 4 4 4 4 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Executioner 10% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Matter Collected 14502 | 287 464 50 921 365 612 376 1261 1182 1568 4525 2606 285 Remotely 3131 | 26 94 . . . . . 63 . . 514 2434 . Salvage Created 29951 | 127 1026 214 2776 1114 552 629 3324 1648 2496 9266 6274 505 Parts 1535 | 13 72 12 163 58 88 39 217 87 156 405 202 23 Haulers Intercepted 17 | . 2 . 5 . . . 6 . 2 2 . . Recyclers Shooed 6 | 1 1 1 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Combat Hostiles Destroyed 502 | . 20 4 50 21 5 14 55 31 46 149 92 15 Melee 1 | . . . . . . . . . . . . 1 Guns 444 | . 12 2 23 21 5 14 53 31 43 147 88 5 Cannons 31 | . . . 21 . . . 1 . . . . 9 AOE 25 | . 8 2 5 . . . 1 . 3 2 4 . Classes Destroyed 24 | 2 5 1 6 1 2 . 3 1 1 . 2 . Worker 10 | . 1 . . . . 1 5 . 2 1 . . Builder 16 | . . . 1 1 . 1 8 . 1 1 3 . Tunneler 11 | 3 . . . 5 . . . . 2 1 . . Hauler 17 | . 2 . 5 . . . 6 . 2 2 . . Recycler 15 | 1 2 1 4 2 . 1 2 . . 1 1 . Carrier 8 | . . . . . . . . . 1 6 1 . Mechanic 23 | . . . 1 . . . . . 2 18 2 . Operator 7 | . 2 . 2 . . . 2 . . . 1 . Turret 1 | . . . . . 1 . . . . . . . Watcher 19 | . 3 . 3 . . . 4 2 4 . 2 1 Swarmer 49 | . . 1 7 5 . 7 11 5 2 4 7 . Saboteur 3 | . . . . . . . . . . . 2 1 Grunt 243 | . 20 3 27 11 . 5 28 15 32 64 29 9 Brawler 36 | . . . 3 1 . . 3 2 4 8 13 2 Duelist 28 | . . . 3 1 . 1 2 3 2 8 5 3 Protector 23 | . . . 2 . . . . . 1 13 7 . Sentry 38 | . . . 8 . . . 7 2 4 5 12 . Specialist 2 | . . . . . . . 2 . . . . . Hunter 41 | . . . . . . . 1 . . 29 11 . Programmer 28 | . . . . . . . . 6 . 17 5 . Heavy 3 | . . . . . . . 1 . 1 1 . . Behemoth 1 | . . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . Assembled 7 | . . . . 3 4 . . . . . . . Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 26 | 2 5 3 10 7 6 6 19 7 26 24 26 12 Combat Bots Only 24 | . 3 2 10 4 3 5 10 7 22 16 24 12 Max Kills in Single Turn 4 | 1 2 2 2 2 3 3 4 3 4 4 4 1 Gunslinging 2 | . 1 . 1 1 . . . 1 1 2 2 . Exploded 3 | . 2 2 1 . . . 1 . 2 1 3 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) AD-0RF (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Damage Taken 12343 | . 415 26 2359 246 976 236 453 594 995 2328 1820 1895 Core 8875 | . 336 23 1490 170 788 186 277 443 740 1637 1333 1452 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 7548 | . 237 9 1300 131 557 169 206 364 625 1487 1184 1279 Redirected to Shielding 102 | . . . . . . . 102 . . . . . Regen/Repaired (Parts) 20 | . . . 20 . . . . . . . . . Core Remaining (%) 86 | 100 . 96 . . . 37 . . 100 100 85 . Volleys Fired 1064 | 27 84 8 181 43 67 20 88 86 114 201 115 30 Largest 6 | 1 2 3 3 4 3 3 3 2 6 6 6 3 Hottest 280 | 20 90 153 153 98 80 85 280 60 160 160 160 107 Shots Fired 3046 | 27 118 17 338 142 140 85 243 192 254 885 517 88 Gun 2848 | 27 82 16 209 142 140 85 241 192 254 885 517 58 Cannon 160 | . . 1 129 . . . . . . . . 30 Launcher 36 | . 36 . . . . . . . . . . . Special 2 | . . . . . . . 2 . . . . . Kinetic 2663 | 27 14 . 195 142 140 55 175 172 253 885 517 88 Thermal 119 | . . . . . . 30 68 20 1 . . . Explosive 36 | . 36 . . . . . . . . . . . Electromagnetic 228 | . 68 17 143 . . . . . . . . . Robot Hit Streak 118 | 6 12 7 22 19 24 19 23 14 19 33 118 68 Robot Miss Streak 7 | 2 4 . 3 5 3 2 5 1 4 4 7 2 Penetration Max 2 | . . . . 1 2 1 2 1 1 2 2 1 Secondary Targets 113 | . 1 . 2 5 . 3 2 5 6 60 29 . Max Gunslinging Chain 3 | . 