Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 08:04:21 Player: Lazz Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (2104) 2104 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 7605 Bonus ------- Follower Combat Kills 451 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (27) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Armored Medium Treads Carbon-fiber Leg High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Coil Gun Advanced Datajack Power Maul > --- INVENTORY -------- Flexi-carbon Leg High-capacity Matter Pod Advanced Sensor Array [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 2 | . . 1 1 . . . . . Weapon 8 | . . 1 1 . 2 2 2 . Parts Attached 90 | 7 2 10 16 5 23 4 11 12 Power 13 | 1 . 2 1 3 5 . . 1 Engine 9 | 1 . 2 . 3 3 . . . Core 3 | . . . 1 . 2 . . . Reactor 1 | . . . . . . . . 1 Propulsion 24 | 2 . 2 4 2 5 1 1 7 Treads 10 | . . 1 4 2 2 . 1 . Leg 13 | 2 . 1 . . 3 . . 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 18 | 2 1 2 4 . 5 1 1 2 Device 6 | 1 . . 3 . 1 . . 1 Storage 4 | 1 1 1 . . . . 1 . Processor 5 | . . 1 1 . 1 1 . 1 Hackware 3 | . . . . . 3 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 1 4 7 . 8 2 9 2 Energy Gun 7 | 1 . 4 1 . 1 . . . Energy Cannon 7 | . . . . . . . 7 . Ballistic Gun 11 | 1 . . 5 . 4 1 . . Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 4 | . . . 1 . 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 63 | . . 1 8 4 16 8 6 20 Power 7 | . . . 1 1 3 1 . 1 Propulsion 15 | . . . 2 1 4 3 1 4 Utility 11 | . . . 2 1 1 . 3 4 Weapon 30 | . . 1 3 1 8 4 2 11 Highest Loss Streak 17 | . . 1 7 4 5 8 4 17 To Critical Strikes 3 | . . . . . . 1 . 2 Average Backups 13 | 1 5 8 16 17 17 11 3 2 Power 1 | . . . 1 1 1 1 . . Propulsion 1 | . . . 2 2 1 . . 1 Utility 8 | . 4 4 8 9 12 9 2 1 Weapon 1 | . 1 3 4 3 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 25 | 1 . . 5 . 1 17 . 1 Power 3 | . . . . . . 3 . . Propulsion 2 | . . . 1 . . 1 . . Utility 19 | . . . 4 . 1 13 . 1 Weapon 1 | 1 . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 96 95 97 73 43 54 58 Engine 6 | . 14 11 5 8 7 4 . . Core 1 | . . . 3 5 1 . . . Treads 9 | . . . 16 22 10 . 2 2 Leg 6 | . 28 21 1 . 5 6 . 3 Device 6 | . 14 11 12 7 1 . . 4 Storage 6 | . 14 11 9 7 6 2 . . Processor 8 | . . 10 12 15 9 2 5 5 Hackware 4 | . . . . . 7 17 10 4 Energy Gun 5 | . 14 22 13 . . 1 . . Energy Cannon 2 | . . . . . . . 16 22 Ballistic Gun 13 | . 11 4 21 28 14 3 2 2 Slashing Weapon 2 | . . . . . 5 1 . . Peak Build Rating 83 | 7 7 19 40 44 57 57 83 75 Average Rating 35 | 5 7 14 31 43 39 28 54 62 On Entrance 29 | . 7 7 19 39 42 57 23 71 Avg Prop Armor Cover (%) 8 | . . . 5 . 16 . . 8 Naked Turns 19 | . . . . . . . . 19 Heaviest Build 80 | 12 17 57 68 72 80 75 79 70 Greatest Support 64 | 20 20 23 42 64 62 50 27 55 Greatest Overweight (x) 17 | . . 2 2 1 17 2 4 3 Average Overweight (x) . | . . . 1 . 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 5 5 Average Capacity 15 | 7 9 10 20 20 20 10 5 5 Most Carried 20 | 3 7 10 20 20 20 20 5 5 Average Carried 13 | . 5 8 16 16 17 10 3 2 Final Capacity 20 | 8 10 20 20 20 20 5 5 5 Final Carried 20 | 3 7 10 20 17 20 5 3 3 Class Distribution -------------------- 24% | Gunner 19% | Mutant 16% | Scavenger-Gunner 10% | Hacker-Mutant 10% | Scavenger-Mutant 8% | Scavenger-Executioner 7% | Executioner 3% | Pyromaniac-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Pyromaniac-Executioner | -4/Factory Executioner | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Matter Collected 2325 | 281 59 132 585 120 776 . 