Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 17:13:39 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (90) 450 Value Destroyed (2344) 2344 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 10695 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1136/1150 Matter 300/300 Energy 216/220 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION (4) --- Nuclear Pulse Array Field Propulsion Array > --- UTILITY (11) ----- Medium Storage Unit Reaction Control System Experimental Utility Shielding Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher Chainsword > --- INVENTORY (8) ---- Field Propulsion Array Nanoactuators Improved Powered Armor Improved Force Field Relay Coupler [NC] (18) System Restoration Module Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Reaction Control System Experimental Utility Shielding Improved Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Chainsword > --- INVENTORY -------- Field Propulsion Array Nanoactuators Layered Light Armor Plating Improved Force Field Relay Coupler [NC] System Restoration Module Mini Smartbomb Launcher [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 9 | . . . 2 . . . 2 2 . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 6 7 4 32 2 3 1 16 12 . 8 9 2 8 5 10 Power 14 | 1 1 1 4 . . . 1 1 . . 2 . . 1 2 Engine 8 | 1 1 1 4 . . . 1 . . . . . . . . Core 5 | . . . . . . . . 1 . . 2 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 23 | 2 . 2 5 . . . 7 2 . 1 . . 1 1 2 Treads 9 | 2 . . 2 . . . 5 . . . . . . . . Leg 5 | . . 2 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 8 | . . . . . . . 1 2 . 1 . . 1 1 2 Utility 55 | 1 4 . 8 2 3 1 5 7 . 3 7 2 5 3 4 Device 15 | . 2 . 4 2 . . 1 1 . 1 1 2 . . 1 Storage 9 | 1 2 . 1 . 3 . . 1 . . . . . 1 . Processor 1 | . . . . . . . . 1 . . . . . . . Hackware 15 | . . . . . . . . 3 . 2 5 . 4 1 . Protection 15 | . . . 3 . . 1 4 1 . . 1 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 2 1 15 . . . 3 2 . 4 . . 2 . 2 Energy Gun 6 | . 2 . 4 . . . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . 2 . . . . . . . . Ballistic Gun 9 | 2 . . 6 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 1 3 . . . . 1 . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 2 . . 1 . 1 Unidentified Prototypes 8 | . . . 2 . . . 3 . . 1 1 . . . 1 Parts Lost 17 | . 1 . 10 . . 1 1 . 1 . 1 . . 1 1 Power 4 | . 1 . 2 . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 5 | . . . 2 . . 1 1 . . . . . . . 1 Weapon 6 | . . . 4 . . . . . 1 . . . . 1 . Highest Loss Streak 4 | . 1 . 4 . . 1 1 . 1 . 1 . . 1 1 Average Slot Usage (%) 95 | . 99 100 96 100 100 100 90 77 82 95 100 100 98 93 88 Engine 5 | . 14 14 9 11 11 11 9 2 . . . . . . . Core 2 | . . . . . . . . 4 7 7 6 6 6 6 5 Treads 9 | . 28 2 10 22 22 22 18 5 . . . . . . . Leg 2 | . . 26 11 . . . . . . . . . . . . Flight 5 | . . . . . . . . 10 15 15 13 13 12 9 10 Device 7 | . 9 . 10 11 4 . 3 7 7 7 6 8 11 5 5 Storage 15 | . 18 28 22 22 28 33 27 14 7 7 6 6 6 5 5 Hackware 18 | . . . . . . . . 10 23 30 46 46 46 41 36 Protection 7 | . . . 10 11 11 11 14 6 7 7 6 4 1 11 10 Energy Gun 1 | . 5 23 5 . . . . . . . . . . . . Energy Cannon 1 | . . . 2 . . . 7 5 . . . . . . . Ballistic Gun 7 | . 22 . 10 22 22 22 10 . . . . . . . . Slashing Weapon 3 | . . 5 2 . . . . 4 6 5 6 6 5 5 5 Special Melee Weapon 2 | . . . . . . . . . . 