Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 11:23:45 Player: warlord fiasco Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (254) 1270 Value Destroyed (12500) 12500 Prototype IDs (114) 2280 Alien Tech Used (15) 3000 Bonus (31640) 31640 TOTAL SCORE: 62190 Bonus ------- High Alert Combat Kills 2001 Follower Combat Kills 367 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3854 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -10082 Cogmind --------- Core Integrity 133/1850 Matter 275/300 Energy 233/240 System Corruption 3% Temperature Cool (14) Movement Hovering (53) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Experimental Thermal Shield Spacefold Activator > --- WEAPON (4) ------- Cooled Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY (17) --- Advanced Cooling System YI-UF0's Bottomless Matter Pit (1275) Inertial Stasis Machine Recoil Nullifier Precision Matter Filter Advanced Particle Accelerator Advanced Overload Amplifier Advanced Phase Shifter Experimental Focal Shield Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Reaction Control System Advanced Phase Shifter Experimental Focal Shield Experimental Shield Generator Advanced Force Field Matter Drive > --- WEAPON ----------- Multirail Multirail Sigix Broadsword > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Long-range Terrain Scanner Recoil Nullifier Precision Matter Filter Energy Filter Advanced Particle Accelerator Advanced Overload Amplifier Experimental ECM Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor Spacefold Activator Cooled Nova Cannon Heavy Hardcell Cannon Graviton Cannon CR-A16's Pointy Stick [Rating: 249] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Modified TNC Device Advanced Sensor Array Storage Medium Storage Unit Processor Modified TNC Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon CR-A16's Pointy Stick Energy Gun AWS/Thermal Energy Cannon Cooled Nova Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Hardcell Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . -1 . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 11 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 632 | 2 7 4 3 7 12 18 1 1 . . 21 1 33 6 2 5 4 14 1 5 7 . 13 3 1 53 8 12 26 69 23 32 38 181 19 Power 50 | 1 . . . . . 5 . . . . 2 . 3 . . . . 3 . . 2 . 1 2 . 5 1 . 7 5 2 3 2 6 . Engine 6 | 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Core 18 | . . . . . . 5 . . . . . . 1 . . . . 3 . . 1 . . 1 . 5 1 . 1 . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 6 5 2 2 2 6 . Propulsion 109 | . 2 2 . . 7 2 1 . . . 7 . 8 . . . . 1 1 1 2 . 4 1 . 9 4 1 6 18 4 3 8 15 2 Treads 6 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Leg 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . . . . . . . 6 . 8 . . . . 1 1 1 1 . 4 1 . 7 4 1 5 14 4 3 7 14 2 Flight 16 | . . . . . 7 2 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 3 . . 1 . . Utility 311 | 1 2 . . 2 4 5 . 1 . . 8 1 10 . 2 2 2 6 . 3 3 . 7 . . 16 3 6 6 28 16 24 26 118 9 Device 177 | 1 . . . 1 2 2 . . . . 3 . 6 . 2 1 1 4 . . 2 . 3 . . 8 3 5 4 16 8 11 14 76 4 Storage 14 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 8 . Processor 42 | . 1 . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . 3 . 1 1 4 2 4 . 20 2 Hackware 17 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 5 2 3 1 . Protection 43 | . . . . . . 2 . 1 . . 3 1 2 . . . 1 2 . 3 1 . 1 . . 5 . . . 7 1 . 4 8 1 Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 5 2 Weapon 162 | . 3 2 3 5 1 6 . . . . 4 . 12 6 . 3 2 4 . 1 . . 1 . 1 23 . 5 7 18 1 2 2 42 8 Energy Gun 12 | . 1 . . . 1 3 . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . 3 . Energy Cannon 18 | . . . . . . . . . . . 1 . 5 2 . . . . . . . . . . . . . . . . . . 1 7 2 Ballistic Gun 33 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 2 . . . . 15 6 Ballistic Cannon 18 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 1 . . . 10 . Launcher 20 | . . . 1 2 . 2 . . . . . . . 2 . 1 . . . . . . . . . 11 . . . 1 . . . . . Special Weapon 16 | . 1 . . 2 . . . . . . . . . . . 1 2 2 . 1 . . 1 . . . . . . 4 . 1 . 1 . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Piercing Weapon 38 | . . . . . . . . . . . 2 . 4 . . 1 . 2 . . . . . . . 5 . 3 4 12 . . 1 4 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . 16 . . 1 5 6 5 1 12 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . 1 . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . 1 . . . . 2 . Parts Lost 69 | . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . 2 2 24 . 3 11 . 11 11 Power 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . . Propulsion 18 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . 1 1 8 . . 1 . 2 1 Utility 32 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 7 . 3 5 . 8 6 Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 1 4 Highest Loss Streak 20 | . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . 2 1 20 . 1 5 . 3 8 Average Slot Usage (%) 87 | . 100 100 100 100 74 91 92 92 92 92 82 80 82 85 86 87 89 86 87 86 88 85 91 93 91 90 82 86 87 76 95 88 90 86 90 Engine 1 | . 14 14 14 14 9 . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 2 . 5 6 6 6 6 11 11 11 11 11 6 5 5 9 10 9 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 . . . 4 6 8 6 3 3 3 Treads 1 | . . 24 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . 16 20 20 26 26 26 26 23 28 29 29 29 28 30 31 30 29 28 25 17 26 26 27 29 27 Flight 2 | . . . . . 36 38 38 38 38 38 6 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Device 14 | . 14 14 14 13 10 14 15 15 15 15 13 20 8 6 8 13 9 9 5 5 5 5 9 10 10 7 11 19 20 18 13 8 14 19 16 Storage 4 | . 5 14 14 14 . 6 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 2 4 4 3 3 3 Processor 10 | . 8 . . . 5 7 7 6 . . 5 6 11 13 13 14 20 11 11 11 11 11 10 10 10 12 10 11 12 9 9 16 15 11 20 Hackware 2 | . . . . . 2 3 . . . . . . 1 . . . . . . . . . 11 5 5 5 5 4 5 . 14 10 6 1 . Protection 5 | . . . . . . 4 7 8 15 15 20 13 12 13 10 6 5 10 11 11 11 11 6 10 10 9 3 . . 8 4 . 1 2 1 Ballistic Gun 2 | . 14 26 19 . . . . . . . . . . . . . . . . . . . . . . 3 . 3 4 . . . . 2 8 Ballistic Cannon 1 | . . . 4 11 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 2 . Piercing Weapon 3 | . . . . . . . . . . . . 