Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:46:37

Player: Flex Pexico

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (655)      655
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (67)                 67
              TOTAL SCORE: 1277

 Bonus
-------
Follower Combat Kills      67

 Cogmind 
---------
Core Integrity             0/250
Matter                     274/300
Energy                     250/250
System Corruption          0%
Temperature                Warm (166)
Movement                   Rolling (125) Ox3
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (2) ------
     Large Storage Unit
           Core Shielding
>          --- WEAPON (2) -------
           Beam Cannon
     Light Cannon
>          --- INVENTORY (15) ---
     Light Nuclear Core
           Heat Sink
   Compact Matter Pod (150)
           Sensor Array
           Signal Interpreter
  Improved Terrain Scanner
           Seismic Detector
           Transport Network Coupler
           Targeting Computer
           Utility Shielding
     Light Armor Plating
     Small Laser
     Small Laser
     Light Assault Rifle
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
    Medium Storage Unit
           Seismic Detector
>          --- WEAPON -----------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
           Aluminum Leg
           Heat Sink
     Large Storage Unit
           Signal Interpreter
  Improved Terrain Scanner
           Utility Shielding
     Small Laser
     Small Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 5   15  3   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 1   4   .   
    Treads                 .    | .   .   .   
    Leg                    1    | .   1   .   
    Wheel                  4    | 1   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 1   7   1   
    Device                 3    | .   3   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   2   1   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   4   1   
  Power                    1    | .   1   .   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   92  89  
  Engine                   13   | .   13  14  
  Wheel                    20   | .   21  18  
  Device                   11   | .   11  13  
  Storage                  14   | .   14  14  
  Protection               1    | .   1   .   
  Energy Cannon            6    | .   2   14  
  Ballistic Gun            17   | .   25  2   
  Ballistic Cannon         3    | .   .   9   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 13  30  32  
  Greatest Support         20   | 10  20  20  
  Greatest Overweight (x)  3    | 1   1   3   
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   11  15  
  Most Carried             15   | 5   15  15  
  Average Carried          10   | 2   8   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 5   15  15  

