Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.09 @ 07:47:32 Player: heather Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1534) 1534 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6439 Bonus ------- High Alert Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 325/325 System Corruption 3% Temperature Warm (163) Movement Hovering (58) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (5) --- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit VTOL Module > --- UTILITY (6) ------ Advanced Melee Analysis Suite Stasis Canceller Advanced ECM Suite Hacking Suite System Shield Drone Bay (2/2) > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Stasis Canceller Improved EM Pulse Cannon Mini Grenade Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Gravity Neutralizer Trap Scanner Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Compact Battery Propulsion Shielding Trap Reconfigurator Improved Datajack Spear [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun EM Shotgun Ballistic Gun Hypervelocity Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . Utility 4 | . . . . . 2 1 1 . Weapon . | . . . . . . . . . Parts Attached 112 | 9 13 2 . . 12 36 28 12 Power 26 | 1 3 1 . . 2 12 5 2 Engine 20 | 1 3 1 . . 2 8 4 1 Core 6 | . . . . . . 4 1 1 Reactor . | . . . . . . . . . Propulsion 27 | 5 4 . . . 3 5 6 4 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | 3 . . . . . . . . Hover 4 | . . . . . . . . 4 Flight 18 | . 4 . . . 3 5 6 . Utility 29 | 1 3 . . . 4 8 9 4 Device 16 | . 1 . . . 3 4 6 2 Storage 2 | 1 . . . . . . 1 . Processor 3 | . 1 . . . . 1 . 1 Hackware 4 | . . . . . . 2 1 1 Protection 4 | . 1 . . . 1 1 1 . Artifact . | . . . . . . . . . Weapon 30 | 2 3 1 . . 3 11 8 2 Energy Gun 7 | . 3 1 . . 1 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . . . 1 5 1 . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 5 | . . . . . . 2 3 . Special Melee Weapon 5 | . . . . . 1 2 2 . Unidentified Prototypes 5 | . . . . . 1 3 1 . Parts Lost 20 | . . . . . 1 5 14 . Power 3 | . . . . . . . 3 . Propulsion 7 | . . . . . 1 3 3 . Utility 6 | . . . . . . . 6 . Weapon 4 | . . . . . . 2 2 . Highest Loss Streak 9 | . . . . . 1 3 9 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 83 85 85 85 95 94 82 91 Engine 7 | . 14 14 14 14 9 4 3 5 Core 4 | . . . . . . 6 5 5 Hover 1 | . . . . . . . . 20 Flight 27 | . 27 28 28 28 33 28 30 11 Device 15 | . 3 14 14 14 24 19 10 16 Processor 5 | . 13 14 14 14 9 1 . 6 Hackware 8 | . . . . . . 12 14 9 Protection 3 | . 6 . . . 2 2 4 . Energy Gun 5 | . 17 14 14 14 7 2 . . Launcher 1 | . . . . . 1 2 . . Piercing Weapon 4 | . . . . . . 7 9 1 Special Melee Weapon 1 | . . . . . 7 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 8 7 7 7 11 21 26 37 Greatest Support 48 | 16 8 8 8 8 17 21 27 48 Greatest Overweight (x) 1 | . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 39% | Sprinter 38% | Hacker-Sprinter 7% | Scout 6% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Scout | -9/Mines Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Matter Collected 1581 | 209 211 20 . . 145 532 235 229 Remotely . | . . . . . . . . . Salvage Created 1619 | . 460 51 . . 115 547 248 198 Parts 108 | . 35 7 . . 17 24 15 10 Haulers Intercepted 2 | . . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 44 | . 11 3 . . 6 14 7 3 Melee 6 | . . . . . . 2 4 . Guns 19 | . 10 3 . . 3 . . 3 AOE 19 | . 1 . . . 3 12 3 . Classes Destroyed 11 | . 4 . . . 1 5 . 1 Builder 1 | . . . . . . 1 . . Hauler 2 | . . . . . 1 1 . . Recycler 4 | . . . . . . 3 1 . Mechanic 1 | . . . . . . 1 . . Operator 5 | . 4 . . . . . 1 . Watcher 3 | . 3 . . . . . . . Swarmer 27 | . 5 3 . . 6 7 6 . Grunt 10 | . 6 . . . . 3 . 1 Duelist 2 | . . . . . . 2 . . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . 2 1 . Best Kill Streak 6 | . 6 3 . . 3 6 5 3 Combat Bots Only 5 | . 5 3 . . 3 4 4 3 Max Kills in Single Turn 3 | . 2 1 . . 1 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . 1 3 2 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Damage Taken 2896 | . 242 26 . 21 178 527 1519 383 Core 1241 | . 72 17 . 21 36 227 752 116 Absorbed by Shields 9 | . . . . . . 9 . . Redirected to Shielding 85 | . 