6 5 6 6 4 . 4 5 5 5 5 5 5 5 2 . 1 4 8 8 6 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 20 20 22 22 15 29 26 27 27 27 37 29 48 43 47 44 44 55 54 54 49 49 56 56 56 83 83 73 72 95 95 82 84 126 86 Greatest Support 132 | 20 20 40 40 40 17 27 27 27 27 27 48 48 48 46 58 46 58 57 65 60 60 68 68 68 66 91 95 95 95 98 98 107 132 130 130 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 Average Capacity 12 | 8 6 10 10 10 5 9 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 15 15 17 17 17 Most Carried 17 | 8 8 10 10 10 9 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 8 10 10 9 10 10 15 15 17 17 17 17 Average Carried 11 | 6 5 9 9 9 4 7 9 9 10 10 8 9 9 8 8 9 9 9 9 9 9 10 9 7 9 8 8 9 9 8 14 14 16 16 13 Final Capacity 17 | 8 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 17 17 17 17 Final Carried 17 | 5 8 10 10 9 5 10 9 10 10 10 9 10 8 9 8 10 10 9 9 9 10 10 8 7 10 9 8 10 5 15 13 17 17 17 10 Class Distribution -------------------- 20% | Alien-Mutant 18% | Mutant 17% | Scout 14% | Scavenger-Mutant 6% | Alien-Scout 5% | Scavenger-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Gladiator | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Scout | -1/Access Alien-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10581 | 312 . 38 168 167 110 22 29 33 . 97 118 . 498 100 . 107 51 105 65 49 . 80 92 67 11 1027 694 241 1281 884 198 397 255 2949 336 Remotely 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 . . 10 . 112 . Salvage Created 11861 | 249 49 56 . 108 113 89 23 . . . 190 . 672 . . . 328 354 169 93 . 162 92 . 34 767 232 80 1120 478 405 1373 394 3859 372 Parts 531 | 22 3 7 . 2 9 9 3 . . . 5 . 45 . . . 22 19 6 6 . 6 3 . 3 19 2 2 72 21 20 53 7 132 33 Haulers Intercepted 14 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 3 . 2 3 . . Recyclers Shooed 8 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . 4 . . 8 . . . . . . 12 . 4 7 . 6 . . 6 137 2 . . . . . . . . Prevented 31 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 174 | . 1 3 . 1 5 4 1 . . . 2 . 7 . . . 23 2 9 3 . 7 . . . 28 5 1 11 2 9 11 . 35 4 Melee 31 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . 6 . 9 11 . 1 . Guns 50 | . 1 3 . . 5 2 1 . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . 29 4 Cannons 17 | . . . . . . . . . . . . . 2 . . . 5 . 2 . . 1 . . . . . . 2 . . . . 5 . AOE 76 | . . . . 1 . 2 . . . . 1 . 4 . . . 18 . 7 2 . 6 . . . 28 5 . . 2 . . . . . Classes Destroyed 24 | 3 1 1 . . . 1 . . . . 2 . 3 . . . . . . 1 . 2 . . . 4 . . . . 1 1 . 4 . Worker 28 | 2 . . . . . . . . . . 3 . 5 . . . . 1 . . . . . . . . . . 5 . . 2 3 7 . Builder 7 | . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 3 . 2 3 . . Recycler 8 | 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Operator 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . 1 . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 47 | . . 3 . . 4 4 1 . . . . . . . . . 13 . 5 . . 2 . . . 2 . . 4 2 7 . . . . Grunt 52 | . 1 . . 1 1 . . . . . 1 . 3 . . . 10 . 4 1 . 2 . . . 14 5 . 1 . . 3 . 5 . Brawler 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Hunter 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . 1 . . 4 . Programmer 34 | . . . . . . . . . . . 1 . 3 . . . . 2 . 2 . . . . . 3 . . 4 . . 6 . 13 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 20 | 3 1 3 . 1 3 2 1 . . . 4 . 6 . . . 10 3 5 2 . 5 1 . 1 20 5 1 5 2 5 4 2 5 3 Combat Bots Only 19 | . 1 3 . 1 3 2 1 . . . 1 . 4 . . . 10 2 5 2 . 5 . . . 19 5 1 4 2 5 3 . 4 3 Max Kills in Single Turn 8 | 1 1 1 . 1 1 2 1 . . . 4 . 6 . . . 5 1 4 1 . 3 1 . 1 8 2 1 2 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . 1 . 2 . . . . 1 . 4 . . . 5 . 4 1 . 3 . . . 8 2 . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 23838 | . 47 46 . . 81 140 79 58 . 39 613 28 554 . 84 . 506 262 215 156 . 390 80 101 30 1475 395 188 3638 934 1252 3209 748 5952 2538 Core 4171 | . . . . . 25 . 16 . . . 43 28 54 . . . 69 60 . 20 . 86 17 . . 88 18 13 789 95 64 1019 187 1132 348 Absorbed by Shields 3577 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 126 138 . 820 217 1886 324 Redirected to Core 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 . Core Remaining (%) 69 | 100 . . . 100 95 . . . . 97 . . . . . . 77 . . . . 83 . . . . 89 . 28 . . 17 . . 7 Volleys Fired 514 | 34 6 5 . 29 . 2 . . . . . . 9 7 . . 16 . 8 3 . 9 . . . 19 11 9 57 3 . 1 . 264 22 Largest 4 | 1 2 2 . 1 . 1 . . . . . . 1 1 . . 1 . 1 1 . 1 . . . 2 1 2 2 1 . 1 . 2 4 Hottest 260 | 20 100 60 . 35 . 80 . . . . . . 120 120 . . . . . . . . . . . 260 160 76 99 60 . 20 . 160 173 Shots Fired 703 | 34 10 10 . 29 14 5 6 5 . 2 21 . 9 7 . . 16 . 8 3 . 9 . . . 22 11 18 111 3 . 1 . 296 53 Gun 503 | 34 9 10 . . 14 4 6 5 . 2 21 . . 4 . . . . . . . . . . . 6 . 18 99 . . . . 223 48 Cannon 103 | . . . . 1 . . . . . . . . 9 3 . . . . . . . . . . . . . . 12 . . . . 73 5 Launcher 32 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 16 11 . . 2 . . . . . Special 65 | . 1 . . 26 . . . . . . . . . . . . 16 . 8 3 . 9 . . . . . . . 1 . 1 . . . Kinetic 518 | 34 5 5 . 1 . . . . . . . . 3 . . . . . . . . . . . . 6 . 18 111 . . . . 287 48 Thermal 103 | . 1 . . 26 14 4 6 5 . 2 21 . 6 7 . . . . . . . . . . . 4 . . . 1 . 1 . . 5 Explosive 55 | . . . . 2 . 1 . . . . . . . . . . 16 . 8 3 . 9 . . . 5 11 . . . . . . . . Electromagnetic 20 | . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Hit Streak 58 | 7 3 6 . 6 5 5 8 1 . 2 10 . . . . . 4 . 1 3 . 2 . . . 6 11 5 8 2 . 3 . 58 21 Robot Miss Streak 8 | 2 6 1 . 3 3 1 1 4 . . 2 . . . . . 1 . 3 . . 2 . . . 3 2 4 7 . . . . 8 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Autonomous 51 | . . . . . 14 3 6 5 . 2 21 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 637 | 23 3 8 . 12 8 3 4 1 . 2 18 . 25 . . . 11 12 2 6 . 4 3 . 3 13 6 5 65 14 19 62 6 248 51 Core Hits 548 | 11 2 3 . 8 5 5 1 . . 1 6 . 22 . . . 36 9 13 6 . 19 1 . 2 56 11 4 41 13 11 28 3 193 38 Critical Kills 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 13 4 Critical Parts Destroyed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 19 3 Critical Strikes 87 | . . . . 1 . . . . . . . . 3 . . . 2 1 . 3 . 1 . . . . . . 12 . 1 3 . 