1 . 1 1 . 1 1 1 1 3 2 . Autonomous 117 | . . . . . . 30 66 21 . . . . Shots Hit Robots 1935 | 18 55 5 203 86 107 64 147 86 145 626 320 73 Core Hits 1064 | 9 40 5 81 38 33 31 108 48 82 352 200 37 Critical Kills 205 | . . . . 1 4 1 28 20 31 74 46 . Critical Parts Destroyed 227 | . . . 2 2 9 9 22 22 46 76 39 . Critical Strikes 441 | . 1 . 4 3 13 11 50 42 77 150 87 3 Destroy 435 | . . . 2 3 13 11 50 42 77 150 87 . Blast 3 | . . . . . . . . . . . . 3 Corrupt 3 | . 1 . 2 . . . . . . . . . Melee Attacks 6 | . . . . 2 4 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 51575 | 156 1683 283 5221 1685 2062 1219 4615 2527 4723 16107 9061 2233 Guns 44333 | 156 672 80 2403 1685 2062 1219 4190 2527 3991 15839 8291 1218 Cannons 3272 | . . . 2257 . . . . . . . . 1015 Explosions 3929 | . 1011 203 561 . . . 384 . 732 268 770 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 41586 | 156 82 . 2245 1685 2062 736 2319 1947 3991 15839 8291 2233 Thermal 4827 | . 116 203 145 . . 483 1968 580 634 48 650 . Explosive 1852 | . 895 . 311 . . . 328 . 98 220 . . Electromagnetic 3310 | . 590 80 2520 . . . . . . . 120 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 . 1 2 2 6 2 1 Average Corruption 2 | . . . 2 2 1 . 1 1 2 4 1 1 Corruption Purged 3 | . . . . . 2 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 116 | . . . 2 14 25 . 4 13 20 29 7 2 Message Errors 24 | . . . . 7 7 . . 3 2 3 1 1 Matter Fused 27 | . . . . 3 5 . 3 5 6 4 . 1 Heat Flow Errors 15 | . . . . 2 5 . . . 4 4 . . Energy Discharges 13 | . . . 1 . 3 . . . 3 5 1 . Parts Rejected 3 | . . . . . . . . 2 . 1 . . Data Loss (minor) 16 | . . . . 1 3 . . 2 4 5 1 . Data Loss (major) 3 | . . . . 1 2 . . . . . . . Misfires 4 | . . . 1 . . . . . . 1 2 . Alerts 2 | . . . . . . . . 1 . 1 . . Weapon Failures 9 | . . . . . . . 1 . 1 5 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 710 | . 59 30 188 . . . 5 . 265 . 145 18 Projectiles 117 | . . . 99 . . . . . . . . 18 Explosions 593 | . 59 30 89 . . . 5 . 265 . 145 . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 388 | . 134 . 96 . . . . . . . 158 . Shots 12 | . 7 . 2 . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 361 | . 258 54 361 142 212 138 165 27 218 360 280 137 Average Temperature 91 | . 64 23 87 19 68 61 77 10 68 130 109 65 Received Heat Transfer 4347 | . 153 15 1131 92 20 256 27 135 684 714 289 831 Effects 9 | . . . 7 . 1 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . Interference 6 | . . . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 21 | . 2 . 19 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 7 1 . . . . Heat Transferred 5370 | . 150 250 100 . . 627 2547 646 400 50 600 . Parts Sabotaged 12 | . . . . . . . . . . . 6 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 1 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Peak Influence 5856 | 20 1005 585 1876 1140 . 369 1434 2527 3474 5856 5813 3248 Initial 2869 | . 13 386 174 731 . . 65 932 1231 1580 2869 2848 Average 1722 | 7 606 515 1041 989 . 206 936 1745 2434 3388 4051 2939 Maximum Alert Level 5 | . 3 2 5 4 . 1 4 5 5 5 5 5 Low Security (%) 5 | 100 15 . 6 . . 50 7 . . . . . Level 1 5 | . 13 27 7 . . 49 2 . . . . . Level 2 8 | . 23 72 15 . . . 5 . . . . . Level 3 22 | . 47 . 19 95 . . 51 3 . . . . Level 4 17 | . . . 33 4 . . 33 31 21 13 . . Level 5 17 | . . . 17 . . . . 64 18 21 29 25 High Security 21 | . . . . . . . . . 