Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.20 @ 22:23:36 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (157) 785 Value Destroyed (6067) 6067 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4494) 4494 TOTAL SCORE: 18966 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1280 Follower Combat Kills 1399 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -685 Cogmind --------- Core Integrity 888/1300 Matter 35/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Improved Thermal Shield Tactical Quantum Warhead Tactical Quantum Warhead Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Phase Shifter Improved Core Shielding Advanced Focal Shield Improved Thermal Shield > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Smartbomb Launcher > --- INVENTORY -------- Smartbomb Launcher Smartbomb Launcher Force Lance [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Duelist] Protection Improved Core Shielding Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 . . . 4 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . . . . . . 1 2 . Utility 8 | . . . . . 4 . . . 3 . . . . . 1 . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . Parts Attached 215 | . 16 5 . 4 15 1 21 6 65 10 2 3 1 20 25 13 8 Power 22 | . 3 . . 1 1 . 1 1 7 2 . . . 3 3 . . Engine 12 | . 3 . . 1 1 . 1 . 5 1 . . . . . . . Core 6 | . . . . . . . . 1 2 1 . . . 1 1 . . Reactor 4 | . . . . . . . . . . . . . . 2 2 . . Propulsion 34 | . 4 3 . 2 . 1 4 2 8 . 1 . . 2 2 5 . Treads 9 | . . . . 2 . 1 . . . . . . . . 1 5 . Leg 21 | . 2 1 . . . . 4 2 8 . 1 . . 2 1 . . Wheel 4 | . 2 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 70 | . 3 . . . 1 . 11 2 23 3 1 3 1 4 12 4 2 Device 33 | . 1 . . . 1 . . . 16 2 . 1 . 2 9 1 . Storage 4 | . 1 . . . . . 1 . 1 . . . . . . 1 . Processor 10 | . . . . . . . . . 2 . 1 1 . 2 1 2 1 Hackware 10 | . . . . . . . 5 1 3 . . . . . . . 1 Protection 13 | . 1 . . . . . 5 1 1 1 . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | . 6 2 . 1 13 . 5 1 27 5 . . . 11 8 4 6 Energy Gun 26 | . 6 2 . . 6 . 1 . 4 3 . . . 1 2 . 1 Energy Cannon 5 | . . . . . 1 . . . 1 . . . . 1 2 . . Ballistic Gun 15 | . . . . 1 2 . . . 6 1 . . . 4 . . 1 Ballistic Cannon 9 | . . . . . . . 2 . 4 1 . . . . 1 1 . Launcher 15 | . . . . . 4 . 2 . 3 . . . . 2 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 3 . . . . 1 . 1 . Slashing Weapon 3 | . . . . . . . . . 1 . . . . 2 . . . Piercing Weapon 7 | . . . . . . . . 1 2 . . . . . 1 1 2 Special Melee Weapon 4 | . . . . . . . . . 3 . . . . . . . 1 Unidentified Prototypes 13 | . . . . . 4 . . . 3 2 . . . . . 2 2 Corrupted Parts 10 | . . . . . . . 2 . 7 . . . . . . 1 . System Corruption 79 | . . . . . . . 11 . 59 . . . . . . 9 . Parts Lost 77 | . 2 1 . . 2 . 1 3 35 . . . . 11 15 . 7 Power 12 | . 1 . . . . . . . 5 . . . . 2 4 . . Propulsion 11 | . . 1 . . . . 1 1 3 . . . . 1 2 . 2 Utility 27 | . . . . . . . . 1 13 . . . . 4 4 . 5 Weapon 27 | . 1 . . . 2 . . 1 14 . . . . 4 5 . . Highest Loss Streak 10 | . 1 1 . . 1 . 1 3 8 . . . . 10 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 99 100 99 53 54 74 99 90 96 100 100 100 91 83 74 70 Engine 6 | . 13 14 14 14 9 9 9 8 4 5 6 6 6 . . . . Reactor 1 | . . . . . . . . . . . . . . 9 7 . . Treads 5 | . . . . 24 18 18 5 . . . . . . . 3 10 22 Leg 9 | . 21 10 . . . . 12 17 12 13 13 13 13 10 8 7 . Wheel 1 | . 5 17 28 3 . . . . . . . . . . . . . Device 10 | . 11 . . . 8 9 . . 10 12 13 17 20 15 20 14 9 Storage 4 | . 14 14 14 14 . . 4 3 3 6 6 6 6 . . 3 2 Processor 8 | . . . . . . . . . 3 13 19 14 13 19 20 25 25 Hackware 9 | . . . . . . . 15 44 32 20 13 8 4 . . . 1 Protection 6 | . 