53 7 Destroy 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 48 7 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sever 9 | . . . . 1 . . . . . . . . . . . . 2 . . 2 . 1 . . . . . . . . 1 2 . . . Puncture 12 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . 6 . . 1 . . . Melee Attacks 460 | . . . . . . . . . . . 2 . 44 16 . 1 . 25 2 5 . . 8 3 4 . . 5 39 33 55 120 29 69 . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 68 23 59 . Piercing 279 | . . . . . . . . . . . 2 . 42 16 . 1 . 25 2 5 . . 8 3 4 . . 5 39 33 26 52 6 10 . Sneak Attacks 84 | . . . . . . . . . . . 1 . 16 . . . . 4 . 1 . . 2 . 1 . . . 6 9 1 10 6 27 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 9 23 . . . Damage Inflicted 55648 | 300 58 104 . 212 263 161 117 64 . 59 1503 . 3159 . . . 3284 728 1052 697 . 1196 262 . 191 8058 938 232 3036 1316 1388 5423 1456 18262 2129 Guns 12234 | 300 38 95 . . 263 71 117 64 . 59 500 . . . . . . . . . . . . . . 70 . 232 1525 . . . . 7201 1699 Cannons 4206 | . . . . . . . . . . . . . 229 . . . . . . . . . . . . . . . 136 . . . . 3411 430 Explosions 16815 | . . . . 31 . 90 . . . . 902 . 1225 . . . 2858 . 974 416 . 1030 . . . 7988 938 . . 175 . . . 188 . Melee 21327 | . . . . . . . . . . . 101 . 1689 . . . . 728 . 178 . . 262 . 191 . . . 1339 1123 1388 5410 1456 7462 . Ramming 92 | . 20 9 . 11 . . . . . . . . 16 . . . . . . . . . . . . . . . 36 . . . . . . Kinetic 14540 | 300 13 40 . . . . . . . . . . . . . . . . . . . . . . . 70 . 232 1661 . . . . 10525 1699 Thermal 4377 | . . . . 170 263 71 117 64 . 59 1402 . 1454 . . . . . . . . . . . . 316 . . . 18 . 13 . . 430 Explosive 8071 | . . . . 31 . 90 . . . . . . . . . . 2858 . 974 416 . 1030 . . . 1546 938 . . . . . . 188 . Electromagnetic 342 | . 25 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . . . 87 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14342 | . . . . . . . . . . . . . . . . . 426 . 78 103 . 166 . . . . . . . . 902 3920 1456 7291 . Piercing 7758 | . . . . . . . . . . . 101 . 1689 . . . . 728 . 178 . . 262 . 191 . . . 1339 1123 486 1490 . 171 . Entropic 6126 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6126 . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . 5 8 1 1 1 . 1 . . . . . . . 6 11 . 20 . . 8 1 8 3 Average Corruption 4 | . . . . . . . . . . . . 5 4 1 1 1 . 1 . . . . . . . 5 6 . 10 . . 6 1 3 2 Corruption Purged 22 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . 13 . Effects 129 | . . . . . . . . . . . . 1 14 4 . . . . . . . . . . . 1 7 . 17 . . 10 1 71 3 Message Errors 47 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . 1 3 . 3 . . 3 1 29 1 Matter Fused 32 | . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . 3 . . 3 . 18 . Heat Flow Errors 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 8 . Energy Discharges 16 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 2 . 2 . . . . 8 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 5 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overflow Damage 7336 | . . . . . . . . . . . 202 . 641 . . . 106 36 20 20 . . 57 . 86 171 . . 94 151 66 1496 553 3637 . Projectiles 181 | . . . . . . . . . . . . . 5 . . . . . . 20 . . . . . . . . 13 . . . . 143 . Explosions 589 | . . . . . . . . . . . 202 . 90 . . . 106 . 20 . . . . . . 171 . . . . . . . . . Melee 6566 | . . . . . . . . . . . . . 546 . . . . 36 . . . . 57 . 86 . . . 81 151 66 1496 553 3494 . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 16 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . . . . . . . 232 . 8 . . . . . . . . . . . . . . . 17 5 . . . . . Shots 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 10 | . . 3 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Targets Rammed 15 | . 4 3 . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 24 . . . . 38 21 11 . 4 18 . 264 168 8 . 49 . 22 121 2 . 7 77 200 149 . . 12 190 . 197 202 291 122 Average Temperature 34 | . 14 . . . . 16 11 5 . 3 15 . 76 56 5 . 17 . 6 28 2 . 4 25 77 47 . . 12 107 . 28 28 20 37 Received Heat Transfer 1544 | . 24 . . . 9 . 48 12 . 6 132 . 96 . 21 . 184 . 45 . . . . 9 . 129 90 13 190 72 18 126 24 214 82 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4328 | . . . . 592 333 99 148 74 . 74 1229 . 1200 . . . . . . . . . . . . 480 . . . 2 . 37 . . 60 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1423 | 50 183 140 . 132 486 748 . . . . 464 192 472 . . . . 386 . . . . 303 . . . . 357 748 530 271 242 320 1423 . Initial 380 | . 32 70 . . . 220 . . . . 46 162 127 . . . . 195 . . . . 157 . . . . 60 200 380 229 105 34 204 . Average 342 | 29 57 138 . 62 204 466 . . . . 128 175 132 . . . . 262 . . . . 216 . . . . 153 561 413 144 102 94 862 . Maximum Alert Level 5 | . . . . . 2 3 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 3 2 1 1 1 5 . Low Security (%) 35 | 100 100 100 . 100 39 . . . . . 81 100 81 . . . . 5 . . . . 49 . . . . 79 . . 81 93 79 . . Level 1 16 | . . . . . 45 47 . . . . 8 . 17 . . . . 94 . . . . 50 . . . . 20 13 42 18 6 20 3 . Level 2 13 | . . . . . 14 45 . . . . 9 . . . . . . . . . . . . . . . . . 70 57 . . . 6 . Level 3 8 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 20 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . . . 4 4 . . . . 1 . 10 . 1 . . 1 . . . . 1 . . . . 1 7 3 5 4 2 19 . Investigation 22 | . 2 . . . 2 3 . . . . . . 6 . . . . . . . . . 1 . . . . 1 1 . 1 1 . 4 . Extermination 14 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 1 2 1 5 . Reinforcement 22 | . 1 . . . 2 1 . . . . 1 . 2 . . . . . . . . . . . . . . . 3 3 3 1 1 4 . Assault 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 66 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 4 . 5 1 11 . 2 2 38 . Communications Jammed 539 | . . . . . . . . . . . . . . . . . 485 1 . . . . . . . . . 18 35 . . . . . . Distress Signals 537 | . . . . . . . . . . . . . . . . . 485 . . . . . . . . . . 18 34 . . . . . . Times Spotted 629 | . 9 2 . 2 27 12 16 5 . 6 20 3 21 1 7 . 26 6 13 5 . 11 7 7 7 76 6 16 53 41 26 32 28 121 17 Peak Tracking Total 17 | . 3 2 . 1 10 4 10 5 . 4 10 3 8 1 12 . 10 5 5 2 . 5 12 6 4 17 6 10 12 7 8 11 11 10 12 Tactical Retreats 89 | . 1 . . . 3 4 3 . . . 3 . 4 . 2 . . 3 . 2 . 2 1 1 2 . . 