60 65 70 74 Max Security . | . . . . . . . . . . . . . Sterilizations 4 | . . . 1 . . . 1 . 1 1 . . Squads Dispatched 128 | . 8 1 13 1 . 1 15 . 13 37 30 9 Investigation 33 | . 7 1 8 1 . . 8 . 4 2 1 1 Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . 1 2 . 1 1 1 . Assault 79 | . . . 5 . . . 1 . 8 34 23 8 Garrison 9 | . . . . . . . 4 . . . 5 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Distress Signals 11 | . 1 . 5 . . . 2 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 753 | . 29 2 80 23 22 14 53 41 78 230 135 46 Peak Tracking Total 24 | . 4 2 11 4 9 5 4 5 14 16 21 24 Tactical Retreats 31 | . 5 . 5 1 2 . . 1 4 7 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Traps Triggered 12 | . 1 . 1 . . . 2 6 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . 1 1 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Machines Disabled 218 | . 20 5 36 2 11 2 19 15 35 46 26 1 Max in Single Turn 5 | . 2 2 2 1 2 1 2 2 3 5 4 1 Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 6 | . . . . . . . . 6 . . . . Machines Repaired 3 | . 1 . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Machines Accessed 48 | . 9 3 12 1 . . 10 2 5 4 1 1 Terminals 31 | . 7 1 9 . . . 7 2 4 1 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . 1 1 . 1 Scanalyzers 4 | . . . 1 . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 204 | . 48 6 57 1 . . 48 6 19 11 5 3 Successful 127 | . 31 4 38 1 . . 29 3 10 7 3 1 Failed 75 | . 17 2 18 . . . 18 3 9 4 2 2 Catastrophic 9 | . 2 . 1 . . . 1 . 4 1 . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 101 | . 30 4 17 . 1 . 27 4 10 8 . . Terminals 147 | . 40 4 47 . . . 31 6 16 3 . . Fabricators 4 | . . . . . . . . . . 4 . . Repair Stations 5 | . . . 5 . . . . . . . . . Recycling Units 21 | . 8 . 3 . . . . . 3 4 . 3 Scanalyzers 23 | . . . 2 . . . 16 . . . 5 . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 63 | . 17 3 22 1 . . 12 2 5 1 . . Record 4 | . . . 4 . . . . . . . . . Robot Analysis 17 | . 7 . 2 . . . 8 . . . . . Prototype ID Bank 8 | . 5 . 2 . . . . . 1 . . . Open Door 3 | . . 2 . 1 . . . . . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . . . . Unreport Threat 6 | . . . 3 . . . 1 . 1 1 . . Locate Traps 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Security Status 2 | . . . 1 . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 1 . 1 Report Inventory 4 | . 1 . . . . . . . 1 1 . 1 Scanalyzer 16 | . . . 2 . . . 11 . . . 3 . Insert Component 7 | . . . 1 . . . 4 . . . 2 . Analyze 9 | . . . 1 . . . 7 . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 39 | . 13 1 10 . . . 5 1 4 5 . . Terminals 27 | . 8 1 9 . . . 5 1 2 1 . . Botnet 14 | . 5 . 3 . . . 4 . 1 1 . . Sabotage 5 | . 1 . 4 . . . . . . . . . Search 7 | . 2 1 2 . . . 1 . 1 . . . Override 1 | . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . Report 1 | . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 5 . 1 . . . . . 2 2 . . Monitor 1 | . 1 . . . . . . . . . . . Reject 3 | . 1 . . . . . . . 1 1 . . Mask 2 | . 1 . . . . . . . . 1 . . Tunnel 4 | . 2 . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 2 . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 38 | . 8 . 10 . . . 8 2 5 3 1 1 Full Trace Events 15 | . 4 . 1 . . . 5 . 1 2 1 1 Feedback Events 3 | . . . . . . . 1 . . . 1 1 Corruption 3 | . . . . . . . 1 . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 136 | . . . 136 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 3 . . . 