128 244 Remotely . | . . . . . . . . . Salvage Created 2553 | 173 135 212 780 120 909 24 140 60 Parts 137 | 16 5 12 45 6 39 4 6 4 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 3 | 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 39 | . 2 5 15 2 12 . 2 1 Melee 2 | . . . . . 2 . . . Guns 26 | . 2 3 12 2 7 . . . Cannons 5 | . . . . . 2 . 2 1 AOE 6 | . . 2 3 . 1 . . . Classes Destroyed 17 | 3 2 3 6 1 2 . . . Worker 2 | 2 . . . . . . . . Builder 2 | . . . 1 . . . 1 . Tunneler 5 | 4 . . . . . 1 . . Hauler 2 | . 1 . 1 . . . . . Recycler 2 | 1 . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . 1 . . 1 . . . Watcher 3 | . . . 3 . . . . . Swarmer 3 | . . . 3 . . . . . Cutter 2 | . . . 2 . . . . . Grunt 19 | . 2 3 4 . 8 . 1 1 Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 1 4 . . . 1 . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . 1 . 1 . . . Programmer 2 | . . . . . 2 . . . Heavy 2 | . . . 1 . 1 . . . Best Kill Streak 5 | 5 2 3 4 2 3 1 2 1 Combat Bots Only 4 | . 2 3 4 2 3 . 1 1 Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . 1 1 . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Hostile Shots Fired 782 | . 27 21 92 28 180 116 106 212 Missed 237 | . 9 4 22 4 42 48 33 75 Hits 545 | . 18 17 70 24 138 68 73 137 Melee 8 | . . 1 7 . . . . . Projectile 537 | . 18 16 63 24 138 68 73 137 AOE 2 | . . . 2 . . . . . Critical Strikes 24 | . . 2 4 1 3 4 . 10 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 11001 | . 236 325 1549 529 2943 1403 1172 2844 Core 3093 | . 58 96 379 62 697 636 64 1101 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 61 | 100 76 76 31 91 18 36 . . Volleys Fired 175 | 11 25 14 33 10 59 8 8 7 Largest 5 | 2 2 3 4 4 5 3 4 5 Hottest 468 | 70 100 170 190 103 128 111 345 468 Shots Fired 416 | 22 46 36 111 37 118 14 18 14 Gun 374 | 22 42 34 111 37 108 14 5 1 Cannon 36 | . . . . . 10 . 13 13 Launcher . | . . . . . . . . . Special 6 | . 4 2 . . . . . . Kinetic 285 | 11 21 4 74 37 118 9 5 6 Thermal 73 | 11 25 5 11 . . . 13 8 Explosive . | . . . . . . . . . Electromagnetic 58 | . . 27 26 . . 5 . . Robot Hit Streak 19 | 13 6 13 16 19 10 4 5 5 Robot Miss Streak 5 | 1 4 2 5 1 2 2 2 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 296 | 16 28 25 67 31 98 8 11 12 Core Hits 126 | 9 10 11 33 4 45 5 7 2 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 6 | . . . . . 4 . . 2 Destroy 3 | . . . . . 2 . . 1 Sever 3 | . . . . . 2 . . 1 Melee Attacks 41 | . . . 2 . 28 3 2 6 Impact 6 | . . . . . . 2 2 2 Slashing 35 | . . . 2 . 28 1 . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . Damage Inflicted 6545 | 175 300 524 1471 605 2240 369 424 437 Guns 4533 | 175 300 392 1257 605 1506 208 65 25 Cannons 731 | . . . . . 134 . 359 238 Explosions 661 | . . 106 212 . 201 142 . . Melee 556 | . . . . . 399 . . 157 Ramming 38 | . . . 2 . . 19 . 17 Kinetic 3649 | 47 135 26 919 605 1640 133 65 79 Thermal 1420 | 128 165 172 270 . . 142 359 184 Explosive . | . . . . . . . . . Electromagnetic 882 | . . 326 280 . 201 75 . . Impact 27 | . . . . . . . . 27 Slashing 529 | . . . . . 399 . . 130 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 1 3 Average Corruption 1 | . . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . 19 2 3 5 Message Errors 6 | . . . . . 6 . . . Matter Fused 5 | . . . . . 2 1 2 . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 6 | . . . . . 2 . 1 3 Parts Rejected 2 | . . . . . 2 . . . Data Loss (minor) 4 | . . . . . 3 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . 2 . . 20 . . . Projectiles . | . . . . . . . . . Explosions 2 | . . 2 . . . . . . Melee 20 | . . . . . 20 . . . Knockbacks 5 | . . . . . 