12 . . . 7 26 40 . Regen/Repaired (Parts) 34 | . . . . . . 34 . . Core Remaining (%) 79 | 100 . . . 56 93 67 . . Volleys Fired 136 | . 67 5 . . 15 30 4 15 Largest 2 | . 1 1 . . 1 2 1 2 Hottest 70 | . 45 45 . . 45 70 30 66 Shots Fired 152 | . 67 5 . . 15 31 4 30 Gun 125 | . 67 5 . . 12 11 . 30 Cannon . | . . . . . . . . . Launcher 25 | . . . . . 3 20 2 . Special 2 | . . . . . . . 2 . Kinetic 30 | . . . . . . . . 30 Thermal . | . . . . . . . . . Explosive 25 | . . . . . 3 20 2 . Electromagnetic 95 | . 67 5 . . 12 11 . . Robot Hit Streak 9 | . 6 3 . . 4 6 1 9 Robot Miss Streak 4 | . 4 3 . . 2 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 161 | . 51 4 . . 12 52 22 20 Core Hits 107 | . 29 5 . . 17 36 13 7 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 7 | . . . . . . . . 7 Critical Strikes 15 | . . . . . . 4 1 10 Destroy 10 | . . . . . . . . 10 Impale 5 | . . . . . . 4 1 . Melee Attacks 71 | . . . . . . 38 33 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 49 | . . . . . . 19 30 . Sneak Attacks 25 | . . . . . . 21 4 . Combat Hostiles 3 | . . . . . . . 3 . Follow-up Attacks 3 | . . . . . . 1 2 . Damage Inflicted 4924 | . 936 39 . . 443 2438 943 125 Guns 1206 | . 787 39 . . 132 123 . 125 Cannons . | . . . . . . . . . Explosions 2434 | . 149 . . . 311 1688 286 . Melee 1284 | . . . . . . 627 657 . Ramming . | . . . . . . . . . Kinetic 125 | . . . . . . . . 125 Thermal 283 | . 149 . . . 21 113 . . Explosive 2151 | . . . . . 290 1575 286 . Electromagnetic 1081 | . 787 39 . . 132 123 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1284 | . . . . . . 627 657 . Highest Corruption 3 | . . . . . . 1 3 3 Average Corruption 1 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 6 5 5 Message Errors 4 | . . . . . . 1 . 3 Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 4 | . . . . . . 1 2 1 Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 224 | . 8 . . . 9 155 52 . Projectiles . | . . . . . . . . . Explosions 142 | . 8 . . . 9 125 . . Melee 82 | . . . . . . 30 52 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | . 55 . . . 12 . . . Shots 3 | . 2 . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | . 88 44 . . 16 207 314 234 Average Temperature 50 | . 22 25 . . 3 95 43 85 Received Heat Transfer 384 | . 54 . . 6 45 99 45 135 Effects 2 | . . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 300 | . 150 . . . 50 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 4 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Peak Influence 538 | . 538 278 . 15 267 534 232 . Initial 204 | . . 204 . . 5 121 182 . Average 245 | . 282 261 . 13 76 324 81 . Maximum Alert Level 2 | . 2 1 . . 1 2 1 . Low Security (%) 39 | 100 38 . . 100 93 12 96 . Level 1 45 | . 37 100 . . 6 65 3 . Level 2 15 | . 23 . . . . 22 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 5 . . . 1 9 4 . Investigation 4 | . . . . . . 4 . . Extermination 3 | . . . . . . 2 1 . Reinforcement 12 | . 5 . . . 1 3 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Distress Signals 3 | . 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 31 3 . 6 11 31 22 8 Peak Tracking Total 9 | . 5 3 . 6 6 6 9 5 Tactical Retreats 20 | . 6 . . . 2 7 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Traps Triggered 5 | . . . . . . 4 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 8 | . . . . . . 7 1 . Traps Reconfigurated 43 | . . . . . 6 26 11 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 9 | . . . . . . 7 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Machines Disabled 3 | . 2 . . . . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Machines Accessed 24 | . . . 1 . 2 15 5 1 Terminals 14 | . . . . . 1 9 4 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 73 | . . . 1 . 12 45 14 1 Successful 51 | . . . 1 . 10 30 9 1 Failed 22 | . . . . . 2 15 5 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 41 | . . . . . 3 25 13 . Fabricators 3 | . . . . . . 2 1 . Repair Stations 4 | . . . . . . 4 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 19 | . . . . . 9 10 . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 27 | . . . 1 . 3 14 8 1 Record 5 | . . . . . 2 2 1 . Part Schematic 3 | . . . . . . 