1 14 14 14 . . 8 5 2 4 6 11 14 11 6 . . Energy Gun 9 | . 27 28 28 19 4 9 3 . 1 18 20 20 20 2 2 . . Ballistic Gun 2 | . . . . 8 4 . . . 6 . . . . 10 . . . Ballistic Cannon 2 | . . . . . . . 13 9 2 . . . . . . 3 2 Launcher 1 | . . . . . 6 9 1 . . . . . . 1 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 30 30 30 32 99 97 97 19 42 50 50 53 55 67 72 51 38 Greatest Support 81 | 20 20 20 20 40 40 40 40 20 36 36 36 36 36 36 36 81 54 Greatest Overweight (x) 7 | . 2 1 1 1 2 2 4 1 7 1 1 1 1 2 2 1 1 Average Overweight (x) . | . . 1 1 . 1 2 1 . . . 1 1 1 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 5 5 10 10 10 10 10 10 5 15 15 Average Capacity 8 | . 13 15 15 15 5 5 5 5 7 10 10 10 10 5 5 13 10 Most Carried 15 | . 15 14 15 15 15 5 5 5 10 10 10 10 10 9 5 6 7 Average Carried 6 | . 10 12 13 14 5 5 4 4 4 8 10 9 9 4 4 3 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 10 10 10 10 10 5 5 15 5 Final Carried 15 | 6 14 12 15 15 5 5 5 5 6 10 10 10 9 5 4 6 4 Class Distribution -------------------- 42% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Scavenger-Assassin 5% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Matter Collected 4157 | 200 237 55 . 30 284 48 330 475 1181 118 . 163 . 267 556 190 23 Remotely 227 | . 227 . . . . . . . . . . . . . . . . Salvage Created 6101 | . 448 111 . 41 852 230 283 613 1770 60 88 96 . 297 1060 99 53 Parts 293 | . 37 10 . 7 50 10 13 22 60 1 7 . . 15 50 5 6 Haulers Intercepted 8 | . 1 . . . 3 1 . . 1 . . . . . 1 1 . Recyclers Shooed 9 | . . 1 . . 4 . . . 2 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 101 | . 10 3 . 3 8 3 8 4 27 1 . 1 . 2 30 . 1 Melee 11 | . . . . . . . . . 7 . . . . 1 3 . . Guns 36 | . 9 3 . 3 6 . . . 10 1 . 1 . 1 2 . . Cannons 20 | . . . . . 1 . 6 4 5 . . . . . 4 . . AOE 27 | . 1 . . . 1 1 2 . 1 . . . . . 20 . 1 Classes Destroyed 18 | . 5 . . . 6 . 1 1 3 . 1 . . . 1 . . Worker 12 | . 3 3 . . 2 . . . 1 . . . . 2 1 . . Builder 15 | . . . . . 3 1 . . 2 . 1 . . 1 6 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 3 1 . . 1 . . . . . 1 1 . Recycler 12 | . . . . . 2 . . 6 2 . . . . 1 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . 1 Drone 1 | . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 2 . . 1 . . . Swarmer 24 | . 3 3 . 3 . . . . 10 . . . . . 5 . . Grunt 48 | . 7 . . . 5 3 7 . 14 . . . . . 11 . 1 Brawler 3 | . . . . . . . 1 . 1 . . . . . 1 . . Duelist 3 | . . . . . . . . 1 . 1 . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . 2 . . Sentry 7 | . . . . . 2 . . 3 . . . 1 . . 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . 2 4 . . Programmer 7 | . . . . . . . . . 2 . . . . . 5 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 5 3 . 3 8 4 2 3 6 1 2 1 . 3 8 1 1 Combat Bots Only 5 | . 3 3 . 3 3 3 2 1 4 1 . 1 . 1 5 . 1 Max Kills in Single Turn 4 | . 2 1 . 2 4 1 2 1 4 1 1 1 . 3 4 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 1 2 . 1 . . . . . 3 . 1 Melee 1 | . . . . . . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Hostile Shots Fired 920 | . 64 34 . 8 43 19 49 12 246 . 15 18 2 86 167 . 157 Missed 240 | . 12 7 . 5 16 4 6 3 60 . 5 8 1 10 59 . 44 Damage Taken 12117 | . 520 211 . 23 505 259 736 213 3786 . 189 79 87 1250 2163 44 2052 Core 2022 | . 114 44 . . 26 15 94 62 770 . 37 . . 140 308 . 412 Absorbed by Shields 788 | . . . . . . . . . . . . . . . . . 788 Redirected to Shielding 105 | . 4 . . . . . . . 28 . . . . 52 21 . . Ignored by Resistances 307 | . . . . . . . . . . . . . . . 307 . . Core Remaining (%) 60 | 100 . . . 36 . . . 64 . . . . 5 86 73 . . Volleys Fired 330 | . 44 19 . 4 38 9 27 8 69 5 3 4 . 28 61 7 4 Largest 4 | . 2 2 . 