2 . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . 1 . Parts Damaged 2 | . . . 1 . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 4 . . . . . . . Non-combat 5 | . . . . 2 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 6 | . . . . 2 4 . . . . . . . parse_system 6 | . . . . 2 4 . . . . . . . Relay Couplers Released 12 | . . . . . . . . 11 . . 1 . Machine Destruction 11 | . . . . . . . . 10 . . 1 . Programmers 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Total Allies 14 | . . 4 . 2 . . . 8 . . . . Largest Group 6 | . . 4 4 2 . . . 6 . . . . Highest-Rated Group 115 | . . 71 71 42 . . . 115 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . 31 . . . . Total Orders 7 | . . 2 1 . . . . . . 2 2 . STAY 1 | . . 1 . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . 2 . . Ally Attacks 126 | . . 3 38 6 . . . 53 26 . . . Total Damage 2465 | . . 54 375 43 . . . 726 1267 . . . Kills 31 | . . 1 7 2 . . . 9 12 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Robot Analysis Total 17 | . 7 . 2 . . . 8 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches 23 | . . . . . . . . . . 7 16 . Drone Recoveries 23 | . . . . . . . . . . 7 16 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Turns Passed 14224 | 94 1146 576 2138 903 1857 412 1724 1347 983 1860 870 314 Spaces Moved 8217 | 30 765 473 1185 687 1358 250 996 746 447 793 336 151 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . Wheels 8216 | 29 765 473 1185 687 1358 250 996 746 447 793 336 151 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 100 90 90 90 90 100 115 115 115 115 115 115 115 Average Speed 117 | 100 95 106 108 100 114 119 129 129 129 129 134 129 Slowest Speed 145 | 120 105 120 120 115 115 130 130 130 130 130 145 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 3 94 98 80 97 91 75 82 86 49 20 20 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 1 . . . . 1 . . . Known Exits Taken 4 | . . 1 1 . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . . 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 68 | . . . . . 1 . 10 20 10 13 13 1 Terrain Destroyed 1804 | . 250 20 318 20 20 35 162 56 312 361 243 7 Melee . | . . . . . . . . . . . . . Projectile 500 | . . . . 8 20 35 61 53 113 110 93 7 AOE 1288 | . 250 20 318 12 . . 101 . 199 243 145 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Total 11606 | 70 1064 527 1817 839 1587 338 1315 1016 709 1427 655 242 Wait 1476 | 5 175 33 337 63 82 30 142 73 85 291 123 37 Move 8203 | 29 764 472 1184 686 1357 249 995 745 444 792 335 151 Hop 1 | . . . . . . . . . 1 . . . Pick Up 52 | 1 3 4 7 2 20 1 3 1 1 5 2 2 Fast Attach 95 | 6 7 4 11 6 14 9 13 8 6 3 3 5 Attach 15 | . 1 1 2 . 5 . 3 1 . 1 1 . Detach 19 | . . . 1 . 10 2 3 1 1 . 1 . Swap 31 | . 1 . 2 1 1 1 1 2 1 11 8 2 Drop 103 | 2 9 5 13 9 27 7 12 4 7 4 2 2 Fire 1064 | 27 84 8 181 43 67 20 88 86 114 201 115 30 Melee 6 | . . . . 2 4 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . . . Rewire 26 | . . . . . . . . 26 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 483 | . 20 . 79 27 . 