4 6 6 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 10 49 49 69 70 100 100 114 112 18 20 21 21 19 29 41 Greatest Support 49 | 40 40 40 40 40 40 40 42 40 18 23 23 23 23 29 49 Greatest Overweight (x) 4 | . 1 1 4 1 2 2 2 2 . . . . . . . Average Overweight (x) . | . . 1 1 1 1 2 2 . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 18 18 26 26 26 30 8 8 8 8 8 8 8 Average Capacity 14 | 5 12 16 17 18 21 26 26 15 8 8 8 8 8 8 8 Most Carried 26 | 4 16 16 18 18 20 20 26 26 6 8 8 8 8 8 8 Average Carried 13 | 2 9 15 17 17 18 19 24 13 6 7 7 8 8 7 7 Final Capacity 26 | 6 16 16 18 18 26 26 26 8 8 8 8 8 8 8 8 Final Carried 26 | 4 16 16 18 18 19 20 26 6 6 8 8 8 8 8 8 Class Distribution -------------------- 23% | Wizard-Sprinter 20% | Mutant 18% | Hauler-Mutant 13% | Scavenger-Mutant 11% | Hacker-Sprinter 9% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Matter Collected 1946 | 292 176 30 358 20 . 96 359 . . 185 80 . 47 133 170 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3363 | 93 447 33 1339 . . 137 721 . . 44 158 . 47 144 200 Parts 201 | . 30 3 79 . . 4 37 . . 6 5 . 6 4 27 Haulers Intercepted 6 | . 1 . 2 . . . 3 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 66 | . 6 2 31 . . 3 11 . . 1 1 . 1 . 10 Melee 21 | . . 2 15 . . . . . . 1 1 . 1 . 1 Guns 29 | . 6 . 13 . . 3 7 . . . . . . . . Cannons 7 | . . . 3 . . . 4 . . . . . . . . AOE 9 | . . . . . . . . . . . . . . . 9 Classes Destroyed 13 | 1 4 1 3 . . . 2 . . 1 . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 3 | . 1 . 1 . . . . . . . . . . . 1 Hauler 6 | . 1 . 2 . . . 3 . . . . . . . . Recycler 6 | 1 1 . 1 . . . 1 . . . 1 . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 4 | . 1 . 2 . . . . . . . . . . 1 . Swarmer 27 | . . 2 12 . . . 3 . . . 1 . . . 9 Grunt 27 | . 6 . 13 . . 3 5 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . 1 . 1 Best Kill Streak 9 | 1 3 2 9 . . 3 3 . . 1 1 . 1 1 9 Combat Bots Only 9 | . 2 2 9 . . 3 2 . . 1 1 . 1 . 9 Max Kills in Single Turn 5 | 1 2 1 2 . . 1 1 . . 1 1 . 1 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 Melee 1 | . . 1 1 . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Damage Taken 3625 | . 330 69 1637 . . 299 700 . 115 106 169 . 19 167 14 Core 558 | . 76 21 294 . . 18 14 . 41 31 25 . . 24 14 Absorbed by Shields 42 | . . . . . . . . . 26 . 16 . . . . Core Remaining (%) 80 | 100 . 61 . . . 22 97 . . 89 . . 97 97 . Volleys Fired 155 | 8 32 . 48 . . 9 55 . . . . . . . 3 Largest 2 | 2 2 . 2 . . 2 2 . . . . . . . 1 Hottest 136 | 40 130 . 130 . . 46 136 . . . . . . . 80 Shots Fired 306 | 16 64 . 95 . . 18 110 . . . . . . . 3 Gun 232 | 16 64 . 66 . . 18 68 . . . . . . . . Cannon 71 | . . . 29 . . . 42 . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 176 | 16 58 . 16 . . 18 68 . . . . . . . . Thermal 127 | . 6 . 79 . . . 42 . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 18 . 10 . . 12 9 . . . . . . . . Robot Miss Streak 3 | 1 2 . 3 . . 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 271 | 11 51 2 97 . . 16 71 . . 4 6 . 1 5 7 Core Hits 131 | 2 23 2 48 . . 8 29 . . 1 2 . 1 2 13 Critical Hits 11 | . 1 . . . . . 9 . . . . . . 1 . Critical Kills 4 | . . . . . . . 4 . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . 5 . . . . . . 1 . Melee Attacks 213 | . . 7 48 . . . . 5 . 43 52 . 22 22 14 Impact . | . . . . . . . . . . . . . . . . Slashing 210 | . . 7 48 . . . . 5 . 41 51 . 22 22 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 3 . . . . . . 