Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 15:52:01 Player: Kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (197) 985 Value Destroyed (5407) 5407 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 10044 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 365 Cogmind --------- Core Integrity 186/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer Spear > --- INVENTORY (25) --- Armored Wheel Armored Wheel Armored Wheel Cargo Storage Unit Compact Battery (200) Improved Sensor Array Transmission Jammer EM Disruption Field Improved Shield Generator Improved Shield Generator Improved Shield Generator Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Powered Hammer Axe > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Cargo Storage Unit Compact Battery Improved Sensor Array Microactuators Light Armor Plating EM Disruption Field Improved Shield Generator Improved Shield Generator Improved Shield Generator Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Axe Spear [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Small Laser Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 . 1 Weapon . | . . . . . . Parts Attached 135 | 7 13 40 25 30 20 Power 17 | 1 3 8 1 2 2 Engine 15 | 1 2 8 1 2 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 33 | 2 2 14 5 7 3 Treads 11 | 2 . 2 1 3 3 Leg 2 | . . 2 . . . Wheel 20 | . 2 10 4 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 43 | 1 3 5 12 13 9 Device 17 | . 2 1 7 4 3 Storage 7 | 1 1 1 1 1 2 Processor 2 | . . . . 1 1 Hackware 4 | . . . . 2 2 Protection 13 | . . 3 4 5 1 Artifact . | . . . . . . Weapon 42 | 3 5 13 7 8 6 Energy Gun 22 | 2 5 10 5 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 2 . 2 Special Weapon 2 | . . . . 1 1 Impact Weapon 3 | . . . . 2 1 Slashing Weapon 5 | . . . . 4 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . 4 1 1 . Corrupted Parts 3 | . . 3 . . . System Corruption 11 | . . 11 . . . Parts Lost 51 | . 6 11 16 7 11 Power 6 | . 2 1 . . 3 Propulsion 17 | . 2 5 4 3 3 Utility 19 | . . 3 9 3 4 Weapon 9 | . 2 2 3 1 1 Highest Loss Streak 6 | . 2 3 6 2 6 To Critical Strikes . | . . . . . . Average Backups 17 | . 9 19 18 18 20 Power . | . 1 . . 1 . Propulsion 2 | . . 1 2 3 3 Utility 7 | . 2 9 8 7 6 Weapon 6 | . 4 6 5 6 9 Tool/Special . | . . . . . . Unused Backups 51 | . . 16 7 8 20 Power 1 | . . . . 1 . Propulsion 7 | . . . . 2 5 Utility 27 | . . 11 4 3 9 Weapon 15 | . . 4 3 2 6 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 94 | . 91 93 94 97 96 Engine 10 | . 9 10 9 9 12 Treads 11 | . 22 2 7 9 21 Wheel 15 | . 5 28 18 16 . Device 9 | . 8 11 13 9 6 Storage 10 | . 14 11 9 9 9 Processor 2 | . . . . 2 9 Hackware 5 | . . . . 8 15 Protection 8 | . . 6 18 14 2 Energy Gun 11 | . 27 19 17 . . Impact Weapon 1 | . . . . 4 3 Slashing Weapon 4 | . . . . 12 7 Peak Build Rating 46 | 6 9 20 31 31 46 Average Rating 22 | 4 7 14 26 26 40 On Entrance 13 | . 6 8 20 17 31 Avg Prop Armor Cover (%) 11 | . . 19 10 11 11 Naked Turns . | . . . . . . Heaviest Build 105 | 10 48 60 66 69 105 Greatest Support 64 | 40 40 42 36 36 64 Greatest Overweight (x) 5 | . 2 4 3 5 3 Average Overweight (x) 1 | . . 1 1 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 19 | 7 14 20 20 20 21 Most Carried 25 | 1 16 20 20 20 25 Average Carried 17 | . 9 19 18 18 20 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 22 | 1 16 20 16 20 22 Class Distribution -------------------- 48% | Mutant 32% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Commander-Mutant 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2494 | 172 413 615 403 490 401 Remotely . | . . . . . . Salvage Created 6933 | . 