4 . . 1 Impact 1 | . . . . . . . . 1 Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 251 | . . 56 36 . 80 71 . 8 Shots 7 | . . 2 1 . 3 1 . . Rammed 5 | . . . 2 . . . . 3 Targets Rammed 9 | . . . 2 . . 3 . 4 Kicked 4 | . . . . . . 3 . 1 Crushed . | . . . . . . . . . Highest Temperature 419 | 100 306 189 419 308 347 63 258 384 Average Temperature 92 | 40 89 68 86 152 128 28 73 122 Received Heat Transfer 2083 | . 135 126 153 . 819 270 138 442 Effects 6 | . . . 1 . 4 . . 1 Shutdowns 2 | . . . 1 . . . . 1 Interference 3 | . . . . . 3 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . Heat Transferred 2092 | 370 481 211 325 . . 150 370 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 3 3 . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 61 100 100 Level 1 2 | . . . . . . 38 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 325 | 10 40 66 159 56 104 325 133 184 Initial 133 | . . 4 10 23 10 14 133 . Average 38 | 2 8 19 60 8 22 134 17 60 Influence Increases 2188 | 35 65 164 470 67 460 423 86 418 Destroy 0b10 Robot/C 1020 | . 40 100 300 40 240 . 40 260 Destroy 0b10 Robot/NC 95 | 35 5 5 25 . 15 5 5 . Destroy Leader 230 | . 12 30 88 10 60 . 10 20 Allied During Kill 59 | . . . . . . . . 59 Successful Hack 79 | . 6 5 5 . 46 5 6 6 Disable Machine 150 | . . 15 . 15 90 15 15 . Anti-Garrison Action 200 | . . . . . . 200 . . Destroy Structure 100 | . 2 9 22 2 9 18 10 28 Partial Spotted 30 | . . . . . . 30 . . Lose Combat Pursuer 225 | . . . 30 . . 150 . 45 Influence Decreases 2164 | 35 53 150 444 97 451 180 360 394 Entered New Map 223 | . . 8 16 29 12 17 141 . Time Decay 1293 | 35 53 121 368 57 358 123 54 124 Lost Part 419 | . . 10 60 11 76 40 32 190 Lost Ally 80 | . . . . . . . . 80 Purge Threat 149 | . . 11 . . 5 . 133 . Squads Dispatched 24 | . . 1 4 1 8 6 1 3 Investigation 10 | . . . 2 . 2 3 1 2 Extermination 2 | . . . . . 2 . . . Reinforcement 9 | . . 1 2 1 4 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Distress Signals 4 | . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 3 7 26 2 17 17 5 31 Peak Tracking Total 17 | . 3 3 5 2 3 9 3 17 Tactical Retreats 8 | . . . 1 . . 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Traps Triggered 4 | . . 1 2 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Machines Disabled 10 | . . 1 . 1 6 1 1 . Max in Single Turn 2 | . . 1 . 1 2 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Machines Accessed 19 | . 2 3 3 . 4 3 2 2 Terminals 14 | . 2 2 3 . 2 1 2 2 Fabricators 3 | . . . . . 2 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 57 | . 7 12 6 . 11 8 9 4 Successful 28 | . 2 6 1 . 9 4 5 1 Failed 28 | . 5 5 5 . 2 4 4 3 Catastrophic 5 | . . 1 1 . . 1 . 2 Database Lockouts 1 | . . 1 . . . . . . Manual 23 | . 7 1 6 . 4 4 1 . Terminals 43 | . 7 7 6 . 7 3 9 4 Fabricators 7 | . . . . . 4 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 16 | . 2 2 . . 5 1 5 1 Part Schematic 1 | . . . . . 1 . . . Robot Analysis 3 | . 2 . . . . 1 . . Prototype ID Bank 2 | . . 1 . . 1 . . . Open Door 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 5 | . . 1 . . 2 . 2 . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 5 | . . . . . 4 1 . . Load Schematic 3 | . . . . . 2 1 . . Build 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 . . 2 . . Terminals 2 | . . 1 1 . . . . . Botnet 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Reprogram 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 3 3 . 4 2 2 2 Full Trace Events 9 | . . 1 1 . 2 2 1 2 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 109 | . . . . . 