1 4 . . 2 3 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7328 | 105 587 71 2684 . . 263 1211 . . 119 418 . 39 341 1490 Guns 2426 | 102 582 . 745 . . 257 740 . . . . . . . . Cannons 828 | . . . 389 . . . 439 . . . . . . . . Explosions 974 | . . . . . . . . . . . . . . . 974 Melee 2999 | . . 71 1495 . . . . . . 119 418 . 39 341 516 Ramming 101 | 3 5 . 55 . . 6 32 . . . . . . . . Kinetic 1774 | 102 508 . 167 . . 257 740 . . . . . . . . Thermal 1500 | . 74 . 967 . . . 439 . . . . . . . 20 Explosive 954 | . . . . . . . . . . . . . . . 954 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2999 | . . 71 1495 . . . . . . 119 418 . 39 341 516 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 . 5 5 . . Average Corruption 1 | . . . . . . . . . . 1 . 5 1 . . Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Effects 4 | . . . . . . . . . . 2 . 1 1 . . Message Errors 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 604 | . . . 157 . . . 17 . . 4 161 . . 47 218 Projectiles 17 | . . . . . . . 17 . . . . . . . . Explosions 77 | . . . . . . . . . . . . . . . 77 Melee 510 | . . . 157 . . . . . . 4 161 . . 47 141 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 11 | 1 1 . 5 . . 1 3 . . . . . . . . Targets Rammed 12 | 1 1 . 6 . . 1 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 234 | . 228 . 234 . . 10 231 . . . . . . . 94 Average Temperature 58 | . 63 . 68 . . 4 58 . . . . . . . 42 Received Heat Transfer 1245 | . 189 . 486 . . 153 288 . 63 . 39 . 9 18 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . Heat Transferred 3084 | . 185 . 2072 . . . 777 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Peak Influence 500 | 5 117 95 500 146 . 60 203 72 50 147 499 182 471 323 409 Average Influence 133 | . 49 56 291 146 . 51 85 43 48 57 75 154 120 232 196 Maximum Alert Level 2 | . . . 2 . . . 1 . . . 2 . 2 1 2 Low Security (%) 75 | 100 100 100 30 100 . 100 90 100 100 100 95 100 80 11 55 Level 1 19 | . . . 44 . . . 9 . . . 2 . 18 88 41 Level 2 5 | . . . 24 . . . . . . . 2 . 1 . 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . . . . . . 2 3 . 2 1 3 Investigation 4 | . . . . . . . . . . 2 1 . . 1 . Extermination 3 | . . . . . . . . . . . . . 2 . 1 Reinforcement 7 | . . . 3 . . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Distress Signals 12 | . . . 3 . . . 2 . . 3 . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 168 | . 13 6 48 . . 3 18 3 5 11 27 4 8 6 16 Peak Tracking Total 9 | . 3 6 7 . . 3 4 2 5 4 9 4 4 4 6 Tactical Retreats 25 | . . 1 3 . . . 2 1 . 4 9 . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Traps Triggered 6 | . . . . . . . . . 1 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Machines Disabled 4 | . . . . . . . . . . . 1 . . . 3 Max in Single Turn 3 | . . . . . . . . . . . 1 . . . 3 Garrison Access 6 | . . . . . . . . . . 2 1 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Machines Accessed 63 | . 4 . 2 . 2 . 1 3 . 15 12 . 13 4 7 Terminals 36 | . 4 . 1 . . . . 1 . 10 6 . 8 2 4 Fabricators 11 | . . . . . . . . 1 . 2 4 . 2 1 1 Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . . Garrison Access 9 | . . . . . . . . 1 . 2 2 . 2 1 1 Total Hacks 219 | . 15 . 8 . 2 . 2 7 . 38 47 . 61 15 24 Successful 168 | . 7 . 7 . 2 . 2 3 . 31 40 . 48 11 17 Failed 49 | . 8 . 1 . . . . 4 . 6 6 . 13 4 7 Catastrophic 3 | . . . . . . . . . . 1 . . 