19 55 37 49 119 65 13 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Discovered new exit (range 1) 95 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Scavenger-Mutant 411 | -10/Materials | Reached level 2 459 | -10/Materials | Upgraded with Weapon slot (x1) 488 | -10/Materials | Discovered new exit (range 17) 698 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Identified exit to Materials 774 | -10/Materials | Reached level 3 780 | -10/Materials | Upgraded with Utility slot (x1) 1030 | -10/Materials | Reached level 4 1050 | -10/Materials | Build established: Mutant 1056 | -10/Materials | Upgraded with Weapon slot (x1) 1241 | -10/Materials | Entered Mines 1247 | -10/Mines | Met a Derelict bent on vengeance 1313 | -10/Mines | Reached level 5 1328 | -10/Mines | Discovered exit to Materials (range 9) 1438 | -10/Mines | Learned Materials emergency access door positions 1454 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1484 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1576 | -10/Mines | Received a Mining Laser from a helpful Derelict 1732 | -10/Mines | Upgraded with Utility slot (x1) 1749 | -10/Mines | Found the Drone Emporium 1756 | -10/Mines | Found Prototype Device 1787 | -10/Mines | Discovered exit to Materials (range 17) 1817 | -10/Mines | Entered Materials 1817 | -9/Materials | Accompanied by 4 allies 1818 | -9/Materials | Build established: Gunner 1819 | -9/Materials | Reached level 6 1901 | -9/Materials | Central database locked down 1901 | -9/Materials | Identified exit to Mines 2093 | -9/Materials | Reached level 7 2256 | -9/Materials | Build established: Mutant 2294 | -9/Materials | Upgraded with Propulsion slot (x1) 2324 | -9/Materials | Reached level 8 2327 | -9/Materials | Upgraded with Utility slot (x1) 2467 | -9/Materials | Discovered new exit (range 3) 2617 | -9/Materials | First assault squad dispatched 2624 | -9/Materials | Reached level 9 2631 | -9/Materials | Upgraded with Weapon slot (x1) 3068 | -9/Materials | Discovered new exit (range 9) 3173 | -9/Materials | Repaired Broken Enh. Autogun 3213 | -9/Materials | Build established: Tank 3234 | -9/Materials | Repaired Faulty Enh. Autogun 3363 | -9/Materials | Reached level 10 3498 | -9/Materials | Discovered new exit (range 9) 3548 | -9/Materials | Core integrity fell below 50% 3562 | -9/Materials | Core integrity fell below 20% 3578 | -9/Materials | Sterilization system engaged 3578 | -9/Materials | Non-combat units ordered to evacuate 3609 | -9/Materials | Destroyed 10 combat bots 3678 | -9/Materials | Combat units ordered to evacuate 3841 | -9/Materials | Build established: Mutant 3878 | -9/Materials | Ambient heat levels rising (+10) 3955 | -9/Materials | Entered Mines 4005 | -9/Mines | Met a Derelict shopkeep closing up shop 4062 | -9/Mines | Excavation squad dispatched 4062 | -9/Mines | A large section of the Mines collapsed 4090 | -9/Mines | Reached level 11 4199 | -9/Mines | Learned Materials emergency access door positions 4219 | -9/Mines | Discovered new exit (range 4) 4305 | -9/Mines | Build established: Gunner 4383 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4428 | -9/Mines | Upgraded with Weapon slot (x1) 4528 | -9/Mines | Learned location of 1 exit from Materials 4618 | -9/Mines | Discovered new exit (range 10) 4634 | -9/Mines | Learned location of Storage (-8) 4853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4854 | -9/Mines | Discovered new exit (range 5) 4858 | -9/Mines | Entered Exiles 4860 | -9/Exiles | Identified Sensor Drone Bay 4891 | -9/Exiles | Met 8R-AWN 4911 | -9/Exiles | Met EX-HEX 4943 | -9/Exiles | Met EX-BIN 4956 | -9/Exiles | Aligned with FarCom system 4957 | -9/Exiles | Given EX-Vault access code 4983 | -9/Exiles | Opened EX-Vault 5000 