 Class Distribution 
--------------------
 83% | Mutant
 16% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           817  | 238 514 65  
  Remotely                 .    | .   .   .   
Salvage Created            944  | 27  846 71  
  Parts                    65   | 5   54  6   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   17  6   
  Guns                     13   | .   13  .   
  Cannons                  9    | .   3   6   
  AOE                      1    | .   1   .   
Classes Destroyed          9    | 1   7   1   
  Worker                   1    | .   1   .   
  Tunneler                 2    | 1   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  10   | .   6   4   
  Grunt                    12   | .   11  1   
  Demolisher               1    | .   .   1   
Best Kill Streak           6    | 1   6   2   
  Combat Bots Only         5    | .   5   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        99   | .   78  21  
  Missed                   24   | .   18  6   
Damage Taken               949  | .   657 292 
  Core                     261  | .   141 120 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Shielding  11   | .   .   11  
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              80   | 3   63  14  
  Largest                  2    | 2   2   2   
  Hottest                  95   | 40  80  95  
Shots Fired                157  | 6   123 28  
  Gun                      120  | 6   114 .   
  Cannon                   37   | .   9   28  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  134  | 6   114 14  
  Thermal                  23   | .   9   14  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         12   | 2   12  4   
  Robot Miss Streak        3    | 1   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           103  | 3   83  17  
  Core Hits                53   | 1   45  7   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1287 | 29  969 289 
  Guns                     732  | 29  703 .   
  Cannons                  394  | .   105 289 
  Explosions               161  | .   161 .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  864  | 29  703 132 
  Thermal                  262  | .   105 157 
  Explosive                .    | .   .   .   
  Electromagnetic          161  | .   161 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 2    | .   .   2   
  Impact                   .    | .   .   .   
  Kinetic                  2    | .   .   2   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      67   | .   67  .   
  Shots                    2    | .   2   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        366  | .   366 157 
  Average Temperature      72   | .   96  27  
  Received Heat Transfer   282  | .   201 81  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         555  | .   222 333 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             370  | 5   370 169 
  Initial                  104  | .   3   104 
  Average                  144  | .   181 90  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         62   | 100 41  100 
  Level 1                  37   | .   58  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   28  10  
  Peak Tracking Total      6    | .   6   3   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               5    | .   5   .   
  Failed                   4    | .   4   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Part Schematic           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      47   | .   .   47  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               8    | .   .   8   
  Total Damage             125  | .   .   125 
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2298 | 81   1443 774  
Spaces Moved               1526 | 62   905  559  
  Core                     6    | 6    .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   1520 | 56   905  559  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   95   
  Average Speed            100  | 88   92   113  
  Slowest Speed            125  | 95   95   125  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       61   | 4    97   83   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          4    | .    4    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      4    | .    4    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      2159 | 83   1406 670  
  Wait                     485  | 2    395  88   
  Move                     1524 | 61   904  559  
  Hop                      .    | .    .    .    
  Pick Up                  36   | 11   22   3    
  Fast Attach              1    | .    1    .    
  Attach                   12   | 5    7    .    
  Detach                   .    | .    .    .    
  Swap                     10   | .    7    3    
  Drop                     11   | 1    7    3    
  Fire                     80   | 3    63   14   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   82 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  717 | -10/Materials | Discovered new exit (range 7)
  764 | -10/Materials | Core integrity fell below 50%
  887 | -10/Materials | Discovered new exit (range 15)
  931 | -10/Materials | Discovered new exit (range 9)
 1414 | -10/Materials | Discovered new exit (range 16)
 1477 | -10/Materials | Discovered new exit (range 4)
 1525 | -10/Materials | Entered Mines
 1637 | -10/Mines     | Assembled infested the area
 1696 | -10/Mines     | Build established: Scavenger-Mutant
 1831 | -10/Mines     | Discovered new exit (range 13)
 1903 | -10/Mines     | Discovered new exit (range 7)
 2097 | -10/Mines     | Build established: Mutant
 2179 | -10/Mines     | Learned location of Storage (-8)
 2203 | -10/Mines     | Core integrity fell below 20%
 2258 | -10/Mines     | Discovered new exit (range 9)
 2299 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  place, they've tightened security following
  our previous successful raids."
World map updated: -8/Storage.
8P-RJJ(g): "We scattered so the Unaware couldn't
  effectively use their advantage in numbers,
  and I suggest you do the same."
8P-RJJ(g) slips back into the shadows.
G-47 Trooper suffers critical hit (Burn).
G-47 Trooper knocked back.
G-47 Trooper destroyed.
G-34 Mercenary destroyed.
Acquired 8 matter.
Dropped Ion Engine.
Acquired Lgt. Nuclear Core.
K-01 Serf collects debris.
YI-HL0(g) destroyed.
K-01 Serf collects debris. <x7>
EXIT=FOUND
K-01 Serf collects debris. <x2>
G-47 Trooper knocked back.

 Map 
-----
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| ???# #???# #????????????  ??????????????????????   |
| ???# #??## #????????????  ??????????????????????   |
| ???# #?##  ##??????????? #??????????????????????   |
| ???# ###    ##??????????#???????????????????????   |
| ???# ##      #??????????????????????????????????   |
| ???# ##      #??????????????????????????????????   |
| ???#       ###??????????????????????????????????   |
| ???#####  ##????????????????????????????????????   |
| ???????####?????????????????????????????????????   |
| ????????????????????????????????????????????????   |
| ????????????????????????????????????????????????   |
| ????????????????????????????????????????????????   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                44

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThunderArcSplitter
  Manual?         0
Play Time         00:24:45
  Cumulative      74.9 hours
  Start           2024.04.19 @ 19:12:59
  End             2024.04.22 @ 20:46:37
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          68
  Rogue           68
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          45
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7d5d26bf-f3db-466a-bc3f-f544f7176724