1 1 . Database Lockouts 2 | . . . . . . . . . . 1 1 . . . . Manual 131 | . 13 . 1 . 1 . . 2 . 24 24 . 37 10 19 Terminals 129 | . 15 . 4 . . . . 2 . 23 23 . 37 9 16 Fabricators 59 | . . . . . . . . 3 . 9 22 . 16 4 5 Repair Stations 8 | . . . . . . . . . . . . . 6 . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . . . 2 . . 4 . . . . . Garrison Access 11 | . . . . . . . . 2 . 2 2 . 2 2 1 Terminal Hacks 50 | . 3 . 2 . 2 . . . . 7 12 . 13 4 7 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 2 1 . 5 . 3 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . 2 1 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . 1 1 . 1 . . Machine Index 2 | . . . . . . . . . . . . . 1 . 1 Terminal Index 4 | . . . . . . . . . . 1 1 . . 1 1 Fabricator Index 3 | . . . . . . . . . . 1 1 . . 1 . Locate Traps 4 | . . . . . . . . . . . 3 . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 4 | . . . 1 . . . . . . . 2 . . . 1 Zone Layout 7 | . . . . . . . . . . 2 2 . 2 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . 2 . 6 12 . 11 1 2 Load Schematic 12 | . . . . . . . . 1 . 2 4 . 4 . 1 Build 22 | . . . . . . . . 1 . 4 8 . 7 1 1 Repair Station Hacks 8 | . . . . . . . . . . . . . 6 . 2 Scan Component 4 | . . . . . . . . . . . . . 3 . 1 Repair 4 | . . . . . . . . . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 2 . . 4 . . . . . Insert Component 5 | . . . 2 . . . 1 . . 2 . . . . . Analyze 5 | . . . 2 . . . 1 . . 2 . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . 2 1 . 2 1 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . 2 1 . 2 . 1 Coupler Status 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 127 | . 11 . 2 . . . . 2 . 25 31 . 34 11 11 Terminals 39 | . 4 . 1 . . . . . . 9 9 . 12 2 2 Track 12 | . . . . . . . . . . 3 4 . 4 1 . Assimilate 5 | . . . . . . . . . . 2 . . 2 . 1 Botnet 22 | . 4 . 1 . . . . . . 4 5 . 6 1 1 Fabricators 17 | . . . . . . . . . . 3 5 . 4 2 3 Report 3 | . . . . . . . . . . . 1 . 1 . 1 Prioritize 6 | . . . . . . . . . . 1 2 . 1 1 1 Siphon 8 | . . . . . . . . . . 2 2 . 2 1 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . . . . Eject 1 | . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 1 . . . 1 3 . 8 4 . 7 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . 1 . . 4 1 . 5 . 3 Parts Built 20 | . . . . . . . . 1 . 5 6 . 5 2 1 Matter 2638 | . . . . . . . . 146 . 535 790 . 849 159 159 Time 756 | . . . . . . . . 36 . 177 304 . 196 17 26 Total Part Build Rating 99 | . . . . . . . . 3 . 21 28 . 29 12 6 Parts Repaired 4 | . . . . . . . . . . . . . 3 . 1 Time 174 | . . . . . . . . . . . . . 152 . 22 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . 2 . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . . 2 . . . . . Parts Damaged 2 | . . . 1 . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Ejected 3 | . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Total Allies 5 | . . . . . . . . . . 2 . . 2 . 1 Largest Group 2 | . . . . . . . . . . 1 . . 2 . 1 Highest-Rated Group 44 | . . . . . . . . . . 26 . . 36 . 44 Highest-Rated Ally 44 | . . . . . . . . . . 26 . . 26 . 44 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Turns Passed 7852 | 99 730 145 1370 156 437 168 1038 177 77 814 824 27 805 334 651 Spaces Moved 7420 | 45 358 82 567 85 227 69 410 244 98 1453 1032 74 942 490 1244 Core 8 | 8 . . . . . . . . . . . . . . . Treads 1542 | 37 358 6 323 85 227 69 410 27 . . . . . . . Legs 320 | . . 