2 2 2 2 2 3 3 3 3 . 4 2 1 2 Hottest 324 | . 100 100 . 100 110 91 103 103 160 243 243 243 . 324 210 65 85 Shots Fired 585 | . 85 38 . 8 65 14 50 9 125 14 14 11 1 58 80 8 5 Gun 381 | . 85 38 . 8 49 8 5 2 76 14 14 11 1 57 13 . . Cannon 142 | . . . . . 1 . 42 7 39 . . . . . 41 8 4 Launcher 62 | . . . . . 15 6 3 . 10 . . . . 1 26 . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 207 | . . . . . 14 . 42 7 105 . . . . 24 3 8 4 Thermal 228 | . 50 38 . 8 2 . . . 6 14 14 11 1 33 51 . . Explosive 29 | . . . . . . . . . 1 . . . . 1 26 . 1 Electromagnetic 121 | . 35 . . . 49 14 8 2 13 . . . . . . . . Robot Hit Streak 14 | . 10 5 . 2 7 6 14 8 14 2 4 5 . 5 8 1 2 Robot Miss Streak 13 | . 3 6 . 3 4 2 3 1 13 3 2 1 . 7 4 2 1 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 7 | . 4 . . 1 . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . . . . . . Shots Hit Robots 385 | . 53 15 . 3 43 8 26 15 108 5 7 7 . 35 45 6 9 Core Hits 278 | . 24 7 . 3 39 6 15 10 59 3 4 2 . 11 84 2 9 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . 3 . . . . . . 1 . Critical Strikes 24 | . 3 1 . . . . 5 . 5 . . 3 . 3 1 1 2 Burn 10 | . 3 1 . . . . . . . . . 3 . 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Blast 6 | . . . . . . . 5 . 1 . . . . . . . . Smash 4 | . . . . . . . . . 3 . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 97 | . . . . . . . . 7 47 . . . . 10 5 5 23 Impact 34 | . . . . . . . . . 26 . . . . 5 . 3 . Slashing 11 | . . . . . . . . . 6 . . . . 5 . . . Piercing 48 | . . . . . . . . 7 11 . . . . . 5 2 23 Sneak Attacks 13 | . . . . . . . . 6 3 . . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17728 | . 896 185 . 56 1212 340 735 550 3616 113 170 160 . 1281 7060 408 946 Guns 3809 | . 754 185 . 38 442 58 20 22 1054 113 162 160 . 629 172 . . Cannons 2679 | . . . . . 20 . 629 172 588 . . . . . 972 205 93 Explosions 8353 | . 121 . . . 692 277 83 . 779 . . . . 248 5631 . 522 Melee 2711 | . . . . . . . . 356 1192 . . . . 399 257 203 304 Ramming 176 | . 21 . . 18 58 5 3 . 3 . 8 . . 5 28 . 27 Kinetic 3084 | . . . . . 155 . 629 172 1531 . . . . 217 82 205 93 Thermal 3819 | . 575 185 . 38 75 . . . 267 113 162 160 . 412 1832 . . Explosive 5736 | . . . . . . 28 . . 77 . . . . 248 4861 . 522 Electromagnetic 2202 | . 300 . . . 924 307 103 22 546 . . . . . . . . Impact 1126 | . . . . . . . . . 818 . . . . 199 . 109 . Slashing 254 | . . . . . . . . . 54 . . . . 200 . . . Piercing 1331 | . . . . . . . . 356 320 . . . . . 257 94 304 Highest Corruption 52 | . . . . . 2 2 13 13 52 20 20 20 21 . 5 9 26 Average Corruption 17 | . . . . . 1 2 9 13 41 20 20 20 20 . 4 9 10 Corruption Purged 43 | . . . . . . . . . 43 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 286 | . . . . . 6 7 29 25 86 20 22 41 10 . 12 13 15 Message Errors 59 | . . . . . 3 1 5 7 16 5 4 8 2 . 3 2 3 Matter Fused 60 | . . . . . 1 1 6 5 17 6 3 11 . . 3 5 2 Heat Flow Errors 35 | . . . . . 1 2 2 1 9 . 3 7 3 . 1 1 5 Energy Discharges 35 | . . . . . . 1 3 2 10 4 3 6 1 . 1 2 2 Parts Rejected 5 | . . . . . . . 1 1 2 . . . . . 1 . . Parts Fused 3 | . . . . . . . . 1 1 1 . . . . . . . Data Loss (minor) 29 | . . . . . 1 . 5 3 9 3 1 3 2 . 1 1 . Data Loss (major) 15 | . . . . . . . 3 2 2 . 2 2 1 . 2 1 . Misfires 15 | . . . . . . 1 1 . 4 . 5 1 1 . . 1 1 Alerts 3 | . . . . . . . 1 1 . . . 1 . . . . . Misdirections 5 | . . . . . . . . 2 1 . 1 . . . . . 1 Weapon Failures 22 | . . . . . . 1 2 . 15 1 . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1004 | . . . . . 1 . . 71 337 . . . . 106 267 160 62 Projectiles 68 | . . . . . . . . 10 25 . . . . . 22 11 . Explosions 229 | . . . . . 1 . . . 16 . . . . 9 155 . 