5 7 10 5 3 7 21 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . . . . . . 2 . . . . 2 . 5 . . . . . . . . . . . . . . 1 2 . 3 . 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Triggered 21 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 13 . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 63 | . . . . 1 . 1 . . . . 9 . 10 1 . . . 1 . . . . . . . 4 . 3 10 4 6 6 1 6 . Max in Single Turn 9 | . . . . . . 1 . . . . 8 . 9 1 . . . 1 . . . . . . . 2 . 1 2 1 1 1 1 2 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 92 | . 3 . 1 . 4 8 1 1 3 . 1 . 12 . . . 1 6 . . 4 . 4 . . 5 . 4 7 . 6 8 5 8 . Terminals 55 | . 2 . . . 2 2 . . . . . . 7 . . . 1 5 . . . . 2 . . . . 4 4 . 6 7 5 8 . Fabricators 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 6 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 237 | . 7 . 1 . 11 12 1 1 24 . 3 . 19 . . . 1 15 . . 17 . 14 . . 11 . 6 15 . 31 25 10 13 . Successful 155 | . 3 . 1 . 5 8 1 1 24 . . . 7 . . . 1 9 . . 17 . 9 . . 11 . 1 7 . 20 19 4 7 . Failed 82 | . 4 . . . 6 4 . . . . 3 . 12 . . . . 6 . . . . 5 . . . . 5 8 . 11 6 6 6 . Catastrophic 21 | . 2 . . . . 1 . . . . . . 5 . . . . 2 . . . . 2 . . . . 3 1 . 1 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 1 . 1 . 8 6 . . . . 3 . 8 . . . . 6 . . . . 5 . . 2 . 4 6 . 15 12 3 7 . Terminals 142 | . 6 . . . 8 3 . . . . . . 12 . . . 1 12 . . . . 9 . . . . 6 8 . 31 23 10 13 . Fabricators 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . . Recycling Units 9 | . 1 . . . 1 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . . 2 . . . Garrison Access 6 | . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 110 | . 2 . 1 . 1 2 1 1 24 . . . 2 . . . 1 6 . . 17 . 4 . . 11 . . 2 . 17 11 3 4 . Record 16 | . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . Part Schematic 18 | . . . . . . . . . 10 . . . . . . . . . . . 4 . 1 . . . . . . . 1 2 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Prototype ID Bank 16 | . . . . . . . . . 3 . . . . . . . . 1 . . 4 . 1 . . 4 . . 1 . . 2 . . . Open Door 9 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . 2 . . . . 1 2 . 1 . Open DSF 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 . . . 4 4 . . . . . . 1 . . . . . . . . . 3 . . . . 1 2 . 3 7 1 3 . Terminals 20 | . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 3 6 1 3 . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Assimilate 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Botnet 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 2 . Operators 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 . . . 3 6 . . . . 1 . 10 . . . . 5 . . . . 3 . . . . 4 7 . 5 6 5 6 . Full Trace Events 7 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 10 . . . . . . 14 . . . . 4 . 1 . . . . . . . 1 2 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Time 113 | . . . . . . . . . . . . . 39 . . . . . . . . . 50 . . . . . 24 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 51 | . . 3 . . 2 5 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 1 34 . Largest Group 23 | . . 3 3 3 5 3 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . 1 23 . Highest-Rated Group 325 | . . 40 40 40 60 93 . . . 95 . . . . . . . . . . . . . . . 232 . . . . . . 45 325 . Highest-Rated Ally 95 | . . 16 16 16 16 31 . . . 95 . . . . . . . . . . . . . . . 65 . . . . . . 45 15 . Total Orders 11 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . STAY 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 181 | . . . . 8 8 20 . . . 17 . . . . . . . . . . . . . . . 25 . . . . . . . 103 . Total Damage 3598 | . . . . 67 83 253 . . . 583 . . . . . . . . . . . . . . . 732 . . . . . . . 1880 . Kills 21 | . . . . 3 1 3 . . . 4 . . . . . . . . . . . . . . . 5 . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Derelict Logs Recovered 20 | . . . . 1 . . 1 2 . 1 . . . 2 1 2 2 . 2 1 . 1 . 2 2 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20476 | 286 353 174 644 513 292 304 242 160 20 98 359 57 1452 467 78 488 642 379 287 297 81 334 284 250 197 1097 218 225 701 1587 701 906 603 5512 188 Spaces Moved 30495 | 73 244 85 390 237 542 685 624 628 79 336 562 112 2179 956 260 1177 840 594 593 539 143 581 495 749 596 1652 456 374 869 2380 951 993 998 7311 212 Core 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 134 . . . . . Treads 707 | . . 80 390 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 322 | 73 244 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25867 | . . . . . . . . . . . 383 112 2179 956 260 1177 840 594 593 539 143 581 495 749 596 1652 456 374 841 1969 951 956 990 7280 201 Flight 3350 | . . . . . 542 685 624 628 79 336 179 . . . . . . . . . . . . . . . . . . 277 . . . . . Fastest Speed 18 | 120 120 120 160 160 29 26 25 25 25 25 25 48 40 40 27 40 27 38 28 38 40 30 18 18 24 28 35 41 41 30 43 36 39 42 47 Average Speed 44 | 120 120 157 160 160 29 26 25 25 25 25 40 48 47 40 28 40 39 39 37 39 40 38 35 25 27 28 36 41 43 53 46 42 41 45 50 Slowest Speed 160 | 120 120 160 160 160 31 107 26 25 25 25 48 48 48 40 40 40 40 92 38 43 40 40 40 92 28 35 46 41 160 136 53 52 47 50 53 Overloaded Moves 550 | . . . . . . . . . . . . . . . 258 . 12 . 28 . . 68 25 101 18 . . . . . . 40 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hopped 31 | . . . . . 14 8 . . . 1 3 . . . . . . . . . . . . . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 1 Spacefolds 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 2 10 4 Exploration Rate (%) 55 | 3 42 15 69 52 29 18 88 77 69 49 19 78 57 88 47 84 70 13 75 61 60 80 12 88 70 94 67 15 85 50 75 57 31 94 19 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 12 | . 1 . . . 1 2 . . 1 . . . 1 . . . . . . . 3 . 1 2 . . . . . . . . . . . Known Exits Taken 20 | . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 31 | . . . . 2 . . 1 1 . 2 . . . 2 3 4 2 . 1 3 . 2 . 1 4 . 3 . . . . . . . . Spaces Dug 221 | . 1 . . . . . . . . . 1 . 13 10 . . . 7 . . . . 4 3 . . 95 6 18 4 8 18 15 18 . Terrain Destroyed 1054 | . 1 . . 4 5 5 1 2 . . 37 . 43 11 . . 168 7 84 37 . 92 4 3 . 106 232 13 52 4 8 18 15 101 1 Melee 104 | . . . . . . . . . . . 1 . 13 8 . . . 7 . . . . 4 3 . . . 2 6 4 8 18 15 15 . Projectile 93 | . 1 . . . 5 . 1 2 . . 2 . 3 3 . . 3 . 6 . . 2 . . . 4 . 11 46 . . . . 