2 1 . Robot Analysis 2 | . . . . . . 2 . . Prototype ID Bank 3 | . . . . . . 2 1 . Open Door 1 | . . . . . . . . 1 Open DSF 3 | . . . . . . 1 2 . Level Access Points 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 3 | . . . . . . 3 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 17 | . . . . . 7 10 . . Insert Component 9 | . . . . . 4 5 . . Analyze 8 | . . . . . 3 5 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . 1 9 3 . Full Trace Events 4 | . . . . . . 4 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . 3 7 1 . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 73 | . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . 3 . . Parts Repaired 1 | . . . . . . 1 . . Time 13 | . . . . . . 13 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 5 . . Part Schematics Acquired 8 | . . . . . 3 5 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 12 | . . . . . . 11 1 . Non-combat 11 | . . . . . . 10 1 . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 19 | . . . . . . 18 1 . parse_system 2 | . . . . . . 2 . . no_distress 10 | . . . . . . 9 1 . find_chute 1 | . . . . . . 1 . . find_fabricator 1 | . . . . . . 1 . . find_dsf 1 | . . . . . . 1 . . find_recycling 1 | . . . . . . 1 . . find_station 3 | . . . . . . 3 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . 1 . . . . 1 . Largest Group 1 | . . 1 1 . . . 1 . Highest-Rated Group 31 | . . 31 28 . . . 29 . Highest-Rated Ally 31 | . . 31 28 . . . 29 . Total Orders 3 | . . . . . . . 3 . ROAM 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks 6 | . . 5 . . . . 1 . Total Damage 40 | . . 22 . . . . 18 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 2 | . . . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Turns Passed 3378 | 49 539 122 184 9 302 1470 449 254 Spaces Moved 5503 | 37 662 156 387 26 337 2377 1139 382 Core 19 | 15 4 . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 22 | 22 . . . . . . . . Hover 209 | . . . . . . . . 209 Flight 5253 | . 658 156 387 26 337 2377 1139 173 Fastest Speed 23 | 50 32 32 32 32 26 26 23 23 Average Speed 29 | 79 32 32 32 32 29 27 24 42 Slowest Speed 100 | 100 50 32 32 32 32 95 35 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 22 | . 1 . . . . 11 10 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 92 24 77 12 41 42 27 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 3 | . . 2 . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 157 | . 11 . . . 26 116 2 2 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 155 | . 11 . . . 26 116 2 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Total 7004 | 55 924 224 446 25 522 3117 1247 444 Wait 1077 | . 156 55 58 . 149 590 43 26 Move 5452 | 36 659 155 386 25 336 2354 1119 382 Hop 21 | . 1 . . . . 11 9 . Pick Up 44 | 7 10 3 1 . 6 11 5 1 Fast Attach 39 | 4 5 . . . 2 10 10 8 Attach 24 | 4 2 1 . . 4 4 5 4 Detach 9 | 2 1 . . . . 1 1 4 Swap 49 | 1 6 1 . . 6 22 13 . Drop 55 | 1 17 4 1 . 4 17 7 4 Fire 136 | . 67 5 . . 15 30 4 15 Melee 68 | . . . . . . 37 31 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 50 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Sprinter 336 | -10/Materials | Discovered new exit (range 9) 346 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Entered Mines 592 | -10/Mines | Received a Mining Laser from a helpful Derelict 605 | -10/Mines | Found a hidden stash of uninstalled traps 650 | -10/Mines | Learned Materials trap positions 655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Identified exit to Exiles 711 | -10/Mines | Entered Exiles 711 | -10/Exiles | Accompanied by 1 ally 719 | -10/Exiles | Met 8R-AWN 724 | -10/Exiles | Met EX-HEX 734 | -10/Exiles | Met EX-BIN 738 | -10/Exiles | Aligned with FarCom system 738 | -10/Exiles | Given EX-Vault access code 746 | -10/Exiles | Opened EX-Vault 748 | -10/Exiles | Found Trap Reconfigurator 757 | -10/Exiles | Warned to stay clear of 0b10 Research branches 765 | -10/Exiles | Met EX-DEC 775 | -10/Exiles | Visited The Gauntlet 815 | -10/Exiles | Discovered new exit (range 10) 817 | -10/Exiles | Identified exit to Mines 895 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 895 | -10/Exiles | Entered Mines 902 | -9/Mines | Discovered