76 244 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5550 | . . . . . . . . 217 98 1453 1032 74 942 490 1244 Fastest Speed 32 | 50 160 150 150 180 180 200 192 32 32 32 32 32 32 32 37 Average Speed 70 | 140 165 152 180 180 190 200 194 50 32 32 32 32 32 33 37 Slowest Speed 240 | 160 180 180 240 180 200 200 200 200 32 35 32 32 32 40 37 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 4 1 2 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 35 19 50 36 61 21 28 9 33 37 32 85 32 15 32 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 . . 1 . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . Spaces Dug 125 | . . 1 . . . . . 5 . 34 42 . 21 17 5 Terrain Destroyed 146 | . . 1 . . . . . 5 . 34 42 . 21 17 26 Melee 125 | . . 1 . . . . . 5 . 34 42 . 21 17 5 Projectile . | . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . . . . . . . . 21 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Total 9462 | 63 443 95 775 90 231 81 542 302 142 1729 1449 73 1411 626 1410 Wait 1298 | . 8 . 29 . . . 19 19 31 217 313 . 435 104 123 Move 7389 | 45 357 81 566 84 226 68 409 243 97 1444 1030 70 939 486 1244 Hop 8 | . . . . . . . . . . 4 1 1 1 1 . Pick Up 102 | 4 24 1 23 1 1 2 22 2 . 6 4 . 3 3 6 Fast Attach 36 | 6 3 . 8 . . . 1 1 . 3 2 1 3 1 7 Attach 37 | . 3 2 11 . . 1 5 8 . 1 2 . . 2 2 Detach . | . . . . . . . . . . . . . . . . Swap 55 | . 1 2 14 2 3 . 10 3 . 4 6 1 5 2 2 Drop 111 | . 14 2 22 3 1 . 18 21 . 7 6 . 3 5 9 Fire 155 | 8 32 . 48 . . 9 55 . . . . . . . 3 Melee 213 | . . 7 48 . . . . 5 . 43 52 . 22 22 14 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 11 | . 1 . 6 . . 1 3 . . . . . . . . Escape Stasis 47 | . . . . . . . . . 14 . 33 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Entered Mines 838 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 878 | -10/Mines | Met a Derelict bent on vengeance 907 | -10/Mines | Identified exit to Materials 975 | -10/Mines | Entered Materials 975 | -9/Materials | Evolved 2 slots: Utility x2 992 | -9/Materials | Identified exit to Mines 1131 | -9/Materials | Lost 3 parts (1p1u1w) 1422 | -9/Materials | Lost 4 parts (1p1n1u1w) 1489 | -9/Materials | Destroyed 9 combat bots 1577 | -9/Materials | Core integrity fell below 50% 1936 | -9/Materials | Build established: Scavenger-Mutant 2019 | -9/Materials | Discovered new exit (range 14) 2345 | -9/Materials | Entered Mines 2352 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2453 | -9/Mines | Learned Materials emergency access door positions 2494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2494 | -9/Mines | Discovered new exit (range 5) 2501 | -9/Mines | Entered Exiles 2546 | -9/Exiles | Met 8R-AWN 2577 | -9/Exiles | Met EX-HEX 2624 | -9/Exiles | Met EX-BIN 2647 | -9/Exiles | Aligned with FarCom system 2649 | -9/Exiles | Given EX-Vault access code 2690 | -9/Exiles | Opened EX-Vault 2709 | -9/Exiles | Found Modified TNC 2754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2814 | -9/Exiles | Met EX-DEC 2824 | -9/Exiles | Learned location of Zion (-6) 2922 | -9/Exiles | Discovered new exit (range 10) 2938 | -9/Exiles | Left Exiles lab with Modified TNC 2938 | -9/Exiles | Entered Mines 2985 | -8/Mines | Build established: Hauler-Mutant 3100 | -8/Mines | Discovered new exit (range 4) 3106 | -8/Mines | Entered Materials 3106 | -8/Materials | Evolved 2 slots: Utility x2 