Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 13:16:21 Player: teag2 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1040) 1040 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1640 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 250/250 System Corruption 4% Temperature Cool (6) Movement Treading (610) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY (35) --- Improved Treads Makeshift Light Armor Plating Scrap Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Beam Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Improved Treads Improved Treads Improved Treads Improved Heat Sink Humpback Structural Scanner Subdweller Optics Scrap Shield Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | . 9 13 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 6 | . 4 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 2 | . 1 1 Storage 2 | . 1 1 Processor . | . . . Hackware 1 | . 1 . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | . 1 6 Energy Gun 2 | . . 2 Energy Cannon 2 | . . 2 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 11 | 6 11 12 Power 1 | 1 1 2 Propulsion 3 | 4 4 3 Utility 3 | . 1 4 Weapon 3 | 1 4 2 Tool/Special . | . . . Unused Backups 14 | . 4 10 Power 4 | . 1 3 Propulsion 5 | . 2 3 Utility 4 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 26 | . 25 27 Leg 1 | . 2 . Device 5 | . 6 5 Storage 15 | . 16 13 Hackware 3 | . 4 3 Protection 2 | . . 5 Energy Gun 5 | . 4 5 Energy Cannon 5 | . . 9 Ballistic Gun 13 | . 23 4 Launcher 4 | . . 8 Peak Build Rating 14 | 6 10 14 Average Rating 10 | 6 8 12 On Entrance 7 | 6 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 216 | 13 33 216 Greatest Support 43 | 20 40 43 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 35 | 8 15 35 Average Capacity 14 | 8 14 15 Most Carried 15 | 6 15 15 Average Carried 12 | 6 11 13 Final Capacity 35 | 8 15 35 Final Carried 13 | 6 13 4 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 986 | 200 456 330 Remotely . | . . . Salvage Created 1199 | . 759 440 Parts 88 | . 56 32 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 33 | . 18 15 Guns 20 | . 18 2 Cannons 9 | . . 9 AOE 4 | . . 4 Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 13 | . 12 1 Subdweller 10 | . . 10 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 193 | . 89 104 Missed 59 | . 23 36 Hits 134 | . 66 68 Projectile 134 | . 66 68 AOE 5 | . . 5 Damage Taken 1756 | . 639 1117 Core 250 | . 94 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 144 | . 83 61 Largest 2 | . 2 2 Hottest 140 | . 70 140 Shots Fired 267 | . 167 100 Gun 202 | . 167 35 Cannon 50 | . . 50 Launcher 15 | . . 15 Special . | . . . Kinetic 146 | . 137 9 Thermal 106 | . 30 76 Explosive 15 | . . 15 Electromagnetic . | . . . Robot Hit Streak 12 | . 9 12 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | . 94 57 Core Hits 72 | . 47 25 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 1 | . 1 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2629 | . 1016 1613 Guns 1293 | . 986 307 Cannons 663 | . . 663 Explosions 640 | . . 640 Melee . | . . . Ramming 33 | . 30 3 Kinetic 857 | . 786 71 Thermal 1099 | . 200 899 Explosive 640 | . . 640 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 50 | . 19 31 Message Errors 11 | . 1 10 Matter Fused 12 | . 6 6 Heat Flow Errors 4 | . 3 1 Energy Discharges 5 | . 1 4 Data Loss (minor) 11 | . 4 7 Data Loss (major) 3 | . 2 1 Misfires 2 | . 1 1 Alerts 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . . 14 Shots 2 | . . 2 Rammed 7 | . 5 2 Targets Rammed 7 | . 5 2 Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 192 163 Average Temperature 57 | . 57 68 Received Heat Transfer 339 | . 222 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2272 | . 666 1606 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 209 | . 209 . Initial . | . . . Average 107 | . 107 . Influence Increases 833 | . 618 215 Destroy 0b10 Robot/C 460 | . 360 100 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 98 | . 88 10 Successful Hack 14 | . 14 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 165 | . 60 105 Influence Decreases 659 | . 485 174 Entered New Map 65 | . . 65 Time Decay 564 | . 465 99 Lost Part 30 | . 20 10 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 38 21 Peak Tracking Total 6 | . 6 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 12 | . 12 . Failed 16 | . 16 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 780 | . 780 . Structural 780 | . 780 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3547 | 3 1765 1779 Spaces Moved 1831 | 3 868 960 Core . | . . . Treads 1716 | . 756 960 Legs 115 | 3 112 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 158 | 120 154 162 Slowest Speed 880 | 120 240 880 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 1 93 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 6 | . 5 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 68 | . . 68 Melee . | . . . Projectile 5 | . . 5 AOE 63 | . . 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2220 | 2 1135 1083 Wait 163 | . 145 18 Move 1829 | 2 867 960 Hop . | . . . Pick Up 31 | . 17 14 Fast Attach . | . . . Attach 15 | . 3 12 Detach 4 | . . 4 Swap 13 | . 8 5 Drop 14 | . 7 7 Fire 144 | . 83 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 5 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 235 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 11) 903 | -10/Materials | Discovered new exit (range 5) 1060 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Identified exit to Materials 1278 | -10/Materials | Learned location of 1 exit from Materials 1315 | -10/Materials | Learned location of Mines (-9) 1342 | -10/Materials | Learned location of 3 exits from Materials 1361 | -10/Materials | Learned 4 Recycling zone layouts 1369 | -10/Materials | Learned Storage stockpile data 1370 | -10/Materials | Learned location of Subcaves (-10) 1371 | -10/Materials | Loaded intel: 16 trap records 1382 | -10/Materials | Learned location of 3 exits from Materials 1769 | -10/Materials | Entered Subcaves 1770 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2141 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2156 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2241 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2660 | -10/Subcaves | Learned location of Zion (-7) 2886 | -10/Subcaves | Discovered new exit (range 14) 2976 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2985 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3237 | -10/Subcaves | Ambushed by Subdweller buried in earth 3248 | -10/Subcaves | Core integrity fell below 50% 3273 | -10/Subcaves | Lost 3 parts (1p1n1w) 3343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3357 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3424 | -10/Subcaves | Discovered new exit (range 12) 3492 | -10/Subcaves | Core integrity fell below 20% 3548 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Laser. System corrupted: Med. Laser misfires. Acquired Sub. Beam Cannon. System corrupted: Matter fused (-8). EXIT=FOUND VQ-XOL(R) destroyed. Acquired 28 matter. System corrupted: Component data lost. S-10 Pest destroyed. Lgt. Treads destroyed. S-10 Pest destroyed. Flight Unit fries itself beyond repair. Dropped Imp. Heat Sink. Dropped Sub. Power Source. Lgt. Ion Engine fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. Acquired Spk. Treads. Acquired Imp. Treads. Subatomizers dissect the Sub. Optics. 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