48 Melee 707 | . . . . . . . . 61 296 . . . . 97 90 149 14 Knockbacks 38 | . . . . 1 . . 9 3 22 . . . . 1 2 . . Impact 10 | . . . . 1 . . . . 8 . . . . 1 . . . Kinetic 25 | . . . . . . . 9 2 12 . . . . . 2 . . Secondary 3 | . . . . . . . . 1 2 . . . . . . . . Self-Inflicted Damage 509 | . 7 . . . 36 22 16 . 174 . . . . . 232 . 22 Shots 20 | . . . . . 3 1 2 . 7 . . . . . 7 . . Rammed 24 | . 2 . . 2 8 . . . . . . . . . 8 . 4 Targets Rammed 41 | . 6 . . 2 9 1 2 . 1 . 2 . . 1 13 . 4 Kicked 14 | . 4 . . . . . 2 . 1 . 2 . . 1 4 . . Crushed 3 | . . . . . 1 1 . . . . . . . . 1 . . Highest Temperature 590 | . 371 335 . 156 232 194 541 128 266 187 240 212 216 590 398 140 243 Average Temperature 135 | . 140 107 . 81 49 85 184 42 91 125 94 82 103 246 120 75 90 Received Heat Transfer 2206 | . 201 . . . 180 90 387 45 670 . 108 24 . . 174 . 327 Effects 42 | . 4 . . . . . 18 . . . . . . 20 . . . Shutdowns 8 | . . . . . . . 4 . . . . . . 4 . . . Energy Bleed 6 | . 1 . . . . . 2 . . . . . . 3 . . . Interference 11 | . 3 . . . . . 3 . . . . . . 5 . . . Matter Decay 3 | . . . . . . . 2 . . . . . . 1 . . . Short Circuit 3 | . . . . . . . 1 . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . 2 . . . . . . 1 . . . Damage (major) 8 | . . . . . . . 4 . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . . . . . . Parts Fried 18 | . . . . . 4 2 . . 10 . . . . 1 . 1 . Impact Corruptions 17 | . . . . . . . . . 11 . . . . 4 . 2 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 19 | . 6 1 . . 1 . . . 5 . 1 2 . 1 2 . . Heat Transferred 6439 | . 1704 629 . 111 174 . . . 261 185 259 481 . 888 1747 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . 3 . . . 5 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Peak Influence 2061 | . 274 181 . 85 622 1011 1284 624 1113 378 174 . . 98 829 607 2061 Initial 659 | . . 106 . . . 194 659 577 549 358 124 . . . 47 426 228 Average 491 | . 52 119 . 67 386 670 1022 531 894 348 145 . . 30 335 532 1781 Maximum Alert Level 5 | . 1 . . . 2 3 4 2 4 1 . . . . 3 2 5 Low Security (%) 35 | . 88 100 . 100 19 7 . . . 9 100 . . 100 40 . . Level 1 10 | . 11 . . . 14 28 . 1 . 90 . . . . 24 . . Level 2 23 | . . . . . 66 11 1 98 6 . . . . . 16 100 . Level 3 23 | . . . . . . 52 59 . 93 . . . . . 19 . . Level 4 3 | . . . . . . . 39 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 47 | . 1 . . . 5 1 . . 14 . 1 . . 1 8 4 12 Investigation 6 | . 1 . . . 1 . . . 3 . . . . . . 1 . Extermination 5 | . . . . . . . . . 2 . . . . 1 2 . . Reinforcement 17 | . . . . . 4 . . . 6 . 1 . . . 4 2 . Assault 17 | . . . . . . . . . 2 . . . . . 2 1 12 Garrison 2 | . . . . . . 1 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . 1 . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Distress Signals 6 | . . . . . 2 2 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 11 3 . 3 32 10 12 3 49 1 5 1 4 7 35 3 74 Peak Tracking Total 34 | . 5 3 . 3 5 7 4 2 5 1 3 1 4 2 6 2 34 Tactical Retreats 16 | . . . . . 3 1 1 . 6 . . . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Traps Triggered 7 | . 2 . . . . . 2 . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . Triggered 4 | . . . . . 1 . . . 1 . . 1 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Machines Disabled 39 | . 1 . . 1 . 4 5 . 12 . . . . 3 11 1 1 Max in Single Turn 8 | . 1 . . 1 . 1 1 . 8 . . . . 1 8 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Machines Accessed 25 | . 2 . 1 . . 2 1 7 4 . 1 2 . 1 2 2 . Terminals 10 | . 2 . . . . 1 1 4 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 3 . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . 1 . 1 . . 1 . 1 . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . Total Hacks 67 | . 5 . 1 . . 7 3 22 13 . 1 5 . 2 2 6 . Successful 36 | . 1 . 1 . . 4 1 10 8 . . 5 . 2 1 3 . Failed 31 | . 4 . . . . 3 2 12 5 . 1 . . . 1 3 . Catastrophic 5 | . 1 . . . . 1 . 2 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 1 . . . . 11 6 . . . . . 1 . . Terminals 32 | . 5 . . . . 6 3 15 2 . . . . . 1 . . Fabricators 6 | . . . . . . . . . 4 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 7 . . . . . . 1 . . Scanalyzers 11 | . . . . . . . . . 4 . 1 . . 2 . 4 . Garrison Access 4 | . . . . . . 1 . . 3 . . . . . . . . Terminal Hacks 16 | . 1 . 1 . . 3 1 4 1 . . 5 . . . . . Record 4 | . . . . . . . . . . . . 4 . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . . 1 . . Report Inventory 3 | . . . . . . . . 2 . . . . . . 1 . . Scanalyzer 6 | . . . . . . . . . 2 . . . . 2 . 2 . Insert Component 3 | . . . . . . . . . 1 . . . . 1 . 1 . Analyze 3 | . . . . . . . . . 1 . . . . 1 . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . 2 . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . 4 3 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . . 1 1 5 3 . 1 . . . 1 2 . Full Trace Events 9 | . 2 . . . . 1 1 3 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . 102 . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . 16 . Part Schematics Acquired 7 | . . . . . . 2 . . 3 . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . . 1 . 1 . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . 1 . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 4 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 10 | . . . . . . . 7 . 3 . . . . . . . . Ejected 3 | . . . . . . . . . 3 . . . . . . . . Machine Destruction 7 | . . . . . . . 7 . . . . . . . . . . Attached 7 | . . . . . . . 5 . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 1 . . 6 . . . . . 1 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Total Allies 19 | . . 3 . . 1 . . 6 5 . . . . 1 . 2 1 Largest Group 6 | . . 3 3 . 1 . . 6 5 . . . . 1 1 2 2 Highest-Rated Group 215 | . . 72 72 . 16 . . 90 87 . . . . 49 49 128 215 Highest-Rated Ally 151 | . . 31 31 . 16 . . 21 41 . . . . 49 49 64 151 Total Orders 11 | . . . . . 7 2 1 . 1 . . . . . . . . STAY 2 | . . . . . 1 . . . 1 . . . . . . . . EXPLORE 4 | . . . . . 2 1 1 . . . . . . . . . . RETURN 5 | . . . . . 4 1 . . . . . . . . . . . Ally Attacks 452 | . . . . . 123 151 56 8 79 . . . . 7 . 16 12 Total Damage 7941 | . . . . . 2262 2023 941 149 1231 . . . . 68 . 572 695 Kills 73 | . . . . . 20 26 11 2 6 . . . . 1 . 4 3 Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . . Drone Launches 91 | . . . . . 58 21 12 . . . . . . . . . . Drone Recoveries 61 | . . . . . 49 12 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Turns Passed 11361 | . 631 501 282 495 1503 321 833 607 1505 442 434 955 234 766 1105 419 328 Spaces Moved 5376 | 1 302 376 264 306 404 73 320 425 623 220 167 490 115 330 503 255 202 Core 242 | . . . . . . . . . 2 . . . . . 87 40 113 Treads 1105 | . . . . 264 404 73 98 . . . . . . . 100 77 89 Legs 3351 | 1 235 71 . . . . 222 425 621 220 167 490 115 330 316 138 . Wheels 678 | . 67 305 264 42 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 95 95 160 320 120 120 120 120 190 190 190 120 50 50 50 Average Speed 170 | 120 149 112 95 151 312 320 221 121 152 179 190 190 190 190 173 133 105 Slowest Speed 400 | 120 260 190 95 240 320 320 400 190 400 190 190 190 190 260 260 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 42 85 49 71 46 78 46 77 19 87 5 74 41 5 14 7 30 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . . 1 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . . . . . 3 1 . . . . Spaces Dug 17 | . . . . . . . . . 2 . . . . . 1 2 12 Terrain Destroyed 515 | . 7 . . . 10 14 77 1 108 . . . . 23 222 3 50 Melee 16 | . . . . . . . . . 2 . . . . . . 2 12 Projectile 25 | . . . . . . . . 1 8 . . . . . 14 1 1 AOE 474 | . 7 . . . 10 14 77 . 98 . . . . 23 208 . 37 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Res Tes Total 6784 | . 393 414 298 331 568 144 386 494 966 260 275 507 131 408 626 314 269 Wait 464 | . 1 12 25 6 66 59 7 . 137 . 101 2 13 1 3 26 5 Move 5360 | . 301 375 263 305 403 73 318 424 623 219 166 489 114 329 502 254 202 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 65 | . 14 . 4 3 6 . 2 2 12 11 . 3 . 3 1 3 1 Fast Attach 125 | . 9 . . 3 12 . 14 3 30 8 1 2 1 9 18 10 5 Attach 49 | . 2 3 . . 1 . 1 1 21 1 . 1 . 8 5 2 3 Detach 41 | . 2 2 . . 4 . . . 6 4 1 3 1 . 6 3 9 Swap 42 | . 5 2 . 1 3 1 6 2 14 1 1 . . 3 2 1 . Drop 105 | . 9 1 6 7 23 1 9 1 4 11 . 2 1 7 10 3 10 Fire 330 | . 44 19 . 4 38 9 27 8 69 5 3 4 . 28 61 7 4 Melee 93 | . . . . . . . . 7 43 . . . . 10 5 5 23 Ram 8 | . 2 . . . . . . . . . . . . . . . 6 Kick 14 | . 4 . . . . . 2 . 1 . 2 . . 1 4 . . Crush 21 | . . . . 2 9 1 . . . . . . . . 9 . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . Rewire 61 | . . . . . 3 . . 46 1 . . 1 . 9 . . 1 Trap 1 | . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp / Ext x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Entered Mines 654 | -10/Mines | Met a Derelict bent on vengeance 694 | -10/Mines | Discovered new exit (range 9) 790 | -10/Mines | Core integrity fell below 50% 961 | -10/Mines | Discovered new exit (range 10) 1023 | -10/Mines | Learned location of Recycling (-8) 1109 | -10/Mines | Received a Mining Laser from a helpful Derelict 1116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1117 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Entered Exiles 1133 | -10/Exiles | Accompanied by 3 allies 1163 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1201 | -10/Exiles | Met 8R-AWN 1216 | -10/Exiles | Met EX-HEX 1242 | -10/Exiles | Met EX-BIN 1256 | -10/Exiles | Aligned with FarCom system 1257 | -10/Exiles | Given EX-Vault access code 1281 | -10/Exiles | Opened EX-Vault 1290 | -10/Exiles | Found Army-in-a-Box 1310 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Discovered new exit (range 15) 1415 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1415 | -10/Exiles | Entered Mines 1461 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1596 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1878 | -9/Mines | Discovered new exit (range 11) 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Evolved 4 slots: Utility x4 1911 | -8/Materials | Identified exit to Factory 1911 | -8/Materials | Identified exit to Storage 3413 | -8/Materials | Entered Storage 3436 | -8/Storage | Identified exit to Recycling 3481 | -8/Storage | Garrison activated, responded to threat 3614 | -8/Storage | Lost 4 allies 3734 | -8/Storage | Identified exit to Garrison 3734 | -8/Storage | Entered Garrison 3820 | -8/Garrison | Triggered checkpoint 3825 | -8/Garrison | Installed Relay Interface Framework 3828 | -8/Garrison | Lost 8 allies 3992 | -8/Garrison | System corruption reached 10% 4095 | -8/Garrison | Garrison Relay disabled 4184 | -8/Garrison | Triggered checkpoint 4374 | -8/Garrison | Discovered exit to Recycling (range 15) 4490 | -8/Garrison | Phase Generator disabled 4520 | -8/Garrison | Garrison Relay disabled 4567 | -8/Garrison | Entered Recycling 4643 | -8/Recycling | Lost 3 parts (1n1u1w) 4974 | -8/Recycling | Build established: Commander-Mutant 5140 | -8/Recycling | Discovered new exit (range 15) 5174 | -8/Recycling | Entered Factory 5174 | -6/Factory | Accompanied by 5 allies 5174 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5265 | -6/Factory | Garrison activated, responded to threat 5357 | -6/Factory | Lost 3 parts (1p2w) 5385 | -6/Factory | Lost 5 allies 5396 | -6/Factory | System corruption reached 10% 5402 | -6/Factory | Lost 4 parts (2u2w) 5450 | -6/Factory | Identified exit to Garrison 5473 | -6/Factory | System corruption reached 30% 5521 | -6/Factory | Lost 7 parts (1u6w) 5842 | -6/Factory | Core integrity fell below 50% 5903 | -6/Factory | Lost 4 parts (2n1u1w) 6185 | -6/Factory | Build established: Scavenger-Mutant 6224 | -6/Factory | First assault squad dispatched 6432 | -6/Factory | Lost 8 parts (2p4u2w) 6586 | -6/Factory | Core integrity fell below 20% 6679 | -6/Factory | Sucked down chute 6679 | -6/Factory | Entered Waste 6679 | -6/Waste | The area was eerily silent 7028 | -6/Waste | Build established: Scavenger-Gunner 7038 | -6/Waste | Discovered new exit (range 15) 7121 | -6/Waste | Entered Factory 7383 | -6/Factory | Discovered new exit (range 18) 7555 | -6/Factory | Entered Lower Caves 7687 | -6/Lower Caves | Learned location of 1 exit from Factory 7687 | -6/Lower Caves | Learned 8 Factory zone layouts 7687 | -6/Lower Caves | Learned Factory trap positions 7982 | -6/Lower Caves | Encountered a Warlord checkpoint 8013 | -6/Lower Caves | Learned 4 Factory zone layouts 8085 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8160 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8490 | -6/Lower Caves | Discovered new exit (range 6) 8510 | -6/Lower Caves | Entered another Lower Caves area 8700 | -6/Lower Caves | Discovered new exit (range 15) 8744 | -6/Lower Caves | Entered Factory 8744 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8745 | -5/Factory | Identified exit to Extension 8746 | -5/Factory | Identified exit to Factory 8746 | -5/Factory | Identified exit to Upper Caves 8747 | -5/Factory | Loaded intel: 98 trap records 8766 | -5/Factory | Discovered exit to Factory (range 20) 8885 | -5/Factory | Lost 10 parts (2p1n3u4w) 9132 | -5/Factory | Build established: Scavenger-Assassin 9510 | -5/Factory | Entered another Factory area 9510 | -4/Factory | Accompanied by 1 ally 9510 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9651 | -4/Factory | Discovered new exit (range 20) 9836 | -4/Factory | Build established: Scavenger-Skirmisher 9874 | -4/Factory | Identified exit to Research 10293 | -4/Factory | First assault squad dispatched 10404 | -4/Factory | Spotted B-86 Titan 10408 | -4/Factory | Lost 3 parts (1u2w) 10531 | -4/Factory | Lost 4 parts (2p1n1w) 10601 | -4/Factory | Lost 3 parts (1p2u) 10615 | -4/Factory | Entered Research 10615 | -3/Research | Evolved 2 slots: Propulsion x2 10646 | -3/Research | Found Prototype Launcher 10646 | -3/Research | Identified Tactical Quantum Warhead 10649 | -3/Research | Found Tactical Quantum Warhead 10651 | -3/Research | Found Faulty Tactical Quantum Warhead 10653 | -3/Research | Found Prototype Device 10653 | -3/Research | Identified Exp. Thermal Defense Suite 10724 | -3/Research | Fabricated Y-72 Warden (x2) 10799 | -3/Research | Spotted B-86 Titan 10865 | -3/Research | First assault squad dispatched 10941 | -3/Research | Build established: Scavenger-Mutant 10964 | -3/Research | Discovered new exit (range 22) 11015 | -3/Research | Identified exit to Testing 11034 | -3/Research | Entered Testing 11034 | -3/Testing | Accompanied by 1 ally 11035 | -3/Testing | Maximum security lockdown engaged 11109 | -3/Testing | Spotted PG-BU1U4SFA8Y 11117 | -3/Testing | Rewired PG-BU1U4SFA8Y 11195 | -3/Testing | Spotted Executioner 11242 | -3/Testing | Crushed by falling debris 11242 | -3/Testing | System corruption reached 10% 11338 | -3/Testing | Spotted Investigator 11340 | -3/Testing | Scanned by Researcher 11362 | -3/Testing | Self-destructed Last Messages --------------- 11357_ Adv. Signal Interpreter destroyed. 