3 1 AOE 849 | . . . . 4 . 5 . . . . 34 . 27 . . . 165 . 78 37 . 90 . . . 102 232 . . . . . . 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 36066 | 238 291 117 417 316 664 797 707 630 78 348 696 114 2536 1013 263 1191 1133 687 644 612 167 679 585 804 619 2259 485 420 1084 2625 1131 1266 1131 9062 257 Wait 3316 | 125 19 7 4 24 112 74 83 . . 14 77 . 232 28 1 . 263 36 40 43 . 90 60 48 12 445 6 14 66 70 78 146 34 1063 2 Move 30345 | 72 243 84 389 236 514 668 623 627 78 333 557 111 2178 955 259 1176 839 593 592 538 142 580 494 748 595 1651 455 373 869 2370 950 969 991 7289 204 Hop 28 | . . . . . 13 8 . . . 1 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Pick Up 218 | 2 8 8 10 6 2 9 . 1 . . 10 2 9 1 . 4 4 8 1 8 6 . 1 . 4 8 3 3 8 26 16 8 13 27 2 Fast Attach 329 | 1 . . . 1 4 8 . 1 . . 11 . 13 1 . 4 1 2 . 2 6 . 11 2 1 33 4 8 9 45 10 25 17 103 6 Attach 173 | 1 . 3 3 1 5 4 1 . . . 8 1 9 . 1 . 2 7 1 3 . . 2 1 . 12 2 2 12 19 9 9 8 39 8 Detach 163 | . . . . 1 2 7 . 1 . . 4 . 6 . . . 1 2 . 1 1 . 2 . . 25 . 2 5 16 1 12 7 63 4 Swap 145 | . 7 1 . 5 3 6 . . . . 2 . 11 5 1 1 1 5 . . 2 . . . . 8 2 2 6 5 6 6 14 40 6 Drop 393 | 3 4 6 11 9 9 11 . . . . 23 . 22 . 1 5 6 9 . 8 10 . 7 2 3 40 2 2 12 36 24 9 24 92 3 Fire 514 | 34 6 5 . 29 . 2 . . . . . . 9 7 . . 16 . 8 3 . 9 . . . 19 11 9 57 3 . 1 . 264 22 Melee 379 | . . . . . . . . . . . 2 . 43 16 . 1 . 25 2 5 . . 8 3 4 . . 5 34 31 33 81 23 63 . Ram 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . 4 . . 19 . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 287 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 5) 513 | -10/Materials | Identified exit to Mines 640 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 16) 746 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Exiles 814 | -10/Exiles | Accompanied by 3 allies 853 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-DEC 1185 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1209 | -10/Exiles | Given EX-Vault access code 1251 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Modified TNC 1273 | -10/Exiles | Found AWS/Thermal 1279 | -10/Exiles | Found Gui. Plasma Cannon 1328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1432 | -10/Exiles | Discovered new exit (range 12) 1458 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Thermal, Gui. Plasma Cannon 1458 | -10/Exiles | Entered Mines 1458 | -9/Mines | Accompanied by 3 allies 1466 | -9/Mines | Met a Derelict bent on vengeance 1542 | -9/Mines | Discovered new exit (range 6) 1668 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1745 | -9/Mines | Discovered new exit (range 12) 1819 | -9/Mines | Found Prototype Storage 1819 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1854 | -9/Mines | Learned Materials stockpile data 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Accompanied by 3 allies 1971 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2262 | -8/Materials | Discovered new exit (range 4) 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -7/Factory | FarCom data flow suspended 2310 | -7/Factory | Identified exit to Storage 2310 | -7/Factory | Identified exit to Lower Caves 2363 | -7/Factory | Discovered new exit (range 8) 2474 | -7/Factory | Allied Derelicts emerged from ambush trap array 2504 | -7/Factory | Build established: Scavenger-Sprinter 2567 | -7/Factory | Entered Lower Caves 2581 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2627 | -7/Lower Caves | Discovered new exit (range 18) 2658 | -7/Lower Caves | Encountered a Warlord checkpoint 2809 | -7/Lower Caves | Entered another Lower Caves area 2826 | -7/Lower Caves | Discovered new exit (range 7) 2838 | -7/Lower Caves | Learned Factory stockpile data 2912 | -7/Lower Caves | Spotted B-75 Beast 2930 | -7/Lower Caves | Learned Factory emergency access door positions 2950 | -7/Lower Caves | Spotted 8M-1ZD(f) 2951 | -7/Lower Caves | Encountered a Master Thief 2955 | -7/Lower Caves | Spotted 9U-ZYD(f) 2956 | -7/Lower Caves | Encountered a Master Thief 2956 | -7/Lower Caves | Spotted IL-JQL(f) 2956 | -7/Lower Caves | Spotted MU-JT9(f) 2958 | -7/Lower Caves | Encountered a Master Thief 2959 | -7/Lower Caves | Encountered a Master Thief 2968 | -7/Lower Caves | Discovered new exit (range 4) 2969 | -7/Lower Caves | Entered Data Miner 2969 | -7/Data Miner | Discovered new exit (range 6) 2974 | -7/Data Miner | Met Data Miner 2978 | -7/Data Miner | Learned location of Section 7 (-2) 2978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2982 | -7/Data Miner | Received God Mode back door access code from Data Miner 2989 | -7/Data Miner | Entered Proximity Caves 3011 | -6/Proximity Caves | Escorted by Enhanced Grunt 3011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3075 | -6/Proximity Caves | Discovered new exit (range 8) 3078 | -6/Proximity Caves | Learned 8 Factory zone layouts 3087 | -6/Proximity Caves | Entered Factory 3087 | -6/Factory | Evolved 2 slots: Utility x2 3088 | -6/Factory | Identified exit to Factory 3391 | -6/Factory | Build established: Mutant 3393 | -6/Factory | Discovered new exit (range 12) 3446 | -6/Factory | Sucked down chute 3446 | -6/Factory | Entered Waste 3460 | -6/Waste | Spotted C-40 Crusher 3460 | -6/Waste | Spotted C-40 Crusher 3461 | -6/Waste | EMP discharged 3463 | -6/Waste | Spotted C-40 Crusher 3482 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Spotted C-40 Crusher 3490 | -6/Waste | Crushed by Compactor (1 part destroyed) 3490 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | Discovered new exit (range 13) 3503 | -6/Waste | Entered Factory 3555 | -6/Factory | Repaired Corrupted Adv. Hacking Suite 3816 | -6/Factory | Incoming investigation squad redirected 4286 | -6/Factory | Discovered exit to Factory (range 13) 4292 | -6/Factory | Build established: Scout 4751 | -6/Factory | Fabricated Gamma Bomb Array (x1) 4853 | -6/Factory | Identified exit to Lower Caves 4864 | -6/Factory | Discovered exit to Factory (range 9) 4877 | -6/Factory | Incoming investigation squad redirected 4955 | -6/Factory | Entered Lower Caves 4970 | -6/Lower Caves | Learned Factory security intel 4971 | -6/Lower Caves | Learned Factory trap positions 5028 | -6/Lower Caves | Found Alien