Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 13:16:40 Player: Togure Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1673) 1673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4979 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 693/850 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Advanced Signal Interpreter Actuator Array Reactive Plating Improved Integration Mediator Gauss Cannon Faulty Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Advanced Signal Interpreter Actuator Array Reactive Plating Gauss Cannon Precision Grenade Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 61 | 4 20 11 21 3 2 Power 9 | . 4 2 3 . . Engine 5 | . 4 . 1 . . Core 4 | . . 2 2 . . Reactor . | . . . . . . Propulsion 21 | 2 3 4 11 . 1 Treads . | . . . . . . Leg 20 | 2 3 4 10 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 11 | 1 4 2 1 2 1 Device 2 | . . 1 . 1 . Storage 5 | 1 3 1 . . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 20 | 1 9 3 6 1 . Energy Gun 3 | . 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 6 2 6 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 3 5 2 1 10 Power 1 | . . . . . 1 Propulsion 9 | . . 2 2 1 4 Utility 3 | . 1 1 . . 1 Weapon 8 | . 2 2 . . 4 Highest Loss Streak 10 | . 2 1 1 1 10 Average Slot Usage (%) 93 | . 96 94 90 92 84 Engine 5 | . 14 1 2 . . Core 4 | . . 9 6 7 5 Leg 34 | . 27 40 40 37 29 Device 3 | . . 5 6 7 5 Storage 14 | . 24 12 9 7 6 Processor 3 | . 1 3 . 2 13 Protection 1 | . . . 2 4 . Energy Gun 2 | . 5 . . . . Ballistic Gun 21 | . 20 20 22 24 22 Naked Turns . | . . . . . . Heaviest Build 41 | 6 38 29 40 41 34 Greatest Support 60 | 20 20 40 55 50 60 Greatest Overweight (x) 3 | . 3 . 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 8 Average Carried 6 | 3 5 6 7 9 5 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 6 6 9 10 6 8 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 20% | Scavenger-Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1762 | 53 635 271 593 161 49 Remotely . | . . . . . . Salvage Created 1944 | . 550 462 697 186 49 Parts 129 | . 36 30 43 16 4 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . 17 13 16 3 2 Guns 51 | . 17 13 16 3 2 Classes Destroyed 8 | . 3 1 3 1 . Hauler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 2 | . . . 1 1 . Swarmer 17 | . 8 3 4 . 2 Grunt 24 | . 9 6 8 1 . Brawler 1 | . . . 1 . . Sentry 8 | . . 4 3 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 3 3 4 1 1 Combat Bots Only 4 | . 3 3 4 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3171 | . 621 738 686 289 837 Core 624 | . 136 160 149 22 157 Absorbed by Shields 324 | . . 122 202 . . Core Remaining (%) 74 | 100 45 60 72 96 . Volleys Fired 149 | . 50 31 43 14 11 Largest 4 | . 2 2 3 4 4 Hottest 92 | . 80 46 69 92 92 Shots Fired 337 | . 94 62 103 49 29 Gun 337 | . 94 62 103 49 29 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 307 | . 64 62 103 49 29 Thermal 26 | . 26 . . . . Explosive . | . . . . . . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 12 | . 6 11 12 7 4 Robot Miss Streak 11 | . 4 11 4 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 231 | . 59 45 77 33 17 Core Hits 113 | . 31 25 40 10 7 Critical Hits 4 | . . . 3 . 1 Critical Kills 4 | . . . 3 . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2896 | . 589 536 1122 515 134 Guns 2871 | . 589 536 1109 515 122 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . 13 . 12 Kinetic 2666 | . 384 536 1109 515 122 Thermal 165 | . 165 . . . . Explosive . | . . . . . . Electromagnetic 40 | . 40 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 2 . Average Corruption 1 | . . 1 . 1 . Corruption Purged . | . . . . . . Effects 5 | . . 3 . 2 . Message Errors 4 | . . 2 . 2 . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 8 | . . . 3 . 5 Kicked 5 | . . . 3 . 2 Crushed . | . . . . . . Highest Temperature 106 | . 106 6 24 36 . Average Temperature 20 | . 30 3 10 12 . Received Heat Transfer 701 | . 