3588 | -8/Materials | Discovered new exit (range 16) 3892 | -8/Materials | Discovered new exit (range 12) 4144 | -8/Materials | Entered Factory 4144 | -7/Factory | Evolved 2 slots: Utility x2 4283 | -7/Factory | Fabricated Hacking Suite (x1) 4319 | -7/Factory | Identified exit to Garrison 4321 | -7/Factory | Entered Garrison 4366 | -7/Garrison | Triggered checkpoint 4391 | -7/Garrison | Discovered new exit (range 12) 4396 | -7/Garrison | Installed Relay Interface Framework 4398 | -7/Garrison | Entered Factory 4494 | -7/Factory | Build established: Hacker-Sprinter 4604 | -7/Factory | Fabricated Scythe (x2) 4678 | -7/Factory | Discovered new exit (range 15) 4688 | -7/Factory | Central database locked down 4766 | -7/Factory | Discovered new exit (range 7) 4778 | -7/Factory | Identified exit to Lower Caves 4871 | -7/Factory | Fabricated Imp. System Shield (x1) 4921 | -7/Factory | Fabricated Imp. System Shield? 5109 | -7/Factory | Fabricated Imp. System Shield? 5212 | -7/Factory | Entered another Factory area 5212 | -6/Factory | Evolved 2 slots: Utility x2 5247 | -6/Factory | Identified exit to Lower Caves 5401 | -6/Factory | Fabricated Mic. Nuclear Core? 5507 | -6/Factory | Build established: Wizard-Sprinter 5558 | -6/Factory | Central database locked down 5633 | -6/Factory | Fabricated Imp. Hacking Suite? 5637 | -6/Factory | Fabricated Imp. Hacking Suite? 5772 | -6/Factory | Fabricated Imp. Hacking Suite? 5868 | -6/Factory | Discovered new exit (range 16) 5903 | -6/Factory | Fabricated Imp. Hacking Suite? 5995 | -6/Factory | Local fabrication network quarantined 6036 | -6/Factory | Manually triggered Chute Trap 6036 | -6/Factory | Sucked down chute 6036 | -6/Factory | Entered Waste 6039 | -6/Waste | Spotted C-40 Crusher 6045 | -6/Waste | Spotted C-40 Crusher 6045 | -6/Waste | Spotted C-40 Crusher 6049 | -6/Waste | Spotted C-40 Crusher 6051 | -6/Waste | EMP discharged 6052 | -6/Waste | Spotted C-40 Crusher 6055 | -6/Waste | Discovered new exit (range 15) 6055 | -6/Waste | Spotted C-40 Crusher 6063 | -6/Waste | Entered Factory 6091 | -6/Factory | Identified exit to Factory 6146 | -6/Factory | Repaired Imp. Datajack 6217 | -6/Factory | Repaired Imp. Cesium-ion Thruster 6262 | -6/Factory | Repaired Chainsword 6327 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6379 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 6406 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6777 | -6/Factory | Fabricated Adv. System Shield (x1) 6831 | -6/Factory | Fabricated Adv. System Shield? 6851 | -6/Factory | Local fabrication network quarantined 6868 | -6/Factory | Entered another Factory area 6868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7143 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 7190 | -5/Factory | Discovered new exit (range 16) 7202 | -5/Factory | Entered another Factory area 7202 | -4/Factory | Evolved 2 slots: Propulsion x2 7313 | -4/Factory | Spotted B-86 Titan 7378 | -4/Factory | Discovered new exit (range 4) 7442 | -4/Factory | Discovered new exit (range 5) 7445 | -4/Factory | Build established: Wizard-Mutant 7475 | -4/Factory | Found Prototype Processor 7475 | -4/Factory | Identified Exp. Targeting Computer 7503 | -4/Factory | Repaired Mic. Nuclear Core 7569 | -4/Factory | Found Mni. Smartbomb Launcher 7620 | -4/Factory | Fabricated Imp. Powered Armor? 