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5042 | -9/Exiles | Met EX-DEC 5158 | -9/Exiles | Build established: Mutant 5226 | -9/Exiles | Found Deploy-a-Sentry 5228 | -9/Exiles | Found Deploy-a-Sentry 5230 | -9/Exiles | Found Deploy-a-Sentry 5439 | -9/Exiles | Found Prototype Processor 5447 | -9/Exiles | Found Prototype Energy Gun 6021 | -9/Exiles | Attacked by the Exiles 6187 | -9/Exiles | Destroyed 8R-AWN 6192 | -9/Exiles | Found 8R-AWN's Boregun 6195 | -9/Exiles | Found 8R-AWN's Boregun 6198 | -9/Exiles | Found Exp. Targeting Computer 6228 | -9/Exiles | Identified Modified TNC 6231 | -9/Exiles | Identified AWS/Thermal 6347 | -9/Exiles | Destroyed EX-BIN 6368 | -9/Exiles | Destroyed EX-DEC 6378 | -9/Exiles | Destroyed EX-HEX 6426 | -9/Exiles | Found Exp. Core Analyzer 6441 | -9/Exiles | Found System Purifier 6499 | -9/Exiles | Build established: Scavenger-Gunner 6535 | -9/Exiles | Found Deploy-a-Sentry 6698 | -9/Exiles | Discovered new exit (range 15) 6715 | -9/Exiles | Stole three prototypes: AWS/Thermal, Modified TNC, Deploy-a-Sentry 6715 | -9/Exiles | Entered Mines 6830 | -8/Mines | Discovered new exit (range 16) 6911 | -8/Mines | Reached level 12 6917 | -8/Mines | AD-0RF came to Exiles' defense 6926 | -8/Mines | Destroyed AD-0RF 6935 | -8/Mines | Upgraded with Power slot (x1) 6940 | -8/Mines | Found Prototype Special Weapon 6940 | -8/Mines | Identified AD-0RF's Magmablaster 6947 | -8/Mines | Found Prototype Device 6947 | -8/Mines | Identified Exp. Thermal Shield 6956 | -8/Mines | Found Exp. Targeting Computer 7098 | -8/Mines | Discovered new exit (range 14) 7127 | -8/Mines | Entered Materials 7128 | -8/Materials | Identified exit to Factory 7128 | -8/Materials | Core integrity fell below 50% 7286 | -8/Materials | Reached level 13 7302 | -8/Materials | Garrison activated, responded to threat 7325 | -8/Materials | Destroyed 10 combat bots 7465 | -8/Materials | Garrison activated, responded to threat 7512 | -8/Materials | Identified exit to Garrison 7527 | -8/Materials | First assault squad dispatched 7909 | -8/Materials | Discovered exit to Factory (range 18) 8041 | -8/Materials | Reached level 14 8068 | -8/Materials | Upgraded with Utility slot (x1) 8167 | -8/Materials | Central database locked down 8232 | -8/Materials | Discovered new exit (range 17) 8588 | -8/Materials | Discovered exit to Factory (range 10) 8678 | -8/Materials | Sterilization system engaged 8678 | -8/Materials | Non-combat units ordered to evacuate 8778 | -8/Materials | Combat units ordered to evacuate 8851 | -8/Materials | Entered Garrison 8870 | -8/Garrison | Triggered checkpoint 8888 | -8/Garrison | Triggered checkpoint 8921 | -8/Garrison | Destroyed 7 combat bots 9161 | -8/Garrison | Triggered checkpoint 9214 | -8/Garrison | Reached level 15 9236 | -8/Garrison | Triggered checkpoint 9267 | -8/Garrison | Rescued a captive Derelict 9268 | -8/Garrison | Rescued a captive Derelict 9335 | -8/Garrison | Discovered new exit (range 8) 9356 | -8/Garrison | Spotted B-75 Beast 9377 | -8/Garrison | Allies destroyed B-75 Beast 9414 | -8/Garrison | Upgraded with Weapon slot (x1) 9591 | -8/Garrison | Discovered new exit (range 12) 9634 | -8/Garrison | Triggered checkpoint 9722 | -8/Garrison | Triggered checkpoint 9744 | -8/Garrison | Triggered checkpoint 9807 | -8/Garrison | Build established: Scavenger-Mutant 9820 | -8/Garrison | Discovered new exit (range 12) 9826 | -8/Garrison | Discovered