144 257 216 84 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 375 | . 375 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 445 | . 155 219 445 249 105 Initial 173 | . . 42 92 173 63 Average 115 | . 33 110 278 144 71 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 82 | 100 100 94 25 87 100 Level 1 16 | . . 5 72 12 . Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 1 2 1 . Investigation 3 | . 2 1 . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . 3 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 31 14 23 7 5 Peak Tracking Total 5 | . 4 4 5 2 4 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . 3 1 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 4 | . . 1 1 1 1 Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 10 | . . 3 3 2 2 Successful 7 | . . 2 3 1 1 Failed 3 | . . 1 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations 5 | . . 3 . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 . . 1 Scan Component 2 | . . 1 . . 1 Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 19 | . . 19 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3831 | 71 1358 672 723 670 337 Spaces Moved 2261 | 56 728 385 373 486 233 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 2247 | 42 728 385 373 486 233 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 102 132 120 125 120 120 Slowest Speed 210 | 120 210 120 210 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 87 37 38 18 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2993 | 69 1036 539 540 543 266 Wait 394 | . 202 88 68 25 11 Move 2256 | 55 727 384 372 485 233 Hop . | . . . . . . Pick Up 85 | 10 22 18 24 7 4 Fast Attach 2 | . 2 . . . . Attach 39 | 4 8 8 15 2 2 Detach . | . . . . . . Swap 20 | . 10 3 6 1 . Drop 40 | . 15 7 9 9 . Fire 149 | . 50 31 43 14 11 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . . . 3 . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Discovered new exit (range 11) 918 | -10/Materials | Discovered new exit (range 8) 1322 | -10/Materials | Discovered new exit (range 14) 1327 | -10/Materials | Core integrity fell below 50% 1430 | -10/Materials | Entered another Materials area 1430 | -9/Materials | Evolved 2 slots: Propulsion x2 1686 | -9/Materials | Build established: Scavenger-Mutant 1945 | -9/Materials | Repaired Lgt. Nuclear Core 2041 | -9/Materials | Discovered new exit (range 12) 2102 | -9/Materials | Entered another Materials area 2102 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2722 | -8/Materials | Discovered new exit (range 12) 2825 | -8/Materials | Entered Factory 2825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2979 | -7/Factory | Build established: Scavenger-Tank 3445 | -7/Factory | Discovered new exit (range 3) 3495 | -7/Factory | Entered another Factory area 3495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3533 | -6/Factory | Build established: Scavenger-Gunner 3832 | -6/Factory | Self-destructed Last Messages --------------- 03719_ Acquired Imp. Integration Mediator. 03774_ S-27 Virus suffers critical hit. 03774_ S-27 Virus destroyed. 03774_ Switching to secondary target: S-27 Virus. 03776_ Broken Aluminum Leg destroyed. 03777_ Hvy. Assault Rifle destroyed. 03779_ Acquired 27 matter. 03781_ Acquired Lgt. Nuclear Core. 03796_ Destroyed VTOL Module. 03797_ Adv. Sensor Array destroyed. 03798_ Aluminum Leg destroyed. 03801_ Hvy. Assault Rifle destroyed. 03802_ S-27 Virus destroyed. 03803_ Hvy. Assault Rifle destroyed. 03804_ Acquired 22 matter. 03805_ Lgt. Nuclear Core destroyed. 03806_ Kicked S-27 Virus out of the way. 03809_ Slammed into S-27 Virus. 03811_ Aluminum Leg destroyed. 03812_ Slammed into S-27 Virus. 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunCorruptionCarapace Manual? 0 Play Time 00:45:53 Cumulative 19.5 hours Start 2021.02.13 @ 12:42:04 End 2021.05.16 @ 13:16:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ed98ab-ffd5-4251-b6e0-39c7bbb65e12