109 . . . Total Part Build Rating 3 | . . . . . 3 . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 179 | . . . . . . . . 179 Highest-Rated Ally 51 | . . . . . . . . 51 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . . . . . 53 Total Damage 1034 | . . . . . . . . 1034 Kills 12 | . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Active Infowar (turns) 1843 | 39 241 387 504 . 294 . . 378 Sensors 378 | . . . . . . . . 378 Seismic 1171 | 39 241 387 504 . . . . . Machine Analysis 294 | . . . . . 294 . . . Robot Analysis Total 3 | . 2 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Turns Passed 4930 | 122 241 387 1105 440 1642 313 226 454 Spaces Moved 2255 | 61 126 193 388 169 563 431 146 178 Core 262 | 4 . . . . 5 202 . 51 Treads 1004 | . . 3 388 169 357 . 26 61 Legs 693 | 57 126 190 . . 201 53 . 66 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 296 | . . . . . . 176 120 . Fastest Speed 35 | 50 120 120 200 161 120 35 35 50 Average Speed 172 | 115 120 149 223 233 246 61 89 189 Slowest Speed 900 | 120 120 240 240 241 900 190 330 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . Potential Cave-ins 2 | . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 33 22 37 5 14 13 5 38 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 15 | . 4 . 2 . 5 2 2 . Terrain Destroyed 67 | . 4 8 22 . 12 12 4 5 Melee 11 | . . . 2 . 5 2 2 . Projectile 27 | . 4 1 9 . 6 . 2 5 AOE 28 | . . 7 11 . . 10 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Total 2936 | 89 165 260 570 203 704 453 221 271 Wait 230 | 6 10 27 90 14 5 3 50 25 Move 2238 | 60 125 192 388 168 562 420 145 178 Hop 5 | . . . . . . 5 . . Pick Up 68 | 4 3 8 26 2 19 2 3 1 Fast Attach 43 | 7 . 3 3 1 10 3 8 8 Attach 40 | . . 3 11 6 12 1 4 3 Detach 5 | . . . 1 1 1 1 . 1 Swap 20 | . 2 5 5 . 7 . . 1 Drop 34 | 1 . 8 10 1 7 4 1 2 Fire 175 | 11 25 14 33 10 59 8 8 7 Melee 35 | . . . 2 . 22 3 2 6 Ram 3 | . . . . . . . . 3 Kick 4 | . . . . . . 3 . 1 Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 35 | . . . . . . . . 35 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 594 | -9/Materials | Discovered new exit (range 16) 730 | -9/Materials | Central database locked down 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1279 | -8/Materials | Build established: Scavenger-Gunner 1342 | -8/Materials | Core integrity fell below 50% 1376 | -8/Materials | Lost 7 parts (1p2n1u3w) 1696 | -8/Materials | Build established: Gunner 1847 | -8/Materials | Discovered new exit (range 3) 1856 | -8/Materials | Entered Factory 1856 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1976 | -7/Factory | Discovered new exit (range 4) 2253 | -7/Factory | Lost 4 parts (1p1n1u1w) 2296 | -7/Factory | Entered another Factory area 2296 | -6/Factory | Evolved 2 slots: Weapon x2 2565 | -6/Factory | Fabricated Hacking Suite (x1) 2680 | -6/Factory | Build established: Scavenger-Executioner 2879 | -6/Factory | Lost 4 parts (1n3w) 3024 | -6/Factory | Lost 4 parts (2p1n1w) 3252 | -6/Factory | Found Hvy. Reflective Plating 3267 | -6/Factory | Build established: Mutant 3389 | -6/Factory | Core integrity fell below 50% 3445 | -6/Factory | Lost 5 parts (1p1n3w) 3539 | -6/Factory | Discovered new exit (range 4) 3729 | -6/Factory | Core integrity fell below 20% 3796 | -6/Factory | Build established: Scavenger-Mutant 3817 | -6/Factory | Identified exit to Factory 3938 | -6/Factory | Entered another Factory area 3938 | -5/Factory | Evolved 2 slots: Weapon x2 3986 | -5/Factory | Garrison activated, responded to threat 4096 | -5/Factory | Lost 8 parts (1p3n4w) 4141 | -5/Factory | Discovered new exit (range 9) 4145 | -5/Factory | Identified exit to Upper Caves 4245 | -5/Factory | Discovered new exit (range 16) 4246 | -5/Factory | Core integrity fell below 50% 4250 | -5/Factory | Identified exit to Factory 4251 | -5/Factory | Entered another Factory area 4251 | -4/Factory | Evolved 2 slots: Weapon x2 4299 | -4/Factory | Build established: Hacker-Mutant 4336 | -4/Factory | Discovered new exit (range 5) 4338 | -4/Factory | Identified exit to Extension 4419 | -4/Factory | Lost 4 parts (3u1w) 4477 | -4/Factory | Entered Extension 4594 | -4/Extension | Rescued a captive Derelict 4595 | -4/Extension | Rescued a captive Derelict 4731 | -4/Extension | Lost 3 parts (3w) 4889 | -4/Extension | Core integrity fell below 50% 4920 | -4/Extension | Lost 4 allies 4927 | -4/Extension | Spotted B-86 Titan 4928 | -4/Extension | Core integrity fell below 20% 4929 | -4/Extension | Spotted B-86 Titan 4931 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04887_ Critical hit (Burn: +37). 04888_ Acquired Myomer Leg. 04889_ U-05 Engineer builds a Wall. 04889_ Slug penetrates 7J-0HP(h). 04889_ 7J-0HP(h) destroyed. 04890_ U-05 Engineer destroyed. 04891_ Hacking Suite destroyed. 04891_ U-05 Engineer destroyed. 04903_ Dropped Flexi-carbon Leg. 04903_ Dropped Myomer Leg. 04906_ Slammed into G-67 Veteran. 04912_ Slammed into R-10 Processor. 04912_ R-10 Processor knocked back. 04912_ Imp. Signal Interpreter destroyed. 04912_ System corrupted by crushing effect (+2). 04912_ R-10 Processor sends out distress signal. 04914_ System corrupted: Energy discharge (-38). 04914_ Slammed into R-10 Processor. 04927_ Machine disabled. 04931_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | % % #?????????????????????????????? | | ########+## #?????????????????????????????? | | #????? # ####??????????????????????????? | | #??? ] # #??????????????????????????? | | +#??# ] = # #??????????????????????????? | | ??# # #??????????????????????????? | | ??# = + "" #??????????????????????????? | | #?# # """ #??????????????????????????? | | =#?######## "R #??????????????????????????? | | #????????# """ #??????????????????????????? | | #????????# """ #??????????????????????????? | | ###????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# ######## #??????????????????????????? | | ???????????# ???????# #??????????????????????????? | | ???????????#+#####??# #??????????????????????????? | | ???????????# # #??????????????????????????? | | ???????????# !+ #??????????????????????????? | | ???????????#! # #??????????????????????????? | | ???????????# ! ??# #??????????????????????????? | | ???????????#####????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #?###??#???????????????????? | | ??????????????????### ###%## ### ##??????????????? | | ??????????????????#"" ""Y Y "" ""#?????????????? | | ??????????????????# @ " " #?????????????? | | ??????????????????# wR #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ????????????????? ???????????? | | ??????????????? ??????????? | | ????????????? ??????????? | | ???????????? ??????????? | | ???????????? R Rut BBt k ???????????? | | ???????????######## BB BB ###???????????? | | ??????????????????# BB #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ??????????????? | | ??????????????????# ????????????????? | | ??????????????????######T#"""#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed GuidedMiniAutocannon Manual? 0 Play Time 00:51:25 Cumulative 177.1 hours Start 2026.04.29 @ 07:12:22 End 2026.04.29 @ 08:04:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 993d449f-c31c-4214-9c17-afda0c320190