new exit (range 16) 9826 | -8/Garrison | Discovered new exit (range 46) 9826 | -8/Garrison | Discovered new exit (range 57) 9826 | -8/Garrison | Identified exit to Materials 9890 | -8/Garrison | Garrison Relay disabled 9892 | -8/Garrison | Garrison Relay disabled 9995 | -8/Garrison | Garrison Relay disabled 10163 | -8/Garrison | Garrison Relay disabled 10198 | -8/Garrison | Entered Materials 10198 | -8/Materials | Discovered new exit (range 6) 10583 | -8/Materials | High security lockdown imminent 10602 | -8/Materials | Reached level 16 10663 | -8/Materials | High security lockdown engaged 10744 | -8/Materials | DAS Turret deployed 10840 | -8/Materials | Sterilization system engaged 10840 | -8/Materials | Non-combat units ordered to evacuate 10865 | -8/Materials | Destroyed 22 combat bots 10940 | -8/Materials | Combat units ordered to evacuate 11140 | -8/Materials | Ambient heat levels rising (+10) 11181 | -8/Materials | Entered Factory 11533 | -7/Factory | Reached level 17 11581 | -7/Factory | First assault squad dispatched 11824 | -7/Factory | High security lockdown imminent 11892 | -7/Factory | Discovered new exit (range 14) 11904 | -7/Factory | High security lockdown engaged 12029 | -7/Factory | Reached level 18 12057 | -7/Factory | Destroyed 10 combat bots 12112 | -7/Factory | Destroyed 8 combat bots 12138 | -7/Factory | Upgraded with Utility slot (x1) 12214 | -7/Factory | Destroyed 16 combat bots 12356 | -7/Factory | Destroyed 11 combat bots 12409 | -7/Factory | Destroyed 8 combat bots 12514 | -7/Factory | Destroyed 9 combat bots 12554 | -7/Factory | Reached level 19 12593 | -7/Factory | Build established: Scavenger-Executioner 12597 | -7/Factory | Destroyed 16 combat bots 12724 | -7/Factory | Sterilization system engaged 12724 | -7/Factory | Non-combat units ordered to evacuate 12778 | -7/Factory | Destroyed 14 combat bots 12824 | -7/Factory | Combat units ordered to evacuate 12837 | -7/Factory | Destroyed 13 combat bots 13024 | -7/Factory | Ambient heat levels rising (+10) 13041 | -7/Factory | Entered another Factory area 13170 | -6/Factory | Crushed by falling debris 13245 | -6/Factory | Reached level 20 13271 | -6/Factory | Garrison activated, responded to threat 13299 | -6/Factory | High security lockdown imminent 13377 | -6/Factory | Spotted B-75 Beast 13379 | -6/Factory | High security lockdown engaged 13383 | -6/Factory | Destroyed B-75 Beast 13445 | -6/Factory | Discovered new exit (range 33) 13487 | -6/Factory | Upgraded with Utility slot (x1) 13517 | -6/Factory | Destroyed 11 combat bots 13599 | -6/Factory | Reached level 21 13687 | -6/Factory | Destroyed 24 combat bots 13766 | -6/Factory | Destroyed 21 combat bots 13890 | -6/Factory | Destroyed 14 combat bots 13911 | -6/Factory | Entered another Factory area 13913 | -5/Factory | Reached level 22 13991 | -5/Factory | High security lockdown imminent 14071 | -5/Factory | High security lockdown engaged 14189 | -5/Factory | Core integrity fell below 50% 14200 | -5/Factory | Core integrity fell below 20% 14225 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14208_ B-60 Warrior unfolds itself. 14208_ L-41 Fighter unfolds itself. 14208_ G-50 Soldier unfolds itself. 14209_ L-41 Fighter destroyed. 14209_ Slug penetrates Wall. 14210_ Acquired 86 matter. 14211_ Mass Driver blown off. 14211_ E-15 Imp destroyed. 14212_ Knocked back. 14214_ Acquired Mass Driver. 