new exit (range 6) 903 | -9/Mines | Identified exit to Materials 904 | -9/Mines | Entered Materials 904 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 905 | -8/Materials | Loaded intel: 10 trap records 963 | -8/Materials | Identified exit to Factory 1166 | -8/Materials | Discovered new exit (range 6) 1167 | -8/Materials | Identified exit to Storage 1206 | -8/Materials | Entered Factory 1206 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1397 | -7/Factory | Lost 3 parts (2n1w) 1918 | -7/Factory | Repaired Propulsion Shielding 2037 | -7/Factory | Fabricated Imp. Datajack (x1) 2074 | -7/Factory | Identified exit to Factory 2074 | -7/Factory | Identified exit to Lower Caves 2100 | -7/Factory | Build established: Hacker-Sprinter 2266 | -7/Factory | Identified exit to Garrison 2406 | -7/Factory | Search patrols dispatched 2676 | -7/Factory | Entered another Factory area 2676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2943 | -6/Factory | Spotted B-75 Beast 3005 | -6/Factory | Core integrity fell below 50% 3032 | -6/Factory | Lost 9 parts (2p1n5u1w) 3064 | -6/Factory | Core integrity fell below 20% 3098 | -6/Factory | Lost 4 parts (2n1u1w) 3105 | -6/Factory | Discovered new exit (range 9) 3125 | -6/Factory | Entered Lower Caves 3220 | -6/Lower Caves | Learned Factory garrison access intel 3379 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03346_ HV Slug penetrates Wall. 03346_ HV Slug penetrates G-50 Soldier. 03346_ HV Slug penetrates Wall. 03351_ Gauss Rifle fries itself beyond repair. 03353_ Acquired 61 matter. 03355_ Acquired 67 matter. 03358_ Acquired 16 matter. 03365_ HV Slug penetrates Wall. 03370_ Wall collapses. 03371_ HV Slug penetrates G-50 Soldier. 03371_ HV Slug penetrates Wall. 03371_ HV Slug penetrates G-50 Soldier. 03371_ G-50 Soldier suffers critical hit (Destroy). 03371_ Destroyed Carbon-fiber Leg. 03371_ HV Slug penetrates Wall. 03374_ HV Slug penetrates G-50 Soldier. 03374_ HV Slug penetrates Wall. 03374_ HV Slug penetrates G-50 Soldier. 03374_ G-50 Soldier suffers critical hit (Destroy). 03374_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????##?### ### ## | | ????????????????????????????# ## ## | | ????????????????????????????# ##### | | ????????????????????????????# #### | | ????????????????????????????# | | ????????????????????????????## #### | | ?????????????????????????????## #??## | | ??????????????????????????????# #??## | | ?????????????????????????????# #??## | | ????????????????????????????# #??## | | ????????????????????????????# ## #???# | | ????????????????????????????# #?# #???# | | ????????????????????????????# ##? #?## | | ????????????????????????????## #? #?# | | ?????????????????????????????### #?? #?# | | ????????????????????????#??????## #??##?# | | ????????????????????????;???????### #?????## | | ???????????????????????? ##???????## #??????# | | ???????????????????????? ##???????# ######### | | ???????????????????????? #???????# #?## | | ????????????????????????# #???????# ### | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# ## # """" | | ????????????????????????# #######?# ## ?# """ | | ????????????##?????????## #?# ##???# " | | ????????????# ???????# @ #??# #?# #?#### | | ????????????# ?????# ##?## ### ### | | ??????????????? ??## ##### ## | | ??????????????????# #; # | | ???????????????????# gg ###### | | ???????????????????########????# ##### | | ???????????????????????????????# #???# | | ???????????????????????????????# #??## | | ???????????????????????????????## ##???##### ## | | ????????????????????????????????#####?????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Terrain Scanner | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Thermal Shield | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Imp. Thermal Generator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Dramatic Entrance Everything Is Under Control Just What I Needed Party Time Challenges ------------ None Game ------ Seed GravitonPlatingGravjet Manual? 0 Play Time 02:42:54 Cumulative 19.9 hours Start 2023.09.08 @ 15:39:44 End 2023.09.09 @ 07:47:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd6c2686-371b-4d75-bc1b-a3e1b798121e