935 2433 1598 1234 733 Parts 389 | . 54 163 94 52 26 Haulers Intercepted 13 | . 2 6 . 5 . Recyclers Shooed 5 | . 1 . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 135 | . 17 47 42 16 13 Melee 17 | . . . . 9 8 Guns 76 | . 17 39 20 . . AOE 34 | . . 7 22 5 . Classes Destroyed 16 | . 8 2 5 . 1 Worker 15 | . 2 6 3 3 1 Builder 12 | . 1 4 3 4 . Tunneler 3 | . 1 . . . 2 Hauler 13 | . 2 6 . 5 . Recycler 6 | . 1 2 . 3 . Mechanic 1 | . . . 1 . . Operator 5 | . . 2 2 . 1 Watcher 7 | . 2 2 1 1 1 Swarmer 25 | . 3 13 4 4 1 Grunt 80 | . 14 24 26 5 11 Brawler 3 | . . . 3 . . Duelist 1 | . . . 1 . . Protector 3 | . . . 3 . . Sentry 21 | . . 10 4 7 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 16 | . 4 5 16 5 5 Combat Bots Only 15 | . 3 4 15 3 5 Max Kills in Single Turn 4 | . 1 3 4 2 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 735 | . 98 166 163 90 218 Missed 185 | . 21 47 44 17 56 Hits 550 | . 77 119 119 73 162 Melee 3 | . . . 3 . . Projectile 547 | . 77 119 116 73 162 Critical Strikes 15 | . . 4 3 1 7 Damage Taken 6944 | . 820 1487 2006 865 1766 Core 1256 | . 107 283 253 99 514 Absorbed by Shields 336 | . . . . 288 48 Redirected to Shielding 65 | . . 12 53 . . Regen/Repaired (Parts) 24 | . . . . 24 . Core Remaining (%) 55 | 100 57 29 . 36 . Volleys Fired 358 | . 87 156 107 4 4 Largest 2 | . 2 2 2 1 2 Hottest 112 | . 80 112 110 33 72 Shots Fired 671 | . 170 293 198 4 6 Gun 643 | . 170 291 182 . . Cannon . | . . . . . . Launcher 26 | . . 2 16 4 4 Special 2 | . . . . . 2 Kinetic 14 | . . 14 . . . Thermal 495 | . 170 143 182 . . Explosive 22 | . . 2 16 4 . Electromagnetic 138 | . . 134 . . 4 Robot Hit Streak 16 | . 13 16 13 6 8 Robot Miss Streak 7 | . 5 7 3 . . Penetration Max . | . . . . . . Secondary Targets 10 | . 4 1 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 568 | . 104 214 135 66 49 Core Hits 338 | . 48 150 103 22 15 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . . 6 1 Critical Strikes 18 | . . 1 5 9 3 Burn 6 | . . 1 5 . . Smash 7 | . . . . 6 1 Sever 4 | . . . . 3 1 Impale 1 | . . . . . 1 Melee Attacks 169 | . . . . 98 71 Impact 74 | . . . . 43 31 Slashing 89 | . . . . 54 35 Piercing 5 | . . . . . 5 Sneak Attacks 32 | . . . . 25 7 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 21 | . . . . 12 9 Damage Inflicted 15343 | . 1145 3836 5005 3174 2183 Guns 6710 | . 1145 3153 2412 . . Cannons . | . . . . . . Explosions 3682 | . . 683 2593 312 94 Melee 4951 | . . . . 2862 2089 Ramming . | . . . . . . Kinetic 139 | . . 139 . . . Thermal 5346 | . 1145 1789 2412 . . Explosive 3134 | . . 229 2593 312 . Electromagnetic 1773 | . . 1679 . . 94 Impact 2198 | . . . . 1172 1026 Slashing 2648 | . . . . 1690 958 Piercing 105 | . . . . . 105 Highest Corruption 12 | . 2 12 . . 4 Average Corruption 5 | . 2 8 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 6 49 . . 6 Message Errors 16 | . 2 13 . . 1 Matter Fused 8 | . 1 5 . . 2 Heat Flow Errors 11 | . 1 9 . . 1 Energy Discharges 7 | . 1 5 . . 1 Parts Rejected 2 | . . 2 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 10 | . 1 8 . . 1 Data Loss (major) 4 | . . 4 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 953 | . . 11 15 666 261 Projectiles . | . . . . . . Explosions 48 | . . 11 15 5 17 Melee 905 | . . . . 661 244 Knockbacks 10 | . . . . 5 5 Impact 10 | . . . . 5 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 304 | . . 