7783 | -4/Factory | Destroyed 9 combat bots 7853 | -4/Factory | Self-destructed Last Messages --------------- 07790_ Destroyed Wheel. 07790_ Destroyed Welding Torch. 07790_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07795_ U-05 Engineer destroyed. 07797_ Acquired 11 matter. 07803_ Sneak attack on R-10 Processor. 07803_ Destroyed Com. Wheel. 07833_ Acquired 1 matter. 07835_ U-05 Engineer builds a Wall. 07836_ U-05 Engineer lays Concrete. 07838_ K-01 Serf collects debris. 07839_ U-05 Engineer builds a Wall. 07839_ U-05 Engineer lays Concrete. 07841_ K-01 Serf collects debris. 07842_ U-05 Engineer builds a Wall. 07844_ K-01 Serf collects debris. 07846_ U-05 Engineer builds a Wall. 07848_ K-01 Serf collects debris. 07852_ ALERT: Rogue bot located, Programmers report to Factory Zone 1G. Map ----- +----------------------------------------------------+ | ### ! # !! # ## ####+####?? | | #! # # #?? | | ! + # #?? | | *[ # # +?? | | * [[ #[ + #?? | | [ % = # # #?? | | ## * #################### ###### #?? | | ?# #????????? | | ?# #????????? | | ?# #????????? | | ?# #????????? | | ?# #????????? | | ?# """"""" ^ ^^ #????????? | | ?### #### """"""" ^ ^ ^###+####????????? | | ####+###### """"""" #######???????????????? | | # """"""" #?????????????????????? | | # #?????????????????????? | | """" """" # """"""" """#?????????????????????? | | """" """" # """"""" """#?????????????????????? | | """" """" # """"""" R"#?????????????????????? | | """" """" # """"""" """#?????????????????????? | | + #?#################+### | | """" """"?# #?# # # | | """" """"?# ###### #?# """ # # | | """" ""???# #????# ### """ # """""" ? | | "??" "????# #????# @ # """ + ! """"""??? | | ??? ?????# #????# + = ! # """""" ?? | | #??######## #????# # |""" # """""" # | | #????########### """ # [ # | | ???######## #??????????????# """ # """""" # | | ??????????# #??????????????# # = """""" # | | ??????????# #??????????????# """ # """""" # | | #########?# #??????????????# """ # """""" # | | ?# ##########?????# """ # # | | # # #?????# #######+###### | | # # """" #?????# #???# | | + # """" #?????########???# #### | | # # """" #????????????????# #### | | # # """" #?????????????#### # | | ?# # """" #??#######????# # "" | | #########?# # """" #### #????# = # "" | | ########### + ## ###### # "" | | """"""" ## # #### < """ + | | """"""" ## ##########??# """ # "" | | """"""" # #??????????# """ + "" | | """"""" # ############ # "" | | + # | | # ##############+############+##+# "" | | # #???????????? ??? # # "T | | ### ###???????????? ??? ## " # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Utility Shielding 90 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Scythe | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Reaction Control System | -6/Factory | Hacked Imp. Powered Armor | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Scythe | x2 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Mic. Nuclear Core | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory | Preloaded Imp. Powered Armor | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderFluxMeganuke Manual? 0 Play Time 01:07:14 Cumulative 447.6 hours Start 2020.04.03 @ 12:56:57 End 2020.04.03 @ 17:13:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 773 Rogue 773 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/0/4/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f37bd4-4355-46c3-8cc7-12c1c8f85d00