14215_ Knocked back. 14215_ Upgraded: Core Integrity (+250) 14220_ C-30 ARC bursts open, deploying its payload. 14220_ G-67 Veteran unfolds itself. 14220_ G-50 Soldier unfolds itself. 14220_ B-60 Warrior unfolds itself. 14221_ Knocked back. 14223_ E-15 Imp knocked back. 14223_ Enh. Autogun blown off. 14223_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????" ??????????#####??? | | ?????????????????????????# ?? ??????????# ! ??? | | ?????????????????????????# ??" "?????????# ??? | | ?????????????????????????# """ ""????????# ?? | | ?????????????????????????# """ """???????# "?? | | ?????????????????????????# ????????# ""? | | ?????????????????????????#! ????????# """ | | ?????????????????????????# #????????# | | ?????????????????????????# #????????# """ | | ?????????????????????????#%" #????????# """ | | ?????????????????????????#" #????????# """ | | ?????????? ?????????????# #????????# | | ?????????? ???????????# #?####????? | | ?????????"" hY ######+#### ##"#"########"##" | | ?????????G Y ! %[ | | ?????????"" ^ = | | ?????????? ![* | | ?????????? " =%/ | | ?????????? %b^?% %%= | | ????????????????#######%g###%%###################+ | | ?????????????????????#!*%@%g%%*% #????????? | | ?????????????????????#!=!bggig== #???????# | | ?????????????????????# !!l%g=%% #???????# | | ?????????????????????#!!=%%%%!% #???????# """ | | ?????????????????????# =%b!% #???????# """ | | ?????????????????????# = #???????# """ | | ?????????????????????# #???????# | | ?????????????????????# #???????# | | ?????????????????????# #???????# | | ?????????????????????# ;#??????# | | ?????????????????????# ##??????# "" | | ?????????????????????###############???????# "" | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 39 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 6 Offensive Hacking 21 Defensive Hacking 5 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Exp. Coolant Injector | -8/Materials | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Levels Raised 21 | . 3 1 5 1 . 1 2 1 1 3 2 1 XP Earned 35620 | 3000 4821 1484 8289 830 80 1342 3451 1497 1310 4476 3508 1532 XP Spent 34460 | 2750 4450 1750 7510 1400 140 1500 2600 1700 1420 3000 4755 1485 Upgrades 64 | 5 9 2 17 1 2 2 2 1 3 3 6 11 Power Slot 1 | . . . . . . 1 . . . . . . Propulsion Slot 1 | . . . 1 . . . . . . . . . Utility Slot 9 | 3 1 1 1 . . . 1 . . 1 1 . Weapon Slot 5 | . 2 . 1 1 . . . 1 . . . . Core Integrity 17 | . . . 4 . 2 . . . . . . 11 Heat Dissipation 10 | . . 1 4 . . . . . 2 2 1 . Inventory Capacity 4 | 1 1 . 1 . . 1 . . . . . . Sight Range 2 | 1 . . . . . . 1 . . . . . Sensor Range 2 | . . . . . . . . . . . 2 . Terrain Scan Density 1 | . 1 . . . . . . . . . . . Ranged Accuracy 5 | . 1 . 2 . . . . . . . 2 . Hack Attack % 2 | . 2 . . . . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . . . . KI Damage % 4 | . . . 3 . . . . . 1 . . . Protomatter Created 7026 | . 240 10 692 224 37 150 784 376 861 2249 1039 364 Integrity Restored 9896 | . 409 . 1544 583 . 417 1123 693 1013 2391 1456 267 Core 7423 | . 336 . 1113 560 . 417 755 528 744 1637 1203 130 Parts 2473 | . 73 . 431 23 . . 368 165 269 754 253 137 Protomatter Decayed 4060 | . 28 10 304 . 49 68 398 537 573 1537 519 37 Game ------ Seed DispersionActivePlating Manual? 1 Play Time 02:09:12 Cumulative 499.7 hours Start 2023.03.21 @ 17:49:21 End 2023.03.21 @ 21:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a9cf8a5-5b52-4e5e-b43e-f7fcc424dd03