111 103 71 19 Shots 11 | . . 5 3 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . 234 277 282 7 83 Average Temperature 64 | . 66 58 76 7 21 Received Heat Transfer 2739 | . 375 549 936 342 537 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 15 | . . 1 . 9 5 Combat Hostiles 8 | . . 1 . 2 5 Parts Fried 25 | . . 9 . 10 6 Impact Corruptions 25 | . . . . 17 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 6 2 6 1 1 Heat Transferred 10905 | . 2625 3211 5069 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 8 . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 3 | . . 3 3 2 1 Low Security (%) 37 | 100 100 13 . . 96 Level 1 21 | . . 44 46 11 3 Level 2 35 | . . 24 48 88 . Level 3 5 | . . 17 4 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 798 | . 129 735 798 673 226 Initial 333 | . . 52 295 333 226 Average 307 | . 26 390 420 513 75 Influence Increases 4903 | . 540 1430 1153 1317 463 Destroy 0b10 Robot/C 2940 | . 340 940 780 620 260 Destroy 0b10 Robot/NC 340 | . 45 110 65 95 25 Destroy Leader 724 | . 88 246 152 196 42 Allied During Kill 236 | . . . . 236 . Successful Hack 35 | . 7 8 . 9 11 Select Force Hacks 120 | . 60 . 30 30 . Disable Machine 195 | . . 15 45 90 45 Destroy Structure 133 | . . 51 51 26 5 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 165 | . . 60 15 15 75 Influence Decreases 4809 | . 415 855 1063 1609 867 Entered New Map 1207 | . . 73 405 457 272 Time Decay 2692 | . 375 672 498 662 485 Lost Part 490 | . 40 110 160 70 110 Lost Ally 120 | . . . . 120 . Purge Threat 300 | . . . . 300 . Squads Dispatched 31 | . 7 6 8 4 6 Investigation 12 | . 3 3 1 3 2 Extermination 3 | . . . . . 3 Reinforcement 13 | . 4 3 4 1 1 Assault 3 | . . . 3 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 15 | . 5 4 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 215 | . 32 73 57 31 22 Peak Tracking Total 12 | . 5 6 12 4 4 Tactical Retreats 9 | . . 3 1 1 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 10 | . 2 2 1 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 13 | . . 1 3 6 3 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 34 | . 5 5 3 14 7 Terminals 21 | . 3 3 1 10 4 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 3 | . . 2 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 76 | . 11 14 5 30 16 Successful 36 | . 3 6 2 15 10 Failed 37 | . 7 7 2 15 6 Catastrophic 10 | . 2 2 . 5 1 Database Lockouts 3 | . 1 1 1 . . Manual 52 | . 13 6 3 20 10 Terminals 51 | . 8 8 2 25 8 Fabricators 7 | . . . . . 7 Repair Stations 3 | . . . . 3 . Recycling Units 5 | . 3 . 1 1 . Scanalyzers 8 | . . 6 2 . . Garrison Access 2 | . . . . 1 1 Terminal Hacks 10 | . 1 1 . 6 2 Part Schematic 1 | . 1 . . . . Open Door 3 | . . . . 3 . Branch Access Points 1 | . . 1 . . . Fabricator Index 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Recall Extermination 1 | . . . . . 1 Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 5 1 . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 13 | . 2 . 1 6 4 Terminals 7 | . . . . 5 2 Botnet 4 | . . . . 2 2 Skim 3 | . . . . 3 . Fabricators 2 | . . . . . 2 Prioritize 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 1 1 . Tunnel 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 4 1 10 6 Full Trace Events 8 | . 1 3 . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 2 . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 1 | . . . . . 1 Part Studies Acquired 2 | . . 1 1 . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . . 1 Combat 1 | . . . . 1 . Robot Hacks Applied 3 | . . . . 1 2 parse_system 1 | . . . . 1 . find_chute 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders 3 | . . . . 3 . STAY 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . Ally Attacks 138 | . . . . 138 . Total Damage 1775 | . . . . 1775 . Kills 20 | . . . . 20 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 2231 | . . . . 757 1474 Sensors 2124 | . . . . 757 1367 Jamming 107 | . . . . . 107 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 9880 | 69 1575 2603 1321 2516 1796 Spaces Moved 5358 | 38 648 1536 752 1615 769 Core 2 | 2 . . . . . Treads 1206 | 36 445 . . . 725 Legs . | . . . . . . Wheels 4150 | . 203 1536 752 1615 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 101 101 98 125 Average Speed 129 | 154 165 107 116 118 177 Slowest Speed 317 | 160 240 145 135 155 317 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 92 95 50 96 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 133 | . . 49 51 28 5 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 128 | . . 49 51 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 7402 | 46 976 2211 1006 2071 1092 Wait 1091 | . 212 370 74 255 180 Move 5353 | 37 647 1535 751 1614 769 Hop . | . . . . . . Pick Up 125 | 1 13 43 14 33 21 Fast Attach 69 | 7 3 22 16 13 8 Attach 36 | . 5 5 9 14 3 Detach . | . . . . . . Swap 84 | . 8 23 11 14 28 Drop 137 | 1 1 57 24 34 20 Fire 358 | . 87 156 107 4 4 Melee 141 | . . . . 82 59 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 570 | -10/Materials | Derelicts attacked the area 687 | -10/Materials | Central database locked down 803 | -10/Materials | Discovered new exit (range 7) 1231 | -10/Materials | Discovered new exit (range 11) 1270 | -10/Materials | Discovered new exit (range 13) 1377 | -10/Materials | Discovered new exit (range 3) 1645 | -10/Materials | Entered another Materials area 1645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | Build established: Scavenger-Mutant 1681 | -9/Materials | Identified exit to Mines 2128 | -9/Materials | Discovered new exit (range 15) 2129 | -9/Materials | Lost 3 parts (2n1u) 3217 | -9/Materials | Core integrity fell below 50% 3330 | -9/Materials | Central database locked down 3348 | -9/Materials | Build established: Mutant 3373 | -9/Materials | System corruption reached 10% 3391 | -9/Materials | Discovered new exit (range 6) 3928 | -9/Materials | Discovered new exit (range 16) 4248 | -9/Materials | Entered another Materials area 4248 | -8/Materials | Evolved 2 slots: Utility x2 4248 | -8/Materials | Discovered new exit (range 8) 4762 | -8/Materials | Central database locked down 4792 | -8/Materials | Discovered new exit (range 5) 4899 | -8/Materials | Lost 3 parts (3u) 5091 | -8/Materials | Lost 4 parts (2n1u1w) 5179 | -8/Materials | Discovered new exit (range 9) 5440 | -8/Materials | Discovered new exit (range 16) 5442 | -8/Materials | Build established: Scavenger-Mutant 5448 | -8/Materials | First assault squad dispatched 5544 | -8/Materials | Destroyed 15 combat bots 5553 | -8/Materials | Lost 6 parts (1n3u2w) 5569 | -8/Materials | Entered Storage 5803 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5834 | -8/Storage | Core integrity fell below 50% 6026 | -8/Storage | Repaired Hardlight Generator 6047 | -8/Storage | Build established: Commander-Mutant 6110 | -8/Storage | Lost 4 allies 6227 | -8/Storage | Discovered new exit (range 16) 6636 | -8/Storage | Build established: Scavenger-Mutant 