Artifact 5170 | -6/Lower Caves | Spotted B-75 Beast 5281 | -6/Lower Caves | Discovered new exit (range 9) 5284 | -6/Lower Caves | Identified exit to Lower Caves 5422 | -6/Lower Caves | Entered another Lower Caves area 5422 | -6/Lower Caves | Spotted S3-HXA(f) 5422 | -6/Lower Caves | Spotted S9-96L(f) 5423 | -6/Lower Caves | Encountered a Master Thief 5423 | -6/Lower Caves | Encountered a Master Thief 5423 | -6/Lower Caves | Spotted 6H-Y94(f) 5424 | -6/Lower Caves | Encountered a Master Thief 5431 | -6/Lower Caves | Learned Factory trap positions 5453 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5456 | -6/Lower Caves | Spotted B-75 Beast 5475 | -6/Lower Caves | Discovered new exit (range 2) 5476 | -6/Lower Caves | Identified exit to Zion 5500 | -6/Lower Caves | Entered Zion 5518 | -6/Zion | Discovered new exit (range 12) 5520 | -6/Zion | Found CR-A16's Pointy Stick 5573 | -6/Zion | System corruption cleaned by Quarantine Array 5607 | -6/Zion | Found Prototype Special Weapon 5607 | -6/Zion | Identified RU-N14's Throwing Claymores 5609 | -6/Zion | Found RU-N14's Throwing Claymores 5610 | -6/Zion | Found RU-N14's Throwing Claymores 5612 | -6/Zion | Found RU-N14's Throwing Claymores 5638 | -6/Zion | Received a visual enhancement algorithm 5702 | -6/Zion | Learned Factory emergency access door positions 5741 | -6/Zion | Learned 12 Factory zone layouts 5988 | -6/Zion | Identified exit to Proximity Caves 5988 | -6/Zion | Entered Proximity Caves 6055 | -5/Proximity Caves | Learned Factory terminal intel 6342 | -5/Proximity Caves | Destroyed 10 combat bots 6347 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6630 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6630 | -5/Proximity Caves | Entered Factory 6630 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6631 | -5/Factory | Identified exit to Upper Caves 6633 | -5/Factory | Loaded intel: 102 trap records 6636 | -5/Factory | Loaded intel: 26 terminal locations 6680 | -5/Factory | Identified Dimensional Node Initializer 6693 | -5/Factory | Identified exit to DSF 6764 | -5/Factory | Discovered exit to Upper Caves (range 9) 7009 | -5/Factory | Entered Upper Caves 7070 | -5/Upper Caves | Learned Factory garrison access intel 7176 | -5/Upper Caves | Learned 4 Factory zone layouts 7206 | -5/Upper Caves | Spotted B-75 Beast 7207 | -5/Upper Caves | Encountered a Warlord checkpoint 7251 | -5/Upper Caves | Discovered new exit (range 15) 7295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7295 | -5/Upper Caves | Identified exit to Upper Caves 7296 | -5/Upper Caves | Entered another Upper Caves area 7296 | -5/Upper Caves | Discovered new exit (range 7) 7357 | -5/Upper Caves | Identified exit to Factory 7568 | -5/Upper Caves | Learned Factory garrison access intel 7584 | -5/Upper Caves | Discovered new exit (range 6) 7586 | -5/Upper Caves | Identified exit to Zhirov 7593 | -5/Upper Caves | Entered Zhirov 7593 | -5/Zhirov | Discovered new exit (range 3) 7601 | -5/Zhirov | Met Zhirov 7611 | -5/Zhirov | Found Alien Artifact 7611 | -5/Zhirov | Identified Integrated Dissipator 7611 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7650 | -5/Zhirov | Found Alien Artifact 7659 | -5/Zhirov | Learned location of Quarantine (-2) 7659 | -5/Zhirov | Learned location of Command (-1) 7663 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7667 | -5/Zhirov | Build established: Scavenger-Scout 7673 | -5/Zhirov | Identified exit to Proximity Caves 7674 | -5/Zhirov | Entered Proximity Caves 7751 | -4/Proximity Caves | Learned Research stockpile data 7995 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8008 | -4/Proximity Caves | Entered Factory 8008 | -4/Factory | Evolved 2 slots: Utility x2 8009 | -4/Factory | Identified exit to Extension 8011 | -4/Factory | Loaded intel: 108 trap records 8012 | -4/Factory | Loaded intel: 4 garrison access locations 8054 | -4/Factory | Identified exit to Upper Caves 8054 | -4/Factory | Identified exit to Armory 8242 | -4/Factory | Repaired Imp. Heavy Armor Plating 8292 | -4/Factory | Entered Upper Caves 8481 | -4/Upper Caves | Spotted B-86 Titan 8505 | -4/Upper Caves | Discovered new exit (range 7) 8541 | -4/Upper Caves | Identified exit to Upper Caves 8542 | -4/Upper Caves | Entered another Upper Caves area 8542 | -4/Upper Caves | Discovered new exit (range 10) 8543 | -4/Upper Caves | Encountered a Warlord checkpoint 8561 | -4/Upper Caves | Build established: Scout 8622 | -4/Upper Caves | Identified exit to Research 8628 | -4/Upper Caves | Learned Research garrison access intel 8702 | -4/Upper Caves | Learned Research emergency access door positions 8738 | -4/Upper Caves | Discovered new exit (range 6) 8739 | -4/Upper Caves | Identified exit to Warlord 8739 | -4/Upper Caves | Entered Warlord 8753 | -4/Warlord | Discovered new exit (range 12) 8755 | -4/Warlord | Identified exit to Proximity Caves 8870 | -4/Warlord | Learned 4 Armory zone layouts 8870 | -4/Warlord | Learned 4 Access zone layouts 8870 | -4/Warlord | Learned Factory fabricator intel 8870 | -4/Warlord | Learned Armory garrison access intel 8870 | -4/Warlord | Learned Research scanalyzer intel 8912 | -4/Warlord | Met Warlord 8916 | -4/Warlord | Opened Warlord's prototype stash 8929 | -4/Warlord | Warlord's base attacked by MAIN.C 8936 | -4/Warlord | Found Prototype Processor 8936 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9022 | -4/Warlord | Found Prototype Launcher 9022 | -4/Warlord | Identified Vortex Catalyst Activator 9025 | -4/Warlord | Found Prototype Energy Gun 9025 | -4/Warlord | Identified Vortex Rifle 9131 | -4/Warlord | Opened side exit 9175 | -4/Warlord | Spotted B-90 Cyclops 9177 | -4/Warlord | Spotted B-86 Titan 9266 | -4/Warlord | P-80 Master assimilated allied 4H-LD1(g) 9268 | -4/Warlord | Spotted Executioner 9279 | -4/Warlord | Warlord forces counterattacked 9291 | -4/Warlord | Spotted Executioner 9338 | -4/Warlord | Spotted Striker 9355 | -4/Warlord | P-70 Sage assimilated allied LQ-E37(g) 9365 | -4/Warlord | Spotted Executioner 9604 | -4/Warlord | Warlord base infiltrated, sounded retreat 9611 | -4/Warlord | Build established: Scavenger-Scout 9639 | -4/Warlord | Spotted Executioner 9677 | -4/Warlord | Found Prototype Device 9677 | -4/Warlord | Identified Exp. Shock Absorption System 9698 | -4/Warlord | Spotted Striker 9722 | -4/Warlord | Spotted Striker 9732 | -4/Warlord | Found Prototype Processor 9732 | -4/Warlord | Identified Exp. Melee Analysis Suite 9735 | -4/Warlord | Found Corrupted Prototype Launcher 9735 | -4/Warlord | Identified Chain Missile Launcher 9737 | -4/Warlord | Found Hvy. Reflective Plating 9753 | -4/Warlord | Destroyed Executioner 9773 | -4/Warlord | Spotted Executioner 9779 | -4/Warlord | Destroyed Executioner 9800 | -4/Warlord | Destroyed 19 combat bots 9836 | -4/Warlord | Entered Proximity Caves 9963 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9970 | -3/Proximity Caves | Build established: Scavenger-Mutant 10023 | -3/Proximity Caves | Discovered exit to Research (range 13) 10045 | -3/Proximity Caves | System corruption reached 10% 10054 | -3/Proximity Caves | Entered Research 10054 | -3/Research | Evolved 2 slots: Utility x2 10057 | -3/Research | Loaded intel: 6 scanalyzer locations 10058 | -3/Research | Loaded intel: 4 garrison access locations 10095 | -3/Research | Spotted B-86 Titan 10166 | -3/Research | Incoming investigation squad redirected 10269 | -3/Research | Discovered new exit (range 13) 10273 | -3/Research | Identified exit to Testing 10279 | -3/Research | Entered Testing 10317 | -3/Testing | Repaired Cmb. Linear Gravjet 10346 | -3/Testing | Spotted Striker 10347 | -3/Testing | Spotted Striker 10352 | -3/Testing | Identified Transdimensional Reconstructor 10383 | -3/Testing | Found Prototype Launcher 10558 | -3/Testing | Warped through subspace 10624 | -3/Testing | Lost 3 parts (1p1u1w) 10652 | -3/Testing | Incoming investigation squad redirected 10775 | -3/Testing | System corruption reached 10% 10811 | -3/Testing | First assault squad dispatched 10818 | -3/Testing | Found Prototype Device 10818 | -3/Testing | Identified Exp. Hardlight Generator 10836 | -3/Testing | Incoming assault squad redirected 10904 | -3/Testing | Incoming assault squad redirected 10947 | -3/Testing | Scanned by Researcher 10970 | -3/Testing | Core integrity fell below 50% 10975 | -3/Testing | Discovered new exit (range 10) 10979 | -3/Testing | Identified exit to Research 10980 | -3/Testing | Entered Research 10980 | -2/Research | Warlord forces began assault on 0b10 10980 | -2/Research | Evolved 2 slots: Weapon x2 11005 | -2/Research | Discovered new exit (range 6) 11009 | -2/Research | Lost 20 parts (4p8n6u2w) 11012 | -2/Research | Identified exit to Access 11090 | -2/Research | Research machine network offline 11133 | -2/Research | Found Enh. Force Lance 11157 | -2/Research | Found Prototype Reactor 11157 | -2/Research | Identified Zero-point Reactor 11160 | -2/Research | Found Zero-point Reactor 11267 | -2/Research | Met up with Warlord 11368 | -2/Research | Borebot progress halted 11393 | -2/Research | Build established: Mutant 11413 | -2/Research | Found Prototype Device 11413 | -2/Research | Identified EM Disruption Field 11510 | -2/Research | Discovered exit to Access (range 9) 11596 | -2/Research | Borebot progress halted 11660 | -2/Research | Borebot progress halted 11678 | -2/Research | Found Prototype Launcher 11678 | -2/Research | Identified Enh. Gamma Bomb Array 11736 | -2/Research | Spotted Striker 11927 | -2/Research | Discovered new exit (range 4) 12042 | -2/Research | Found Prototype Device 12042 | -2/Research | Identified Beam Splitter 12070 | -2/Research | Build established: Scavenger-Mutant 12193 | -2/Research | Warlord invited to help at Command 12308 | -2/Research | Spotted Executioner 12309 | -2/Research | Spotted Striker 12434 | -2/Research | Spotted Striker 12567 | -2/Research | Entered Quarantine 12569 | -2/Quarantine | Spotted Alpha 7 12574 | -2/Quarantine | Destroyed Alpha 7 12581 | -2/Quarantine | Found Prototype Processor 12581 | -2/Quarantine | Identified Exp. Target Analyzer 12585 | -2/Quarantine | Found Prototype Ballistic Gun 12600 | -2/Quarantine | Found Alien Launcher 12636 | -2/Quarantine | Found Alien Slashing Weapon 12636 | -2/Quarantine | Identified Sigix Broadsword 12648 | -2/Quarantine | Cryocooling Duct disabled 12663 | -2/Quarantine | Ambient heat levels rising (+20) 12663 | -2/Quarantine | Non-combat units ordered to evacuate 12957 | -2/Quarantine | Found Alien Artifact 12957 | -2/Quarantine | Identified Core Reset Matrix 12957 | -2/Quarantine | Identified Sigix Terminator 12957 | -2/Quarantine | Used Core Reset Matrix 12961 | -2/Quarantine | Detected hypermatrix surge 12961 | -2/Quarantine | Sensed 10 artifacts in vicinity 12969 | -2/Quarantine | Found Phase Armor 12992 | -2/Quarantine | Build established: Hacker-Gladiator 12992 | -2/Quarantine | Found Subatomic Replicator 13057 | -2/Quarantine | Found Transdimensional Reconstructor 13062 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13065 | -2/Quarantine | Found Transdimensional Reconstructor 13067 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13068 | -2/Quarantine | Warped through subspace 13233 | -2/Quarantine | Spotted Fortress 13264 | -2/Quarantine | Discovered new exit (range 6) 13268 | -2/Quarantine | Entered Section 7 13269 | -2/Section 7 | Sensed 18 artifacts in vicinity 13293 | -2/Section 7 | Found Spacefold Activator 13310 | -2/Section 7 | Identified Multirail 13427 | -2/Section 7 | Found Prototype Processor 13427 | -2/Section 7 | Identified Exp. Terrain Scan Processor 13429 | -2/Section 7 | Found Exp. Terrain Scan Processor 13507 | -2/Section 7 | Spotted S7 Guard 13530 | -2/Section 7 | Found Prototype Device 13530 | -2/Section 7 | Identified Exp. Shield Generator 13545 | -2/Section 7 | Found Faulty Exp. Shield Generator 13547 | -2/Section 7 | Found Exp. Shield Generator 13549 | -2/Section 7 | Found Exp. Shield Generator 13569 | -2/Section 7 | Build established: Hacker-Mutant 13575 | -2/Section 7 | Warped through subspace 13587 | -2/Section 7 | Discovered exit to Access (range 6) 13645 | -2/Section 7 | Spotted Alpha 7 13647 | -2/Section 7 | Spotted Alpha 7 13653 | -2/Section 7 | Spotted B-99 Colossus 13670 | -2/Section 7 | Found Core Expander 13670 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13726 | -2/Section 7 | Destroyed Alpha 7 13775 | -2/Section 7 | Core integrity fell below 50% 13776 | -2/Section 7 | Destroyed Alpha 7 13785 | -2/Section 7 | Found Prototype Processor 13785 | -2/Section 7 | Identified Exp. Targeting Computer 13797 | -2/Section 7 | Found Prototype Device 13797 | -2/Section 7 | Identified Exp. ECM Suite 13800 | -2/Section 7 | Found Exp. Target Analyzer 13807 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 13818 | -2/Section 7 | Found LRC Storage 13818 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13822 | -2/Section 7 | Found LRC Armor 13822 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13904 | -2/Section 7 | Build established: Scavenger-Mutant 14011 | -2/Section 7 | Lost 3 parts (1p2u) 14024 | -2/Section 7 | Warped through subspace 14050 | -2/Section 7 | Found Matter Drive 14061 | -2/Section 7 | Found Transdimensional Reconstructor 14117 | -2/Section 7 | Spotted S7 Guard 14123 | -2/Section 7 | Found Integrated Singularity Reactor 14127 | -2/Section 7 | Found Integrated Mediator 14152 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 14154 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14156 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14164 | -2/Section 7 | Found Core Physics Calibrator 14174 | -2/Section 7 | Core integrity fell below 20% 14174 | -2/Section 7 | Entered Access 14174 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Propulsion x1, Utility x2 14178 | -1/Access | Installed Integrated Mediator, increased core attachment efficiency. 14223 | -1/Access | Found Unknown Device 14223 | -1/Access | Identified Quantum Capacitor 14514 | -1/Access | Spotted B-99 Colossus 14682 | -1/Access | Build established: Alien-Scout 14764 | -1/Access | Discovered new exit (range 12) 14777 | -1/Access | Entered Command 14956 | -1/Command | Phase Generator disabled 15080 | -1/Command | Build established: Alien-Mutant 15160 | -1/Command | Incoming investigation squad redirected 15164 | -1/Command | Found Unknown Device 15164 | -1/Command | Identified Launcher Loader 15177 | -1/Command | Incoming investigation squad redirected 15317 | -1/Command | First assault squad dispatched 15380 | -1/Command | Disengaged cave seal 15380 | -1/Command | Welcomed Warlord to Command 15390 | -1/Command | Discovered new exit (range 19) 15675 | -1/Command | Spotted M Guard 15675 | -1/Command | Spotted M Guard 15675 | -1/Command | Spotted Combat Programmer 15676 | -1/Command | Spotted Combat Programmer 15683 | -1/Command | Build established: Alien-Scout 15711 | -1/Command | Warlord commented on Warlord statues 15735 | -1/Command | Destroyed Combat Programmer 15780 | -1/Command | All MAIN.C guards destroyed 15786 | -1/Command | Found Zero-point Reactor 15789 | -1/Command | Found Prototype Processor 15789 | -1/Command | Identified Exp. Melee Analysis Suite 15846 | -1/Command | Incoming assault squad redirected 16105 | -1/Command | Incoming assault squad redirected 16232 | -1/Command | Disengaged cave seal 16232 | -1/Command | Derelicts emerged from the dark tunnel 16248 | -1/Command | Incoming investigation squad redirected 16544 | -1/Command | Build established: Alien-Mutant 16644 | -1/Command | Met MAIN.C 16647 | -1/Command | 0b10 Conduit disabled 16916 | -1/Command | Destroyed MAIN.C Shell 16918 | -1/Command | MAIN.C activated Command garrisons 16920 | -1/Command | Build established: Alien-Gladiator 16932 | -1/Command | Spotted B-99 Colossus 16936 | -1/Command | Core integrity fell below 50% 16948 | -1/Command | Found Prototype Energy Cannon 16948 | -1/Command | Identified Cld. Nova Cannon 16963 | -1/Command | Found Zero-point Reactor 17036 | -1/Command | Emitted hypermatrix ping 17041 | -1/Command | Assembled emerged from beneath the floor 17068 | -1/Command | Destroyed MAIN.C 17098 | -1/Command | Lost 3 parts (1n2u) 17186 | -1/Command | Found Prototype Device 17186 | -1/Command | Identified Adv. Particle Accelerator 17199 | -1/Command | Found Prototype Device 17199 | -1/Command | Identified Exp. Focal Shield 17336 | -1/Command | Discovered new exit (range 13) 17500 | -1/Command | Build established: Alien-Mutant 17872 | -1/Command | Assembled emerged from beneath the floor 18082 | -1/Command | Assembled emerged from beneath the floor 18108 | -1/Command | Spotted B-99 Colossus 18111 | -1/Command | Assembled emerged from beneath the floor 18117 | -1/Command | Destroyed B-99 Colossus 18136 | -1/Command | Assembled emerged from beneath the floor 18179 | -1/Command | Found Unknown Protection 18179 | -1/Command | Identified Hvy. Reflective Plating 18364 | -1/Command | Found Exp. Targeting Computer 18747 | -1/Command | Found Prototype Processor 18747 | -1/Command | Identified Exp. Core Analyzer 18782 | -1/Command | Found Multirail 18798 | -1/Command | Found Multirail 19098 | -1/Command | Found Multirail 19190 | -1/Command | Found Quantum Capacitor 20005 | -1/Command | Found Exp. Targeting Computer 20275 | -1/Command | Found Exp. Targeting Computer 20284 | -1/Command | Warped through subspace to slip node 20284 | -1/Command | Discovered new exit (range 5) 20287 | -1/Command | Found Exp. Targeting Computer 20289 | -1/Command | Entered Access_0 20290 | -1/Access_0 | Sensed 2 artifacts in vicinity 20290 | -1/Access_0 | Met Architect 20315 | -1/Access_0 | Architect warped through subspace 20369 | -1/Access_0 | Architect warped through subspace 20399 | -1/Access_0 | Core integrity fell below 20% 20410 | -1/Access_0 | Found Prototype Device 20410 | -1/Access_0 | Identified Exp. Thermal Shield 20427 | -1/Access_0 | Lost 8 parts (1n4u3w) 20454 | -1/Access_0 | A6 warped into view 20472 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20472 | -1/Access_0 | Warped through subspace to slip node 20472 | -1/Access_0 | Discovered new exit (range 8) 20477 | *** | Heading to fleet! Last Messages --------------- 20421_ Acquired Cmb. Antigrav System. 20423_ Penetrated by Quantum Shear. 20429_ Spacefolded through Wall. 20437_ Quantum Shear penetrates Wall. 20437_ Quantum Shear penetrates Earth. 20437_ Lrn. Terrain Scanner destroyed. 20439_ Penetrated by Quantum Shear. 20445_ Quantum Shear penetrates Wall. 20447_ Multirail destroyed. 20452_ Z>I4HX4VHYOFZK7 GJ