11357_ System corrupted by crushing effect (+5). 11357_ System corrupted by crushing effect (+4). 11357_ I-47 Archangel stasis bubble strength at 110. 11357_ I-47 Archangel stasis bubble strength at 20. 11357_ M-36 Artificer stasis bubble strength at 40. 11358_ G-67 Veteran stasis bubble strength at 124. 11358_ I-47 Archangel stasis bubble strength at 10. 11358_ M-36 Artificer stasis bubble strength at 30. 11359_ G-67 Veteran stasis bubble strength at 105. 11359_ I-47 Archangel stasis bubble bursts. 11359_ M-36 Artificer stasis bubble strength at 20. 11360_ ZANHK=DFNPRWTN 11360_ G-67 Veteran stasis bubble strength at 86. 11360_ G-67 Veteran suffers critical hit (Burn). 11360_ G-73 Enforcer stasis bubble strength at 177. 11360_ M-36 Artificer stasis bubble strength at 10. 11361_ I-47 Archangel stasis bubble strength at 100. 11361_ M-36 Artificer stasis bubble bursts. 11362_ I-47 Archangel stasis bubble strength at 90. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# = #??????????????????? | | ????????????????????# b[g g #??????????????????? | | ????????????????????# """ """g#??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """b""" #??????????????????? | | ????????????????????# i gg gl#??????????????????? | | ????????????????????# m ggbggi#??????????????????? | | ??????g????????????# ig@gbgm#??????????????????? | | ?????#####+#############c#####??????????????????? | | ???? lpbggi #???????????????????? | | ???? h phg i #???????????????????? | | ??? E b #???????????????????? | | ??? p " #???????????????????? | | #??????????##### "%##############???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# #= #???????????????? | | ???????????????# p # #???????????????? | | ??????????????## # #???????????????? | | ?????????????##" ######+#######???????????????? | | ????????????#### ????????? | | ???????????## ## ????????? | | ??????????## ### ????????? | | ?????????#####?# ?????????? | | ????????#####??############### ######?????????? | | ???????## ##?????????????????? #??????????????? | | ??????#####???????????????????? #??????????????? | | ##########?????????????????????? #??????????????? | | ## ##??????????????????????? #??????????????? | | ! ####????????????????????????? #??????????????? | | "##???????????????????????????#??????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 37 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 19 Target Analysis 7 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 109 Item Schematics ----------------- Imp. Hardlight Generator | -8/Storage | Hacked Flak Cannon | -8/Storage | Hacked Rnf. Deuterium Engine | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Extracted Imp. Core Shielding | -6/Factory | Extracted Smartbomb Launcher | -5/Factory | Scanalyzed Tactical Quantum Warhead | -3/Research | Scanalyzed Robot Schematics ------------------ O-16 Technician | -8/Recycling | Hacked Fabricated ------------ Y-72 Warden | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSmallShifter Manual? 0 Play Time 01:05:13 Cumulative 608.0 hours Start 2024.01.20 @ 21:18:59 End 2024.01.20 @ 22:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 275 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12c8e350-419f-4972-a29a-94c996c223be