6954 | -8/Storage | Build established: Mutant 7330 | -8/Storage | Identified exit to Factory 7358 | -8/Storage | Met 01-MTF 7735 | -8/Storage | Discovered new exit (range 9) 7757 | -8/Storage | Identified exit to Recycling 8085 | -8/Storage | Entered Factory 8085 | -7/Factory | Accompanied by 1 ally (01-MTF) 8085 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8088 | -7/Factory | 01-MTF left 9107 | -7/Factory | Build established: Hacker-Gladiator 9204 | -7/Factory | Fabricated Cargo Storage Unit (x1) 9461 | -7/Factory | Build established: Hacker-Mutant 9848 | -7/Factory | Lost 3 parts (1p1n1u) 9870 | -7/Factory | Core integrity fell below 50% 9881 | -7/Factory | Self-destructed Last Messages --------------- 09817_ Deuterium Engine destroyed. 09819_ Axe follow-up attack on G-47 Trooper. 09819_ K-01 Serf suffers critical hit (Burn). 09820_ K-01 Serf collects debris. 09821_ G-47 Trooper destroyed. 09823_ K-01 Serf collects debris. 09823_ Sneak attack on K-01 Serf. 09823_ Sml. Matter Pod melted. 09823_ K-01 Serf destroyed. 09835_ System corrupted: Matter fused (-5). 09835_ Acquired 5 matter. 09853_ Arm. Treads destroyed. 09857_ Adv. Treads destroyed. 09857_ Lgt. Nuclear Core destroyed. 09863_ Axe destroyed. 09866_ Microactuators destroyed. 09866_ Assembly Bed disabled. 09869_ Imp. Signal Interpreter destroyed. 09875_ Y-54 Guardian suffers critical hit (Impale). Map ----- +----------------------------------------------------+ | ???# ##? #????? "????????????????????????? | | ???# !!! "#? #????? ????????????????????????? | | ???# !!! "#? #????? "????????????????????????? | | ?### !! "##+#####? """"?????????????????????? | | ?#"" T# ## """??????????????????????? | | ?#" ! "# !## ???????????????????????? | | ?#"F / "# ## ????????????????????????? | | ?#"" "# ## ?????????????????????????? | | ?### "T" ## % ## #?????????????????????????? | | ???# """ ## [ =[## #?????????????????????????? | | ???# #####+#### #?????????????????????????? | | ???# % #?????????????????????????? | | ???#### ! ### #?????????????????????????? | | ??????#= = #?#""" #########?????????????????? | | ??????#%[=*#?#"F" " " ## #????????????????? | | #######+##+###" " " ## #????????????????? | | # !%=% #""" " " ## +????????????????? | | # * #""" " " ## """" #????????????????? | | # ]# " " ## """" #????????????????? | | # # " " ## """" #????????????????? | | # # " " ## """" #????????????????? | | # # " " # """" #????????????????? | | # !] + " " %+ %"""" #????????????????? | | # ] ! # #p[% ### ######???????? | | # ] # #= """" # #???? | | # # #######@ """" #="" """ #???? | | # # #?????# Y """ # "F """ ??????? | | # # +?????# """" # "" """???????? | | ############## #?????# """" # "" ???????? | | ????????????? ??????# """" # ???????? | | ????????????????????????# # ???????? | | ????????????????????????######+## ????????? | | ?????????????????????????????# ?# ??????????? | | ?????????????????????????????? ?? ? ???????????? | | ?????????????????????????????##?? ?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????????????????a????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Hardlight Generator | 20% | -8/Storage Studied --------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingGravjetEdition Manual? 0 Play Time 01:00:55 Cumulative 797.5 hours Start 2026.11.02 @ 07:19:58 End 2026.11.02 @ 15:52:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 582 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0035559a-9f4f-4e0a-9338-e4a770277fe0